Blender
V3.3
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#include "gpu_shader_create_info.hh"
Go to the source code of this file.
Functions | |
push_constant (Type::BOOL, "srgbTarget") .define("blender_srgb_to_framebuffer_space(a) a") | |
push_constant | ( | Type::BOOL | , |
"srgbTarget" | |||
) |