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libmv
libmv
autotrack
quad.h
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// Copyright (c) 2014 libmv authors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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// Author: mierle@gmail.com (Keir Mierle)
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#ifndef LIBMV_AUTOTRACK_QUAD_H_
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#define LIBMV_AUTOTRACK_QUAD_H_
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#include <Eigen/Core>
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namespace
mv
{
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template
<
typename
T,
int
D>
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struct
Quad
{
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// A quad is 4 points; generally in 2D or 3D.
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//
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// +----------> x
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// |\.
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// | \.
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// | z (z goes into screen)
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// |
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// | r0----->r1
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// | ^ |
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// | | . |
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// | | V
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// | r3<-----r2
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// | \.
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// | \.
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// v normal goes away (right handed).
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// y
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//
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// Each row is one of the corners coordinates; either (x, y) or (x, y, z).
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Eigen::Matrix<T, 4, D>
coordinates
;
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};
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typedef
Quad<float, 2>
Quad2Df
;
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}
// namespace mv
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#endif
// LIBMV_AUTOTRACK_QUAD_H_
mv
Definition:
libmv/autotrack/autotrack.cc:31
mv::Quad2Df
Quad< float, 2 > Quad2Df
Definition:
quad.h:53
mv::Quad
Definition:
quad.h:31
mv::Quad::coordinates
Eigen::Matrix< T, 4, D > coordinates
Definition:
quad.h:50
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