#include <asset_library_reference.hh>
Wrapper to add logic to the AssetLibraryReference DNA struct.
Definition at line 20 of file asset_library_reference.hh.
◆ AssetLibraryReferenceWrapper()
blender::ed::asset::AssetLibraryReferenceWrapper::AssetLibraryReferenceWrapper |
( |
const AssetLibraryReference & |
reference | ) |
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◆ ~AssetLibraryReferenceWrapper()
blender::ed::asset::AssetLibraryReferenceWrapper::~AssetLibraryReferenceWrapper |
( |
| ) |
|
|
default |
◆ hash()
uint64_t blender::ed::asset::AssetLibraryReferenceWrapper::hash |
( |
| ) |
const |
◆ operator==
The documentation for this class was generated from the following files: