addLeaf(LeafNodeT *leaf) | ValueAccessor1< TreeType, IsSafe > | inline |
addTile(Index level, const Coord &xyz, const ValueType &value, bool state) | ValueAccessor1< TreeType, IsSafe > | inline |
BaseT typedef | ValueAccessor1< TreeType, IsSafe > | |
clear() override | ValueAccessor1< TreeType, IsSafe > | inline |
eraseNode() | ValueAccessor1< TreeType, IsSafe > | inline |
getNode() | ValueAccessor1< TreeType, IsSafe > | inline |
getValue(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
getValueDepth(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
insertNode(const Coord &xyz, NodeT &node) | ValueAccessor1< TreeType, IsSafe > | inline |
InvTreeT typedef | ValueAccessor1< TreeType, IsSafe > | |
isCached(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
isValueOn(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
isVoxel(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
LeafNodeT typedef | ValueAccessor1< TreeType, IsSafe > | |
modifyValue(const Coord &xyz, const ModifyOp &op) | ValueAccessor1< TreeType, IsSafe > | inline |
modifyValueAndActiveState(const Coord &xyz, const ModifyOp &op) | ValueAccessor1< TreeType, IsSafe > | inline |
NodeT0 typedef | ValueAccessor1< TreeType, IsSafe > | |
numCacheLevels() | ValueAccessor1< TreeType, IsSafe > | inlinestatic |
operator=(const ValueAccessor1 &other) | ValueAccessor1< TreeType, IsSafe > | inline |
probeConstLeaf(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
probeConstNode(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
probeLeaf(const Coord &xyz) | ValueAccessor1< TreeType, IsSafe > | inline |
probeLeaf(const Coord &xyz) const | ValueAccessor1< TreeType, IsSafe > | inline |
probeNode(const Coord &xyz) | ValueAccessor1< TreeType, IsSafe > | inline |
probeValue(const Coord &xyz, ValueType &value) const | ValueAccessor1< TreeType, IsSafe > | inline |
RootNodeT typedef | ValueAccessor1< TreeType, IsSafe > | |
setActiveState(const Coord &xyz, bool on=true) | ValueAccessor1< TreeType, IsSafe > | inline |
setValue(const Coord &xyz, const ValueType &value) | ValueAccessor1< TreeType, IsSafe > | inline |
setValueOff(const Coord &xyz, const ValueType &value) | ValueAccessor1< TreeType, IsSafe > | inline |
setValueOff(const Coord &xyz) | ValueAccessor1< TreeType, IsSafe > | inline |
setValueOn(const Coord &xyz, const ValueType &value) | ValueAccessor1< TreeType, IsSafe > | inline |
setValueOn(const Coord &xyz) | ValueAccessor1< TreeType, IsSafe > | inline |
setValueOnly(const Coord &xyz, const ValueType &value) | ValueAccessor1< TreeType, IsSafe > | inline |
touchLeaf(const Coord &xyz) | ValueAccessor1< TreeType, IsSafe > | inline |
TreeType typedef | ValueAccessor1< TreeType, IsSafe > | |
ValueAccessor(TreeType &tree) | ValueAccessor< TreeType, IsSafe, 1, tbb::null_mutex > | inline |
ValueAccessor(const ValueAccessor &other) | ValueAccessor< TreeType, IsSafe, 1, tbb::null_mutex > | inline |
ValueAccessor1(TreeType &tree) | ValueAccessor1< TreeType, IsSafe > | inline |
ValueAccessor1(const ValueAccessor1 &other) | ValueAccessor1< TreeType, IsSafe > | inline |
ValueType typedef | ValueAccessor1< TreeType, IsSafe > | |
~ValueAccessor() override=default | ValueAccessor< TreeType, IsSafe, 1, tbb::null_mutex > | |
~ValueAccessor1() override=default | ValueAccessor1< TreeType, IsSafe > | |