Blender
V3.3
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Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static int | gpu_shader_particle_info (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
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static |
Definition at line 25 of file node_shader_particle_info.cc.
References GPU_material_flag_set(), GPU_MATFLAG_OBJECT_INFO, GPU_stack_link(), node, and usdtokens::out().
Referenced by register_node_type_sh_particle_info().
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Definition at line 10 of file node_shader_particle_info.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_particle_info().