Blender  V3.3
Public Attributes | List of all members
RenderLayer Struct Reference

#include <RE_pipeline.h>

Public Attributes

struct RenderLayernext
 
struct RenderLayerprev
 
char name [RE_MAXNAME]
 
int layflag
 
int passflag
 
int pass_xor
 
int rectx
 
int recty
 
voidexrhandle
 
ListBase passes
 

Detailed Description

Definition at line 83 of file RE_pipeline.h.

Member Data Documentation

◆ exrhandle

void* RenderLayer::exrhandle

Optional saved endresult on disk.

Definition at line 93 of file RE_pipeline.h.

Referenced by duplicate_render_layer(), and render_layer_add_pass().

◆ layflag

int RenderLayer::layflag

Definition at line 88 of file RE_pipeline.h.

Referenced by RE_create_gp_pass(), and render_result_new().

◆ name

char RenderLayer::name[RE_MAXNAME]

◆ next

struct RenderLayer* RenderLayer::next

◆ pass_xor

int RenderLayer::pass_xor

Definition at line 88 of file RE_pipeline.h.

◆ passes

ListBase RenderLayer::passes

◆ passflag

int RenderLayer::passflag

Definition at line 88 of file RE_pipeline.h.

Referenced by ml_addpass_cb(), RE_create_gp_pass(), and render_result_new().

◆ prev

struct RenderLayer * RenderLayer::prev

Definition at line 84 of file RE_pipeline.h.

Referenced by duplicate_render_layer().

◆ rectx

int RenderLayer::rectx

◆ recty

int RenderLayer::recty

The documentation for this struct was generated from the following file: