Blender
V3.3
|
#include <DNA_meshdata_types.h>
Public Attributes | |
unsigned char | r |
unsigned char | g |
unsigned char | b |
unsigned char | a |
Definition at line 338 of file DNA_meshdata_types.h.
unsigned char MLoopCol::a |
Definition at line 339 of file DNA_meshdata_types.h.
Referenced by colladaAddColor(), GeometryExporter::createVertexColorSource(), customdata_compare(), dynamic_paint_apply_surface_vpaint_cb(), Freestyle::BlenderStrokeRenderer::GenerateStrokeMesh(), GPU_pbvh_mesh_buffers_update(), layerAdd_mloopcol(), layerCopyValue_mloopcol(), layerDoMinMax_mloopcol(), layerEqual_mloopcol(), layerInterp_mloopcol(), layerMultiply_mloopcol(), loop_to_vertex_colors_exec(), store_float_in_vcol(), and vertex_to_loop_colors_exec().
unsigned char MLoopCol::b |
Definition at line 339 of file DNA_meshdata_types.h.
Referenced by colladaAddColor(), GeometryExporter::createVertexColorSource(), customdata_compare(), do_versions_mesh_mloopcol_swap_2_62_1(), dynamic_paint_apply_surface_vpaint_cb(), Freestyle::BlenderStrokeRenderer::GenerateStrokeMesh(), GPU_pbvh_mesh_buffers_update(), layerAdd_mloopcol(), layerCopyValue_mloopcol(), layerDoMinMax_mloopcol(), layerEqual_mloopcol(), layerInterp_mloopcol(), layerMultiply_mloopcol(), loop_to_vertex_colors_exec(), store_float_in_vcol(), and vertex_to_loop_colors_exec().
unsigned char MLoopCol::g |
Definition at line 339 of file DNA_meshdata_types.h.
Referenced by colladaAddColor(), GeometryExporter::createVertexColorSource(), customdata_compare(), dynamic_paint_apply_surface_vpaint_cb(), Freestyle::BlenderStrokeRenderer::GenerateStrokeMesh(), GPU_pbvh_mesh_buffers_update(), layerAdd_mloopcol(), layerCopyValue_mloopcol(), layerDoMinMax_mloopcol(), layerEqual_mloopcol(), layerInterp_mloopcol(), layerMultiply_mloopcol(), loop_to_vertex_colors_exec(), store_float_in_vcol(), and vertex_to_loop_colors_exec().
unsigned char MLoopCol::r |
Definition at line 339 of file DNA_meshdata_types.h.
Referenced by colladaAddColor(), convert_float_color_to_byte_color(), GeometryExporter::createVertexColorSource(), customdata_compare(), do_versions_mesh_mloopcol_swap_2_62_1(), dynamic_paint_apply_surface_vpaint_cb(), Freestyle::BlenderStrokeRenderer::GenerateStrokeMesh(), GPU_pbvh_mesh_buffers_update(), layerAdd_mloopcol(), layerCopyValue_mloopcol(), layerDoMinMax_mloopcol(), layerEqual_mloopcol(), layerInterp_mloopcol(), layerMultiply_mloopcol(), loop_to_vertex_colors_exec(), mloopcol_from_float(), mloopcol_to_float(), store_float_in_vcol(), and vertex_to_loop_colors_exec().