Blender
V3.3
|
Classes | |
class | NodeTexChecker |
Functions | |
static void | sh_node_tex_checker_declare (NodeDeclarationBuilder &b) |
static void | node_shader_init_tex_checker (bNodeTree *UNUSED(ntree), bNode *node) |
static int | node_shader_gpu_tex_checker (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | sh_node_tex_checker_build_multi_function (NodeMultiFunctionBuilder &builder) |
|
static |
Definition at line 32 of file node_shader_tex_checker.cc.
References GPU_stack_link(), node, node_shader_gpu_default_tex_coord(), node_shader_gpu_tex_mapping(), and usdtokens::out().
Referenced by register_node_type_sh_tex_checker().
|
static |
Definition at line 23 of file node_shader_tex_checker.cc.
References BKE_texture_colormapping_default(), BKE_texture_mapping_default(), node, tex, and TEXMAP_TYPE_POINT.
Referenced by register_node_type_sh_tex_checker().
|
static |
Definition at line 95 of file node_shader_tex_checker.cc.
References blender::nodes::NodeMultiFunctionBuilder::set_matching_fn().
Referenced by register_node_type_sh_tex_checker().
|
static |
Definition at line 8 of file node_shader_tex_checker.cc.
References usdtokens::b(), min, and N_.
Referenced by register_node_type_sh_tex_checker().