Blender
V3.3
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Functions | |
void | gpu_shader_dependency_init (void) |
void | gpu_shader_dependency_exit (void) |
Shader source dependency builder that make possible to support #include directive inside the shader files.
Definition in file gpu_shader_dependency_private.h.
Definition at line 630 of file gpu_shader_dependency.cc.
References g_functions, g_sources, and blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::values().
Referenced by GPU_exit().
Definition at line 608 of file gpu_shader_dependency.cc.
References BLI_assert_msg, g_functions, g_sources, UNUSED_VARS_NDEBUG, and blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::values().
Referenced by GPU_init().