Blender  V3.3
Classes | Namespaces | Typedefs | Functions
array_nd.h File Reference
#include <cassert>
#include <cstdio>
#include <cstring>
#include "libmv/image/tuple.h"

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Classes

class  libmv::BaseArray
 
class  libmv::ArrayND< T, N >
 A multidimensional array class. More...
 
class  libmv::Array3D< T >
 3D array (row, column, channel). More...
 

Namespaces

 libmv
 

Typedefs

typedef Array3D< unsigned char > libmv::Array3Du
 
typedef Array3D< unsigned int > libmv::Array3Dui
 
typedef Array3D< int > libmv::Array3Di
 
typedef Array3D< floatlibmv::Array3Df
 
typedef Array3D< short > libmv::Array3Ds
 

Functions

void libmv::SplitChannels (const Array3Df &input, Array3Df *channel0, Array3Df *channel1, Array3Df *channel2)
 
void libmv::PrintArray (const Array3Df &array)
 
void libmv::FloatArrayToScaledByteArray (const Array3Df &float_array, Array3Du *byte_array, bool automatic_range_detection)
 
void libmv::ByteArrayToScaledFloatArray (const Array3Du &byte_array, Array3Df *float_array)
 Convert a byte array into a float array by dividing values by 255. More...
 
template<typename AArrayType , typename BArrayType , typename CArrayType >
void libmv::MultiplyElements (const AArrayType &a, const BArrayType &b, CArrayType *c)
 
template<typename TA , typename TB , typename TC >
void libmv::MultiplyElements (const ArrayND< TA, 3 > &a, const ArrayND< TB, 3 > &b, ArrayND< TC, 3 > *c)
 
template<typename TA , typename TB , typename TC >
void libmv::MultiplyElements (const Array3D< TA > &a, const Array3D< TB > &b, Array3D< TC > *c)