Blender
V3.3
|
Go to the source code of this file.
Functions | |
CCL_NAMESPACE_BEGIN ccl_device void | svm_node_value_f (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint ivalue, uint out_offset) |
ccl_device int | svm_node_value_v (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint out_offset, int offset) |
CCL_NAMESPACE_BEGIN ccl_device void svm_node_value_f | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint | ivalue, | ||
uint | out_offset | ||
) |
Definition at line 10 of file value.h.
References __uint_as_float(), and stack_store_float().
Referenced by svm_eval_nodes().
ccl_device int svm_node_value_v | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint | out_offset, | ||
int | offset | ||
) |
Definition at line 19 of file value.h.
References __uint_as_float(), make_float3, offset, read_node(), stack_store_float3(), uint4::w, uint4::y, and uint4::z.
Referenced by svm_eval_nodes().