Blender  V3.3
DNA_view3d_enums.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
8 
9 #ifdef __cplusplus
10 extern "C" {
11 #endif
12 
14 typedef enum eV3DOffscreenDrawFlag {
24 
31 
33 typedef enum eV3DShadingColorType {
41 
48 
49 #ifdef __cplusplus
50 }
51 #endif
eV3DOffscreenDrawFlag
@ V3D_OFSDRAW_NONE
@ V3D_OFSDRAW_SHOW_OBJECT_EXTRAS
@ V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS
@ V3D_OFSDRAW_XR_SHOW_CUSTOM_OVERLAYS
@ V3D_OFSDRAW_SHOW_GRIDFLOOR
@ V3D_OFSDRAW_SHOW_ANNOTATION
@ V3D_OFSDRAW_SHOW_SELECTION
@ V3D_OFSDRAW_XR_SHOW_CONTROLLERS
eV3DShadingBackgroundType
@ V3D_SHADING_BACKGROUND_VIEWPORT
@ V3D_SHADING_BACKGROUND_WORLD
@ V3D_SHADING_BACKGROUND_THEME
eV3DShadingColorType
@ V3D_SHADING_TEXTURE_COLOR
@ V3D_SHADING_VERTEX_COLOR
@ V3D_SHADING_MATERIAL_COLOR
@ V3D_SHADING_OBJECT_COLOR
@ V3D_SHADING_RANDOM_COLOR
@ V3D_SHADING_SINGLE_COLOR
eV3DShadingLightingMode
@ V3D_LIGHTING_FLAT
@ V3D_LIGHTING_STUDIO
@ V3D_LIGHTING_MATCAP