Blender  V3.3
scene_graph Directory Reference

Files

file  DrawingStyle.h [code]
 Class to define the drawing style of a node.
 
file  FrsMaterial.h [code]
 Class used to handle materials.
 
file  IndexedFaceSet.cpp [code]
 A Set of indexed faces to represent a surface object.
 
file  IndexedFaceSet.h [code]
 A Set of indexed faces to represent a surface object.
 
file  LineRep.cpp [code]
 Class to define the representation of 3D Line.
 
file  LineRep.h [code]
 Class to define the representation of 3D Line.
 
file  Node.h [code]
 Abstract class for scene graph nodes. Inherits from BaseObject which defines the addRef release mechanism.
 
file  NodeCamera.cpp [code]
 Class to represent a light node.
 
file  NodeCamera.h [code]
 Class to represent a light node.
 
file  NodeDrawingStyle.cpp [code]
 Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
 
file  NodeDrawingStyle.h [code]
 Class to define a Drawing Style to be applied to the underlying children. Inherits from NodeGroup.
 
file  NodeGroup.cpp [code]
 Class to represent a group node. This node can contains several children.
 
file  NodeGroup.h [code]
 Class to represent a group node. This node can contains several children.
 
file  NodeLight.cpp [code]
 Class to represent a light node.
 
file  NodeLight.h [code]
 Class to represent a light node.
 
file  NodeShape.cpp [code]
 Class to build a shape node. It contains a Rep, which is the shape geometry.
 
file  NodeShape.h [code]
 Class to build a shape node. It contains a Rep, which is the shape geometry.
 
file  NodeTransform.cpp [code]
 Class to represent a transform node. A Transform node contains one or several children,.
 
file  NodeTransform.h [code]
 Class to represent a transform node. A Transform node contains one or several children,.
 
file  NodeViewLayer.cpp [code]
 Class to represent a scene render layer in Blender.
 
file  NodeViewLayer.h [code]
 Class to represent a view layer in Blender.
 
file  OrientedLineRep.cpp [code]
 Class to display an oriented line representation.
 
file  OrientedLineRep.h [code]
 Class to display an oriented line representation.
 
file  Rep.cpp [code]
 Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release).
 
file  Rep.h [code]
 Base class for all shapes. Inherits from BasicObjects for references counter management (addRef, release).
 
file  SceneHash.cpp [code]
 
file  SceneHash.h [code]
 
file  ScenePrettyPrinter.cpp [code]
 Class to display textual information about a scene graph.
 
file  ScenePrettyPrinter.h [code]
 Class to display textual information about a scene graph.
 
file  SceneVisitor.cpp [code]
 Class to visit (without doing anything) a scene graph structure.
 
file  SceneVisitor.h [code]
 Class to visit (without doing anything) a scene graph structure.
 
file  TriangleRep.cpp [code]
 Class to define the representation of a triangle.
 
file  TriangleRep.h [code]
 Class to define the representation of a triangle.
 
file  VertexRep.cpp [code]
 Class to define the representation of a vertex for displaying purpose.
 
file  VertexRep.h [code]
 Class to define the representation of a vertex for displaying purpose.