Blender  V3.3
Namespaces | Functions
Curvature.cpp File Reference

GTS - Library for the manipulation of triangulated surfaces. More...

#include <cassert>
#include <cstdlib>
#include <set>
#include <stack>
#include "Curvature.h"
#include "WEdge.h"
#include "../geometry/normal_cycle.h"
#include "BLI_math.h"

Go to the source code of this file.

Namespaces

 Freestyle
 inherits from class Rep
 
 Freestyle::OGF
 

Functions

static bool Freestyle::angle_obtuse (WVertex *v, WFace *f)
 
static bool Freestyle::triangle_obtuse (WVertex *UNUSED(v), WFace *f)
 
static real Freestyle::cotan (WVertex *vo, WVertex *v1, WVertex *v2)
 
static real Freestyle::angle_from_cotan (WVertex *vo, WVertex *v1, WVertex *v2)
 
bool Freestyle::gts_vertex_mean_curvature_normal (WVertex *v, Vec3r &Kh)
 
bool Freestyle::gts_vertex_gaussian_curvature (WVertex *v, real *Kg)
 
void Freestyle::gts_vertex_principal_curvatures (real Kh, real Kg, real *K1, real *K2)
 
static void Freestyle::linsolve (real m11, real m12, real b1, real m21, real m22, real b2, real *x1, real *x2)
 
static void Freestyle::eigenvector (real a, real b, real c, Vec3r e)
 
void Freestyle::gts_vertex_principal_directions (WVertex *v, Vec3r Kh, real Kg, Vec3r &e1, Vec3r &e2)
 
static bool Freestyle::OGF::sphere_clip_vector (const Vec3r &O, real r, const Vec3r &P, Vec3r &V)
 
void Freestyle::OGF::compute_curvature_tensor (WVertex *start, real radius, NormalCycle &nc)
 
void Freestyle::OGF::compute_curvature_tensor_one_ring (WVertex *start, NormalCycle &nc)
 

Detailed Description

GTS - Library for the manipulation of triangulated surfaces.

OGF/Graphite: Geometry and Graphics Programming Library + Utilities

Definition in file Curvature.cpp.