Blender  V3.3
COM_GlareGhostOperation.h
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. */
3 
4 #pragma once
5 
7 #include "COM_NodeOperation.h"
8 #include "DNA_node_types.h"
9 
10 namespace blender::compositor {
11 
13  public:
15  {
16  }
17 
18  protected:
19  void generate_glare(float *data, MemoryBuffer *input_tile, NodeGlare *settings) override;
20 };
21 
22 } // namespace blender::compositor
void generate_glare(float *data, MemoryBuffer *input_tile, NodeGlare *settings) override
a MemoryBuffer contains access to the data of a chunk