Blender  V3.3
pipeline_all_objects.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2020 Blender Foundation. All rights reserved. */
3 
8 #pragma once
9 
10 #include "pipeline_view_layer.h"
11 
12 namespace blender::deg {
13 
14 /* Builds a dependency graph that contains all objects in the view layer.
15  * This is contrary to the regular ViewLayerBuilderPipeline, which is limited to visible objects
16  * (and their dependencies). */
18  public:
20 
21  protected:
22  virtual unique_ptr<DepsgraphNodeBuilder> construct_node_builder() override;
23  virtual unique_ptr<DepsgraphRelationBuilder> construct_relation_builder() override;
24 };
25 
26 } // namespace blender::deg
virtual unique_ptr< DepsgraphNodeBuilder > construct_node_builder() override
virtual unique_ptr< DepsgraphRelationBuilder > construct_relation_builder() override
Depsgraph * graph