50 if (render_result && render_result->
stamp_data) {
53 std::string full_layer_name =
54 std::string(render_layer->
name,
68 return std::move(callback_data.
meta_data);
96 if (xi < 0 || yi < 0 || (
unsigned int)xi >= this->
get_width() ||
119 if (xi < 0 || yi < 0 || (
unsigned int)xi >= this->
get_width() ||
141 if (xi < 0 || yi < 0 || (
unsigned int)xi >= this->
get_width() ||
struct RenderPass * BKE_image_multilayer_index(struct RenderResult *rr, struct ImageUser *iuser)
void BKE_stamp_info_callback(void *data, struct StampData *stamp_data, StampCallback callback, bool noskip)
int BLI_findindex(const struct ListBase *listbase, const void *vlink) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1)
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void zero_v4(float r[4])
size_t BLI_strnlen(const char *str, size_t maxlen) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL()
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
void bicubic_interpolation_color(const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
void nearest_interpolation_color(const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
void bilinear_interpolation_color(const struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
float * image_float_buffer_
virtual ImBuf * get_im_buf()
a MemoryBuffer contains access to the data of a chunk
MultilayerBaseOperation(RenderLayer *render_layer, RenderPass *render_pass, int view)
RenderPass * render_pass_
ImBuf * get_im_buf() override
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
RenderLayer * render_layer_
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
std::unique_ptr< MetaData > get_meta_data() override
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
unsigned int get_height() const
unsigned int get_width() const
depth_tx sampler(1, ImageType::FLOAT_2D, "combined_tx") .sampler(2
ccl_global KernelShaderEvalInput ccl_global float * output
ccl_gpu_kernel_postfix ccl_global float int int int int float bool int offset
StringRef BKE_cryptomatte_extract_layer_name(const StringRef render_pass_name)
static void area(int d1, int d2, int e1, int e2, float weights[2])
static bNodeSocketTemplate inputs[]
struct StampData * stamp_data