Blender
V3.3
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This is the complete list of members for Volume, including all inherited members.
_pad1 | Volume | |
_pad2 | Volume | |
_pad3 | Volume | |
act_face | Mesh | |
active_grid | Volume | |
add_edge_crease(int v0, int v1, float weight) | Mesh | |
add_face_normals() | Mesh | |
add_subd_face(const int *corners, int num_corners, int shader_, bool smooth_) | Mesh | |
add_triangle(int v0, int v1, int v2, int shader, bool smooth) | Mesh | |
add_undisplaced() | Mesh | |
add_vertex(float3 P) | Mesh | |
add_vertex_crease(int v, float weight) | Mesh | |
add_vertex_normals() | Mesh | |
add_vertex_slow(float3 P) | Mesh | |
adt | Volume | |
apply_transform(const Transform &tfm, const bool apply_to_motion) override | Mesh | virtual |
attr_map_offset | Geometry | |
attributes | Geometry | |
attributes_active_index | Mesh | |
batch_cache | Volume | |
bounds | Geometry | |
bvh | Geometry | |
cd_flag | Mesh | |
clear(bool preserve_shaders=false) override | Volume | virtual |
Mesh::clear(bool preserve_shaders, bool preserve_voxel_data) | Mesh | protected |
clear_modified() | Node | |
clear_non_sockets() | Mesh | |
clear_reference_count() | Node | inline |
compute_bounds() override | Mesh | virtual |
compute_bvh(Device *device, DeviceScene *dscene, SceneParams *params, Progress *progress, size_t n, size_t total) | Geometry | |
copy_center_to_motion_step(const int motion_step) | Mesh | |
copy_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
dereference() | Node | inline |
dereference_all_used_nodes() | Node | protected |
display | Volume | |
DNA_DEPRECATED | Mesh | |
DNA_DEPRECATED | Mesh | |
DNA_DEPRECATED | Mesh | |
DNA_DEPRECATED | Mesh | |
DNA_DEPRECATED | Mesh | |
dvert | Mesh | |
edata | Mesh | |
edit_mesh | Mesh | |
editflag | Mesh | |
equals(const Node &other) const | Node | |
equals_value(const Node &other, const SocketType &input) const | Node | |
face_sets_color_default | Mesh | |
face_sets_color_seed | Mesh | |
fdata | Mesh | |
filepath | Volume | |
flag | Volume | |
frame_duration | Volume | |
frame_offset | Volume | |
frame_start | Volume | |
Geometry(const NodeType *node_type, const Type type) | Geometry | explicit |
geometry_type | Geometry | |
get_bool(const SocketType &input) const | Node | |
get_bool_array(const SocketType &input) const | Node | |
get_float(const SocketType &input) const | Node | |
get_float2(const SocketType &input) const | Node | |
get_float2_array(const SocketType &input) const | Node | |
get_float3(const SocketType &input) const | Node | |
get_float3_array(const SocketType &input) const | Node | |
get_float_array(const SocketType &input) const | Node | |
get_int(const SocketType &input) const | Node | |
get_int_array(const SocketType &input) const | Node | |
get_node(const SocketType &input) const | Node | |
get_node_array(const SocketType &input) const | Node | |
get_num_subd_faces() const | Mesh | inline |
get_num_subd_verts() | Mesh | inline |
get_owner() const | Node | |
get_socket_value(const Node *node, const SocketType &socket) | Node | inlineprotectedstatic |
get_string(const SocketType &input) const | Node | |
get_string_array(const SocketType &input) const | Node | |
get_subd_crease(size_t i) const | Mesh | inline |
get_subd_face(size_t index) const | Mesh | |
get_subd_params() | Mesh | |
get_total_size_in_bytes() const | Node | |
get_transform(const SocketType &input) const | Node | |
get_transform_array(const SocketType &input) const | Node | |
get_triangle(size_t i) const | Mesh | inline |
get_uint(const SocketType &input) const | Node | |
get_uv_tiles(ustring map, unordered_set< int > &tiles) override | Mesh | virtual |
HAIR enum value | Geometry | |
has_default_value(const SocketType &input) const | Node | |
has_motion_blur() const | Geometry | |
has_surface_bssrdf | Geometry | |
has_true_displacement() const | Geometry | |
has_volume | Geometry | |
has_voxel_attributes() const | Geometry | |
hash(MD5Hash &md5) | Node | |
id | Volume | |
index | Geometry | |
internal | Node | |
is_a(const NodeType *type) | Node | |
is_hair() const | Geometry | inline |
is_instanced() const | Geometry | |
is_mesh() const | Geometry | inline |
is_modified() const | Node | |
is_pointcloud() const | Geometry | inline |
is_sequence | Volume | |
is_volume() const | Geometry | inline |
key | Mesh | |
ldata | Mesh | |
leaf | Node | |
loc | Mesh | |
mat | Volume | |
MAX_MOTION_STEPS | Geometry | static |
mcol | Mesh | |
medge | Mesh | |
Mesh(const NodeType *node_type_, Type geom_type_) | Mesh | protected |
Mesh() | Mesh | |
MESH enum value | Geometry | |
mface | Mesh | |
mloop | Mesh | |
mloopcol | Mesh | |
mloopuv | Mesh | |
motion_step(float time) const | Geometry | |
motion_time(int step) const | Geometry | |
mpoly | Mesh | |
mselect | Mesh | |
mtface | Mesh | |
mvert | Mesh | |
name | Node | |
need_attribute(Scene *scene, AttributeStandard std) | Geometry | |
need_attribute(Scene *scene, ustring name) | Geometry | |
need_build_bvh(BVHLayout layout) const | Geometry | |
need_tesselation() | Mesh | |
need_update_bvh_for_offset | Geometry | |
need_update_rebuild | Geometry | |
needed_attributes() | Geometry | |
Node(const NodeType *type, ustring name=ustring()) | Node | explicit |
NODE_SOCKET_API_ARRAY(array< int >, triangle_patch) AttributeSet subd_attributes | Mesh | |
num_triangles() const | Mesh | inline |
owner | Node | protected |
pack_normals(packed_float3 *vnormal) | Mesh | |
pack_patches(uint *patch_data) | Mesh | |
pack_shaders(Scene *scene, uint *shader) | Mesh | |
pack_verts(packed_float3 *tri_verts, uint4 *tri_vindex, uint *tri_patch, float2 *tri_patch_uv) | Mesh | |
packedfile | Volume | |
pdata | Mesh | |
POINTCLOUD enum value | Geometry | |
prim_offset | Geometry | |
primitive_type() const override | Mesh | virtual |
print_modified_sockets() const | Node | |
ref_count | Node | protected |
reference() | Node | inline |
reference_count() const | Node | inline |
remesh_mode | Mesh | |
remesh_voxel_adaptivity | Mesh | |
remesh_voxel_size | Mesh | |
render | Volume | |
reserve_mesh(int numverts, int numfaces) | Mesh | |
reserve_subd_creases(size_t num_creases) | Mesh | |
reserve_subd_faces(int numfaces, int num_ngons, int numcorners) | Mesh | |
resize_mesh(int numverts, int numfaces) | Mesh | |
resize_subd_faces(int numfaces, int num_ngons, int numcorners) | Mesh | |
runtime | Volume | |
sequence_mode | Volume | |
set(const SocketType &input, bool value) | Node | |
set(const SocketType &input, int value) | Node | |
set(const SocketType &input, uint value) | Node | |
set(const SocketType &input, float value) | Node | |
set(const SocketType &input, float2 value) | Node | |
set(const SocketType &input, float3 value) | Node | |
set(const SocketType &input, const char *value) | Node | |
set(const SocketType &input, ustring value) | Node | |
set(const SocketType &input, const Transform &value) | Node | |
set(const SocketType &input, Node *value) | Node | |
set(const SocketType &input, const ValueType &value) | Node | inline |
set(const SocketType &input, array< bool > &value) | Node | |
set(const SocketType &input, array< int > &value) | Node | |
set(const SocketType &input, array< float > &value) | Node | |
set(const SocketType &input, array< float2 > &value) | Node | |
set(const SocketType &input, array< float3 > &value) | Node | |
set(const SocketType &input, array< ustring > &value) | Node | |
set(const SocketType &input, array< Transform > &value) | Node | |
set(const SocketType &input, array< Node * > &value) | Node | |
set_default_value(const SocketType &input) | Node | |
set_if_different(const SocketType &input, T value) | Node | protected |
set_if_different(const SocketType &input, Node *value) | Node | protected |
set_if_different(const SocketType &input, array< T > &value) | Node | protected |
set_if_different(const SocketType &input, array< Node * > &value) | Node | protected |
set_num_subd_faces(size_t num_subd_faces_) | Mesh | inline |
set_owner(const NodeOwner *owner_) | Node | |
set_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
size | Mesh | |
smoothresh | Mesh | |
socket_is_modified(const SocketType &input) const | Node | |
socket_modified | Node | protected |
SUBDIVISION_CATMULL_CLARK enum value | Mesh | |
SUBDIVISION_LINEAR enum value | Mesh | |
SUBDIVISION_NONE enum value | Mesh | |
SubdivisionType enum name | Mesh | |
symmetry | Mesh | |
tag_bvh_update(bool rebuild) | Geometry | |
tag_modified() | Node | |
tag_update(Scene *scene, bool rebuild) | Geometry | |
tessellate(DiagSplit *split) | Mesh | |
texcomesh | Mesh | |
texflag | Mesh | |
totcol | Volume | |
totedge | Mesh | |
totface | Mesh | |
totloop | Mesh | |
totpoly | Mesh | |
totselect | Mesh | |
totvert | Mesh | |
transform_applied | Geometry | |
transform_negative_scaled | Geometry | |
transform_normal | Geometry | |
Type enum name | Geometry | |
type | Node | |
vdata | Mesh | |
velocity_grid | Volume | |
velocity_scale | Volume | |
velocity_unit | Volume | |
vertex_group_active_index | Mesh | |
vertex_group_names | Mesh | |
Volume() | Volume | |
VOLUME enum value | Geometry | |
~Geometry() | Geometry | virtual |
~Mesh() | Mesh | |
~Node()=0 | Node | pure virtual |