Blender
V3.3
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#include "BKE_global.h"
#include "mtl_context.hh"
#include "mtl_debug.hh"
#include "mtl_framebuffer.hh"
#include "mtl_texture.hh"
#import <Availability.h>
Go to the source code of this file.
Namespaces | |
blender | |
blender::gpu | |
Functions | |
MTLLoadAction | blender::gpu::mtl_load_action_from_gpu (eGPULoadOp action) |
MTLStoreAction | blender::gpu::mtl_store_action_from_gpu (eGPUStoreOp action) |