Blender
V3.3
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#include <DNA_action_types.h>
PoseChannel
A bPoseChannel stores the results of Actions and transform information with respect to the rest-position of bArmature bones.
Definition at line 213 of file DNA_action_types.h.
char bPoseChannel::_pad[2] |
Definition at line 289 of file DNA_action_types.h.
char bPoseChannel::_pad0[4] |
Definition at line 238 of file DNA_action_types.h.
short bPoseChannel::agrp_index |
Index of action-group this bone belongs to (0 = default/no group).
Definition at line 231 of file DNA_action_types.h.
Referenced by animchan_sync_group(), BKE_pose_channel_copy_data(), BKE_pose_remove_group(), and set_pchan_colorset().
struct bPoseChannel* bPoseChannel::bbone_next |
Definition at line 340 of file DNA_action_types.h.
Referenced by BKE_pchan_bbone_handles_get(), BKE_pchan_rebuild_bbone_handles(), BKE_pose_channel_copy_data(), BKE_pose_channels_remove(), BKE_pose_copy_data_ex(), and postEditBoneDuplicate().
struct bPoseChannel* bPoseChannel::bbone_prev |
B-Bone custom handles; set on read file or rebuild pose based on pchan->bone data.
Definition at line 339 of file DNA_action_types.h.
Referenced by BKE_pchan_bbone_handles_get(), BKE_pchan_rebuild_bbone_handles(), BKE_pose_channel_copy_data(), BKE_pose_channels_remove(), BKE_pose_copy_data_ex(), and postEditBoneDuplicate().
struct Bone* bPoseChannel::bone |
Set on read file or rebuild pose.
Definition at line 241 of file DNA_action_types.h.
Referenced by action_flip_pchan(), add_pose_transdata(), animchan_sync_group(), animviz_get_object_motionpaths(), apply_targetless_ik(), applyarmature_transfer_properties(), armature_vert_task_with_dvert(), armdef_accumulate_bone(), armdef_evaluate(), b_bone_deform(), BKE_bone_parent_transform_calc_from_pchan(), BKE_constraint_apply_for_pose(), BKE_constraint_mat_convertspace(), BKE_object_defgroup_selected_get(), BKE_object_defgroup_validmap_get(), BKE_pchan_bbone_deform_segment_index(), BKE_pchan_bbone_handles_get(), BKE_pchan_bbone_segments_cache_compute(), BKE_pchan_bbone_spline_params_get(), BKE_pchan_bbone_spline_setup(), BKE_pchan_rebuild_bbone_handles(), BKE_pchan_to_mat4(), BKE_pose_bone_done(), BKE_pose_channel_active_or_first_selected(), BKE_pose_eval_bbone_segments(), BKE_pose_eval_bone(), BKE_pose_is_layer_visible(), BKE_pose_minmax(), BKE_pose_rest(), BKE_pose_update_constraint_flags(), BKE_pose_where_is(), BKE_pose_where_is_bone(), BKE_pose_where_is_bone_tail(), bone_mouse_select_menu(), bone_select_menu_exec(), blender::deg::DepsgraphBuilder::check_pchan_has_bbone(), clear_anim_v3d_exec(), compute_vertex_mask__armature_mode(), constraint_target_to_mat4(), convert_pose(), convert_tree(), createTransPose(), delete_key_v3d_without_keying_set(), dist_bone_deform(), do_circle_select_pose__doSelectBone(), do_lasso_select_pose__do_tag(), do_pose_box_select(), draw_armature_pose(), draw_axes(), draw_bone_box(), draw_bone_degrees_of_freedom(), draw_bone_envelope(), draw_bone_line(), draw_bone_relations(), draw_bone_update_disp_matrix_bbone(), draw_bone_update_disp_matrix_default(), draw_bone_wire(), draw_points(), ED_armature_base_and_bone_from_select_buffer(), ED_armature_pick_bone(), ED_armature_pick_bone_from_selectbuffer(), ed_armature_pick_bone_from_selectbuffer_impl(), ED_object_calc_active_center_for_posemode(), ED_object_jump_to_bone(), ED_object_parent_set(), ED_pose_bone_select(), ED_pose_clear_paths(), ED_pose_deselect_all(), execute_posetree(), getTransformOrientation_ex(), gimbal_axis_pose(), gizmo_bbone_offset_get(), gizmo_bbone_offset_set(), motion_path_cache(), namebutton_fn(), ob_parbone(), outliner_draw_restrictbuts(), outliner_select_sync_from_pose_bone(), outliner_select_sync_to_pose_bone(), pchan_bone_deform(), pchan_circle_doSelectJoint(), pchan_culling_test_bbone(), pchan_culling_test_envelope(), pchan_draw_data_init(), pchan_fn(), pose_bone_do_paste(), pose_channel_in_IK_chain(), pose_do_bone_select(), pose_foreachScreenBone(), pose_grab_with_ik(), pose_grab_with_ik_add(), pose_select_constraint_target_exec(), pose_select_hierarchy_exec(), pose_select_mirror_exec(), pose_select_parent_exec(), pose_select_same_keyingset(), pose_transform_mirror_update(), poselib_apply_pose(), poselib_keytag_pose(), rebuild_pose_bone(), set_pose_keys(), skip_fcurve_selected_data(), snap_curs_to_sel_ex(), snap_sel_to_grid_exec(), snap_selected_to_location(), splineik_evaluate_bone(), splineik_init_tree_from_pchan(), transform_convert_pose_transflags_update(), tree_element_posechannel_activate(), UI_context_copy_to_selected_list(), ui_context_selected_bones_via_pose(), visualkey_get_values(), where_is_ik_bone(), and WIDGETGROUP_armature_spline_poll().
float bPoseChannel::chan_mat[4][4] |
Matrix result of location/rotation/scale components & constraints. This is the dynamic component of pose_mat
(without Bone.arm_mat).
Definition at line 295 of file DNA_action_types.h.
Referenced by actcon_get_tarmat(), armdef_accumulate_bone(), BKE_pchan_bbone_segments_cache_compute(), BKE_pchan_calc_mat(), BKE_pose_bone_done(), BKE_pose_copy_pchan_result(), BKE_pose_where_is(), BKE_pose_where_is_bone(), dist_bone_deform(), make_dmats(), ob_parbone(), pchan_bone_deform(), pose_channel_flush_to_orig_if_needed(), and where_is_ik_bone().
struct bPoseChannel* bPoseChannel::child |
Set on read file or rebuild pose, the 'ik' child, for b-bones.
Definition at line 245 of file DNA_action_types.h.
Referenced by BKE_pchan_bbone_handles_get(), and rebuild_pose_bone().
char bPoseChannel::constflag |
For quick detecting which constraints affect this channel.
Definition at line 233 of file DNA_action_types.h.
Referenced by add_temporary_ik_constraint(), BKE_pose_update_constraint_flags(), constraint_copy_to_selected_exec(), draw_armature_pose(), iksolver_initialize_tree(), itasc_initialize_tree(), pchan_autoik_adjust(), pose_constraint_copy_exec(), pose_grab_with_ik_clear(), and splineik_init_tree().
float bPoseChannel::constinv[4][4] |
Inverse result of constraints. doesn't include effect of rest-position, parent, and local transform.
Definition at line 309 of file DNA_action_types.h.
Referenced by add_pose_transdata(), BKE_constraint_apply_for_pose(), BKE_constraints_clear_evalob(), BKE_pose_channel_ensure(), blo_do_versions_pre250(), and pose_channel_flush_to_orig_if_needed().
ListBase bPoseChannel::constraints |
Constraints that act on this PoseChannel.
Definition at line 220 of file DNA_action_types.h.
Referenced by add_new_constraint_to_list(), add_pose_transdata(), applyarmature_reset_bone_constraints(), BKE_constraint_apply_for_pose(), BKE_pose_channel_copy_data(), BKE_pose_channel_free_ex(), BKE_pose_channels_remove(), BKE_pose_copy_data_ex(), BKE_pose_eval_bone(), BKE_pose_update_constraint_flags(), BKE_pose_where_is_bone(), blo_do_versions_250(), blo_do_versions_270(), blo_do_versions_pre250(), blender::deg::DepsgraphNodeBuilder::build_pose_constraints(), constraint_copy_to_selected_exec(), constraint_find_original(), datastack_drop_link(), datastack_drop_reorder(), do_versions_ipos_to_animato(), ED_armature_bone_rename(), ED_object_constraint_active_list(), ED_object_constraint_list_from_constraint(), ED_object_pose_constraint_list(), has_targetless_ik(), initialize_posetree(), initialize_scene(), joined_armature_fix_links(), object_test_constraint(), object_test_constraints(), pchan_autoik_adjust(), pchan_draw_ik_lines(), pose_channel_in_IK_chain(), pose_constraint_copy_exec(), pose_grab_with_ik_add(), pose_grab_with_ik_clear(), pose_ik_add_invoke(), separated_armature_fix_links(), splineik_init_tree_from_pchan(), test_constraints(), text_refresh_pyconstraints_exec(), updateDuplicateConstraintSettings(), updateDuplicateSubtarget(), and visualkey_can_use().
float bPoseChannel::curve_in_x |
Definition at line 331 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), gizmo_bbone_offset_get(), gizmo_bbone_offset_set(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_transform_mirror_update(), and poseAnim_mapping_reset().
float bPoseChannel::curve_in_z |
Definition at line 331 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), gizmo_bbone_offset_get(), gizmo_bbone_offset_set(), pchan_clear_rot(), pose_bone_do_paste(), and poseAnim_mapping_reset().
float bPoseChannel::curve_out_x |
Definition at line 332 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), gizmo_bbone_offset_get(), gizmo_bbone_offset_set(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_transform_mirror_update(), and poseAnim_mapping_reset().
float bPoseChannel::curve_out_z |
Definition at line 332 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), gizmo_bbone_offset_get(), gizmo_bbone_offset_set(), pchan_clear_rot(), pose_bone_do_paste(), and poseAnim_mapping_reset().
struct Object* bPoseChannel::custom |
Draws custom object instead of default bone shape.
Definition at line 260 of file DNA_action_types.h.
Referenced by BKE_pchan_minmax(), BKE_pose_channel_copy_data(), BKE_pose_channel_free_ex(), BKE_pose_copy_data_ex(), draw_armature_pose(), draw_axes(), draw_bone_custom_shape(), and updateDuplicateCustomBoneShapes().
float bPoseChannel::custom_rotation_euler[3] |
Definition at line 271 of file DNA_action_types.h.
Referenced by BKE_pchan_minmax(), BKE_pose_channel_copy_data(), BKE_pose_channel_ensure(), draw_bone_update_disp_matrix_custom(), and updateDuplicateCustomBoneShapes().
float bPoseChannel::custom_scale |
Definition at line 268 of file DNA_action_types.h.
Referenced by blo_do_versions_270().
float bPoseChannel::custom_scale_xyz[3] |
Definition at line 269 of file DNA_action_types.h.
Referenced by BKE_pchan_minmax(), BKE_pose_channel_copy_data(), BKE_pose_channel_ensure(), draw_bone_update_disp_matrix_custom(), and updateDuplicateCustomBoneShapes().
float bPoseChannel::custom_translation[3] |
Definition at line 270 of file DNA_action_types.h.
Referenced by BKE_pchan_minmax(), BKE_pose_channel_copy_data(), BKE_pose_channel_ensure(), draw_bone_update_disp_matrix_custom(), and updateDuplicateCustomBoneShapes().
struct bPoseChannel* bPoseChannel::custom_tx |
This is a specific feature to display with another bones transform. Needed in rare cases for advanced rigs, since alternative solutions are highly complicated.
Definition at line 267 of file DNA_action_types.h.
Referenced by BKE_pchan_minmax(), BKE_pose_channels_remove(), BKE_pose_copy_data_ex(), BKE_pose_rebuild(), draw_axes(), draw_bone_update_disp_matrix_custom(), and postEditBoneDuplicate().
float bPoseChannel::disp_mat[4][4] |
For display, pose_mat with bone length applied.
Definition at line 302 of file DNA_action_types.h.
Referenced by draw_bone_custom_shape(), draw_bone_update_disp_matrix_custom(), draw_bone_update_disp_matrix_default(), draw_points(), pchan_culling_test_envelope(), and WIDGETGROUP_armature_spline_refresh().
float bPoseChannel::disp_tail_mat[4][4] |
For display, pose_mat with bone length applied and translated to tail.
Definition at line 304 of file DNA_action_types.h.
Referenced by draw_bone_update_disp_matrix_custom(), draw_bone_update_disp_matrix_default(), and WIDGETGROUP_armature_spline_refresh().
char bboneflag bPoseChannel::DNA_DEPRECATED |
Definition at line 237 of file DNA_action_types.h.
float scale_in_x bPoseChannel::DNA_DEPRECATED |
Definition at line 334 of file DNA_action_types.h.
float scale_in_x scale_in_z bPoseChannel::DNA_DEPRECATED |
Definition at line 334 of file DNA_action_types.h.
float scale_out_x scale_out_z bPoseChannel::DNA_DEPRECATED |
Definition at line 335 of file DNA_action_types.h.
float scale_out_x bPoseChannel::DNA_DEPRECATED |
Definition at line 335 of file DNA_action_types.h.
bPoseChannelDrawData* bPoseChannel::draw_data |
Runtime data for color and bbone segment matrix.
Definition at line 345 of file DNA_action_types.h.
Referenced by BKE_pose_channel_free_ex(), BKE_pose_copy_data_ex(), draw_bone_box(), draw_bone_update_disp_matrix_bbone(), draw_bone_wire(), get_bone_solid_color(), get_bone_wire_color(), pchan_culling_test_bbone(), and pchan_draw_data_init().
char bPoseChannel::drawflag |
Definition at line 236 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data().
float bPoseChannel::ease1 |
Definition at line 333 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_scale(), pose_bone_do_paste(), and poseAnim_mapping_reset().
float bPoseChannel::ease2 |
Definition at line 333 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_scale(), pose_bone_do_paste(), and poseAnim_mapping_reset().
float bPoseChannel::eul[3] |
Rotations - written in by actions or transform (but only one representation gets used at any time) Euler rotation.
Definition at line 282 of file DNA_action_types.h.
Referenced by add_pose_transdata(), applyarmature_transfer_properties(), BKE_pchan_mat3_to_rot(), BKE_pchan_rot_to_mat3(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), gimbal_axis_pose(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_slide_apply(), pose_slide_rest_pose_apply(), and poseAnim_mapping_reset().
short bPoseChannel::flag |
Dynamic, for detecting transform changes.
Definition at line 225 of file DNA_action_types.h.
Referenced by armature_deform_coords_impl(), BKE_pose_constraints_evaluate(), BKE_pose_copy_pchan_result(), BKE_pose_eval_bone(), BKE_pose_rest(), BKE_pose_where_is(), blender::deg::DepsgraphRelationBuilder::build_ik_pose(), blender::deg::DepsgraphRelationBuilder::build_splineik_pose(), convert_channels(), execute_scene(), fcurves_to_pchan_links_get(), initialize_chain(), initialize_posetree(), pose_bone_do_paste(), pose_paste_exec(), pose_slide_apply(), pose_slide_rest_pose_apply(), set_pose_keys(), splineik_evaluate_bone(), splineik_init_tree_from_pchan(), and where_is_ik_bone().
short bPoseChannel::ikflag |
Settings for IK bones.
Definition at line 227 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), convert_channels(), convert_tree(), draw_armature_pose(), draw_bone_degrees_of_freedom(), execute_posetree(), pose_grab_with_ik_add(), and pose_grab_with_ik_clear().
float bPoseChannel::iklinweight |
Weight of joint stretch constraint.
Definition at line 324 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), and BKE_pose_channel_ensure().
float bPoseChannel::ikrotweight |
Weight of joint rotation constraint.
Definition at line 322 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), and BKE_pose_channel_ensure().
float bPoseChannel::ikstretch |
Definition at line 320 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), convert_channels(), convert_tree(), and execute_posetree().
struct ListBase bPoseChannel::iktree |
"IK trees" - only while evaluating pose.
Definition at line 245 of file DNA_action_types.h.
Referenced by convert_tree(), create_scene(), iksolver_execute_tree(), initialize_chain(), and initialize_posetree().
float bPoseChannel::limitmax[3] |
Definition at line 317 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), BKE_pose_channel_ensure(), blo_do_versions_250(), blo_do_versions_pre250(), convert_channels(), convert_tree(), draw_bone_degrees_of_freedom(), and execute_posetree().
float bPoseChannel::limitmin[3] |
DOF constraint, note! - these are stored in degrees, not radians.
Definition at line 317 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), BKE_pose_channel_ensure(), blo_do_versions_250(), blo_do_versions_pre250(), convert_channels(), convert_tree(), draw_bone_degrees_of_freedom(), and execute_posetree().
float bPoseChannel::loc[3] |
Transforms - written in by actions or transform.
Definition at line 274 of file DNA_action_types.h.
Referenced by add_pose_transdata(), applyarmature_process_selected_recursive(), applyarmature_transfer_properties(), BKE_pchan_apply_mat4(), BKE_pchan_to_mat4(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_loc(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_slide_apply(), pose_slide_rest_pose_apply(), poseAnim_mapping_reset(), snap_sel_to_grid_exec(), snap_selected_to_location(), and WIDGETGROUP_armature_spline_setup().
bMotionPath* bPoseChannel::mpath |
Motion path cache for this bone.
Definition at line 253 of file DNA_action_types.h.
Referenced by animviz_get_object_motionpaths(), animviz_verify_motionpaths(), BKE_pose_channel_free_ex(), BKE_pose_copy_data_ex(), blo_do_versions_270(), ED_pose_clear_paths(), and motionpaths_calc_bake_targets().
char bPoseChannel::name[64] |
Need to match bone name length: MAXBONENAME.
Definition at line 222 of file DNA_action_types.h.
Referenced by actcon_get_tarmat(), action_flip_pchan(), animviz_verify_motionpaths(), apply_armature_pose2bones_exec(), applyarmature_adjust_edit_position(), applyarmature_process_selected_recursive(), BKE_constraint_apply_for_pose(), BKE_object_defgroup_validmap_get(), BKE_pose_bone_done(), BKE_pose_channel_ensure(), BKE_pose_channels_hash_ensure(), BKE_pose_channels_is_valid(), BKE_pose_channels_remove(), BKE_pose_constraints_evaluate(), BKE_pose_copy_data_ex(), BKE_pose_copy_result(), BKE_pose_eval_bbone_segments(), BKE_pose_eval_bone(), BKE_pose_iktree_evaluate(), BKE_pose_splineik_evaluate(), bone_mouse_select_menu(), brush_draw_apply(), blender::deg::DepsgraphRelationBuilder::build_driver_data(), blender::deg::DepsgraphNodeBuilder::build_driver_id_property(), blender::deg::DepsgraphRelationBuilder::build_driver_id_property(), blender::deg::DepsgraphRelationBuilder::build_driver_variables(), blender::deg::DepsgraphRelationBuilder::build_ik_pose(), blender::deg::DepsgraphRelationBuilder::build_inter_ik_chains(), blender::deg::DepsgraphNodeBuilder::build_pose_constraints(), blender::deg::DepsgraphRelationBuilder::build_splineik_pose(), clear_anim_v3d_exec(), constraint_add_exec(), blender::deg::RNANodeQuery::construct_node_identifier(), DEG_get_evaluated_rna_pointer(), delete_key_v3d_without_keying_set(), do_versions_ipos_to_animato(), draw_bone_name(), ED_armature_bone_rename(), ED_object_parent_set(), ED_wpaint_ensure_data(), insert_key_button_exec(), joined_armature_fix_links(), joined_armature_fix_links_constraints(), motionpaths_calc_bake_targets(), namebutton_fn(), pchan_clear_loc_with_mirrored(), pchan_clear_rot_with_mirrored(), pchan_clear_scale_with_mirrored(), pchan_duplicate_map(), pose_bone_do_paste(), pose_foreachScreenBone(), pose_select_mirror_exec(), pose_select_same_keyingset(), pose_transform_mirror_update(), separate_armature_bones(), skip_fcurve_selected_data(), snap_sel_to_grid_exec(), test_constraint(), and view_lock_to_active_exec().
struct bPoseChannel* bPoseChannel::next |
Definition at line 214 of file DNA_action_types.h.
Referenced by animviz_get_object_motionpaths(), apply_armature_pose2bones_exec(), apply_targetless_ik(), armature_vert_task_with_dvert(), BKE_object_defgroup_validmap_get(), BKE_pose_channel_active_or_first_selected(), BKE_pose_channels_free_ex(), BKE_pose_channels_hash_ensure(), BKE_pose_channels_is_valid(), BKE_pose_channels_remove(), BKE_pose_copy_data_ex(), BKE_pose_copy_result(), BKE_pose_minmax(), BKE_pose_rebuild(), BKE_pose_remove_group(), BKE_pose_rest(), BKE_pose_update_constraint_flags(), BKE_pose_where_is(), blo_do_versions_250(), blo_do_versions_270(), blo_do_versions_pre250(), create_scene(), do_versions_ipos_to_animato(), draw_armature_pose(), ED_armature_bone_rename(), ED_object_constraint_list_from_constraint(), ED_pose_clear_paths(), ED_pose_deselect_all(), getTransformOrientation_ex(), iksolver_initialize_tree(), itasc_initialize_tree(), joined_armature_fix_links(), lib_override_linked_group_tag_clear_boneshapes_objects(), minmax_armature(), object_test_constraint(), object_test_constraints(), pose_clear_user_transforms_exec(), pose_foreachScreenBone(), pose_grab_with_ik(), pose_grab_with_ik_clear(), pose_paste_exec(), pose_select_hierarchy_exec(), pose_select_mirror_exec(), separate_armature_bones(), separated_armature_fix_links(), set_pose_keys(), snap_curs_to_sel_ex(), snap_sel_to_grid_exec(), snap_selected_to_location(), special_aftertrans_update__pose(), splineik_init_tree(), text_refresh_pyconstraints_exec(), transform_autoik_update(), and transform_convert_pose_transflags_update().
struct bPoseChannel* bPoseChannel::orig_pchan |
Points to an original pose channel.
Definition at line 348 of file DNA_action_types.h.
Referenced by BKE_pose_bone_done(), BKE_pose_eval_bbone_segments(), constraint_find_original(), and pose_channel_flush_to_orig_if_needed().
struct bPoseChannel* bPoseChannel::parent |
Set on read file or rebuild pose.
Definition at line 243 of file DNA_action_types.h.
Referenced by add_pose_transdata(), apply_targetless_ik(), applyarmature_process_selected_recursive(), base_callback(), bc_bone_matrix_local_get(), BKE_armature_ik_solver_find_root(), BKE_armature_splineik_solver_find_root(), BKE_bone_parent_transform_calc_from_pchan(), BKE_pchan_bbone_handles_get(), BKE_pose_update_constraint_flags(), BKE_pose_where_is_bone(), blender::deg::DepsgraphRelationBuilder::build_ik_pose(), blender::deg::DepsgraphRelationBuilder::build_inter_ik_chains(), blender::deg::DepsgraphRelationBuilder::build_splineik_pose(), convert_pose(), convert_tree(), draw_bone_degrees_of_freedom(), draw_bone_envelope(), draw_bone_relations(), execute_posetree(), gimbal_axis_pose(), initialize_chain(), initialize_posetree(), make_dmats(), outliner_add_object_contents(), pchan_draw_ik_lines(), pose_grab_with_ik(), pose_grab_with_ik_add(), pose_select_hierarchy_exec(), pose_select_parent_exec(), rebuild_pose_bone(), splineik_init_tree_from_pchan(), target_callback(), visualkey_can_use(), and where_is_ik_bone().
float bPoseChannel::pose_head[3] |
Actually pose_mat[3].
Definition at line 312 of file DNA_action_types.h.
Referenced by add_pose_transdata(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_eval_bone(), BKE_pose_where_is(), BKE_pose_where_is_bone(), BKE_pose_where_is_bone_tail(), constraint_target_to_mat4(), convert_pose(), convert_tree(), draw_bone_name(), draw_bone_relations(), ED_object_calc_active_center_for_posemode(), execute_posetree(), execute_scene(), get_new_constraint_target(), minmax_armature(), motionpaths_calc_bake_targets(), pchan_draw_ik_lines(), pose_channel_flush_to_orig_if_needed(), pose_foreachScreenBone(), snap_curs_to_sel_ex(), splineik_evaluate_bone(), and where_is_ik_bone().
float bPoseChannel::pose_mat[4][4] |
Constraints accumulate here. in the end, pose_mat = bone->arm_mat * chan_mat
this matrix is object space.
Definition at line 300 of file DNA_action_types.h.
Referenced by add_hook_object(), add_pose_transdata(), apply_armature_pose2bones_exec(), apply_targetless_ik(), applyarmature_process_selected_recursive(), armdef_get_tarmat(), base_callback(), bc_bone_matrix_local_get(), BKE_bone_parent_transform_calc_from_pchan(), BKE_camera_object_dof_distance(), BKE_constraint_apply_for_pose(), BKE_constraint_target_matrix_get(), BKE_constraints_clear_evalob(), BKE_constraints_make_evalob(), BKE_gpencil_layer_transform_matrix_get(), BKE_gpencil_update_layer_transforms(), BKE_object_modifier_gpencil_hook_reset(), BKE_object_modifier_hook_reset(), BKE_pchan_bbone_spline_params_get(), BKE_pose_bone_done(), BKE_pose_copy_pchan_result(), BKE_pose_eval_bone(), BKE_pose_where_is(), BKE_pose_where_is_bone(), BKE_pose_where_is_bone_tail(), constraint_target_to_mat4(), convert_pose(), convert_tree(), deformStroke(), deformVerts_do(), draw_axes(), draw_bone_degrees_of_freedom(), draw_bone_update_disp_matrix_bbone(), draw_bone_update_disp_matrix_custom(), draw_bone_update_disp_matrix_default(), ED_gpencil_reset_layers_parent(), execute_posetree(), execute_scene(), getTransformOrientation_ex(), gimbal_axis_pose(), make_dmats(), matrix_from_obj_pchan(), MOD_get_texture_coords(), ob_parbone(), pose_channel_flush_to_orig_if_needed(), snap_sel_to_grid_exec(), snap_selected_to_location(), splineik_evaluate_bone(), target_callback(), view3d_viewmatrix_set(), visualkey_get_values(), and where_is_ik_bone().
float bPoseChannel::pose_tail[3] |
Also used for drawing help lines.
Definition at line 314 of file DNA_action_types.h.
Referenced by add_pose_transdata(), apply_armature_pose2bones_exec(), base_callback(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_eval_bone(), BKE_pose_where_is(), BKE_pose_where_is_bone_tail(), constraint_target_to_mat4(), convert_pose(), convert_tree(), draw_bone_name(), draw_bone_relations(), execute_posetree(), execute_scene(), get_new_constraint_target(), minmax_armature(), motionpaths_calc_bake_targets(), pchan_draw_ik_lines(), pose_channel_flush_to_orig_if_needed(), pose_foreachScreenBone(), pose_grab_with_ik_add(), splineik_evaluate_bone(), target_callback(), and where_is_ik_bone().
struct bPoseChannel * bPoseChannel::prev |
Definition at line 214 of file DNA_action_types.h.
Referenced by rebuild_pose_bone().
IDProperty* bPoseChannel::prop |
User-Defined Properties on this PoseChannel.
Definition at line 217 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), BKE_pose_channel_free_ex(), BKE_pose_copy_data_ex(), fcurves_to_pchan_links_get(), pose_backup_create(), pose_bone_do_paste(), pose_clear_user_transforms_exec(), poseAnim_mapping_reset(), poselib_backup_posecopy(), and poselib_backup_restore().
short bPoseChannel::protectflag |
Protect channels from being transformed.
Definition at line 229 of file DNA_action_types.h.
Referenced by add_pose_transdata(), BKE_pose_channel_copy_data(), BKE_pose_channel_ensure(), BKE_pose_copy_pchan_result(), pchan_clear_loc(), pchan_clear_rot(), pchan_clear_scale(), pose_grab_with_ik_add(), protectflag_to_drawflags_pchan(), snap_sel_to_grid_exec(), and snap_selected_to_location().
float bPoseChannel::quat[4] |
Quaternion rotation.
Definition at line 284 of file DNA_action_types.h.
Referenced by add_pose_transdata(), applyarmature_transfer_properties(), BKE_pchan_mat3_to_rot(), BKE_pchan_rot_to_mat3(), BKE_pose_channel_ensure(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_slide_apply_quat(), pose_slide_rest_pose_apply(), and poseAnim_mapping_reset().
float bPoseChannel::roll1 |
Curved bones settings - these are for animating, and are applied on top of the copies in pchan->bone
Definition at line 330 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_transform_mirror_update(), and poseAnim_mapping_reset().
float bPoseChannel::roll2 |
Definition at line 330 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_transform_mirror_update(), and poseAnim_mapping_reset().
float bPoseChannel::rotAngle |
Definition at line 286 of file DNA_action_types.h.
Referenced by add_pose_transdata(), applyarmature_transfer_properties(), BKE_pchan_mat3_to_rot(), BKE_pchan_rot_to_mat3(), BKE_pose_channel_ensure(), BKE_pose_rest(), fcurves_to_pchan_links_get(), gimbal_axis_pose(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), and poseAnim_mapping_reset().
float bPoseChannel::rotAxis[3] |
Axis-angle rotation.
Definition at line 286 of file DNA_action_types.h.
Referenced by add_pose_transdata(), applyarmature_transfer_properties(), BKE_pchan_mat3_to_rot(), BKE_pchan_rot_to_mat3(), BKE_pose_channel_ensure(), BKE_pose_rest(), blo_do_versions_250(), fcurves_to_pchan_links_get(), gimbal_axis_pose(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), and poseAnim_mapping_reset().
short bPoseChannel::rotmode |
eRotationModes - rotation representation to use.
Definition at line 288 of file DNA_action_types.h.
Referenced by actcon_get_tarmat(), AnimationImporter::add_bone_animation_sampled(), add_pose_transdata(), AnimationImporter::apply_matrix_curves(), BKE_constraints_make_evalob(), BKE_pchan_mat3_to_rot(), BKE_pchan_rot_to_mat3(), BKE_pose_channel_copy_data(), BKE_pose_copy_pchan_result(), gimbal_axis_pose(), pchan_clear_rot(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_slide_apply(), pose_slide_rest_pose_apply(), AnimationImporter::translate_animation_OLD(), and visualkey_get_values().
struct bPoseChannel_Runtime bPoseChannel::runtime |
Runtime data (keep last).
Definition at line 348 of file DNA_action_types.h.
Referenced by allocate_bbone_cache(), armdef_accumulate_bone(), b_bone_deform(), BKE_pchan_bbone_segments_cache_compute(), BKE_pchan_bbone_segments_cache_copy(), BKE_pose_bone_done(), BKE_pose_channel_free_ex(), BKE_pose_channel_session_uuid_generate(), BKE_pose_copy_data_ex(), constraint_target_to_mat4(), dist_bone_deform(), and pchan_bone_deform().
float bPoseChannel::scale_in[3] |
Definition at line 336 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_channel_ensure(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_scale(), pose_bone_do_paste(), and poseAnim_mapping_reset().
float bPoseChannel::scale_out[3] |
Definition at line 336 of file DNA_action_types.h.
Referenced by applyarmature_transfer_properties(), BKE_pchan_bbone_spline_params_get(), BKE_pose_channel_ensure(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), fcurves_to_pchan_links_get(), pchan_clear_scale(), pose_bone_do_paste(), and poseAnim_mapping_reset().
char bPoseChannel::selectflag |
Copy of bone flag, so you can work with library armatures, not for runtime use.
Definition at line 235 of file DNA_action_types.h.
struct ListBase bPoseChannel::siktree |
Spline-IK "trees" - only while evaluating pose.
Definition at line 245 of file DNA_action_types.h.
Referenced by splineik_execute_tree(), and splineik_init_tree_from_pchan().
float bPoseChannel::size[3] |
Definition at line 275 of file DNA_action_types.h.
Referenced by add_pose_transdata(), apply_targetless_ik(), applyarmature_transfer_properties(), BKE_pchan_apply_mat4(), BKE_pchan_to_mat4(), BKE_pose_channel_ensure(), BKE_pose_copy_pchan_result(), BKE_pose_rest(), draw_bone_degrees_of_freedom(), fcurves_to_pchan_links_get(), pchan_clear_scale(), pose_bone_do_paste(), pose_mirror_info_init(), pose_mirror_info_restore(), pose_slide_apply(), pose_slide_rest_pose_apply(), and poseAnim_mapping_reset().
float bPoseChannel::stiffness[3] |
DOF stiffness.
Definition at line 319 of file DNA_action_types.h.
Referenced by BKE_pose_channel_copy_data(), BKE_pose_channel_ensure(), convert_tree(), and execute_posetree().
void* bPoseChannel::temp |
Use for outliner.
Definition at line 343 of file DNA_action_types.h.
Referenced by outliner_add_object_contents().