Blender
V3.3
|
#include <DNA_scene_types.h>
Definition at line 1649 of file DNA_scene_types.h.
float SceneEEVEE::bloom_clamp |
Definition at line 1695 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and EEVEE_bloom_init().
float SceneEEVEE::bloom_color[3] |
Definition at line 1690 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
float SceneEEVEE::bloom_intensity |
Definition at line 1693 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and EEVEE_bloom_init().
float SceneEEVEE::bloom_knee |
Definition at line 1692 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
float SceneEEVEE::bloom_radius |
Definition at line 1694 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
float SceneEEVEE::bloom_threshold |
Definition at line 1691 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_bloom_init().
float SceneEEVEE::bokeh_denoise_fac |
Definition at line 1688 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_depth_of_field_init().
float SceneEEVEE::bokeh_max_size |
Definition at line 1685 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_depth_of_field_init().
float SceneEEVEE::bokeh_neighbor_max |
Definition at line 1687 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_depth_of_field_init().
float SceneEEVEE::bokeh_overblur |
Definition at line 1684 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_depth_of_field_init().
float SceneEEVEE::bokeh_threshold |
Definition at line 1686 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_depth_of_field_init().
int motion_blur_samples SceneEEVEE::DNA_DEPRECATED |
Definition at line 1697 of file DNA_scene_types.h.
int shadow_method SceneEEVEE::DNA_DEPRECATED |
Definition at line 1704 of file DNA_scene_types.h.
struct LightCache* light_cache SceneEEVEE::DNA_DEPRECATED |
Definition at line 1708 of file DNA_scene_types.h.
int SceneEEVEE::flag |
Definition at line 1650 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), do_versions_after_linking_280(), EEVEE_bloom_init(), EEVEE_depth_of_field_init(), eevee_lightbake_cache_create(), EEVEE_lightprobes_cache_finish(), EEVEE_lightprobes_cache_init(), EEVEE_motion_blur_init(), EEVEE_occlusion_init(), EEVEE_render_init(), eevee_render_to_image(), EEVEE_renderpasses_init(), EEVEE_screen_raytrace_init(), EEVEE_shadows_init(), EEVEE_temporal_sampling_init(), EEVEE_volumes_init(), blender::eevee::Sampling::end_sync(), blender::eevee::Film::init(), and blender::eevee::Sampling::init().
float SceneEEVEE::gi_cubemap_draw_size |
Definition at line 1658 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_lightprobes_cache_init().
int SceneEEVEE::gi_cubemap_resolution |
Definition at line 1652 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_lightbake_create_resources(), EEVEE_lightbake_update_world_quick(), EEVEE_lightprobes_init(), and EEVEE_lookdev_cache_init().
int SceneEEVEE::gi_diffuse_bounces |
Definition at line 1651 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and eevee_lightbake_create_resources().
float SceneEEVEE::gi_filter_quality |
Definition at line 1656 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), eevee_lightbake_render_probe_sample(), eevee_lightbake_render_world_sample(), EEVEE_lightbake_update_world_quick(), and EEVEE_lookdev_cache_init().
float SceneEEVEE::gi_glossy_clamp |
Definition at line 1655 of file DNA_scene_types.h.
Referenced by eevee_lightbake_render_probe_sample(), eevee_lightbake_render_world_sample(), EEVEE_lightbake_update_world_quick(), and EEVEE_lookdev_cache_init().
float SceneEEVEE::gi_irradiance_draw_size |
Definition at line 1659 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_lightprobes_cache_init().
float SceneEEVEE::gi_irradiance_smoothing |
Definition at line 1654 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_lightbake_cache_create(), and EEVEE_lightprobes_cache_finish().
int SceneEEVEE::gi_visibility_resolution |
Definition at line 1653 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_lightbake_create_resources(), and EEVEE_lightprobes_init().
float SceneEEVEE::gtao_distance |
Definition at line 1680 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_occlusion_init().
float SceneEEVEE::gtao_factor |
Definition at line 1681 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_occlusion_init().
float SceneEEVEE::gtao_quality |
Definition at line 1682 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_occlusion_init().
struct LightCache* SceneEEVEE::light_cache_data |
Definition at line 1709 of file DNA_scene_types.h.
Referenced by BKE_scene_copy_data_eevee(), eevee_lightbake_create_resources(), eevee_lightbake_gather_probes(), eevee_lightbake_render_grid_sample(), eevee_lightbake_render_probe_sample(), eevee_lightbake_render_world_sample(), EEVEE_lightbake_update(), EEVEE_lightcache_info_update(), EEVEE_lightprobes_cache_finish(), EEVEE_lightprobes_init(), light_cache_bake_modal(), light_cache_bake_tag_cache(), light_cache_free_exec(), light_cache_free_poll(), scene_blend_read_data(), scene_blend_write(), scene_foreach_cache(), scene_free_data(), and space_view3d_refresh().
char SceneEEVEE::light_cache_info[64] |
Definition at line 1710 of file DNA_scene_types.h.
Referenced by BKE_scene_copy_data_eevee(), and EEVEE_lightcache_info_update().
float SceneEEVEE::light_threshold |
Definition at line 1713 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and eevee_light_setup().
float SceneEEVEE::motion_blur_depth_scale |
Definition at line 1702 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), and EEVEE_motion_blur_cache_init().
int SceneEEVEE::motion_blur_max |
Definition at line 1698 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), EEVEE_motion_blur_init(), and eevee_render_to_image().
int SceneEEVEE::motion_blur_position |
Definition at line 1700 of file DNA_scene_types.h.
Referenced by eevee_render_to_image().
float SceneEEVEE::motion_blur_shutter |
Definition at line 1701 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_update_defaults_scene(), and eevee_render_to_image().
int SceneEEVEE::motion_blur_steps |
Definition at line 1699 of file DNA_scene_types.h.
Referenced by blo_do_versions_290(), eevee_render_to_image(), and blender::eevee::Sampling::init().
float SceneEEVEE::overscan |
Definition at line 1712 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_render_init().
int SceneEEVEE::shadow_cascade_size |
Definition at line 1706 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_shadows_init().
int SceneEEVEE::shadow_cube_size |
Definition at line 1705 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_shadows_init().
float SceneEEVEE::ssr_border_fade |
Definition at line 1669 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
float SceneEEVEE::ssr_firefly_fac |
Definition at line 1670 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
float SceneEEVEE::ssr_max_roughness |
Definition at line 1667 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
float SceneEEVEE::ssr_quality |
Definition at line 1666 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
float SceneEEVEE::ssr_thickness |
Definition at line 1668 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_screen_raytrace_init().
float SceneEEVEE::sss_jitter_threshold |
Definition at line 1664 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_subsurface_cache_init().
int SceneEEVEE::sss_samples |
Definition at line 1663 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_subsurface_cache_init().
int SceneEEVEE::taa_render_samples |
Definition at line 1662 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_cache_finish(), EEVEE_temporal_sampling_sample_count_get(), and blender::eevee::Sampling::init().
int SceneEEVEE::taa_samples |
Definition at line 1661 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), eevee_draw_scene(), eevee_lightbake_cache_create(), EEVEE_temporal_sampling_init(), EEVEE_temporal_sampling_sample_count_get(), and blender::eevee::Sampling::init().
float SceneEEVEE::volumetric_end |
Definition at line 1673 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
float SceneEEVEE::volumetric_light_clamp |
Definition at line 1677 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
float SceneEEVEE::volumetric_sample_distribution |
Definition at line 1676 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
int SceneEEVEE::volumetric_samples |
Definition at line 1675 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
int SceneEEVEE::volumetric_shadow_samples |
Definition at line 1678 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), blo_do_versions_290(), and EEVEE_volumes_init().
float SceneEEVEE::volumetric_start |
Definition at line 1672 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().
int SceneEEVEE::volumetric_tile_size |
Definition at line 1674 of file DNA_scene_types.h.
Referenced by blo_do_versions_280(), and EEVEE_volumes_init().