Blender
V3.3
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#include <DNA_image_types.h>
Public Attributes | |
struct RenderSlot * | next |
struct RenderSlot * | prev |
char | name [64] |
struct RenderResult * | render |
Definition at line 76 of file DNA_image_types.h.
char RenderSlot::name[64] |
64 = MAX_NAME.
Definition at line 79 of file DNA_image_types.h.
Referenced by BKE_image_add_renderslot(), blo_do_versions_280(), and uiblock_layer_pass_buttons().
struct RenderSlot* RenderSlot::next |
Definition at line 77 of file DNA_image_types.h.
struct RenderSlot * RenderSlot::prev |
Definition at line 77 of file DNA_image_types.h.
struct RenderResult* RenderSlot::render |
Definition at line 80 of file DNA_image_types.h.
Referenced by BKE_image_acquire_renderresult(), BKE_image_backup_render(), BKE_image_clear_renderslot(), BKE_image_remove_renderslot(), ED_image_slot_cycle(), image_cycle_render_slot_exec(), and image_get_render_result().