Blender
V3.3
|
#include <GPU_vertex_format.h>
Public Attributes | |
union { | |
GPUPackedNormal low | |
short high [3] | |
}; | |
Definition at line 159 of file GPU_vertex_format.h.
union { ... } |
short GPUNormal::high[3] |
Definition at line 162 of file GPU_vertex_format.h.
Referenced by GPU_normal_convert_v3().
GPUPackedNormal GPUNormal::low |
Definition at line 161 of file GPU_vertex_format.h.
Referenced by GPU_normal_convert_v3().