Blender  V3.3
Public Member Functions | List of all members
blender::eevee::WorldPipeline Class Reference

#include <eevee_pipeline.hh>

Public Member Functions

 WorldPipeline (Instance &inst)
 
World Pipeline

Render world values.

void sync (GPUMaterial *gpumat)
 
void render ()
 

Detailed Description

Definition at line 30 of file eevee_pipeline.hh.

Constructor & Destructor Documentation

◆ WorldPipeline()

blender::eevee::WorldPipeline::WorldPipeline ( Instance inst)
inline

Definition at line 37 of file eevee_pipeline.hh.

Member Function Documentation

◆ render()

void blender::eevee::WorldPipeline::render ( )

Definition at line 55 of file eevee_pipeline.cc.

References DRW_draw_pass().

Referenced by blender::eevee::ShadingView::render().

◆ sync()

void blender::eevee::WorldPipeline::sync ( GPUMaterial gpumat)

The documentation for this class was generated from the following files: