Blender
V3.3
|
Public Attributes | |
struct tSplineIK_Tree * | next |
struct tSplineIK_Tree * | prev |
int | type |
short | chainlen |
float | totlength |
const float * | points |
bPoseChannel ** | chain |
bPoseChannel * | root |
bConstraint * | con |
bSplineIKConstraint * | ik_data |
Definition at line 35 of file armature_update.c.
bPoseChannel** tSplineIK_Tree::chain |
Definition at line 44 of file armature_update.c.
short tSplineIK_Tree::chainlen |
Definition at line 40 of file armature_update.c.
bConstraint* tSplineIK_Tree::con |
Definition at line 48 of file armature_update.c.
Referenced by splineik_init_tree_from_pchan().
bSplineIKConstraint* tSplineIK_Tree::ik_data |
Definition at line 49 of file armature_update.c.
Referenced by splineik_init_tree_from_pchan().
struct tSplineIK_Tree* tSplineIK_Tree::next |
Definition at line 36 of file armature_update.c.
const float* tSplineIK_Tree::points |
Definition at line 43 of file armature_update.c.
struct tSplineIK_Tree * tSplineIK_Tree::prev |
Definition at line 36 of file armature_update.c.
bPoseChannel* tSplineIK_Tree::root |
Definition at line 46 of file armature_update.c.
float tSplineIK_Tree::totlength |
Definition at line 41 of file armature_update.c.
Referenced by splineik_init_tree_from_pchan().
int tSplineIK_Tree::type |
Definition at line 38 of file armature_update.c.