Blender  V3.3
Classes | Namespaces | Functions
node_geo_boolean.cc File Reference
#include "DNA_mesh_types.h"
#include "BKE_geometry_set_instances.hh"
#include "BKE_mesh_boolean_convert.hh"
#include "UI_interface.h"
#include "UI_resources.h"
#include "node_geometry_util.hh"

Go to the source code of this file.

Classes

struct  blender::nodes::node_geo_boolean_cc::AttributeOutputs
 

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_boolean_cc
 

Functions

static void blender::nodes::node_geo_boolean_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_boolean_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void blender::nodes::node_geo_boolean_cc::node_update (bNodeTree *ntree, bNode *node)
 
static void blender::nodes::node_geo_boolean_cc::node_init (bNodeTree *UNUSED(tree), bNode *node)
 
static void blender::nodes::node_geo_boolean_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_boolean ()
 

Function Documentation

◆ register_node_type_geo_boolean()

void register_node_type_geo_boolean ( void  )