Blender  V3.3
blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode Member List

This is the complete list of members for blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, including all inherited members.

paint_bucket_fill(const bContext *C, const Scene *scene, Brush *brush, struct PaintStroke *stroke, void *stroke_handle, float mouse_start[2], float mouse_end[2]) overrideblender::ed::sculpt_paint::image::ops::paint::ImagePaintModeinlinevirtual
paint_gradient_fill(const bContext *C, const Scene *UNUSED(scene), Brush *brush, struct PaintStroke *UNUSED(stroke), void *stroke_handle, float mouse_start[2], float mouse_end[2]) overrideblender::ed::sculpt_paint::image::ops::paint::ImagePaintModeinline
blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode::paint_gradient_fill(const bContext *C, const Scene *scene, Brush *brush, struct PaintStroke *stroke, void *stroke_handle, float mouse_start[2], float mouse_end[2])=0blender::ed::sculpt_paint::image::ops::paint::AbstractPaintModepure virtual
paint_new_stroke(bContext *C, wmOperator *op, Object *UNUSED(ob), const float UNUSED(mouse[2]), int mode) overrideblender::ed::sculpt_paint::image::ops::paint::ImagePaintModeinline
blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode::paint_new_stroke(bContext *C, wmOperator *op, Object *ob, const float mouse[2], int mode)=0blender::ed::sculpt_paint::image::ops::paint::AbstractPaintModepure virtual
paint_stroke(bContext *UNUSED(C), void *stroke_handle, float prev_mouse[2], float mouse[2], int eraser, float pressure, float distance, float size) overrideblender::ed::sculpt_paint::image::ops::paint::ImagePaintModeinline
blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode::paint_stroke(bContext *C, void *stroke_handle, float prev_mouse[2], float mouse[2], int eraser, float pressure, float distance, float size)=0blender::ed::sculpt_paint::image::ops::paint::AbstractPaintModepure virtual
paint_stroke_done(void *stroke_handle) overrideblender::ed::sculpt_paint::image::ops::paint::ImagePaintModeinlinevirtual
paint_stroke_redraw(const bContext *C, void *stroke_handle, bool final) overrideblender::ed::sculpt_paint::image::ops::paint::ImagePaintModeinlinevirtual
~AbstractPaintMode()=defaultblender::ed::sculpt_paint::image::ops::paint::AbstractPaintModevirtual