17 #ifdef WITH_GHOST_DEBUG
26 #ifdef WITH_INPUT_NDOF
123 const bool stereoVisual,
124 const bool alphaBackground);
256 #ifdef WITH_INPUT_NDOF
265 void setNDOFDeadZone(
float deadzone);
295 #ifdef WITH_INPUT_NDOF
385 const bool stereoVisual,
386 const bool alphaBackground = 0);
400 #ifdef WITH_INPUT_NDOF
406 #ifdef WITH_GHOST_DEBUG
437 #ifdef WITH_INPUT_NDOF
440 return m_ndofManager;
void * GHOST_TUserDataPtr
void(* GHOST_TimerProcPtr)(struct GHOST_TimerTaskHandle__ *task, uint64_t time)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
virtual uint64_t getMilliSeconds() const
GHOST_TSuccess createFullScreenWindow(GHOST_Window **window, const GHOST_DisplaySetting &settings, const bool stereoVisual, const bool alphaBackground=0)
virtual GHOST_TSuccess getButtons(GHOST_Buttons &buttons) const =0
GHOST_EventManager * getEventManager() const
GHOST_DisplaySetting m_preFullScreenSetting
virtual void putClipboard(const char *buffer, bool selection) const =0
void useWindowFocus(const bool use_focus)
GHOST_WindowManager * getWindowManager() const
GHOST_TSuccess removeTimer(GHOST_ITimerTask *timerTask)
GHOST_TTabletAPI getTabletAPI(void)
GHOST_TSuccess endFullScreen(void)
virtual bool isDebugEnabled()
virtual GHOST_TSuccess exit()
virtual GHOST_IContext * createOffscreenContext(GHOST_GLSettings glSettings)=0
bool m_multitouchGestures
virtual GHOST_TSuccess init()
virtual void setTabletAPI(GHOST_TTabletAPI api)
GHOST_TimerManager * getTimerManager() const
virtual char * getClipboard(bool selection) const =0
bool supportsWindowPosition(void)
GHOST_TSuccess getButtonState(GHOST_TButton mask, bool &isDown) const
GHOST_TSuccess getModifierKeyState(GHOST_TModifierKey mask, bool &isDown) const
GHOST_TSuccess disposeWindow(GHOST_IWindow *window)
bool useNativePixel(void)
GHOST_IWindow * getWindowUnderCursor(int32_t x, int32_t y)
void setMultitouchGestures(const bool use)
GHOST_WindowManager * m_windowManager
virtual void initDebug(GHOST_Debug debug)
GHOST_TSuccess getCursorPositionClientRelative(const GHOST_IWindow *window, int32_t &x, int32_t &y) const
bool validWindow(GHOST_IWindow *window)
GHOST_ITimerTask * installTimer(uint64_t delay, uint64_t interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData=NULL)
GHOST_TSuccess pushEvent(GHOST_IEvent *event)
GHOST_TimerManager * m_timerManager
GHOST_TSuccess addEventConsumer(GHOST_IEventConsumer *consumer)
GHOST_TSuccess setCursorPositionClientRelative(GHOST_IWindow *window, int32_t x, int32_t y)
GHOST_DisplayManager * m_displayManager
bool supportsCursorWarp(void)
GHOST_TSuccess beginFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window, const bool stereoVisual, const bool alphaBackground)
GHOST_TTabletAPI m_tabletAPI
GHOST_EventManager * m_eventManager
virtual GHOST_TSuccess getModifierKeys(GHOST_ModifierKeys &keys) const =0
virtual GHOST_TSuccess showMessageBox(const char *, const char *, const char *, const char *, const char *, GHOST_DialogOptions) const
GHOST_TSuccess updateFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window)
GHOST_TSuccess removeEventConsumer(GHOST_IEventConsumer *consumer)
ccl_global float * buffer
ccl_device_inline float4 mask(const int4 &mask, const float4 &a)
unsigned __int64 uint64_t