Blender
V3.3
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#include <BKE_pbvh.h>
Public Attributes | |
void * | node_data |
Definition at line 54 of file BKE_pbvh.h.
void* PBVHPixelsNode::node_data |
Contains triangle/pixel data used during texture painting.
Contains blender::bke::pbvh::pixels::NodeData.
Definition at line 60 of file BKE_pbvh.h.