Blender  V3.3
btBroadphaseProxy.h
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1 /*
2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 This software is provided 'as-is', without any express or implied warranty.
6 In no event will the authors be held liable for any damages arising from the use of this software.
7 Permission is granted to anyone to use this software for any purpose,
8 including commercial applications, and to alter it and redistribute it freely,
9 subject to the following restrictions:
10 
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
14 */
15 
16 #ifndef BT_BROADPHASE_PROXY_H
17 #define BT_BROADPHASE_PROXY_H
18 
19 #include "LinearMath/btScalar.h" //for SIMD_FORCE_INLINE
20 #include "LinearMath/btVector3.h"
22 
28 {
29  // polyhedral convex shapes
37  //implicit convex shapes
51  //concave shapes
53  //keep all the convex shapetype below here, for the check IsConvexShape in broadphase proxy!
58  //terrain
64 
70 
72 
77 
79 
80 };
81 
84 ATTRIBUTE_ALIGNED16(struct)
86 {
88 
91  {
98  AllFilter = -1 //all bits sets: DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorTrigger
99  };
100 
101  //Usually the client btCollisionObject or Rigidbody class
105 
106  int m_uniqueId; //m_uniqueId is introduced for paircache. could get rid of this, by calculating the address offset etc.
107 
110 
112  {
113  return m_uniqueId;
114  }
115 
116  //used for memory pools
118  {
119  }
120 
121  btBroadphaseProxy(const btVector3& aabbMin, const btVector3& aabbMax, void* userPtr, int collisionFilterGroup, int collisionFilterMask)
122  : m_clientObject(userPtr),
123  m_collisionFilterGroup(collisionFilterGroup),
124  m_collisionFilterMask(collisionFilterMask),
125  m_aabbMin(aabbMin),
126  m_aabbMax(aabbMax)
127  {
128  }
129 
130  static SIMD_FORCE_INLINE bool isPolyhedral(int proxyType)
131  {
132  return (proxyType < IMPLICIT_CONVEX_SHAPES_START_HERE);
133  }
134 
135  static SIMD_FORCE_INLINE bool isConvex(int proxyType)
136  {
137  return (proxyType < CONCAVE_SHAPES_START_HERE);
138  }
139 
140  static SIMD_FORCE_INLINE bool isNonMoving(int proxyType)
141  {
142  return (isConcave(proxyType) && !(proxyType == GIMPACT_SHAPE_PROXYTYPE));
143  }
144 
145  static SIMD_FORCE_INLINE bool isConcave(int proxyType)
146  {
147  return ((proxyType > CONCAVE_SHAPES_START_HERE) &&
148  (proxyType < CONCAVE_SHAPES_END_HERE));
149  }
150  static SIMD_FORCE_INLINE bool isCompound(int proxyType)
151  {
152  return (proxyType == COMPOUND_SHAPE_PROXYTYPE);
153  }
154 
155  static SIMD_FORCE_INLINE bool isSoftBody(int proxyType)
156  {
157  return (proxyType == SOFTBODY_SHAPE_PROXYTYPE);
158  }
159 
160  static SIMD_FORCE_INLINE bool isInfinite(int proxyType)
161  {
162  return (proxyType == STATIC_PLANE_PROXYTYPE);
163  }
164 
165  static SIMD_FORCE_INLINE bool isConvex2d(int proxyType)
166  {
167  return (proxyType == BOX_2D_SHAPE_PROXYTYPE) || (proxyType == CONVEX_2D_SHAPE_PROXYTYPE);
168  }
169 };
170 
172 
173 struct btBroadphaseProxy;
174 
177 ATTRIBUTE_ALIGNED16(struct)
179 {
181  : m_pProxy0(0),
182  m_pProxy1(0),
183  m_algorithm(0),
184  m_internalInfo1(0)
185  {
186  }
187 
189 
191  {
192  //keep them sorted, so the std::set operations work
193  if (proxy0.m_uniqueId < proxy1.m_uniqueId)
194  {
195  m_pProxy0 = &proxy0;
196  m_pProxy1 = &proxy1;
197  }
198  else
199  {
200  m_pProxy0 = &proxy1;
201  m_pProxy1 = &proxy0;
202  }
203 
204  m_algorithm = 0;
205  m_internalInfo1 = 0;
206  }
207 
210 
212  union {
215  }; //don't use this data, it will be removed in future version.
216 };
217 
218 /*
219 //comparison for set operation, see Solid DT_Encounter
220 SIMD_FORCE_INLINE bool operator<(const btBroadphasePair& a, const btBroadphasePair& b)
221 {
222  return a.m_pProxy0 < b.m_pProxy0 ||
223  (a.m_pProxy0 == b.m_pProxy0 && a.m_pProxy1 < b.m_pProxy1);
224 }
225 */
226 
228 {
229 public:
230  bool operator()(const btBroadphasePair& a, const btBroadphasePair& b) const
231  {
232  const int uidA0 = a.m_pProxy0 ? a.m_pProxy0->m_uniqueId : -1;
233  const int uidB0 = b.m_pProxy0 ? b.m_pProxy0->m_uniqueId : -1;
234  const int uidA1 = a.m_pProxy1 ? a.m_pProxy1->m_uniqueId : -1;
235  const int uidB1 = b.m_pProxy1 ? b.m_pProxy1->m_uniqueId : -1;
236 
237  return uidA0 > uidB0 ||
238  (a.m_pProxy0 == b.m_pProxy0 && uidA1 > uidB1) ||
239  (a.m_pProxy0 == b.m_pProxy0 && a.m_pProxy1 == b.m_pProxy1 && a.m_algorithm > b.m_algorithm);
240  }
241 };
242 
244 {
245  return (a.m_pProxy0 == b.m_pProxy0) && (a.m_pProxy1 == b.m_pProxy1);
246 }
247 
248 #endif //BT_BROADPHASE_PROXY_H
btVector3 m_aabbMax
static SIMD_FORCE_INLINE bool isSoftBody(int proxyType)
static SIMD_FORCE_INLINE bool isConvex(int proxyType)
CollisionFilterGroups
optional filtering to cull potential collisions
@ AllFilter
@ DefaultFilter
@ StaticFilter
@ KinematicFilter
@ SensorTrigger
@ CharacterFilter
@ DebrisFilter
void * m_clientObject
static SIMD_FORCE_INLINE bool isConcave(int proxyType)
int m_internalTmpValue
void * m_internalInfo1
BroadphaseNativeTypes
@ CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE
@ MINKOWSKI_SUM_SHAPE_PROXYTYPE
@ CUSTOM_POLYHEDRAL_SHAPE_TYPE
@ CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE
@ COMPOUND_SHAPE_PROXYTYPE
@ CONCAVE_SHAPES_START_HERE
@ IMPLICIT_CONVEX_SHAPES_START_HERE
@ HFFLUID_BUOYANT_CONVEX_SHAPE_PROXYTYPE
@ GIMPACT_SHAPE_PROXYTYPE
Used for GIMPACT Trimesh integration.
@ SOFTBODY_SHAPE_PROXYTYPE
@ CONVEX_2D_SHAPE_PROXYTYPE
@ SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE
@ TRIANGLE_SHAPE_PROXYTYPE
@ TRIANGLE_MESH_SHAPE_PROXYTYPE
@ CONVEX_SHAPE_PROXYTYPE
@ TERRAIN_SHAPE_PROXYTYPE
@ MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE
Multimaterial mesh.
@ STATIC_PLANE_PROXYTYPE
@ CUSTOM_CONCAVE_SHAPE_TYPE
@ SDF_SHAPE_PROXYTYPE
@ INVALID_SHAPE_PROXYTYPE
@ UNIFORM_SCALING_SHAPE_PROXYTYPE
@ MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE
@ CUSTOM_CONVEX_SHAPE_TYPE
@ SPHERE_SHAPE_PROXYTYPE
@ BOX_SHAPE_PROXYTYPE
@ MULTI_SPHERE_SHAPE_PROXYTYPE
@ CYLINDER_SHAPE_PROXYTYPE
@ FAST_CONCAVE_MESH_PROXYTYPE
used for demo integration FAST/Swift collision library and Bullet
@ CONE_SHAPE_PROXYTYPE
@ BOX_2D_SHAPE_PROXYTYPE
@ EMPTY_SHAPE_PROXYTYPE
@ MAX_BROADPHASE_COLLISION_TYPES
@ CAPSULE_SHAPE_PROXYTYPE
@ TETRAHEDRAL_SHAPE_PROXYTYPE
@ HFFLUID_SHAPE_PROXYTYPE
@ CONCAVE_SHAPES_END_HERE
@ CONVEX_HULL_SHAPE_PROXYTYPE
int m_collisionFilterGroup
btBroadphasePair
static SIMD_FORCE_INLINE bool isInfinite(int proxyType)
SIMD_FORCE_INLINE bool operator==(const btBroadphasePair &a, const btBroadphasePair &b)
static SIMD_FORCE_INLINE bool isPolyhedral(int proxyType)
static SIMD_FORCE_INLINE bool isCompound(int proxyType)
btBroadphaseProxy
btBroadphaseProxy * m_pProxy0
int m_uniqueId
btCollisionAlgorithm * m_algorithm
int m_collisionFilterMask
btBroadphaseProxy * m_pProxy1
static SIMD_FORCE_INLINE bool isNonMoving(int proxyType)
static SIMD_FORCE_INLINE bool isConvex2d(int proxyType)
SIMD_FORCE_INLINE int getUid() const
btVector3 m_aabbMin
#define BT_DECLARE_ALIGNED_ALLOCATOR()
Definition: btScalar.h:425
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:285
#define SIMD_FORCE_INLINE
Definition: btScalar.h:280
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
Definition: btVector3.h:82
bool operator()(const btBroadphasePair &a, const btBroadphasePair &b) const
static unsigned a[3]
Definition: RandGen.cpp:78
static const pxr::TfToken b("b", pxr::TfToken::Immortal)