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static void | blender::draw::extract_edituv_stretch_area_init (const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *buf, void *UNUSED(tls_data)) |
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BLI_INLINE float | blender::draw::area_ratio_get (float area, float uvarea) |
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BLI_INLINE float | blender::draw::area_ratio_to_stretch (float ratio, float tot_ratio) |
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static void | blender::draw::compute_area_ratio (const MeshRenderData *mr, float *r_area_ratio, float &r_tot_area, float &r_tot_uv_area) |
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static void | blender::draw::extract_edituv_stretch_area_finish (const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *UNUSED(data)) |
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static void | blender::draw::extract_edituv_stretch_area_init_subdiv (const DRWSubdivCache *subdiv_cache, const MeshRenderData *mr, MeshBatchCache *cache, void *buffer, void *UNUSED(data)) |
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constexpr MeshExtract | blender::draw::create_extractor_edituv_stretch_area () |
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◆ extract_edituv_stretch_area