Blender
V3.3
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#include "blender/object_cull.h"
#include "blender/sync.h"
#include "blender/util.h"
#include "scene/alembic.h"
#include "scene/camera.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/particles.h"
#include "scene/scene.h"
#include "scene/shader.h"
#include "scene/shader_graph.h"
#include "scene/shader_nodes.h"
#include "scene/volume.h"
#include "util/foreach.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/task.h"
Go to the source code of this file.
Functions | |
static bool | lookup_property (BL::ID b_id, const string &name, float4 *r_value) |
static float4 | lookup_instance_property (BL::DepsgraphObjectInstance &b_instance, const string &name, bool use_instancer) |
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static |
Definition at line 402 of file blender/object.cpp.
References lookup_property(), string_printf(), and zero_float4().
Definition at line 363 of file blender/object.cpp.
References make_float4, NULL, PROP_FLOAT, PROP_INT, ptr, RNA_path_resolve(), RNA_property_array_length(), RNA_property_float_get(), RNA_property_float_get_array(), RNA_property_int_get(), RNA_property_type(), and type.
Referenced by lookup_instance_property().