Blender
V3.3
intern
itasc
WorldObject.cpp
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/* SPDX-License-Identifier: LGPL-2.1-or-later
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* Copyright 2009 Benoit Bolsee. */
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#include "
WorldObject.hpp
"
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namespace
iTaSC
{
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/* special singleton to be used as base for uncontrolled object */
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WorldObject
Object::world
;
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WorldObject::WorldObject
():
UncontrolledObject
()
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{
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initialize
(0,1);
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m_internalPose
=
Frame::Identity
();
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}
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WorldObject::~WorldObject
()
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{
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}
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}
WorldObject.hpp
KDL::Frame::Identity
static Frame Identity()
Definition:
frames.inl:719
iTaSC::Object::world
static WorldObject world
Definition:
Object.hpp:22
iTaSC::Object::m_internalPose
KDL::Frame m_internalPose
Definition:
Object.hpp:28
iTaSC::UncontrolledObject
Definition:
UncontrolledObject.hpp:16
iTaSC::UncontrolledObject::initialize
virtual void initialize(unsigned int _nu, unsigned int _nf)
Definition:
UncontrolledObject.cpp:21
iTaSC::WorldObject::WorldObject
WorldObject()
Definition:
WorldObject.cpp:15
iTaSC::WorldObject::~WorldObject
virtual ~WorldObject()
Definition:
WorldObject.cpp:21
iTaSC
Definition:
Armature.cpp:13
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