Blender
V3.3
|
#include <workbench_private.h>
Public Attributes | |
DrawData | dd |
float | shadow_dir [3] |
float | shadow_depth |
float | shadow_min [3] |
float | shadow_max [3] |
BoundBox | shadow_bbox |
bool | shadow_bbox_dirty |
Definition at line 353 of file workbench_private.h.
DrawData WORKBENCH_ObjectData::dd |
Definition at line 354 of file workbench_private.h.
Referenced by workbench_id_update().
BoundBox WORKBENCH_ObjectData::shadow_bbox |
Definition at line 360 of file workbench_private.h.
Referenced by workbench_shadow_cache_populate(), and workbench_shadow_object_shadow_bbox_get().
bool WORKBENCH_ObjectData::shadow_bbox_dirty |
Definition at line 361 of file workbench_private.h.
Referenced by workbench_id_update(), and workbench_shadow_object_shadow_bbox_get().
float WORKBENCH_ObjectData::shadow_depth |
Definition at line 357 of file workbench_private.h.
Referenced by workbench_shadow_object_shadow_bbox_get(), and workbench_shadow_object_shadow_distance().
float WORKBENCH_ObjectData::shadow_dir[3] |
Definition at line 357 of file workbench_private.h.
Referenced by workbench_shadow_cache_populate().
float WORKBENCH_ObjectData::shadow_max[3] |
Definition at line 359 of file workbench_private.h.
Referenced by workbench_shadow_camera_in_object_shadow(), and workbench_shadow_object_shadow_bbox_get().
float WORKBENCH_ObjectData::shadow_min[3] |
Definition at line 359 of file workbench_private.h.
Referenced by workbench_shadow_camera_in_object_shadow(), and workbench_shadow_object_shadow_bbox_get().