262 bool &use_software_cursor) = 0;
286 bool canInvertColor) = 0;
328 #ifdef WITH_INPUT_IME
346 virtual void endIME() = 0;
349 #ifdef WITH_CXX_GUARDEDALLOC
350 MEM_CXX_CLASS_ALLOC_FUNCS(
"GHOST:GHOST_IWindow")
void * GHOST_TUserDataPtr
GHOST_TDrawingContextType
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei height
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei width
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint order
static btDbvtVolume bounds(btDbvtNode **leaves, int count)
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
virtual GHOST_TSuccess beginFullScreen() const =0
virtual void setTitle(const char *title)=0
virtual void getClientBounds(GHOST_Rect &bounds) const =0
virtual void setAcceptDragOperation(bool canAccept)=0
virtual GHOST_TSuccess activateDrawingContext()=0
virtual bool getModifiedState()=0
virtual GHOST_TSuccess getCursorBitmap(GHOST_CursorBitmapRef *bitmap)=0
virtual GHOST_TSuccess endProgressBar()=0
virtual GHOST_TSuccess setOrder(GHOST_TWindowOrder order)=0
virtual bool canAcceptDragOperation() const =0
virtual void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const =0
virtual GHOST_TSuccess setClientHeight(uint32_t height)=0
virtual GHOST_TSuccess setProgressBar(float progress)=0
virtual bool isDialog() const =0
virtual std::string getTitle() const =0
virtual GHOST_TSuccess setClientSize(uint32_t width, uint32_t height)=0
virtual GHOST_TSuccess setState(GHOST_TWindowState state)=0
virtual GHOST_TSuccess getSwapInterval(int &intervalOut)=0
virtual GHOST_TSuccess setCursorShape(GHOST_TStandardCursor cursorShape)=0
virtual bool getCursorGrabUseSoftwareDisplay()=0
virtual GHOST_TSuccess setClientWidth(uint32_t width)=0
virtual GHOST_TSuccess setModifiedState(bool isUnsavedChanges)=0
virtual GHOST_TSuccess setCursorVisibility(bool visible)=0
virtual void getCursorGrabState(GHOST_TGrabCursorMode &mode, GHOST_TAxisFlag &axis_flag, GHOST_Rect &bounds, bool &use_software_cursor)=0
virtual void * getOSWindow() const =0
virtual void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const =0
virtual void getWindowBounds(GHOST_Rect &bounds) const =0
virtual GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor cursorShape)=0
virtual bool getCursorVisibility() const =0
virtual GHOST_TSuccess setDrawingContextType(GHOST_TDrawingContextType type)=0
virtual bool getValid() const =0
virtual float getNativePixelSize(void)=0
virtual GHOST_TSuccess setSwapInterval(int interval)=0
virtual GHOST_TUserDataPtr getUserData() const =0
virtual GHOST_TSuccess invalidate()=0
virtual void setUserData(const GHOST_TUserDataPtr userData)=0
virtual GHOST_TDrawingContextType getDrawingContextType()=0
virtual GHOST_TSuccess swapBuffers()=0
virtual GHOST_TSuccess endFullScreen() const =0
virtual GHOST_TStandardCursor getCursorShape() const =0
virtual uint16_t getDPIHint()=0
virtual GHOST_TWindowState getState() const =0
virtual GHOST_TSuccess setCursorGrab(GHOST_TGrabCursorMode, GHOST_TAxisFlag, GHOST_Rect *, int32_t[2])
virtual GHOST_TSuccess setCustomCursorShape(uint8_t *bitmap, uint8_t *mask, int sizex, int sizey, int hotX, int hotY, bool canInvertColor)=0
virtual unsigned int getDefaultFramebuffer()=0
virtual GHOST_TSuccess getCursorGrabBounds(GHOST_Rect &bounds)=0
ccl_device_inline float4 mask(const int4 &mask, const float4 &a)