Blender  V3.3
Classes | Namespaces | Typedefs | Functions
node_geo_input_shortest_edge_paths.cc File Reference
#include <queue>
#include "BKE_curves.hh"
#include "BLI_map.hh"
#include "BLI_math_vec_types.hh"
#include "BLI_set.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "node_geometry_util.hh"

Go to the source code of this file.

Classes

struct  blender::nodes::node_geo_input_shortest_edge_paths_cc::EdgeVertMap
 
class  blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsNextVertFieldInput
 
class  blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsCostFieldInput
 

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_input_shortest_edge_paths_cc
 

Typedefs

typedef std::pair< float, int > blender::nodes::node_geo_input_shortest_edge_paths_cc::VertPriority
 

Functions

static void blender::nodes::node_geo_input_shortest_edge_paths_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_input_shortest_edge_paths_cc::shortest_paths (const Mesh *mesh, EdgeVertMap &maps, const IndexMask end_selection, const VArray< float > &input_cost, MutableSpan< int > r_next_index, MutableSpan< float > r_cost)
 
static void blender::nodes::node_geo_input_shortest_edge_paths_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_input_shortest_edge_paths ()
 

Function Documentation

◆ register_node_type_geo_input_shortest_edge_paths()

void register_node_type_geo_input_shortest_edge_paths ( void  )