32 scale_attribute->set_attribute(
MCA_SCALE);
33 scale_attribute->set_framenumber(
context.get_framenumber());
34 scale_attribute->set_movie_clip(clip);
35 scale_attribute->set_invert(
invert);
57 switch (
context.get_execution_model()) {
72 converter.
add_link(scale_attribute->get_output_socket(),
74 converter.
add_link(scale_attribute->get_output_socket(),
124 converter.
add_link(scale_attribute->get_output_socket(),
126 converter.
add_link(scale_attribute->get_output_socket(),
165 scale_attribute->set_socket_input_resolution_for_stabilization(stabilization_socket);
@ CMP_NODEFLAG_STABILIZE_INVERSE
void set_sampler(PixelSampler sampler)
Overall context of the compositor.
void set_invert(bool invert)
void set_attribute(MovieClipAttribute attribute)
void set_framenumber(int framenumber)
void set_movie_clip(MovieClip *clip)
void set_socket_input_resolution_for_stabilization(NodeOperationInput *input_socket)
void add_link(NodeOperationOutput *from, NodeOperationInput *to)
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput * get_output_socket(unsigned int index=0) const
bNode * get_bnode() const
get the reference to the SDNA bNode struct
NodeInput * get_input_socket(unsigned int index) const
void set_do_degree2_rad_conversion(bool abool)
void set_sampler(PixelSampler sampler)
void set_sampler(PixelSampler sampler)
Stabilize2dNode(bNode *editor_node)
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
depth_tx sampler(1, ImageType::FLOAT_2D, "combined_tx") .sampler(2
CCL_NAMESPACE_BEGIN ccl_device float invert(float color, float factor)