Blender  V3.3
Freestyle::Stroke Member List

This is the complete list of members for Freestyle::Stroke, including all inherited members.

_timeStampFreestyle::Interface1Dprotected
AddViewEdge(ViewEdge *iViewEdge)Freestyle::Strokeinline
ComputeSampling(int iNVertices)Freestyle::Stroke
const_vertex_iterator typedefFreestyle::Stroke
DRY_MEDIUM enum valueFreestyle::Stroke
getBeginningOrientation() constFreestyle::Strokeinline
getBeginningOrientationX() constFreestyle::Strokeinline
getBeginningOrientationY() constFreestyle::Strokeinline
getEndingOrientation() constFreestyle::Strokeinline
getEndingOrientationX() constFreestyle::Strokeinline
getEndingOrientationY() constFreestyle::Strokeinline
getExactTypeName() constFreestyle::Strokeinlinevirtual
getId() constFreestyle::Strokeinlinevirtual
getLength2D() constFreestyle::Strokeinlinevirtual
getMediumType() constFreestyle::Strokeinline
getMTex(int idx)Freestyle::Strokeinline
getNature() constFreestyle::Interface1Dvirtual
getNodeTree()Freestyle::Strokeinline
getTextureId()Freestyle::Strokeinline
getTextureStep()Freestyle::Strokeinline
getTimeStamp() constFreestyle::Interface1Dinlinevirtual
hasTex() constFreestyle::Strokeinline
hasTips() constFreestyle::Strokeinline
HUMID_MEDIUM enum valueFreestyle::Stroke
InsertVertex(StrokeVertex *iVertex, StrokeInternal::StrokeVertexIterator next)Freestyle::Stroke
Interface1D()Freestyle::Interface1Dinline
MediumType enum nameFreestyle::Stroke
OPAQUE_MEDIUM enum valueFreestyle::Stroke
operator=(const Stroke &iBrother)Freestyle::Stroke
pointsBegin(float t=0.0f)Freestyle::Strokevirtual
pointsEnd(float t=0.0f)Freestyle::Strokevirtual
push_back(StrokeVertex *iVertex)Freestyle::Strokeinline
push_front(StrokeVertex *iVertex)Freestyle::Strokeinline
RemoveAllVertices()Freestyle::Stroke
RemoveVertex(StrokeVertex *iVertex)Freestyle::Stroke
Render(const StrokeRenderer *iRenderer)Freestyle::Stroke
RenderBasic(const StrokeRenderer *iRenderer)Freestyle::Stroke
Resample(int iNPoints)Freestyle::Stroke
Resample(float iSampling)Freestyle::Stroke
ScaleThickness(float iFactor)Freestyle::Stroke
setBeginningOrientation(const Vec2r &iOrientation)Freestyle::Strokeinline
setBeginningOrientation(real x, real y)Freestyle::Strokeinline
setEndingOrientation(const Vec2r &iOrientation)Freestyle::Strokeinline
setEndingOrientation(real x, real y)Freestyle::Strokeinline
setId(const Id &id)Freestyle::Strokeinline
setLength(float iLength)Freestyle::Stroke
setMediumType(MediumType iType)Freestyle::Strokeinline
setMTex(MTex *mtex)Freestyle::Strokeinline
setNodeTree(bNodeTree *iNodeTree)Freestyle::Strokeinline
setTextureId(unsigned int id)Freestyle::Strokeinline
setTextureStep(float step)Freestyle::Strokeinline
setTimeStamp(unsigned iTimeStamp)Freestyle::Interface1Dinline
setTips(bool iTips)Freestyle::Strokeinline
Stroke()Freestyle::Stroke
Stroke(const Stroke &iBrother)Freestyle::Stroke
Stroke(InputVertexIterator iBegin, InputVertexIterator iEnd)Freestyle::Stroke
strokeVerticeAt(unsigned int i)Freestyle::Strokeinline
strokeVerticesBegin(float t=0.0f)Freestyle::Stroke
strokeVerticesEnd()Freestyle::Stroke
strokeVerticesSize() constFreestyle::Strokeinline
UpdateLength()Freestyle::Stroke
vertex_container typedefFreestyle::Stroke
vertex_iterator typedefFreestyle::Stroke
vertices_begin() constFreestyle::Stroke
vertices_begin(float sampling=0.0f)Freestyle::Stroke
vertices_end() constFreestyle::Stroke
vertices_end()Freestyle::Stroke
vertices_size() constFreestyle::Strokeinline
verticesBegin()Freestyle::Strokevirtual
verticesEnd()Freestyle::Strokevirtual
viewedge_container typedefFreestyle::Stroke
viewedges_begin() constFreestyle::Strokeinline
viewedges_begin()Freestyle::Strokeinline
viewedges_end() constFreestyle::Strokeinline
viewedges_end()Freestyle::Strokeinline
viewedges_size() constFreestyle::Strokeinline
~Interface1D()Freestyle::Interface1Dinlinevirtual
~Stroke()Freestyle::Strokevirtual