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static IndexRange | blender::geometry::curve_dst_offsets (const IndexRange points, const int curve_index) |
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static void | blender::geometry::threaded_slice_fill (const Span< T > src, const Span< int > offsets, MutableSpan< T > dst) |
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static void | blender::geometry::duplicate_fillet_point_data (const bke::CurvesGeometry &src_curves, const bke::CurvesGeometry &dst_curves, const IndexMask curve_selection, const Span< int > point_offsets, const Span< T > src, MutableSpan< T > dst) |
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static void | blender::geometry::duplicate_fillet_point_data (const bke::CurvesGeometry &src_curves, const bke::CurvesGeometry &dst_curves, const IndexMask selection, const Span< int > point_offsets, const GSpan src, GMutableSpan dst) |
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static void | blender::geometry::calculate_result_offsets (const bke::CurvesGeometry &src_curves, const IndexMask selection, const Span< IndexRange > unselected_ranges, const VArray< float > &radii, const VArray< int > &counts, const Span< bool > cyclic, MutableSpan< int > dst_curve_offsets, MutableSpan< int > dst_point_offsets) |
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static void | blender::geometry::calculate_directions (const Span< float3 > positions, MutableSpan< float3 > directions) |
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static void | blender::geometry::calculate_angles (const Span< float3 > directions, MutableSpan< float > angles) |
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static float | blender::geometry::limit_radius (const float3 &position_prev, const float3 &position, const float3 &position_next, const float angle_prev, const float angle, const float angle_next, const float radius_prev, const float radius, const float radius_next) |
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static void | blender::geometry::limit_radii (const Span< float3 > positions, const Span< float > angles, const Span< float > radii, const bool cyclic, MutableSpan< float > radii_clamped) |
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static void | blender::geometry::calculate_fillet_positions (const Span< float3 > src_positions, const Span< float > angles, const Span< float > radii, const Span< float3 > directions, const Span< int > dst_offsets, MutableSpan< float3 > dst) |
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static void | blender::geometry::calculate_bezier_handles_bezier_mode (const Span< float3 > src_handles_l, const Span< float3 > src_handles_r, const Span< int8_t > src_types_l, const Span< int8_t > src_types_r, const Span< float > angles, const Span< float > radii, const Span< float3 > directions, const Span< int > dst_offsets, const Span< float3 > dst_positions, MutableSpan< float3 > dst_handles_l, MutableSpan< float3 > dst_handles_r, MutableSpan< int8_t > dst_types_l, MutableSpan< int8_t > dst_types_r) |
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static void | blender::geometry::calculate_bezier_handles_poly_mode (const Span< float3 > src_handles_l, const Span< float3 > src_handles_r, const Span< int8_t > src_types_l, const Span< int8_t > src_types_r, const Span< int > dst_offsets, const Span< float3 > dst_positions, MutableSpan< float3 > dst_handles_l, MutableSpan< float3 > dst_handles_r, MutableSpan< int8_t > dst_types_l, MutableSpan< int8_t > dst_types_r) |
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static bke::CurvesGeometry | blender::geometry::fillet_curves (const bke::CurvesGeometry &src_curves, const IndexMask curve_selection, const VArray< float > &radius_input, const VArray< int > &counts, const bool limit_radius, const bool use_bezier_mode) |
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bke::CurvesGeometry | blender::geometry::fillet_curves_poly (const bke::CurvesGeometry &src_curves, IndexMask curve_selection, const VArray< float > &radius, const VArray< int > &counts, bool limit_radius) |
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bke::CurvesGeometry | blender::geometry::fillet_curves_bezier (const bke::CurvesGeometry &src_curves, IndexMask curve_selection, const VArray< float > &radius, bool limit_radius) |
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