Blender
V3.3
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Go to the source code of this file.
Functions | |
static void | normalfn (float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) |
static void | exec (void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
void | register_node_type_tex_valtonor (void) |
Variables | |
static bNodeSocketTemplate | inputs [] |
static bNodeSocketTemplate | outputs [] |
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Definition at line 53 of file node_texture_valToNor.c.
References data, node, normalfn(), usdtokens::out(), and tex_output().
Referenced by register_node_type_tex_valtonor().
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Definition at line 22 of file node_texture_valToNor.c.
References TexParams::co, nor, usdtokens::out(), and tex_input_value().
Referenced by exec().
Definition at line 63 of file node_texture_valToNor.c.
References exec(), inputs, NODE_CLASS_CONVERTER, node_type_exec(), node_type_socket_templates(), nodeRegisterType(), NULL, outputs, tex_node_type_base(), and TEX_NODE_VALTONOR.
Referenced by registerTextureNodes().
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Definition at line 11 of file node_texture_valToNor.c.
Referenced by register_node_type_tex_valtonor().
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Definition at line 17 of file node_texture_valToNor.c.
Referenced by register_node_type_tex_valtonor().