Blender
V3.3
|
#include <workbench_private.h>
Public Attributes | |
float | light_direction [4] |
float | specular_color [3] |
float | pad |
float | diffuse_color [3] |
float | wrapped |
Definition at line 166 of file workbench_private.h.
float WORKBENCH_UBO_Light::diffuse_color[3] |
Definition at line 169 of file workbench_private.h.
Referenced by workbench_studiolight_data_update().
float WORKBENCH_UBO_Light::light_direction[4] |
Definition at line 167 of file workbench_private.h.
Referenced by workbench_studiolight_data_update().
float WORKBENCH_UBO_Light::pad |
Definition at line 168 of file workbench_private.h.
float WORKBENCH_UBO_Light::specular_color[3] |
Definition at line 168 of file workbench_private.h.
Referenced by workbench_studiolight_data_update().
float WORKBENCH_UBO_Light::wrapped |
Definition at line 169 of file workbench_private.h.
Referenced by workbench_studiolight_data_update().