Blender
V3.3
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This is the complete list of members for id_map< K, T >, including all inherited members.
add(const K &key, T *data) | id_map< K, T > | inline |
add_or_update(T **r_data, const BL::ID &id) | id_map< K, T > | inline |
add_or_update(T **r_data, const BL::ID &id, const K &key) | id_map< K, T > | inline |
add_or_update(T **r_data, const BL::ID &id, const BL::ID &parent, const K &key) | id_map< K, T > | inline |
b_map | id_map< K, T > | protected |
b_recalc | id_map< K, T > | protected |
find(const BL::ID &id) | id_map< K, T > | inline |
find(const K &key) | id_map< K, T > | inline |
has_recalc() | id_map< K, T > | inline |
id_map(Scene *scene_) | id_map< K, T > | inline |
is_used(const K &key) | id_map< K, T > | inline |
key_to_scene_data() | id_map< K, T > | inline |
post_sync(bool do_delete=true) | id_map< K, T > | inline |
pre_sync() | id_map< K, T > | inline |
scene | id_map< K, T > | protected |
set_default(T *data) | id_map< K, T > | inline |
set_recalc(const BL::ID &id) | id_map< K, T > | inline |
set_recalc(void *id_ptr) | id_map< K, T > | inline |
update(T *data, const BL::ID &id) | id_map< K, T > | inline |
update(T *data, const BL::ID &id, const BL::ID &parent) | id_map< K, T > | inline |
used(T *data) | id_map< K, T > | inline |
used_set | id_map< K, T > | protected |
~id_map() | id_map< K, T > | inline |