Blender
V3.3
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#include <array>
#include <string>
#include "BLI_string_ref.hh"
#include "DRW_render.h"
#include "GPU_material.h"
#include "GPU_shader.h"
#include "eevee_material.hh"
#include "eevee_sync.hh"
Go to the source code of this file.
Classes | |
class | blender::eevee::ShaderModule |
Namespaces | |
blender | |
blender::eevee | |
Enumerations | |
enum | blender::eevee::eShaderType { blender::eevee::FILM_FRAG = 0 , blender::eevee::FILM_COMP , blender::eevee::MAX_SHADER_TYPE } |
Shader module that manage shader libraries, deferred compilation, and static shader usage.
Definition in file eevee_shader.hh.