Blender  V3.3
opengl.h
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1 /* SPDX-License-Identifier: Apache-2.0
2  * Copyright 2011-2022 Blender Foundation */
3 
4 #ifndef __UTIL_OPENGL_H__
5 #define __UTIL_OPENGL_H__
6 
7 /* OpenGL header includes, used everywhere we use OpenGL, to deal with
8  * platform differences in one central place. */
9 
10 #include <GL/glew.h>
11 
12 #endif /* __UTIL_OPENGL_H__ */