Blender  V3.3
BPy_FEdgeSmooth.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
8 
9 #include "../BPy_FEdge.h"
10 
11 #include "../../../view_map/Silhouette.h"
12 
13 #ifdef __cplusplus
14 extern "C" {
15 #endif
16 
18 
19 extern PyTypeObject FEdgeSmooth_Type;
20 
21 #define BPy_FEdgeSmooth_Check(v) \
22  (PyObject_IsInstance((PyObject *)v, (PyObject *)&FEdgeSmooth_Type))
23 
24 /*---------------------------Python BPy_FEdgeSmooth structure definition----------*/
25 typedef struct {
29 
30 /*---------------------------Python BPy_FEdgeSmooth visible prototypes-----------*/
31 
33 
35 
36 #ifdef __cplusplus
37 }
38 #endif
void FEdgeSmooth_mathutils_register_callback()
PyTypeObject FEdgeSmooth_Type
Freestyle::FEdgeSmooth * fes