Blender  V3.3
stl_import_ascii_reader.hh
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
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9 #include <cstdio>
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11 #include "BKE_mesh.h"
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13 #include "stl_import.hh"
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31 namespace blender::io::stl {
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33 Mesh *read_stl_ascii(const char *filepath, Main *bmain, char *mesh_name, bool use_custom_normals);
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35 } // namespace blender::io::stl
Mesh * read_stl_ascii(const char *filepath, Main *bmain, char *mesh_name, bool use_custom_normals)
Definition: BKE_main.h:121