Blender
V3.3
|
#include <DNA_scene_types.h>
Public Attributes | |
int | mixrate |
float | main |
float | speed_of_sound |
float | doppler_factor |
int | distance_model |
short | flag |
char | _pad [2] |
float | volume |
char | _pad2 [4] |
Definition at line 164 of file DNA_scene_types.h.
char AudioData::_pad[2] |
Definition at line 171 of file DNA_scene_types.h.
char AudioData::_pad2[4] |
Definition at line 173 of file DNA_scene_types.h.
int AudioData::distance_model |
Definition at line 169 of file DNA_scene_types.h.
Referenced by blo_do_versions_250().
float AudioData::doppler_factor |
Definition at line 168 of file DNA_scene_types.h.
Referenced by blo_do_versions_250().
short AudioData::flag |
Definition at line 170 of file DNA_scene_types.h.
Referenced by BKE_scene_update_sound(), blo_do_versions_pre250(), BLO_update_defaults_startup_blend(), blender::deg::DepsgraphRelationBuilder::build_scene_audio(), screen_animation_step_invoke(), sound_jack_sync_callback(), and sound_update_animation_flags().
float AudioData::main |
Definition at line 166 of file DNA_scene_types.h.
Referenced by blo_do_versions_250().
int AudioData::mixrate |
Definition at line 165 of file DNA_scene_types.h.
Referenced by blo_do_versions_250(), and blo_do_versions_pre250().
float AudioData::speed_of_sound |
Definition at line 167 of file DNA_scene_types.h.
Referenced by blo_do_versions_250().
float AudioData::volume |
Definition at line 172 of file DNA_scene_types.h.
Referenced by BKE_scene_update_sound(), blo_do_versions_250(), and seq_update_seq_cb().