Blender
V3.3
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#include <InstanceWriter.h>
Protected Member Functions | |
void | add_material_bindings (COLLADASW::BindMaterial &bind_material, Object *ob, bool active_uv_only) |
Definition at line 13 of file InstanceWriter.h.
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protected |
Definition at line 21 of file InstanceWriter.cpp.
References Freestyle::a, usdtokens::b(), bc_CustomData_get_layer_name(), BKE_object_material_get(), CD_MLOOPUV, CustomData_get_active_layer_index(), CustomData_number_of_layers(), Object::data, EMPTY_STRING, get_material_id(), Mesh::ldata, Object::totcol, and translate_id().
Referenced by ArmatureExporter::add_instance_controller(), and ControllerExporter::add_instance_controller().