Blender  V3.3
Public Member Functions | List of all members
blender::compositor::ConvertColorProfileOperation Class Reference

#include <COM_ConvertColorProfileOperation.h>

Inheritance diagram for blender::compositor::ConvertColorProfileOperation:
blender::compositor::NodeOperation

Public Member Functions

 ConvertColorProfileOperation ()
 
void execute_pixel_sampled (float output[4], float x, float y, PixelSampler sampler) override
 
void init_execution () override
 
void deinit_execution () override
 
void set_from_color_profile (int color_profile)
 
void set_to_color_profile (int color_profile)
 
void set_predivided (bool predivided)
 
- Public Member Functions inherited from blender::compositor::NodeOperation
virtual ~NodeOperation ()
 
void set_name (const std::string name)
 
const std::string get_name () const
 
void set_id (const int id)
 
const int get_id () const
 
float get_constant_value_default (float default_value)
 
const floatget_constant_elem_default (const float *default_elem)
 
const NodeOperationFlags get_flags () const
 
std::optional< NodeOperationHashgenerate_hash ()
 
unsigned int get_number_of_input_sockets () const
 
unsigned int get_number_of_output_sockets () const
 
NodeOperationOutputget_output_socket (unsigned int index=0)
 
NodeOperationInputget_input_socket (unsigned int index)
 
NodeOperationget_input_operation (int index)
 
virtual void determine_canvas (const rcti &preferred_area, rcti &r_area)
 
virtual bool is_output_operation (bool) const
 is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More...
 
void set_execution_model (const eExecutionModel model)
 
void set_bnodetree (const bNodeTree *tree)
 
void set_execution_system (ExecutionSystem *system)
 
virtual void init_data ()
 
virtual void execute_region (rcti *, unsigned int)
 when a chunk is executed by a CPUDevice, this method is called More...
 
virtual void execute_opencl_region (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *)
 when a chunk is executed by an OpenCLDevice, this method is called More...
 
virtual void execute_opencl (OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *)
 custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More...
 
void set_canvas (const rcti &canvas_area)
 
const rctiget_canvas () const
 
void unset_canvas ()
 
virtual bool is_active_viewer_output () const
 is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More...
 
virtual bool determine_depending_area_of_interest (rcti *input, ReadBufferOperation *read_operation, rcti *output)
 
void set_canvas_input_index (unsigned int index)
 set the index of the input socket that will determine the canvas of this operation More...
 
void set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn)
 
virtual eCompositorPriority get_render_priority () const
 get the render priority of this node. More...
 
bool is_braked () const
 
void update_draw ()
 
unsigned int get_width () const
 
unsigned int get_height () const
 
void read_sampled (float result[4], float x, float y, PixelSampler sampler)
 
void read_filtered (float result[4], float x, float y, float dx[2], float dy[2])
 
void read (float result[4], int x, int y, void *chunk_data)
 
virtual voidinitialize_tile_data (rcti *)
 
virtual void deinitialize_tile_data (rcti *, void *)
 
virtual MemoryBufferget_input_memory_buffer (MemoryBuffer **)
 
virtual std::unique_ptr< MetaDataget_meta_data ()
 
void render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs)
 
virtual void update_memory_buffer (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs))
 
virtual void get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area)
 Get input operation area being read by this operation on rendering given output area. More...
 
void get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area)
 

Additional Inherited Members

- Protected Member Functions inherited from blender::compositor::NodeOperation
 NodeOperation ()
 
virtual void hash_output_params ()
 
template<typename T >
void hash_param (T param)
 
template<typename T1 , typename T2 >
void hash_params (T1 param1, T2 param2)
 
template<typename T1 , typename T2 , typename T3 >
void hash_params (T1 param1, T2 param2, T3 param3)
 
void add_input_socket (DataType datatype, ResizeMode resize_mode=ResizeMode::Center)
 
void add_output_socket (DataType datatype)
 
void set_width (unsigned int width)
 
void set_height (unsigned int height)
 
SocketReaderget_input_socket_reader (unsigned int index)
 
void deinit_mutex ()
 
void init_mutex ()
 
void lock_mutex ()
 
void unlock_mutex ()
 
void set_complex (bool complex)
 set whether this operation is complex More...
 
virtual void execute_pixel (float output[4], int x, int y, void *)
 calculate a single pixel More...
 
virtual void execute_pixel_filtered (float[4], float, float, float[2], float[2])
 calculate a single pixel using an EWA filter More...
 
- Static Protected Member Functions inherited from blender::compositor::NodeOperation
static void combine_hashes (size_t &combined, size_t other)
 
- Protected Attributes inherited from blender::compositor::NodeOperation
eExecutionModel execution_model_
 
rcti canvas_ = COM_AREA_NONE
 
NodeOperationFlags flags_
 
ExecutionSystemexec_system_
 

Detailed Description

this program converts an input color to an output value. it assumes we are in sRGB color space.

Definition at line 14 of file COM_ConvertColorProfileOperation.h.

Constructor & Destructor Documentation

◆ ConvertColorProfileOperation()

blender::compositor::ConvertColorProfileOperation::ConvertColorProfileOperation ( )

Member Function Documentation

◆ deinit_execution()

void blender::compositor::ConvertColorProfileOperation::deinit_execution ( )
overridevirtual

Deinitialize the execution

Reimplemented from blender::compositor::NodeOperation.

Definition at line 34 of file COM_ConvertColorProfileOperation.cc.

◆ execute_pixel_sampled()

void blender::compositor::ConvertColorProfileOperation::execute_pixel_sampled ( float  output[4],
float  x,
float  y,
PixelSampler  sampler 
)
overridevirtual

The inner loop of this operation.

Reimplemented from blender::compositor::NodeOperation.

Definition at line 23 of file COM_ConvertColorProfileOperation.cc.

References color, IMB_buffer_float_from_float(), output, blender::compositor::NodeOperation::read_sampled(), sampler(), x, and y.

◆ init_execution()

void blender::compositor::ConvertColorProfileOperation::init_execution ( )
overridevirtual

Initialize the execution

Reimplemented from blender::compositor::NodeOperation.

Definition at line 18 of file COM_ConvertColorProfileOperation.cc.

References blender::compositor::NodeOperation::get_input_socket_reader().

◆ set_from_color_profile()

void blender::compositor::ConvertColorProfileOperation::set_from_color_profile ( int  color_profile)
inline

Definition at line 57 of file COM_ConvertColorProfileOperation.h.

◆ set_predivided()

void blender::compositor::ConvertColorProfileOperation::set_predivided ( bool  predivided)
inline

Definition at line 65 of file COM_ConvertColorProfileOperation.h.

◆ set_to_color_profile()

void blender::compositor::ConvertColorProfileOperation::set_to_color_profile ( int  color_profile)
inline

Definition at line 61 of file COM_ConvertColorProfileOperation.h.


The documentation for this class was generated from the following files: