Blender
V3.3
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Class gathering basic stroke shaders. More...
#include <fstream>
#include "AdvancedFunctions0D.h"
#include "AdvancedFunctions1D.h"
#include "BasicStrokeShaders.h"
#include "StrokeIO.h"
#include "StrokeIterators.h"
#include "StrokeRenderer.h"
#include "../system/PseudoNoise.h"
#include "../system/RandGen.h"
#include "../system/StringUtils.h"
#include "../view_map/Functions0D.h"
#include "../view_map/Functions1D.h"
#include "BKE_global.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
Go to the source code of this file.
Classes | |
class | Freestyle::StrokeShaders::CurvePiece |
Namespaces | |
Freestyle | |
inherits from class Rep | |
Freestyle::StrokeShaders | |
Variables | |
static const unsigned | Freestyle::StrokeShaders::NB_VALUE_NOISE = 512 |
Class gathering basic stroke shaders.
Definition in file BasicStrokeShaders.cpp.