Blender  V3.3
NodeCamera.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #pragma once
4 
10 #include "Node.h"
11 
12 #include "../geometry/Geom.h"
13 
14 #include "../system/FreestyleConfig.h"
15 
16 namespace Freestyle {
17 
18 using namespace Geometry;
19 
20 class NodeOrthographicCamera;
21 
22 class NodePerspectiveCamera;
23 
24 class NodeCamera : public Node {
25  public:
26  typedef enum {
30  } CameraType;
31 
33  NodeCamera(CameraType camera_type = GENERIC);
34 #if 0 /* UNUSED, gives warning in gcc */
35  NodeCamera(const NodeCamera &iBrother);
36 #endif
37 
38  virtual ~NodeCamera()
39  {
40  }
41 
43  virtual void accept(SceneVisitor &v);
44 
46  void setModelViewMatrix(double modelview_matrix[16]);
47 
49  void setProjectionMatrix(double projection_matrix[16]);
50 
51  double *modelViewMatrix()
52  {
53  return modelview_matrix_;
54  }
55 
56  double *projectionMatrix()
57  {
58  return projection_matrix_;
59  }
60 
61  protected:
62  // row major right handed matrix
63  double modelview_matrix_[16];
64  // row major right handed matrix
65  double projection_matrix_[16];
66 
68 
69 #ifdef WITH_CXX_GUARDEDALLOC
70  MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:NodeCamera")
71 #endif
72 };
73 
75  public:
77 
93  double left, double right, double bottom, double top, double zNear, double zFar);
94 
95  double left() const
96  {
97  return left_;
98  }
99 
100  double right() const
101  {
102  return right_;
103  }
104 
105  double bottom() const
106  {
107  return bottom_;
108  }
109 
110  double top() const
111  {
112  return top_;
113  }
114 
115  double zNear() const
116  {
117  return zNear_;
118  }
119 
120  double zFar() const
121  {
122  return zFar_;
123  }
124 
125  NodeOrthographicCamera(const NodeOrthographicCamera &iBrother) = default;
126 
127  private:
128  double left_;
129  double right_;
130  double bottom_;
131  double top_;
132  double zNear_;
133  double zFar_;
134 
135 #ifdef WITH_CXX_GUARDEDALLOC
136  MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:NodeOrthographicCamera")
137 #endif
138 };
139 
141  public:
143 
164  NodePerspectiveCamera(double fovy, double aspect, double zNear, double zFar);
165 
197  double left, double right, double bottom, double top, double zNear, double zFar);
198 
199 #ifdef WITH_CXX_GUARDEDALLOC
200  MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:NodePerspectiveCamera")
201 #endif
202 };
203 
204 } /* namespace Freestyle */
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_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble top
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Abstract class for scene graph nodes. Inherits from BaseObject which defines the addRef release mecha...
ATTR_WARN_UNUSED_RESULT const BMVert * v
virtual ~NodeCamera()
Definition: NodeCamera.h:38
CameraType camera_type_
Definition: NodeCamera.h:67
double * modelViewMatrix()
Definition: NodeCamera.h:51
double * projectionMatrix()
Definition: NodeCamera.h:56
NodeOrthographicCamera(const NodeOrthographicCamera &iBrother)=default
CameraType
Definition: kernel/types.h:466
static int left
inherits from class Rep
Definition: AppCanvas.cpp:18