Blender
V3.3
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#include <BLI_memory_utils.hh>
This can be used to mark a constructor of an object that does not throw exceptions. Other constructors can delegate to this constructor to make sure that the object lifetime starts. With this, the destructor of the object will be called, even when the remaining constructor throws.
Definition at line 476 of file BLI_memory_utils.hh.