Blender  V3.3
Public Member Functions | Static Public Member Functions | List of all members
blender::bke::AnonymousAttributeFieldInput Class Reference

#include <BKE_geometry_fields.hh>

Inheritance diagram for blender::bke::AnonymousAttributeFieldInput:
blender::bke::GeometryFieldInput blender::fn::FieldInput blender::fn::FieldNode

Public Member Functions

 AnonymousAttributeFieldInput (StrongAnonymousAttributeID anonymous_id, const CPPType &type, std::string producer_name)
 
Geometry Component
GVArray get_varray_for_context (const GeometryComponent &component, eAttrDomain domain, IndexMask mask) const override
 
std::string socket_inspection_name () const override
 
uint64_t hash () const override
 
bool is_equal_to (const fn::FieldNode &other) const override
 
- Public Member Functions inherited from blender::bke::GeometryFieldInput
GVArray get_varray_for_context (const fn::FieldContext &context, IndexMask mask, ResourceScope &scope) const override
 
- Public Member Functions inherited from blender::fn::FieldInput
 FieldInput (const CPPType &type, std::string debug_name="")
 
 ~FieldInput ()
 
blender::StringRef debug_name () const
 
const CPPTypecpp_type () const
 
Category category () const
 
const CPPTypeoutput_cpp_type (int output_index) const override
 
- Public Member Functions inherited from blender::fn::FieldNode
virtual ~FieldNode ()
 
 FieldNode (FieldNodeType node_type)
 
FieldNodeType node_type () const
 
bool depends_on_input () const
 
const std::shared_ptr< const FieldInputs > & field_inputs () const
 

Static Public Member Functions

template<typename T >
static fn::Field< TCreate (StrongAnonymousAttributeID anonymous_id, std::string producer_name)
 

Additional Inherited Members

- Public Types inherited from blender::fn::FieldInput
enum class  Category { NamedAttribute = 0 , Generated = 1 , AnonymousAttribute = 2 , Unknown }
 
- Protected Attributes inherited from blender::fn::FieldInput
const CPPTypetype_
 
std::string debug_name_
 
Category category_ = Category::Unknown
 
- Protected Attributes inherited from blender::fn::FieldNode
std::shared_ptr< const FieldInputsfield_inputs_
 

Detailed Description

Definition at line 126 of file BKE_geometry_fields.hh.

Constructor & Destructor Documentation

◆ AnonymousAttributeFieldInput()

blender::bke::AnonymousAttributeFieldInput::AnonymousAttributeFieldInput ( StrongAnonymousAttributeID  anonymous_id,
const CPPType type,
std::string  producer_name 
)
inline

Member Function Documentation

◆ Create()

template<typename T >
static fn::Field<T> blender::bke::AnonymousAttributeFieldInput::Create ( StrongAnonymousAttributeID  anonymous_id,
std::string  producer_name 
)
inlinestatic

Definition at line 147 of file BKE_geometry_fields.hh.

References type.

◆ get_varray_for_context()

GVArray blender::bke::AnonymousAttributeFieldInput::get_varray_for_context ( const GeometryComponent component,
eAttrDomain  domain,
IndexMask  mask 
) const
overridevirtual

◆ hash()

uint64_t blender::bke::AnonymousAttributeFieldInput::hash ( ) const
overridevirtual

◆ is_equal_to()

bool blender::bke::AnonymousAttributeFieldInput::is_equal_to ( const fn::FieldNode other) const
overridevirtual

◆ socket_inspection_name()

std::string blender::bke::AnonymousAttributeFieldInput::socket_inspection_name ( ) const
overridevirtual

Reimplemented from blender::fn::FieldInput.

Definition at line 904 of file attribute_access.cc.

References blender::fn::FieldInput::debug_name_, and TIP_.


The documentation for this class was generated from the following files: