Blender
V3.3
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#include "BLI_task.hh"
#include "DNA_pointcloud_types.h"
#include "BKE_attribute_math.hh"
#include "BKE_pointcloud.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "node_geometry_util.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_geo_mesh_to_points_cc | |
Functions | |
static void | blender::nodes::node_geo_mesh_to_points_cc::node_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_geo_mesh_to_points_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | blender::nodes::node_geo_mesh_to_points_cc::node_init (bNodeTree *UNUSED(tree), bNode *node) |
static void | blender::nodes::node_geo_mesh_to_points_cc::materialize_compressed_to_uninitialized_threaded (const GVArray &src, const IndexMask mask, GMutableSpan dst) |
static void | blender::nodes::node_geo_mesh_to_points_cc::geometry_set_mesh_to_points (GeometrySet &geometry_set, Field< float3 > &position_field, Field< float > &radius_field, Field< bool > &selection_field, const eAttrDomain domain) |
static void | blender::nodes::node_geo_mesh_to_points_cc::node_geo_exec (GeoNodeExecParams params) |
void | register_node_type_geo_mesh_to_points () |
Definition at line 167 of file node_geo_mesh_to_points.cc.
References bNodeType::declare, bNodeType::draw_buttons, GEO_NODE_MESH_TO_POINTS, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_GEOMETRY, node_copy_standard_storage(), blender::nodes::node_geo_mesh_to_points_cc::node_declare(), node_free_standard_storage(), blender::nodes::node_geo_mesh_to_points_cc::node_geo_exec(), node_init(), blender::nodes::node_geo_mesh_to_points_cc::node_layout(), node_type_init(), node_type_storage(), and nodeRegisterType().
Referenced by registerGeometryNodes().