Blender  V3.3
bmesh.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #pragma once
4 
176 #include "DNA_customdata_types.h" /* BMesh struct in bmesh_class.h uses */
177 #include "DNA_listBase.h" /* selection history uses */
178 
179 #include <stdio.h>
180 #include <stdlib.h>
181 
182 #ifdef __cplusplus
183 extern "C" {
184 #endif
185 
186 #include "bmesh_class.h"
187 
188 /* include the rest of the API */
189 #include "intern/bmesh_error.h"
191 
193 #include "intern/bmesh_construct.h"
194 #include "intern/bmesh_core.h"
195 #include "intern/bmesh_delete.h"
196 #include "intern/bmesh_edgeloop.h"
197 #include "intern/bmesh_interp.h"
198 #include "intern/bmesh_iterators.h"
199 #include "intern/bmesh_log.h"
200 #include "intern/bmesh_marking.h"
201 #include "intern/bmesh_mesh.h"
203 #include "intern/bmesh_mesh_debug.h"
209 #include "intern/bmesh_mods.h"
210 #include "intern/bmesh_operators.h"
211 #include "intern/bmesh_polygon.h"
213 #include "intern/bmesh_query.h"
214 #include "intern/bmesh_query_uv.h"
215 #include "intern/bmesh_walkers.h"
216 
217 #include "intern/bmesh_inline.h"
218 
219 #ifdef __cplusplus
220 }
221 #endif
These structs are the foundation for all linked lists in the library system.