Blender  V3.3
node_composite_stabilize2d.cc
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. All rights reserved. */
3 
8 #include "UI_interface.h"
9 #include "UI_resources.h"
10 
11 #include "BKE_context.h"
12 #include "BKE_lib_id.h"
13 
14 #include "node_composite_util.hh"
15 
16 /* **************** Stabilize 2D ******************** */
17 
19 
21 {
22  b.add_input<decl::Color>(N_("Image")).default_value({0.8f, 0.8f, 0.8f, 1.0f});
23  b.add_output<decl::Color>(N_("Image"));
24 }
25 
26 static void init(const bContext *C, PointerRNA *ptr)
27 {
28  bNode *node = (bNode *)ptr->data;
30 
31  node->id = (ID *)scene->clip;
32  id_us_plus(node->id);
33 
34  /* default to bilinear, see node_sampler_type_items in rna_nodetree.c */
35  node->custom1 = 1;
36 }
37 
39 {
40  bNode *node = (bNode *)ptr->data;
41 
42  uiTemplateID(layout,
43  C,
44  ptr,
45  "clip",
46  nullptr,
47  "CLIP_OT_open",
48  nullptr,
50  false,
51  nullptr);
52 
53  if (!node->id) {
54  return;
55  }
56 
57  uiItemR(layout, ptr, "filter_type", UI_ITEM_R_SPLIT_EMPTY_NAME, "", ICON_NONE);
58  uiItemR(layout, ptr, "invert", UI_ITEM_R_SPLIT_EMPTY_NAME, nullptr, ICON_NONE);
59 }
60 
61 } // namespace blender::nodes::node_composite_stabilize2d_cc
62 
64 {
66 
67  static bNodeType ntype;
68 
73 
74  nodeRegisterType(&ntype);
75 }
struct Scene * CTX_data_scene(const bContext *C)
Definition: context.c:1090
void id_us_plus(struct ID *id)
Definition: lib_id.c:305
#define NODE_CLASS_DISTORT
Definition: BKE_node.h:353
#define CMP_NODE_STABILIZE2D
Definition: BKE_node.h:1258
void nodeRegisterType(struct bNodeType *ntype)
Definition: node.cc:1357
#define C
Definition: RandGen.cpp:25
@ UI_ITEM_R_SPLIT_EMPTY_NAME
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
void uiTemplateID(uiLayout *layout, const struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int filter, bool live_icon, const char *text)
@ UI_TEMPLATE_ID_FILTER_ALL
OperationNode * node
Scene scene
static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, PointerRNA *ptr)
static void init(const bContext *C, PointerRNA *ptr)
static void cmp_node_stabilize2d_declare(NodeDeclarationBuilder &b)
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
void register_node_type_cmp_stabilize2d()
void cmp_node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
Definition: DNA_ID.h:368
void * data
Definition: RNA_types.h:38
struct MovieClip * clip
Defines a node type.
Definition: BKE_node.h:226
void(* initfunc_api)(const struct bContext *C, struct PointerRNA *ptr)
Definition: BKE_node.h:279
void(* draw_buttons)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr)
Definition: BKE_node.h:244
NodeDeclareFunction declare
Definition: BKE_node.h:324
#define N_(msgid)
PointerRNA * ptr
Definition: wm_files.c:3480