Blender
V3.3
source
blender
gpu
intern
gpu_matrix_private.h
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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struct
GPUMatrixState
*
GPU_matrix_state_create
(
void
);
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void
GPU_matrix_state_discard
(
struct
GPUMatrixState
*
state
);
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#ifdef __cplusplus
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}
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#endif
GPU_matrix_state_create
struct GPUMatrixState * GPU_matrix_state_create(void)
Definition:
gpu_matrix.cc:54
GPU_matrix_state_discard
void GPU_matrix_state_discard(struct GPUMatrixState *state)
Definition:
gpu_matrix.cc:75
state
const int state
Definition:
kernel/device/gpu/kernel.h:89
GPUMatrixState
Definition:
gpu_matrix.cc:34
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