Blender
V3.3
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Functions | |
static void | sh_node_clamp_declare (NodeDeclarationBuilder &b) |
static void | node_shader_buts_clamp (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | node_shader_init_clamp (bNodeTree *UNUSED(ntree), bNode *node) |
static int | gpu_shader_clamp (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | sh_node_clamp_build_multi_function (NodeMultiFunctionBuilder &builder) |
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Definition at line 34 of file node_shader_clamp.cc.
References GPU_stack_link(), node, NODE_CLAMP_MINMAX, and usdtokens::out().
Referenced by register_node_type_sh_clamp().
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Definition at line 24 of file node_shader_clamp.cc.
References ptr, UI_ITEM_R_SPLIT_EMPTY_NAME, and uiItemR().
Referenced by register_node_type_sh_clamp().
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Definition at line 29 of file node_shader_clamp.cc.
References node, and NODE_CLAMP_MINMAX.
Referenced by register_node_type_sh_clamp().
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Definition at line 45 of file node_shader_clamp.cc.
References Freestyle::a, usdtokens::b(), clamp_f(), bNode::custom1, max, min, blender::nodes::NodeMultiFunctionBuilder::node(), NODE_CLAMP_MINMAX, and blender::nodes::NodeMultiFunctionBuilder::set_matching_fn().
Referenced by register_node_type_sh_clamp().
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Definition at line 15 of file node_shader_clamp.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_clamp().