Blender
V3.3
|
#include <algorithm>
#include "curves_sculpt_intern.hh"
#include "BLI_float4x4.hh"
#include "BLI_index_mask_ops.hh"
#include "BLI_kdtree.h"
#include "BLI_length_parameterize.hh"
#include "BLI_rand.hh"
#include "BLI_vector.hh"
#include "PIL_time.h"
#include "DEG_depsgraph.h"
#include "BKE_attribute_math.hh"
#include "BKE_brush.h"
#include "BKE_bvhutils.h"
#include "BKE_context.h"
#include "BKE_curves.hh"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_paint.h"
#include "DNA_brush_enums.h"
#include "DNA_brush_types.h"
#include "DNA_curves_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "WM_api.h"
Go to the source code of this file.
Classes | |
class | blender::ed::sculpt_paint::SnakeHookOperation |
struct | blender::ed::sculpt_paint::SnakeHookOperatorExecutor |
Namespaces | |
blender | |
blender::ed | |
blender::ed::sculpt_paint | |
Functions | |
std::unique_ptr< CurvesSculptStrokeOperation > | blender::ed::sculpt_paint::new_snake_hook_operation () |