Blender
V3.3
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Class to define the representation of a stroke (for display purpose) More...
#include <cmath>
#include "Stroke.h"
#include "StrokeAdvancedIterators.h"
#include "StrokeIterators.h"
#include "StrokeRenderer.h"
#include "StrokeRep.h"
#include "BKE_global.h"
Go to the source code of this file.
Namespaces | |
Freestyle | |
inherits from class Rep | |
Macros | |
#define | EPS_SINGULARITY_RENDERER 0.05 |
#define | ZERO 0.00001 |
#define | MAX_RATIO_LENGTH_SINGU 2 |
#define | HUGE_COORD 1.0e4 |
Functions | |
static bool | Freestyle::notValid (Vec2r p) |
Class to define the representation of a stroke (for display purpose)
Definition in file StrokeRep.cpp.
#define EPS_SINGULARITY_RENDERER 0.05 |
Definition at line 84 of file StrokeRep.cpp.
#define HUGE_COORD 1.0e4 |
Definition at line 87 of file StrokeRep.cpp.
#define MAX_RATIO_LENGTH_SINGU 2 |
Definition at line 86 of file StrokeRep.cpp.
#define ZERO 0.00001 |
Definition at line 85 of file StrokeRep.cpp.