Blender
V3.3
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Go to the source code of this file.
Classes | |
struct | BVHTreeFromEditMesh |
struct | BVHTreeFromMesh |
struct | BVHTreeFromPointCloud |
Typedefs | |
typedef struct BVHTreeFromEditMesh | BVHTreeFromEditMesh |
typedef struct BVHTreeFromMesh | BVHTreeFromMesh |
typedef enum BVHCacheType | BVHCacheType |
typedef struct BVHTreeFromPointCloud | BVHTreeFromPointCloud |
Functions | |
BVHTree * | bvhtree_from_editmesh_verts (BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_editmesh_verts_ex (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const BLI_bitmap *mask, int verts_num_active, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_mesh_verts_ex (struct BVHTreeFromMesh *data, const struct MVert *vert, int verts_num, const BLI_bitmap *verts_mask, int verts_num_active, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_editmesh_edges (BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_editmesh_edges_ex (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const BLI_bitmap *edges_mask, int edges_num_active, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_mesh_edges_ex (struct BVHTreeFromMesh *data, const struct MVert *vert, const struct MEdge *edge, int edges_num, const BLI_bitmap *edges_mask, int edges_num_active, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_editmesh_looptri (BVHTreeFromEditMesh *data, struct BMEditMesh *em, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_editmesh_looptri_ex (BVHTreeFromEditMesh *data, struct BMEditMesh *em, const BLI_bitmap *mask, int looptri_num_active, float epsilon, int tree_type, int axis) |
BVHTree * | bvhtree_from_mesh_looptri_ex (struct BVHTreeFromMesh *data, const struct MVert *vert, const struct MLoop *mloop, const struct MLoopTri *looptri, int looptri_num, const BLI_bitmap *mask, int looptri_num_active, float epsilon, int tree_type, int axis) |
BVHTree * | BKE_bvhtree_from_mesh_get (struct BVHTreeFromMesh *data, const struct Mesh *mesh, BVHCacheType bvh_cache_type, int tree_type) |
BVHTree * | BKE_bvhtree_from_editmesh_get (BVHTreeFromEditMesh *data, struct BMEditMesh *em, int tree_type, BVHCacheType bvh_cache_type, struct BVHCache **bvh_cache_p, ThreadMutex *mesh_eval_mutex) |
void | free_bvhtree_from_editmesh (struct BVHTreeFromEditMesh *data) |
void | free_bvhtree_from_mesh (struct BVHTreeFromMesh *data) |
float | bvhtree_ray_tri_intersection (const BVHTreeRay *ray, float m_dist, const float v0[3], const float v1[3], const float v2[3]) |
float | bvhtree_sphereray_tri_intersection (const BVHTreeRay *ray, float radius, float m_dist, const float v0[3], const float v1[3], const float v2[3]) |
BVHTree * | BKE_bvhtree_from_pointcloud_get (struct BVHTreeFromPointCloud *data, const struct PointCloud *pointcloud, int tree_type) |
void | free_bvhtree_from_pointcloud (struct BVHTreeFromPointCloud *data) |
bool | bvhcache_has_tree (const struct BVHCache *bvh_cache, const BVHTree *tree) |
struct BVHCache * | bvhcache_init (void) |
void | bvhcache_free (struct BVHCache *bvh_cache) |
typedef enum BVHCacheType BVHCacheType |
typedef struct BVHTreeFromEditMesh BVHTreeFromEditMesh |
Struct that stores basic information about a BVHTree built from a edit-mesh.
typedef struct BVHTreeFromMesh BVHTreeFromMesh |
Struct that stores basic information about a BVHTree built from a mesh.
typedef struct BVHTreeFromPointCloud BVHTreeFromPointCloud |
enum BVHCacheType |
Definition at line 69 of file BKE_bvhutils.h.
BVHTree* BKE_bvhtree_from_editmesh_get | ( | BVHTreeFromEditMesh * | data, |
struct BMEditMesh * | em, | ||
int | tree_type, | ||
BVHCacheType | bvh_cache_type, | ||
struct BVHCache ** | bvh_cache_p, | ||
ThreadMutex * | mesh_eval_mutex | ||
) |
Builds or queries a BVH-cache for the cache BVH-tree of the request type.
Definition at line 1327 of file bvhutils.cc.
References BLI_assert, BLI_bvhtree_get_tree_type(), bvhcache_find(), bvhcache_insert(), bvhcache_unlock(), bvhtree_balance(), BVHTREE_FROM_EDGES, bvhtree_from_editmesh_edges_create_tree(), bvhtree_from_editmesh_looptri_create_tree(), bvhtree_from_editmesh_setup_data(), bvhtree_from_editmesh_verts_create_tree(), BVHTREE_FROM_EM_EDGES, BVHTREE_FROM_EM_LOOPTRI, BVHTREE_FROM_EM_VERTS, BVHTREE_FROM_FACES, BVHTREE_FROM_LOOPTRI, BVHTREE_FROM_LOOPTRI_NO_HIDDEN, BVHTREE_FROM_LOOSEEDGES, BVHTREE_FROM_LOOSEVERTS, BVHTREE_FROM_VERTS, BVHTREE_MAX_ITEM, and data.
Referenced by snap_object_data_editmesh_treedata_get(), and snapEditMesh().
BVHTree* BKE_bvhtree_from_mesh_get | ( | struct BVHTreeFromMesh * | data, |
const struct Mesh * | mesh, | ||
BVHCacheType | bvh_cache_type, | ||
int | tree_type | ||
) |
Builds or queries a BVH-cache for the cache BVH-tree of the request type.
Definition at line 1213 of file bvhutils.cc.
References ATTR_FALLTHROUGH, BKE_mesh_runtime_looptri_ensure(), BKE_mesh_runtime_looptri_len(), BKE_mesh_vertex_normals_ensure(), BLI_assert, BLI_bvhtree_get_tree_type(), Mesh_Runtime::bvh_cache, bvhcache_find(), bvhcache_insert(), bvhcache_unlock(), bvhtree_balance(), BVHTREE_FROM_EDGES, BVHTREE_FROM_EM_EDGES, BVHTREE_FROM_EM_LOOPTRI, BVHTREE_FROM_EM_VERTS, BVHTREE_FROM_FACES, BVHTREE_FROM_LOOPTRI, BVHTREE_FROM_LOOPTRI_NO_HIDDEN, BVHTREE_FROM_LOOSEEDGES, BVHTREE_FROM_LOOSEVERTS, bvhtree_from_mesh_edges_create_tree(), bvhtree_from_mesh_faces_create_tree(), bvhtree_from_mesh_looptri_create_tree(), bvhtree_from_mesh_setup_data(), bvhtree_from_mesh_verts_create_tree(), BVHTREE_FROM_VERTS, BVHTREE_MAX_ITEM, data, ELEM, Mesh_Runtime::eval_mutex, looptri_no_hidden_map_get(), loose_edges_map_get(), loose_verts_map_get(), mask(), Mesh::medge, MEM_freeN, mesh, Mesh::mface, Mesh::mloop, Mesh::mpoly, Mesh::mvert, Mesh::runtime, Mesh::totedge, Mesh::totface, Mesh::totpoly, and Mesh::totvert.
Referenced by BKE_mesh_remap_calc_difference_from_mesh(), BKE_mesh_remap_calc_edges_from_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_remap_calc_polys_from_mesh(), BKE_mesh_remap_calc_verts_from_mesh(), BKE_mesh_remesh_reproject_paint_mask(), BKE_remesh_reproject_sculpt_face_sets(), BKE_remesh_reproject_vertex_paint(), BKE_shrinkwrap_init_tree(), blender::nodes::node_geo_proximity_cc::calculate_mesh_proximity(), cloth_build_springs(), deformVerts(), dynamicPaint_paintMesh(), blender::ed::sculpt_paint::AddOperationExecutor::execute(), blender::ed::sculpt_paint::DensityAddOperationExecutor::execute(), blender::ed::sculpt_paint::DensitySubtractOperationExecutor::execute(), blender::ed::sculpt_paint::PuffOperationExecutor::execute(), blender::ed::sculpt_paint::SlideOperationExecutor::execute(), followtrack_project_to_depth_object_if_needed(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_mesh_edges(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_mesh_looptris(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_mesh_points(), get_vert2geom_distance(), harmonic_coordinates_bind(), blender::ed::sculpt_paint::min_distance_edit::min_distance_edit_invoke(), PE_create_shape_tree(), blender::nodes::node_geo_raycast_cc::raycast_to_mesh(), RE_bake_pixels_populate_from_objects(), remap_hair_emitter(), blender::ed::sculpt_paint::sample_curves_3d_brush(), blender::ed::curves::snap_curves_to_surface::snap_curves_to_surface_exec_object(), snap_object_data_mesh_get(), snapMesh(), blender::draw::statvis_calc_intersect(), blender::draw::statvis_calc_thickness(), surfacedeformBind(), blender::ed::curves::convert_to_particle_system::try_convert_single_object(), and blender::ed::sculpt_paint::use_add_density_mode().
BVHTree* BKE_bvhtree_from_pointcloud_get | ( | struct BVHTreeFromPointCloud * | data, |
const struct PointCloud * | pointcloud, | ||
int | tree_type | ||
) |
Frees a BVH-cache.
Definition at line 135 of file bvhutils.cc.
References BLI_bvhtree_free(), BLI_mutex_end(), BVHTREE_MAX_ITEM, BVHCache::items, MEM_freeN, BVHCache::mutex, and BVHCacheItem::tree.
Referenced by BKE_mesh_tag_coords_changed().
Referenced by snap_object_data_editmesh_get(), and snap_object_data_mesh_get().
Definition at line 113 of file bvhutils.cc.
References BLI_mutex_init(), and BVHCache::mutex.
Referenced by bvhcache_find().
BVHTree* bvhtree_from_editmesh_edges | ( | BVHTreeFromEditMesh * | data, |
struct BMEditMesh * | em, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Definition at line 887 of file bvhutils.cc.
References bvhtree_from_editmesh_edges_ex(), data, and blender::robust_pred::epsilon.
BVHTree* bvhtree_from_editmesh_edges_ex | ( | BVHTreeFromEditMesh * | data, |
struct BMEditMesh * | em, | ||
const BLI_bitmap * | edges_mask, | ||
int | edges_num_active, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Builds a BVH-tree where nodes are the edges of the given em
.
Definition at line 866 of file bvhutils.cc.
References bvhtree_balance(), bvhtree_from_editmesh_edges_create_tree(), bvhtree_from_editmesh_setup_data(), BVHTREE_FROM_EM_EDGES, data, blender::robust_pred::epsilon, and tree.
Referenced by bvhtree_from_editmesh_edges(), and snapEditMesh().
BVHTree* bvhtree_from_editmesh_looptri | ( | BVHTreeFromEditMesh * | data, |
struct BMEditMesh * | em, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Definition at line 1094 of file bvhutils.cc.
References bvhtree_from_editmesh_looptri_ex(), data, and blender::robust_pred::epsilon.
BVHTree* bvhtree_from_editmesh_looptri_ex | ( | BVHTreeFromEditMesh * | data, |
struct BMEditMesh * | em, | ||
const BLI_bitmap * | mask, | ||
int | looptri_num_active, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Builds a BVH-tree where nodes are the looptri
faces of the given bm
.
Definition at line 1071 of file bvhutils.cc.
References bvhtree_balance(), bvhtree_from_editmesh_looptri_create_tree(), bvhtree_from_editmesh_setup_data(), BVHTREE_FROM_EM_LOOPTRI, data, blender::robust_pred::epsilon, and tree.
Referenced by bvhtree_from_editmesh_looptri(), and snap_object_data_editmesh_treedata_get().
BVHTree* bvhtree_from_editmesh_verts | ( | BVHTreeFromEditMesh * | data, |
struct BMEditMesh * | em, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Builds a BVH tree where nodes are the relevant elements of the given mesh. Configures BVHTreeFromMesh.
The tree is build in mesh space coordinates, this means special care must be made on queries so that the coordinates and rays are first translated on the mesh local coordinates. Reason for this is that bvh_from_mesh_* can use a cache in some cases and so it becomes possible to reuse a BVHTree.
free_bvhtree_from_mesh should be called when the tree is no longer needed.
Definition at line 753 of file bvhutils.cc.
References bvhtree_from_editmesh_verts_ex(), data, and blender::robust_pred::epsilon.
BVHTree* bvhtree_from_editmesh_verts_ex | ( | BVHTreeFromEditMesh * | data, |
struct BMEditMesh * | em, | ||
const BLI_bitmap * | mask, | ||
int | verts_num_active, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Builds a BVH-tree where nodes are the vertices of the given em
.
Definition at line 732 of file bvhutils.cc.
References bvhtree_balance(), bvhtree_from_editmesh_setup_data(), bvhtree_from_editmesh_verts_create_tree(), BVHTREE_FROM_EM_VERTS, data, blender::robust_pred::epsilon, and tree.
Referenced by bvhtree_from_editmesh_verts(), and snapEditMesh().
BVHTree* bvhtree_from_mesh_edges_ex | ( | struct BVHTreeFromMesh * | data, |
const struct MVert * | vert, | ||
const struct MEdge * | edge, | ||
int | edges_num, | ||
const BLI_bitmap * | edges_mask, | ||
int | edges_num_active, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Builds a BVH-tree where nodes are the given edges.
vert,vert_allocated | if true, elem freeing will be done when freeing data. |
edge,edge_allocated | if true, elem freeing will be done when freeing data. |
edges_mask | if not null, true elements give which vert to add to BVH-tree. |
edges_num_active | if >= 0, number of active edges to add to BVH-tree (else will be computed from mask). |
BVHTree* bvhtree_from_mesh_looptri_ex | ( | struct BVHTreeFromMesh * | data, |
const struct MVert * | vert, | ||
const struct MLoop * | mloop, | ||
const struct MLoopTri * | looptri, | ||
int | looptri_num, | ||
const BLI_bitmap * | mask, | ||
int | looptri_num_active, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Builds a BVH-tree where nodes are the looptri faces of the given mesh.
Definition at line 1100 of file bvhutils.cc.
References bvhtree_balance(), BVHTREE_FROM_LOOPTRI, bvhtree_from_mesh_looptri_create_tree(), bvhtree_from_mesh_setup_data(), data, blender::robust_pred::epsilon, and tree.
Referenced by BKE_mesh_remap_calc_loops_from_mesh().
BVHTree* bvhtree_from_mesh_verts_ex | ( | struct BVHTreeFromMesh * | data, |
const struct MVert * | vert, | ||
int | verts_num, | ||
const BLI_bitmap * | verts_mask, | ||
int | verts_num_active, | ||
float | epsilon, | ||
int | tree_type, | ||
int | axis | ||
) |
Builds a BVH-tree where nodes are the given vertices (NOTE: does not copy given vert
!).
vert_allocated | if true, vert freeing will be done when freeing data. |
verts_mask | if not null, true elements give which vert to add to BVH-tree. |
verts_num_active | if >= 0, number of active verts to add to BVH-tree (else will be computed from mask). |
Referenced by BKE_mesh_remap_calc_loops_from_mesh().
float bvhtree_ray_tri_intersection | ( | const BVHTreeRay * | ray, |
float | m_dist, | ||
const float | v0[3], | ||
const float | v1[3], | ||
const float | v2[3] | ||
) |
Math functions used by callbacks
Referenced by editmesh_looptri_raycast_backface_culling_cb(), mesh_looptri_raycast_backface_culling_cb(), and mesh_tris_spherecast_dp().
float bvhtree_sphereray_tri_intersection | ( | const BVHTreeRay * | ray, |
float | radius, | ||
float | m_dist, | ||
const float | v0[3], | ||
const float | v1[3], | ||
const float | v2[3] | ||
) |
Definition at line 197 of file bvhutils.cc.
References BVHTreeRay::direction, isect_sweeping_sphere_tri_v3(), madd_v3_v3v3fl(), BVHTreeRay::origin, v1, and v2.
Referenced by editmesh_looptri_spherecast(), mesh_faces_spherecast(), and mesh_looptri_spherecast().
void free_bvhtree_from_editmesh | ( | struct BVHTreeFromEditMesh * | data | ) |
Frees data allocated by a call to bvhtree_from_editmesh_*
.
Definition at line 1400 of file bvhutils.cc.
References BLI_bvhtree_free(), and data.
Referenced by SnapData_EditMesh::clear().
void free_bvhtree_from_mesh | ( | struct BVHTreeFromMesh * | data | ) |
Frees data allocated by a call to bvhtree_from_mesh_*
.
Definition at line 1410 of file bvhutils.cc.
References BLI_bvhtree_free(), and data.
Referenced by BKE_mesh_remap_calc_edges_from_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_remap_calc_polys_from_mesh(), BKE_mesh_remap_calc_verts_from_mesh(), BKE_mesh_remesh_reproject_paint_mask(), BKE_remesh_reproject_sculpt_face_sets(), BKE_remesh_reproject_vertex_paint(), BKE_shrinkwrap_free_tree(), SnapData_Mesh::clear(), cloth_build_springs(), deformVerts(), dynamicPaint_paintMesh(), blender::ed::sculpt_paint::AddOperationExecutor::execute(), blender::ed::sculpt_paint::DensityAddOperationExecutor::execute(), blender::ed::sculpt_paint::DensitySubtractOperationExecutor::execute(), blender::ed::sculpt_paint::PuffOperationExecutor::execute(), blender::ed::sculpt_paint::SlideOperationExecutor::execute(), followtrack_project_to_depth_object_if_needed(), freeData(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_mesh_edges(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_mesh_looptris(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_mesh_points(), get_vert2geom_distance(), harmonic_coordinates_bind(), blender::ed::sculpt_paint::min_distance_edit::min_distance_edit_invoke(), PE_free_shape_tree(), blender::nodes::node_geo_raycast_cc::raycast_to_mesh(), RE_bake_pixels_populate_from_objects(), remap_hair_emitter(), blender::ed::sculpt_paint::sample_curves_3d_brush(), blender::ed::curves::snap_curves_to_surface::snap_curves_to_surface_exec_object(), surfacedeformBind(), blender::ed::curves::convert_to_particle_system::try_convert_single_object(), and blender::ed::sculpt_paint::use_add_density_mode().
void free_bvhtree_from_pointcloud | ( | struct BVHTreeFromPointCloud * | data | ) |
Definition at line 1451 of file bvhutils.cc.
References BLI_bvhtree_free(), and data.
Referenced by blender::nodes::node_geo_transfer_attribute_cc::get_closest_pointcloud_points().