Blender
V3.3
|
#include <DNA_node_types.h>
Public Attributes | |
int | mode |
int | flag |
char | filepath [1024] |
char | bytecode_hash [64] |
char * | bytecode |
Definition at line 1080 of file DNA_node_types.h.
char* NodeShaderScript::bytecode |
Definition at line 1088 of file DNA_node_types.h.
Referenced by blender::nodes::node_shader_script_cc::node_copy_script(), blender::nodes::node_shader_script_cc::node_free_script(), ntreeBlendReadData(), and ntreeBlendWrite().
char NodeShaderScript::bytecode_hash[64] |
Definition at line 1087 of file DNA_node_types.h.
char NodeShaderScript::filepath[1024] |
1024 = FILE_MAX.
Definition at line 1085 of file DNA_node_types.h.
Referenced by node_foreach_path(), and blender::ed::space_node::node_shader_script_update_poll().
int NodeShaderScript::flag |
Definition at line 1082 of file DNA_node_types.h.
int NodeShaderScript::mode |
Definition at line 1081 of file DNA_node_types.h.