Blender
V3.3
|
This is the complete list of members for Freestyle::ViewMapBuilder, including all inherited members.
BuildGrid(WingedEdge &we, const BBox< Vec3r > &bbox, unsigned int sceneNumFaces) | Freestyle::ViewMapBuilder | |
BuildViewMap(WingedEdge &we, visibility_algo iAlgo, real epsilon, const BBox< Vec3r > &bbox, unsigned int sceneNumFaces) | Freestyle::ViewMapBuilder | |
ComputeCumulativeVisibility(ViewMap *ioViewMap, WingedEdge &we, const BBox< Vec3r > &bbox, real epsilon, bool cull, GridDensityProviderFactory &factory) | Freestyle::ViewMapBuilder | protected |
computeCusps(ViewMap *ioViewMap) | Freestyle::ViewMapBuilder | |
ComputeDetailedVisibility(ViewMap *ioViewMap, WingedEdge &we, const BBox< Vec3r > &bbox, real epsilon, bool cull, GridDensityProviderFactory &factory) | Freestyle::ViewMapBuilder | protected |
ComputeEdgesVisibility(ViewMap *ioViewMap, WingedEdge &we, const BBox< Vec3r > &bbox, unsigned int sceneNumFaces, visibility_algo iAlgo=ray_casting, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | |
ComputeFastRayCastingVisibility(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
computeInitialViewEdges(WingedEdge &) | Freestyle::ViewMapBuilder | |
ComputeIntersections(ViewMap *ioViewMap, intersection_algo iAlgo=sweep_line, real epsilon=1.0e-06) | Freestyle::ViewMapBuilder | |
ComputeRayCastingVisibility(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
ComputeRayCastingVisibility(FEdge *fe, Grid *iGrid, real epsilon, set< ViewShape * > &oOccluders, Polygon3r **oaPolygon, unsigned timestamp) | Freestyle::ViewMapBuilder | protected |
ComputeSweepLineIntersections(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
ComputeVeryFastRayCastingVisibility(ViewMap *ioViewMap, real epsilon=1.0e-6) | Freestyle::ViewMapBuilder | protected |
CullViewEdges(ViewMap *ioViewMap, real viewProscenium[4], real occluderProscenium[4], bool extensiveFEdgeSearch=true) | Freestyle::ViewMapBuilder | |
DetectCusps(ViewEdge *ioEdge) | Freestyle::ViewMapBuilder | |
FindOccludee(FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, unsigned timestamp) | Freestyle::ViewMapBuilder | protected |
FindOccludee(FEdge *fe, Grid *iGrid, real epsilon, Polygon3r **oaPolygon, unsigned timestamp, Vec3r &u, Vec3r &A, Vec3r &origin, Vec3r &edgeDir, vector< WVertex * > &faceVertices) | Freestyle::ViewMapBuilder | protected |
intersection_algo enum name | Freestyle::ViewMapBuilder | |
ray_casting enum value | Freestyle::ViewMapBuilder | |
ray_casting_adaptive_cumulative enum value | Freestyle::ViewMapBuilder | |
ray_casting_adaptive_traditional enum value | Freestyle::ViewMapBuilder | |
ray_casting_culled_adaptive_cumulative enum value | Freestyle::ViewMapBuilder | |
ray_casting_culled_adaptive_traditional enum value | Freestyle::ViewMapBuilder | |
ray_casting_fast enum value | Freestyle::ViewMapBuilder | |
ray_casting_very_fast enum value | Freestyle::ViewMapBuilder | |
setEnableQI(bool iBool) | Freestyle::ViewMapBuilder | inline |
setFrustum(real iZnear, real iZfar) | Freestyle::ViewMapBuilder | inline |
setGrid(Grid *iGrid) | Freestyle::ViewMapBuilder | inline |
setProgressBar(ProgressBar *iProgressBar) | Freestyle::ViewMapBuilder | inline |
setRenderMonitor(RenderMonitor *iRenderMonitor) | Freestyle::ViewMapBuilder | inline |
setTransform(const real iModelViewMatrix[4][4], const real iProjectionMatrix[4][4], const int iViewport[4], real iFocalLength, real, real) | Freestyle::ViewMapBuilder | inline |
setViewpoint(const Vec3r &ivp) | Freestyle::ViewMapBuilder | inline |
sweep_line enum value | Freestyle::ViewMapBuilder | |
ViewMapBuilder() | Freestyle::ViewMapBuilder | inline |
visibility_algo enum name | Freestyle::ViewMapBuilder | |
~ViewMapBuilder() | Freestyle::ViewMapBuilder | inline |