Blender
V3.3
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#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_customdata.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_mesh_boolean_convert.hh"
#include "BLI_alloca.h"
#include "BLI_array.hh"
#include "BLI_float4x4.hh"
#include "BLI_math.h"
#include "BLI_math_vec_types.hh"
#include "BLI_mesh_boolean.hh"
#include "BLI_mesh_intersect.hh"
#include "BLI_span.hh"
#include "BLI_task.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::meshintersect | |
Functions | |
Mesh * | blender::meshintersect::direct_mesh_boolean (Span< const Mesh * > meshes, Span< const float4x4 * > transforms, const float4x4 &target_transform, Span< Array< short >> material_remaps, bool use_self, bool hole_tolerant, int boolean_mode, Vector< int > *r_intersecting_edges) |