Blender
V3.3
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This is the complete list of members for OSLCompiler, including all inherited members.
add(ShaderNode *node, const char *name, bool isfilepath=false) | OSLCompiler | |
background | OSLCompiler | |
compile(OSLGlobals *og, Shader *shader) | OSLCompiler | |
output_type() | OSLCompiler | inline |
parameter(ShaderNode *node, const char *name) | OSLCompiler | |
parameter(const char *name, float f) | OSLCompiler | |
parameter(const char *name, int f) | OSLCompiler | |
parameter(const char *name, const char *s) | OSLCompiler | |
parameter(const char *name, ustring str) | OSLCompiler | |
parameter(const char *name, const Transform &tfm) | OSLCompiler | |
parameter_array(const char *name, const float f[], int arraylen) | OSLCompiler | |
parameter_attribute(const char *name, ustring s) | OSLCompiler | |
parameter_color(const char *name, float3 f) | OSLCompiler | |
parameter_color_array(const char *name, const array< float3 > &f) | OSLCompiler | |
parameter_normal(const char *name, float3 f) | OSLCompiler | |
parameter_point(const char *name, float3 f) | OSLCompiler | |
parameter_texture(const char *name, ustring filename, ustring colorspace) | OSLCompiler | |
parameter_texture(const char *name, const ImageHandle &handle) | OSLCompiler | |
parameter_texture_ies(const char *name, int svm_slot) | OSLCompiler | |
parameter_vector(const char *name, float3 f) | OSLCompiler | |
scene | OSLCompiler |