nsnake
Classic snake game for the terminal
src
Config
Globals.hpp
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#ifndef GLOBALS_H_DEFINED
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#define GLOBALS_H_DEFINED
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#include <Engine/Graphics/Colors.hpp>
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#include <string>
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// Avoiding cyclic #includes
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struct
ScoreEntry
;
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namespace
Globals
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{
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void
init
();
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void
loadFile
();
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void
saveFile
();
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void
warnErrors
();
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// Accessing version numbers - version[MAJOR] for example
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#define MAJOR 0
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#define MINOR 1
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#define PATCH 2
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extern
char
version
[3];
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namespace
Config
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{
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extern
std::string directory;
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extern
std::string file;
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extern
std::string scoresFile;
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};
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namespace
Game
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{
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extern
unsigned
int
starting_speed;
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extern
int
fruits_at_once;
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extern
bool
random_walls;
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extern
bool
teleport;
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// The board size
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enum
BoardSize
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{
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SMALL, MEDIUM, LARGE
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};
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BoardSize intToBoardSize(
int
val);
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int
boardSizeToInt(BoardSize size);
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extern
BoardSize board_size;
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extern
int
board_scroll_delay;
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extern
bool
board_scroll_up;
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extern
bool
board_scroll_down;
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extern
bool
board_scroll_left;
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extern
bool
board_scroll_right;
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extern
std::string current_level;
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};
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namespace
Theme
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{
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extern
ColorPair player_head;
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extern
ColorPair player_head_dead;
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extern
ColorPair player_body;
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extern
ColorPair fruit;
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};
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// Flags to warn the user of some error at the end
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// of execution.
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namespace
Error
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{
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extern
bool
has_config_file;
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extern
bool
has_score_file;
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extern
bool
old_version_score_file;
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extern
bool
strange_score_file;
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};
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};
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#endif //GLOBALS_H_DEFINED
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Globals::saveFile
void saveFile()
Loads global variables to the default file.
Definition:
Globals.cpp:262
Globals::loadFile
void loadFile()
Loads global variables from the default file.
Definition:
Globals.cpp:141
Globals::version
char version[3]
Game version (format MMP - Major Minor Patch).
Definition:
Globals.cpp:15
Globals::init
void init()
Initializes global variables with default values.
Definition:
Globals.cpp:78
Globals::warnErrors
void warnErrors()
Warns the user about any errors and warnings found during the program's execution.
Definition:
Globals.cpp:371
Game
Definition:
Game.hpp:16
ScoreEntry
A single entry on the high-score file.
Definition:
ScoreFile.hpp:27
Globals
Container for global settings on the game.
Definition:
Globals.hpp:30
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