Blender
V3.3
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#include <node_intern.hh>
Public Attributes | |
float | aspect |
float2 | cursor |
bool | recalc_auto_compositing |
bool | recalc_regular_compositing |
std::unique_ptr< bNodeLinkDrag > | linkdrag |
struct NodeInsertOfsData * | iofsd |
Definition at line 73 of file node_intern.hh.
float blender::ed::space_node::SpaceNode_Runtime::aspect |
Definition at line 74 of file node_intern.hh.
Referenced by blender::ed::space_node::frame_node_draw_label(), blender::ed::space_node::node_draw_hidden(), blender::ed::space_node::node_draw_link_bezier(), blender::ed::space_node::node_draw_shadow(), blender::ed::space_node::nodelink_batch_draw(), and blender::ed::space_node::snode_setup_v2d().
float2 blender::ed::space_node::SpaceNode_Runtime::cursor |
Mouse position for drawing socket-less links and adding nodes.
Definition at line 77 of file node_intern.hh.
Referenced by blender::ed::space_node::node_add_collection_exec(), blender::ed::space_node::node_add_collection_invoke(), blender::ed::space_node::node_add_file_exec(), blender::ed::space_node::node_add_file_invoke(), blender::ed::space_node::node_add_group_exec(), blender::ed::space_node::node_add_group_invoke(), blender::ed::space_node::node_add_mask_exec(), blender::ed::space_node::node_add_object_exec(), blender::ed::space_node::node_add_object_invoke(), blender::ed::space_node::node_cursor(), blender::ed::space_node::node_draw_space(), and blender::ed::space_node::node_link_bezier_handles().
struct NodeInsertOfsData* blender::ed::space_node::SpaceNode_Runtime::iofsd |
Temporary data for node insert offset (in UI called Auto-offset).
Definition at line 97 of file node_intern.hh.
std::unique_ptr<bNodeLinkDrag> blender::ed::space_node::SpaceNode_Runtime::linkdrag |
Temporary data for modal linking operator.
Definition at line 93 of file node_intern.hh.
Referenced by blender::ed::space_node::count_multi_input_socket_links(), blender::ed::space_node::node_draw_space(), and blender::ed::space_node::node_free().
bool blender::ed::space_node::SpaceNode_Runtime::recalc_auto_compositing |
Indicates that the compositing tree in the space needs to be re-evaluated using the auto-compositing pipeline. Takes priority over the regular compositing.
Definition at line 84 of file node_intern.hh.
Referenced by blender::ed::space_node::node_area_refresh(), and blender::ed::space_node::node_area_tag_recalc_auto_compositing().
bool blender::ed::space_node::SpaceNode_Runtime::recalc_regular_compositing |
Indicates that the compositing int the space tree needs to be re-evaluated using regular compositing pipeline.
Definition at line 90 of file node_intern.hh.
Referenced by blender::ed::space_node::node_area_refresh(), and blender::ed::space_node::node_area_tag_tree_recalc().