Blender
V3.3
blender
gpu
GLContext
blender::gpu::GLContext Member List
This is the complete list of members for
blender::gpu::GLContext
, including all inherited members.
activate
() override
blender::gpu::GLContext
virtual
active_fb
blender::gpu::Context
back_left
blender::gpu::Context
back_right
blender::gpu::Context
base_instance_support
blender::gpu::GLContext
static
begin_frame
() override
blender::gpu::GLContext
virtual
bound_ubo_slots
blender::gpu::GLContext
buf_free
(GLuint buf_id)
blender::gpu::GLContext
static
check_error
(const char *info)
blender::gpu::GLContext
static
clear_texture_support
blender::gpu::GLContext
static
Context
()
blender::gpu::Context
copy_image_support
blender::gpu::GLContext
static
deactivate
() override
blender::gpu::GLContext
virtual
debug_group_begin
(const char *name, int index) override
blender::gpu::GLContext
virtual
debug_group_end
() override
blender::gpu::GLContext
virtual
debug_layer_support
blender::gpu::GLContext
static
debug_layer_workaround
blender::gpu::GLContext
static
debug_stack
blender::gpu::Context
default_attr_vbo_
blender::gpu::GLContext
derivative_signs
blender::gpu::GLContext
static
direct_state_access_support
blender::gpu::GLContext
static
end_frame
() override
blender::gpu::GLContext
virtual
explicit_location_support
blender::gpu::GLContext
static
fbo_free
(GLuint fbo_id)
blender::gpu::GLContext
finish
() override
blender::gpu::GLContext
virtual
fixed_restart_index_support
blender::gpu::GLContext
static
flush
() override
blender::gpu::GLContext
virtual
front_left
blender::gpu::Context
front_right
blender::gpu::Context
generate_mipmap_workaround
blender::gpu::GLContext
static
geometry_shader_invocations
blender::gpu::GLContext
static
get
()
blender::gpu::GLContext
inline
static
ghost_window_
blender::gpu::Context
protected
GLContext
(void *ghost_window, GLSharedOrphanLists &shared_orphan_list)
blender::gpu::GLContext
imm
blender::gpu::Context
is_active_
blender::gpu::Context
protected
is_active_on_thread
()
blender::gpu::Context
layered_rendering_support
blender::gpu::GLContext
static
matrix_state
blender::gpu::Context
max_cubemap_size
blender::gpu::GLContext
static
max_ssbo_binds
blender::gpu::GLContext
static
max_ssbo_size
blender::gpu::GLContext
static
max_texture_3d_size
blender::gpu::GLContext
static
max_ubo_binds
blender::gpu::GLContext
static
max_ubo_size
blender::gpu::GLContext
static
memory_statistics_get
(int *total_mem, int *free_mem) override
blender::gpu::GLContext
virtual
multi_bind_support
blender::gpu::GLContext
static
multi_draw_indirect_support
blender::gpu::GLContext
static
native_barycentric_support
blender::gpu::GLContext
static
shader
blender::gpu::Context
shader_draw_parameters_support
blender::gpu::GLContext
static
state_manager
blender::gpu::Context
state_manager_active_get
()
blender::gpu::GLContext
inline
static
stencil_texturing_support
blender::gpu::GLContext
static
tex_free
(GLuint tex_id)
blender::gpu::GLContext
static
texture_cube_map_array_support
blender::gpu::GLContext
static
texture_filter_anisotropic_support
blender::gpu::GLContext
static
texture_gather_support
blender::gpu::GLContext
static
texture_storage_support
blender::gpu::GLContext
static
thread_
blender::gpu::Context
protected
unused_fb_slot_workaround
blender::gpu::GLContext
static
vao_cache_register
(GLVaoCache *cache)
blender::gpu::GLContext
vao_cache_unregister
(GLVaoCache *cache)
blender::gpu::GLContext
vao_free
(GLuint vao_id)
blender::gpu::GLContext
vertex_attrib_binding_support
blender::gpu::GLContext
static
~Context
()
blender::gpu::Context
virtual
~GLContext
()
blender::gpu::GLContext
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