Blender  V3.3
COM_ColorSpillNode.cc
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. */
3 
4 #include "COM_ColorSpillNode.h"
6 
7 namespace blender::compositor {
8 
9 ColorSpillNode::ColorSpillNode(bNode *editor_node) : Node(editor_node)
10 {
11  /* pass */
12 }
13 
15  const CompositorContext & /*context*/) const
16 {
17  bNode *editorsnode = get_bnode();
18 
19  NodeInput *input_socket_image = this->get_input_socket(0);
20  NodeInput *input_socket_fac = this->get_input_socket(1);
21  NodeOutput *output_socket_image = this->get_output_socket(0);
22 
23  ColorSpillOperation *operation;
24  operation = new ColorSpillOperation();
25  operation->set_settings((NodeColorspill *)editorsnode->storage);
26  operation->set_spill_channel(editorsnode->custom1 - 1); /* Channel for spilling */
27  operation->set_spill_method(editorsnode->custom2); /* Channel method */
28  converter.add_operation(operation);
29 
30  converter.map_input_socket(input_socket_image, operation->get_input_socket(0));
31  converter.map_input_socket(input_socket_fac, operation->get_input_socket(1));
32  converter.map_output_socket(output_socket_image, operation->get_output_socket());
33 }
34 
35 } // namespace blender::compositor
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
void set_settings(NodeColorspill *node_color_spill)
Overall context of the compositor.
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition: COM_Node.h:190
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput are sockets that can send data/input.
Definition: COM_Node.h:238
NodeOutput * get_output_socket(unsigned int index=0) const
Definition: COM_Node.cc:84
bNode * get_bnode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:64
NodeInput * get_input_socket(unsigned int index) const
Definition: COM_Node.cc:89
short custom1
void * storage
short custom2