Blender
V3.3
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Public Attributes | |
GPUTexture * | texture = nullptr |
std::string | sampler_name |
Definition at line 68 of file ocio_impl_glsl.cc.
std::string OCIO_GPULutTexture::sampler_name |
Definition at line 70 of file ocio_impl_glsl.cc.
Referenced by addGPULut1D2D(), addGPULut3D(), and createGPUShader().
GPUTexture* OCIO_GPULutTexture::texture = nullptr |
Definition at line 69 of file ocio_impl_glsl.cc.
Referenced by addGPULut1D2D(), addGPULut3D(), and createGPUShader().