Blender
V3.3
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This is the complete list of members for GeometryManager, including all inherited members.
collect_statistics(const Scene *scene, RenderStats *stats) | GeometryManager | |
create_volume_mesh(const Scene *scene, Volume *volume, Progress &progress) | GeometryManager | protected |
device_free(Device *device, DeviceScene *dscene, bool force_free) | GeometryManager | |
device_update(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | GeometryManager | |
device_update_attributes(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | GeometryManager | protected |
device_update_bvh(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | GeometryManager | protected |
device_update_displacement_images(Device *device, Scene *scene, Progress &progress) | GeometryManager | protected |
device_update_mesh(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | GeometryManager | protected |
device_update_object(Device *device, DeviceScene *dscene, Scene *scene, Progress &progress) | GeometryManager | protected |
device_update_preprocess(Device *device, Scene *scene, Progress &progress) | GeometryManager | |
device_update_volume_images(Device *device, Scene *scene, Progress &progress) | GeometryManager | protected |
displace(Device *device, Scene *scene, Mesh *mesh, Progress &progress) | GeometryManager | protected |
geom_calc_offset(Scene *scene, BVHLayout bvh_layout) | GeometryManager | protected |
GEOMETRY_ADDED enum value | GeometryManager | |
GEOMETRY_MODIFIED enum value | GeometryManager | |
GEOMETRY_REMOVED enum value | GeometryManager | |
GeometryManager() | GeometryManager | |
HAIR_ADDED enum value | GeometryManager | |
HAIR_REMOVED enum value | GeometryManager | |
MESH_ADDED enum value | GeometryManager | |
MESH_REMOVED enum value | GeometryManager | |
MOTION_PASS_NEEDED enum value | GeometryManager | |
need_flags_update | GeometryManager | |
need_update() const | GeometryManager | |
OBJECT_MANAGER enum value | GeometryManager | |
POINT_ADDED enum value | GeometryManager | |
POINT_REMOVED enum value | GeometryManager | |
SHADER_ATTRIBUTE_MODIFIED enum value | GeometryManager | |
SHADER_DISPLACEMENT_MODIFIED enum value | GeometryManager | |
tag_update(Scene *scene, uint32_t flag) | GeometryManager | |
TRANSFORM_MODIFIED enum value | GeometryManager | |
UPDATE_ALL enum value | GeometryManager | |
UPDATE_NONE enum value | GeometryManager | |
update_osl_attributes(Device *device, Scene *scene, vector< AttributeRequestSet > &geom_attributes) | GeometryManager | protected |
update_svm_attributes(Device *device, DeviceScene *dscene, Scene *scene, vector< AttributeRequestSet > &geom_attributes, vector< AttributeRequestSet > &object_attributes) | GeometryManager | protected |
UV_PASS_NEEDED enum value | GeometryManager | |
VISIBILITY_MODIFIED enum value | GeometryManager | |
~GeometryManager() | GeometryManager |