Blender
V3.3
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#include <iostream>
#include "GHOST_C-api.h"
#include "GPU_context.h"
#include "GPU_init_exit.h"
#include "gpu_shader_create_info_private.hh"
#include "CLG_log.h"
Go to the source code of this file.
Classes | |
class | blender::gpu::shader_builder::ShaderBuilder |
Namespaces | |
blender | |
blender::gpu | |
blender::gpu::shader_builder | |
Functions | |
int | main (int argc, const char *argv[]) |
Entry point for the shader_builder. More... | |
Compile time automation of shader compilation and validation.
Definition in file gpu_shader_builder.cc.
int main | ( | int | argc, |
const char * | argv[] | ||
) |
Entry point for the shader_builder.
Definition at line 67 of file gpu_shader_builder.cc.
References blender::gpu::shader_builder::ShaderBuilder::bake_create_infos(), blender::gpu::shader_builder::ShaderBuilder::exit(), and blender::gpu::shader_builder::ShaderBuilder::init().