Blender  V3.3
Functions | Variables
BPy_ZDiscontinuityF1D.cpp File Reference
#include "BPy_ZDiscontinuityF1D.h"
#include "../../../view_map/Functions1D.h"
#include "../../BPy_Convert.h"
#include "../../BPy_IntegrationType.h"

Go to the source code of this file.

Functions

static int ZDiscontinuityF1D___init__ (BPy_ZDiscontinuityF1D *self, PyObject *args, PyObject *kwds)
 

Variables

static char ZDiscontinuityF1D___doc__ []
 
PyTypeObject ZDiscontinuityF1D_Type
 

Function Documentation

◆ ZDiscontinuityF1D___init__()

static int ZDiscontinuityF1D___init__ ( BPy_ZDiscontinuityF1D self,
PyObject *  args,
PyObject *  kwds 
)
static

Variable Documentation

◆ ZDiscontinuityF1D___doc__

char ZDiscontinuityF1D___doc__[]
static
Initial value:
=
"Class hierarchy: :class:`freestyle.types.UnaryFunction1D` > "
":class:`freestyle.types.UnaryFunction1DDouble` > :class:`ZDiscontinuityF1D`\n"
"\n"
".. method:: __init__(integration_type=IntegrationType.MEAN)\n"
"\n"
" Builds a ZDiscontinuityF1D object.\n"
"\n"
" :arg integration_type: The integration method used to compute a single value\n"
" from a set of values.\n"
" :type integration_type: :class:`freestyle.types.IntegrationType`\n"
"\n"
".. method:: __call__(inter)\n"
"\n"
" Returns a real value giving the distance between an Interface1D\n"
" and the shape that lies behind (occludee). This distance is\n"
" evaluated in the camera space and normalized between 0 and 1.\n"
" Therefore, if no object is occluded by the shape to which the\n"
" Interface1D belongs to, 1 is returned.\n"
"\n"
" :arg inter: An Interface1D object.\n"
" :type inter: :class:`freestyle.types.Interface1D`\n"
" :return: The normalized distance between the Interface1D and the occludee.\n"
" :rtype: float\n"

Definition at line 23 of file BPy_ZDiscontinuityF1D.cpp.

◆ ZDiscontinuityF1D_Type

PyTypeObject ZDiscontinuityF1D_Type

Definition at line 64 of file BPy_ZDiscontinuityF1D.cpp.

Referenced by UnaryFunction1DDouble_Init().