Blender
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source
blender
draw
engines
eevee
eevee_lut.h
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/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation. All rights reserved. */
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#pragma once
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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extern
const
float
ltc_mat_ggx
[64 * 64 * 4];
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extern
const
float
ltc_mag_ggx
[64 * 64 * 2];
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extern
const
float
bsdf_split_sum_ggx
[64 * 64 * 2];
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extern
const
float
ltc_disk_integral
[64 * 64];
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extern
const
float
btdf_split_sum_ggx
[16][64 * 64 * 2];
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extern
const
float
blue_noise
[64 * 64][4];
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#ifdef __cplusplus
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}
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#endif
blue_noise
const float blue_noise[64 *64][4]
Definition:
eevee_lut.c:3491
btdf_split_sum_ggx
const float btdf_split_sum_ggx[16][64 *64 *2]
Definition:
eevee_lut.c:6569
bsdf_split_sum_ggx
const float bsdf_split_sum_ggx[64 *64 *2]
Definition:
eevee_lut.c:5542
ltc_mag_ggx
const float ltc_mag_ggx[64 *64 *2]
Definition:
eevee_lut.c:2061
ltc_disk_integral
const float ltc_disk_integral[64 *64]
Definition:
eevee_lut.c:2975
ltc_mat_ggx
const float ltc_mat_ggx[64 *64 *4]
Definition:
eevee_lut.c:10
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