Blender  V3.3
COM_MapRangeNode.cc
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2012 Blender Foundation. */
3 
4 #include "COM_MapRangeNode.h"
5 
7 
8 namespace blender::compositor {
9 
10 MapRangeNode::MapRangeNode(bNode *editor_node) : Node(editor_node)
11 {
12  /* pass */
13 }
14 
16  const CompositorContext & /*context*/) const
17 {
18  NodeInput *value_socket = this->get_input_socket(0);
19  NodeInput *source_min_socket = this->get_input_socket(1);
20  NodeInput *source_max_socket = this->get_input_socket(2);
21  NodeInput *dest_min_socket = this->get_input_socket(3);
22  NodeInput *dest_max_socket = this->get_input_socket(4);
23  NodeOutput *output_socket = this->get_output_socket(0);
24 
25  MapRangeOperation *operation = new MapRangeOperation();
26  operation->set_use_clamp(this->get_bnode()->custom1);
27  converter.add_operation(operation);
28 
29  converter.map_input_socket(value_socket, operation->get_input_socket(0));
30  converter.map_input_socket(source_min_socket, operation->get_input_socket(1));
31  converter.map_input_socket(source_max_socket, operation->get_input_socket(2));
32  converter.map_input_socket(dest_min_socket, operation->get_input_socket(3));
33  converter.map_input_socket(dest_max_socket, operation->get_input_socket(4));
34  converter.map_output_socket(output_socket, operation->get_output_socket(0));
35 }
36 
37 } // namespace blender::compositor
Overall context of the compositor.
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition: COM_Node.h:190
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput are sockets that can send data/input.
Definition: COM_Node.h:238
NodeOutput * get_output_socket(unsigned int index=0) const
Definition: COM_Node.cc:84
bNode * get_bnode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:64
NodeInput * get_input_socket(unsigned int index) const
Definition: COM_Node.cc:89