Blender
V3.3
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#include <BLI_kdopbvh.h>
Public Attributes | |
int | index |
float | co [3] |
float | no [3] |
float | dist_sq |
int | flags |
Definition at line 37 of file BLI_kdopbvh.h.
float BVHTreeNearest::co[3] |
Nearest coordinates (untouched it none is found within a dist radius from the given coordinates).
Definition at line 43 of file BLI_kdopbvh.h.
Referenced by BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_remap_calc_verts_from_mesh(), bmbvh_find_vert_closest_cb(), cb_snap_edge(), cb_snap_vert(), closest_point_on_surface(), dynamic_paint_paint_mesh_cell_point_cb_ex(), editmesh_looptri_nearest_point(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_in_bvhtree(), mesh_edges_nearest_point(), mesh_faces_nearest_point(), mesh_looptri_nearest_point(), mesh_remap_bvhtree_query_nearest(), mesh_tris_nearest_point_dp(), nearest_world_tree_co(), py_bvhtree_nearest_point_range_cb(), py_bvhtree_nearest_to_py_tuple(), remap_hair_emitter(), shrinkwrap_calc_nearest_surface_point_cb_ex(), shrinkwrap_calc_nearest_vertex_cb_ex(), shrinkwrap_get_tarmat(), update_hit(), and vert2geom_task_cb_ex().
float BVHTreeNearest::dist_sq |
squared distance to search around
Definition at line 48 of file BLI_kdopbvh.h.
Referenced by BKE_bmbvh_find_face_closest(), BKE_bmbvh_find_vert_closest(), BKE_mesh_remesh_reproject_paint_mask(), BKE_remesh_reproject_sculpt_face_sets(), BKE_remesh_reproject_vertex_paint(), BKE_shrinkwrap_find_nearest_surface(), bmbvh_find_face_closest_cb(), bmbvh_find_vert_closest_cb(), cb_snap_edge(), cb_snap_vert(), closest_point_on_surface(), dynamic_paint_paint_mesh_cell_point_cb_ex(), editmesh_looptri_nearest_point(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_in_bvhtree(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_pointcloud_points(), mesh_edges_nearest_point(), mesh_faces_nearest_point(), mesh_looptri_nearest_point(), mesh_looptri_target_project(), mesh_remap_bvhtree_query_nearest(), mesh_tris_nearest_point_dp(), nearest_world_tree_co(), nearestVert(), optimal_check_callback(), py_bvhtree_find_nearest(), py_bvhtree_nearest_point_range_cb(), py_bvhtree_nearest_to_py_tuple(), remap_hair_emitter(), shrinkwrap_calc_nearest_surface_point(), shrinkwrap_calc_nearest_surface_point_cb_ex(), shrinkwrap_calc_nearest_vertex(), shrinkwrap_calc_nearest_vertex_cb_ex(), shrinkwrap_get_tarmat(), blender::ed::curves::convert_to_particle_system::try_convert_single_object(), update_hit(), and vert2geom_task_cb_ex().
int BVHTreeNearest::flags |
Definition at line 49 of file BLI_kdopbvh.h.
int BVHTreeNearest::index |
The index of the nearest found (untouched if none is found within a dist radius from the given coordinates)
Definition at line 40 of file BLI_kdopbvh.h.
Referenced by BKE_bmbvh_find_face_closest(), BKE_bmbvh_find_vert_closest(), BKE_mesh_remap_calc_difference_from_mesh(), BKE_mesh_remap_calc_edges_from_mesh(), BKE_mesh_remap_calc_loops_from_mesh(), BKE_mesh_remap_calc_polys_from_mesh(), BKE_mesh_remap_calc_verts_from_mesh(), BKE_mesh_remesh_reproject_paint_mask(), BKE_remesh_reproject_sculpt_face_sets(), BKE_remesh_reproject_vertex_paint(), BKE_shrinkwrap_find_nearest_surface(), bmbvh_find_face_closest_cb(), bmbvh_find_vert_closest_cb(), cb_snap_edge(), cb_snap_edge_verts(), cb_snap_tri_edges(), cb_snap_tri_verts(), cb_snap_vert(), closest_point_on_surface(), dynamic_paint_paint_mesh_cell_point_cb_ex(), editmesh_looptri_nearest_point(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_in_bvhtree(), blender::nodes::node_geo_transfer_attribute_cc::get_closest_pointcloud_points(), mesh_edges_nearest_point(), mesh_faces_nearest_point(), mesh_looptri_nearest_point(), mesh_remap_bvhtree_query_nearest(), mesh_tris_nearest_point_dp(), nearest_world_tree_co(), nearestVert(), optimal_check_callback(), py_bvhtree_find_nearest(), py_bvhtree_nearest_point_range_cb(), py_bvhtree_nearest_to_py_tuple(), remap_hair_emitter(), shrinkwrap_calc_nearest_surface_point(), shrinkwrap_calc_nearest_surface_point_cb_ex(), shrinkwrap_calc_nearest_vertex(), shrinkwrap_calc_nearest_vertex_cb_ex(), shrinkwrap_get_tarmat(), snap_mesh_edge_verts_mixed(), snap_mesh_polygon(), snapEditMesh(), snapMesh(), blender::ed::curves::convert_to_particle_system::try_convert_single_object(), update_hit(), and vert2geom_task_cb_ex().
float BVHTreeNearest::no[3] |
Normal at nearest coordinates (untouched it none is found within a dist radius from the given coordinates).
Definition at line 46 of file BLI_kdopbvh.h.
Referenced by bmbvh_find_face_closest_cb(), bmbvh_find_vert_closest_cb(), cb_snap_edge(), cb_snap_vert(), closest_point_on_surface(), editmesh_looptri_nearest_point(), mesh_edges_nearest_point(), mesh_faces_nearest_point(), mesh_looptri_nearest_point(), mesh_tris_nearest_point_dp(), nearest_world_tree_co(), py_bvhtree_nearest_point_range_cb(), py_bvhtree_nearest_to_py_tuple(), shrinkwrap_calc_nearest_surface_point_cb_ex(), shrinkwrap_get_tarmat(), and update_hit().