void BIK_clear_cache(struct bPose *pose)
void BIK_init_tree(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime)
void BIK_release_tree(struct Scene *scene, struct Object *ob, float ctime)
void BIK_execute_tree(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime)
void BIK_test_constraint(struct Object *ob, struct bConstraint *cons)
void BIK_update_param(struct bPose *pose)
void BIK_clear_data(struct bPose *pose)
struct Depsgraph Depsgraph
const Depsgraph * depsgraph