Blender
V3.3
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#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "IMB_filetype.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_colormanagement.h"
#include "IMB_colormanagement_intern.h"
Go to the source code of this file.
Functions | |
bool | IMB_saveiff (struct ImBuf *ibuf, const char *filepath, int flags) |
Definition at line 22 of file writeimage.c.
References BLI_assert, BLI_path_is_rel(), COLOR_ROLE_DEFAULT_BYTE, colormanage_colorspace_get_roled(), ImBuf::flags, IM_FTYPE_FLOAT, IMB_file_type_from_ibuf(), IMB_rect_from_float(), NULL, ImBuf::rect, ImBuf::rect_colorspace, ImBuf::rect_float, and type.
Referenced by BKE_imbuf_write(), dynamicPaint_outputSurfaceImage(), blender::compositor::DebugInfo::export_operation(), image_memorypack_imbuf(), image_save_sequence_exec(), Freestyle::Canvas::loadMap(), M_imbuf_write(), movieclip_build_proxy_ibuf(), Freestyle::SteerableViewMap::saveSteerableViewMap(), seq_proxy_build_frame(), studiolight_calculate_radiance_cubemap_buffers(), and thumb_create_ex().