31 N_(
"Limit the maximum value of the radius in order to avoid overlapping fillets"));
65 std::optional<Field<int>> count_field;
80 evaluator.add(radius_field);
93 evaluator.add(*count_field);
98 evaluator.get_evaluated<
float>(0),
99 evaluator.get_evaluated<
int>(1),
109 params.set_output(
"Curve", std::move(geometry_set));
@ GEO_COMPONENT_TYPE_CURVE
void node_type_update(struct bNodeType *ntype, void(*updatefunc)(struct bNodeTree *ntree, struct bNode *node))
#define NODE_STORAGE_FUNCS(StorageT)
void nodeSetSocketAvailability(struct bNodeTree *ntree, struct bNodeSocket *sock, bool is_available)
void node_type_init(struct bNodeType *ntype, void(*initfunc)(struct bNodeTree *ntree, struct bNode *node))
#define NODE_CLASS_GEOMETRY
#define GEO_NODE_FILLET_CURVE
void node_type_storage(struct bNodeType *ntype, const char *storagename, void(*freefunc)(struct bNode *node), void(*copyfunc)(struct bNodeTree *dest_ntree, struct bNode *dest_node, const struct bNode *src_node))
void nodeRegisterType(struct bNodeType *ntype)
static uint8 component(Color32 c, uint i)
GeometryNodeCurveFilletMode
@ GEO_NODE_CURVE_FILLET_BEZIER
@ GEO_NODE_CURVE_FILLET_POLY
Group Output data from inside of a node group A color picker Mix two input colors RGB to Convert a color s luminance to a grayscale value Generate a normal vector and a dot product Bright Control the brightness and contrast of the input color Vector Map an input vectors to curves
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
static CurvesGeometry & wrap(::CurvesGeometry &dna_struct)
void make_available(bNode &node) const
void curves_copy_parameters(const Curves &src, Curves &dst)
Curves * curves_new_nomain(int points_num, int curves_num)
static float limit_radius(const float3 &position_prev, const float3 &position, const float3 &position_next, const float angle_prev, const float angle, const float angle_next, const float radius_prev, const float radius, const float radius_next)
bke::CurvesGeometry fillet_curves_bezier(const bke::CurvesGeometry &src_curves, IndexMask curve_selection, const VArray< float > &radius, bool limit_radius)
bke::CurvesGeometry fillet_curves_poly(const bke::CurvesGeometry &src_curves, IndexMask curve_selection, const VArray< float > &radius, const VArray< int > &counts, bool limit_radius)
static void node_init(bNodeTree *UNUSED(tree), bNode *node)
static void node_update(bNodeTree *ntree, bNode *node)
static void node_geo_exec(GeoNodeExecParams params)
static void node_layout(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
static void node_declare(NodeDeclarationBuilder &b)
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
static void node_init(const struct bContext *C, bNodeTree *ntree, bNode *node)
void register_node_type_geo_curve_fillet()
void geo_node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
void node_copy_standard_storage(bNodeTree *UNUSED(dest_ntree), bNode *dest_node, const bNode *src_node)
void node_free_standard_storage(bNode *node)
void replace_curves(Curves *curves, GeometryOwnershipType ownership=GeometryOwnershipType::Owned)
const GeometryComponent * get_component_for_read(GeometryComponentType component_type) const
void modify_geometry_sets(ForeachSubGeometryCallback callback)
NodeGeometryExecFunction geometry_node_execute
void(* draw_buttons)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr)
NodeDeclareFunction declare