Blender  V3.3
Namespaces | Functions
resect.h File Reference
#include "libmv/base/vector.h"
#include "libmv/simple_pipeline/reconstruction.h"
#include "libmv/simple_pipeline/tracks.h"

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Namespaces

 libmv
 

Functions

bool libmv::EuclideanResect (const vector< Marker > &markers, EuclideanReconstruction *reconstruction, bool final_pass)
 
bool libmv::ProjectiveResect (const vector< Marker > &markers, ProjectiveReconstruction *reconstruction)