13 b.add_input<
decl::Color>(
N_(
"Color")).default_value({1.0f, 0.0f, 1.0f, 1.0f});
#define NODE_CLASS_OUTPUT
void nodeRegisterType(struct bNodeType *ntype)
#define SH_NODE_OUTPUT_LINESTYLE
uiLayout * uiLayoutColumn(uiLayout *layout, bool align)
uiLayout * uiLayoutRow(uiLayout *layout, bool align)
@ UI_ITEM_R_SPLIT_EMPTY_NAME
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
static void node_declare(NodeDeclarationBuilder &b)
static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
void register_node_type_sh_output_linestyle()
void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass)
void(* draw_buttons)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr)
NodeDeclareFunction declare