Blender
V3.3
|
Go to the source code of this file.
Classes | |
class | blender::gpu::GLFrameBuffer |
Namespaces | |
blender | |
blender::gpu | |
Macros | |
#define | ATTACHMENT(X) |
Functions | |
Enums Conversion | |
static GLenum | blender::gpu::to_gl (const GPUAttachmentType type) |
static GLbitfield | blender::gpu::to_gl (const eGPUFrameBufferBits bits) |
Encapsulation of Frame-buffer states (attached textures, viewport, scissors).
Definition in file gl_framebuffer.hh.