void register_node_type_sh_bevel(void)
void register_node_type_sh_curve_rgb(void)
void register_node_type_sh_map_range(void)
void register_node_type_sh_combrgb(void)
void register_node_type_sh_normal_map(void)
void register_node_type_sh_uvalongstroke(void)
void register_node_type_sh_vector_rotate(void)
void register_node_type_sh_point_info(void)
void register_node_type_sh_tex_coord(void)
void register_node_type_sh_output_world(void)
void register_node_type_sh_mix_shader(void)
void register_node_type_sh_shadertorgb(void)
void register_node_type_sh_bsdf_transparent(void)
void register_node_type_sh_group(void)
void register_node_type_sh_bsdf_refraction(void)
void register_node_type_sh_output_linestyle(void)
void register_node_type_sh_rgb(void)
void register_node_type_sh_clamp(void)
void register_node_type_sh_fresnel(void)
void register_node_type_sh_bsdf_hair(void)
void register_node_type_sh_uvmap(void)
void register_node_type_sh_bsdf_glossy(void)
void register_node_type_sh_blackbody(void)
void register_node_type_sh_background(void)
void register_node_type_sh_gamma(void)
void register_node_type_sh_emission(void)
struct bNodeTreeExec * ntreeShaderBeginExecTree(struct bNodeTree *ntree)
void register_node_type_sh_script(void)
void register_node_type_sh_tangent(void)
void register_node_type_sh_subsurface_scattering(void)
void register_node_type_sh_object_info(void)
void register_node_type_sh_ambient_occlusion(void)
void register_node_type_sh_value(void)
struct bNode * ntreeShaderOutputNode(struct bNodeTree *ntree, int target)
void register_node_type_sh_eevee_metallic(void)
void register_node_type_sh_tex_environment(void)
void register_node_type_sh_bsdf_glass(void)
void register_node_type_sh_curve_vec(void)
void register_node_type_sh_light_path(void)
void register_node_type_sh_vertex_color(void)
void register_node_type_sh_bsdf_toon(void)
void register_node_type_sh_tex_noise(void)
void register_node_type_sh_tex_musgrave(void)
void register_node_type_sh_sepcolor(void)
void register_node_type_sh_sepxyz(void)
void register_node_type_sh_bump(void)
void register_node_type_sh_normal(void)
void register_node_type_sh_curve_float(void)
void register_node_type_sh_combxyz(void)
void register_node_type_sh_bsdf_hair_principled(void)
void register_node_type_sh_combcolor(void)
void register_node_type_sh_tex_voronoi(void)
struct bNodeTreeType * ntreeType_Shader
void register_node_type_sh_output_material(void)
void register_node_type_sh_vector_displacement(void)
void register_node_type_sh_bsdf_translucent(void)
void register_node_type_sh_hair_info(void)
void register_node_type_sh_bsdf_diffuse(void)
void register_node_type_sh_tex_magic(void)
void register_node_type_sh_geometry(void)
void register_node_type_sh_mix_rgb(void)
void register_node_type_sh_wireframe(void)
void register_node_type_sh_math(void)
void register_node_type_sh_attribute(void)
void register_node_type_sh_tex_image(void)
void ntreeGPUMaterialNodes(struct bNodeTree *localtree, struct GPUMaterial *mat)
void register_node_type_sh_tex_pointdensity(void)
void register_node_type_sh_dynamic(void)
void register_node_type_sh_hue_sat(void)
void register_node_type_sh_bsdf_principled(void)
void register_node_type_sh_displacement(void)
void register_node_type_sh_tex_brick(void)
void register_node_type_sh_bsdf_velvet(void)
void register_node_type_sh_combhsv(void)
void register_node_type_sh_light_falloff(void)
void register_node_type_sh_squeeze(void)
void ntreeShaderEndExecTree(struct bNodeTreeExec *exec)
void register_node_type_sh_volume_info(void)
void register_node_type_sh_volume_absorption(void)
void register_node_type_sh_add_shader(void)
void register_node_type_sh_layer_weight(void)
void register_node_type_sh_camera(void)
void register_node_type_sh_particle_info(void)
void register_node_type_sh_tex_checker(void)
void register_node_type_sh_rgbtobw(void)
void register_node_type_sh_holdout(void)
void register_node_type_sh_wavelength(void)
void register_node_type_sh_seprgb(void)
void register_node_type_sh_mapping(void)
void register_node_type_sh_tex_wave(void)
void register_node_type_sh_volume_scatter(void)
void register_node_type_sh_valtorgb(void)
void register_node_tree_type_sh(void)
void register_node_type_sh_output_eevee_material(void)
void register_node_type_sh_eevee_specular(void)
void register_node_type_sh_vect_math(void)
void register_node_type_sh_output_light(void)
void register_node_type_sh_invert(void)
void register_node_type_sh_vect_transform(void)
void register_node_type_sh_tex_white_noise(void)
void register_node_type_sh_tex_ies(void)
void register_node_type_sh_sephsv(void)
void register_node_type_sh_volume_principled(void)
void register_node_type_sh_tex_gradient(void)
void register_node_type_sh_brightcontrast(void)
void register_node_type_sh_bsdf_anisotropic(void)
void register_node_type_sh_tex_sky(void)
void register_node_type_sh_custom_group(bNodeType *ntype)
void register_node_type_sh_output_aov(void)
static void exec(void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out)