Blender
V3.3
|
#include <DNA_meshdata_types.h>
Public Attributes | |
float | uv [4][2] |
Tessellation uv face data.
Definition at line 475 of file DNA_meshdata_types.h.
float MTFace::uv[4][2] |
Definition at line 476 of file DNA_meshdata_types.h.
Referenced by bm_corners_to_loops_ex(), explodeMesh(), layerInterp_tface(), layerSwap_tface(), mesh_loops_to_tessdata(), psys_interpolate_face(), psys_interpolate_uvs(), remap_uvs_15(), remap_uvs_19_21_22(), remap_uvs_23(), remap_uvs_3_6_9_12(), remap_uvs_5_10(), remap_uvs_7_11_13_14(), and set_subsurf_legacy_uv().