Blender  V3.3
InstanceWriter.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
8 
9 #include "COLLADASWBindMaterial.h"
10 
11 #include "DNA_object_types.h"
12 
14  protected:
15  void add_material_bindings(COLLADASW::BindMaterial &bind_material,
16  Object *ob,
17  bool active_uv_only);
18 };
Object is a sort of wrapper for general info.
void add_material_bindings(COLLADASW::BindMaterial &bind_material, Object *ob, bool active_uv_only)