Blender
V3.3
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Go to the source code of this file.
Classes | |
class | blender::eevee::Film |
Namespaces | |
blender | |
blender::eevee | |
The film class handles accumulation of samples with any distorted camera_type using a pixel filter. Inputs needs to be jittered so that the filter converges to the right result.
In viewport, we switch between 2 accumulation mode depending on the scene state.
Definition in file eevee_film.hh.