Blender  V3.3
blender::compositor::ExecutionSystem Member List

This is the complete list of members for blender::compositor::ExecutionSystem, including all inherited members.

DebugInfo classblender::compositor::ExecutionSystemfriend
execute()blender::compositor::ExecutionSystem
execute_work(const rcti &work_rect, std::function< void(const rcti &split_rect)> work_func)blender::compositor::ExecutionSystem
execute_work(const rcti &work_rect, std::function< TResult(const rcti &split_rect)> work_func, TResult &join, std::function< void(TResult &join, const TResult &chunk)> reduce_func)blender::compositor::ExecutionSysteminline
ExecutionSystem(RenderData *rd, Scene *scene, bNodeTree *editingtree, bool rendering, bool fastcalculation, const char *view_name)blender::compositor::ExecutionSystem
get_active_buffers()blender::compositor::ExecutionSysteminline
get_context() constblender::compositor::ExecutionSysteminline
is_breaked() constblender::compositor::ExecutionSystem
set_operations(const Vector< NodeOperation * > &operations, const Vector< ExecutionGroup * > &groups)blender::compositor::ExecutionSystem
~ExecutionSystem()blender::compositor::ExecutionSystem