Blender  V3.3
Classes | Namespaces | Typedefs | Functions
node_geo_scale_elements.cc File Reference
#include "BLI_array.hh"
#include "BLI_disjoint_set.hh"
#include "BLI_task.hh"
#include "BLI_vector.hh"
#include "BLI_vector_set.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "BKE_mesh.h"
#include "node_geometry_util.hh"

Go to the source code of this file.

Classes

struct  blender::nodes::node_geo_scale_elements_cc::UniformScaleFields
 
struct  blender::nodes::node_geo_scale_elements_cc::UniformScaleParams
 
struct  blender::nodes::node_geo_scale_elements_cc::AxisScaleFields
 
struct  blender::nodes::node_geo_scale_elements_cc::AxisScaleParams
 
struct  blender::nodes::node_geo_scale_elements_cc::ElementIsland
 

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_scale_elements_cc
 

Typedefs

using blender::nodes::node_geo_scale_elements_cc::GetVertexIndicesFn = FunctionRef< void(const Mesh &mesh, int element_index, VectorSet< int > &r_vertex_indices)>
 

Functions

static void blender::nodes::node_geo_scale_elements_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_scale_elements_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void blender::nodes::node_geo_scale_elements_cc::node_init (bNodeTree *UNUSED(tree), bNode *node)
 
static void blender::nodes::node_geo_scale_elements_cc::node_update (bNodeTree *ntree, bNode *node)
 
static float3 blender::nodes::node_geo_scale_elements_cc::transform_with_uniform_scale (const float3 &position, const float3 &center, const float scale)
 
static float4x4 blender::nodes::node_geo_scale_elements_cc::create_single_axis_transform (const float3 &center, const float3 &axis, const float scale)
 
static void blender::nodes::node_geo_scale_elements_cc::scale_vertex_islands_uniformly (Mesh &mesh, const Span< ElementIsland > islands, const UniformScaleParams &params, const GetVertexIndicesFn get_vertex_indices)
 
static void blender::nodes::node_geo_scale_elements_cc::scale_vertex_islands_on_axis (Mesh &mesh, const Span< ElementIsland > islands, const AxisScaleParams &params, const GetVertexIndicesFn get_vertex_indices)
 
static Vector< ElementIsland > blender::nodes::node_geo_scale_elements_cc::prepare_face_islands (const Mesh &mesh, const IndexMask face_selection)
 
static void blender::nodes::node_geo_scale_elements_cc::get_face_vertices (const Mesh &mesh, int face_index, VectorSet< int > &r_vertex_indices)
 
static AxisScaleParams blender::nodes::node_geo_scale_elements_cc::evaluate_axis_scale_fields (FieldEvaluator &evaluator, const AxisScaleFields &fields)
 
static void blender::nodes::node_geo_scale_elements_cc::scale_faces_on_axis (MeshComponent &mesh_component, const AxisScaleFields &fields)
 
static UniformScaleParams blender::nodes::node_geo_scale_elements_cc::evaluate_uniform_scale_fields (FieldEvaluator &evaluator, const UniformScaleFields &fields)
 
static void blender::nodes::node_geo_scale_elements_cc::scale_faces_uniformly (MeshComponent &mesh_component, const UniformScaleFields &fields)
 
static Vector< ElementIsland > blender::nodes::node_geo_scale_elements_cc::prepare_edge_islands (const Mesh &mesh, const IndexMask edge_selection)
 
static void blender::nodes::node_geo_scale_elements_cc::get_edge_vertices (const Mesh &mesh, int edge_index, VectorSet< int > &r_vertex_indices)
 
static void blender::nodes::node_geo_scale_elements_cc::scale_edges_uniformly (MeshComponent &mesh_component, const UniformScaleFields &fields)
 
static void blender::nodes::node_geo_scale_elements_cc::scale_edges_on_axis (MeshComponent &mesh_component, const AxisScaleFields &fields)
 
static void blender::nodes::node_geo_scale_elements_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_scale_elements ()
 

Function Documentation

◆ register_node_type_geo_scale_elements()

void register_node_type_geo_scale_elements ( void  )