Blender
V3.3
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#include <DNA_simulation_types.h>
Public Attributes | |
ID | id |
struct AnimData * | adt |
struct bNodeTree * | nodetree |
uint32_t | flag |
char | _pad [4] |
Definition at line 16 of file DNA_simulation_types.h.
char Simulation::_pad[4] |
Definition at line 26 of file DNA_simulation_types.h.
struct AnimData* Simulation::adt |
Definition at line 20 of file DNA_simulation_types.h.
Referenced by acf_dssimulation_setting_ptr(), make_new_animlistelem(), outliner_add_id_contents(), simulation_blend_read_data(), and simulation_blend_write().
uint32_t Simulation::flag |
Definition at line 25 of file DNA_simulation_types.h.
Referenced by acf_dssimulation_setting_ptr().
ID Simulation::id |
Definition at line 19 of file DNA_simulation_types.h.
Referenced by BKE_node_tree_iter_step(), blender::deg::DepsgraphNodeBuilder::build_simulation(), blender::deg::DepsgraphRelationBuilder::build_simulation(), DEG_add_simulation_relation(), image_walk_id_all_users(), simulation_blend_write(), and simulation_free_data().
struct bNodeTree* Simulation::nodetree |
Definition at line 23 of file DNA_simulation_types.h.
Referenced by BKE_node_tree_iter_step(), blender::deg::DepsgraphNodeBuilder::build_simulation(), blender::deg::DepsgraphRelationBuilder::build_simulation(), image_walk_id_all_users(), simulation_blend_write(), simulation_copy_data(), simulation_foreach_id(), simulation_free_data(), and simulation_init_data().