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Blender
V3.3
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16 #define _DNA_DEFAULT_View3DShading \
19 .prev_type = OB_SOLID, \
20 .flag = V3D_SHADING_SPECULAR_HIGHLIGHT | V3D_SHADING_XRAY_WIREFRAME | \
21 V3D_SHADING_SCENE_LIGHTS_RENDER | V3D_SHADING_SCENE_WORLD_RENDER, \
22 .light = V3D_LIGHTING_STUDIO, \
23 .shadow_intensity = 0.5f, \
25 .xray_alpha_wire = 0.5f, \
26 .cavity_valley_factor = 1.0f, \
27 .cavity_ridge_factor = 1.0f, \
28 .cavity_type = V3D_SHADING_CAVITY_CURVATURE, \
29 .curvature_ridge_factor = 1.0f, \
30 .curvature_valley_factor = 1.0f, \
31 .single_color = {0.8f, 0.8f, 0.8f}, \
32 .background_color = {0.05f, 0.05f, 0.05f}, \
33 .studiolight_intensity = 1.0f, \
34 .render_pass = SCE_PASS_COMBINED, \
37 #define _DNA_DEFAULT_View3DOverlay \
39 .wireframe_threshold = 1.0f, \
40 .wireframe_opacity = 1.0f, \
41 .xray_alpha_bone = 0.5f, \
42 .bone_wire_alpha = 1.0f, \
43 .fade_alpha = 0.40f, \
44 .texture_paint_mode_opacity = 1.0f, \
45 .weight_paint_mode_opacity = 1.0f, \
46 .vertex_paint_mode_opacity = 1.0f, \
49 .sculpt_mode_mask_opacity = 0.75f, \
50 .sculpt_mode_face_sets_opacity = 1.0f, \
52 .edit_flag = V3D_OVERLAY_EDIT_FACES | V3D_OVERLAY_EDIT_SEAMS | \
53 V3D_OVERLAY_EDIT_SHARP | V3D_OVERLAY_EDIT_FREESTYLE_EDGE | \
54 V3D_OVERLAY_EDIT_FREESTYLE_FACE | V3D_OVERLAY_EDIT_EDGES | \
55 V3D_OVERLAY_EDIT_CREASES | V3D_OVERLAY_EDIT_BWEIGHTS, \
56 .handle_display = CURVE_HANDLE_SELECTED, \
58 .gpencil_paper_opacity = 0.5f, \
59 .gpencil_grid_opacity = 0.9f, \
60 .gpencil_vertex_paint_opacity = 1.0f, \
61 .normals_constant_screen_size = 7.0f, \
64 #define _DNA_DEFAULT_View3DCursor \
66 .rotation_mode = ROT_MODE_XYZ, \
67 .rotation_quaternion = {1, 0, 0, 0}, \
68 .rotation_axis = {0, 1, 0}, \
71 #define _DNA_DEFAULT_View3D \
73 .spacetype = SPACE_VIEW3D, \
78 .shading = _DNA_DEFAULT_View3DShading, \
79 .overlay = _DNA_DEFAULT_View3DOverlay, \
81 .gridflag = V3D_SHOW_X | V3D_SHOW_Y | V3D_SHOW_FLOOR | V3D_SHOW_ORTHO_GRID, \
83 .flag = V3D_SELECT_OUTLINE, \
84 .flag2 = V3D_SHOW_RECONSTRUCTION | V3D_SHOW_ANNOTATION, \
87 .clip_start = 0.01f, \
88 .clip_end = 1000.0f, \
90 .bundle_size = 0.2f, \
91 .bundle_drawtype = OB_PLAINAXES, \
94 .stereo3d_camera = STEREO_3D_ID, \
95 .stereo3d_flag = V3D_S3D_DISPPLANE, \
96 .stereo3d_convergence_alpha = 0.15f, \
97 .stereo3d_volume_alpha = 0.05f, \
100 .vertex_opacity = 1.0f, \
101 .gp_flag = V3D_GP_SHOW_EDIT_LINES, \