Blender
V3.3
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#include <eevee_private.h>
Public Attributes | |
eEEVEEMotionData | type |
int | use_deform |
struct GPUBatch * | batch |
struct GPUVertBuf * | vbo [2] |
Definition at line 679 of file eevee_private.h.
struct GPUBatch* EEVEE_GeometryMotionData::batch |
Definition at line 686 of file eevee_private.h.
Referenced by EEVEE_motion_blur_cache_finish(), EEVEE_motion_blur_cache_populate(), and EEVEE_motion_blur_swap_data().
eEEVEEMotionData EEVEE_GeometryMotionData::type |
Needs to be first to ensure casting.
Definition at line 681 of file eevee_private.h.
Referenced by EEVEE_motion_blur_geometry_data_get().
int EEVEE_GeometryMotionData::use_deform |
To disable deform mb if vertcount mismatch.
Definition at line 683 of file eevee_private.h.
Referenced by EEVEE_motion_blur_cache_finish(), and EEVEE_motion_blur_cache_populate().
struct GPUVertBuf* EEVEE_GeometryMotionData::vbo[2] |
Definition at line 687 of file eevee_private.h.
Referenced by EEVEE_motion_blur_cache_finish(), EEVEE_motion_blur_cache_populate(), and EEVEE_motion_blur_swap_data().