void NLA_OT_view_frame(wmOperatorType *ot)
void NLA_OT_view_all(wmOperatorType *ot)
void NLA_OT_fmodifier_add(wmOperatorType *ot)
void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *region)
void NLA_OT_split(wmOperatorType *ot)
void NLA_OT_tweakmode_exit(wmOperatorType *ot)
void NLA_OT_selected_objects_add(wmOperatorType *ot)
bool nlaop_poll_tweakmode_on(bContext *C)
void NLA_OT_tracks_delete(wmOperatorType *ot)
void NLA_OT_soundclip_add(wmOperatorType *ot)
void NLA_OT_select_box(wmOperatorType *ot)
void NLA_OT_tweakmode_enter(wmOperatorType *ot)
void NLA_OT_clear_scale(wmOperatorType *ot)
void NLA_OT_make_single_user(wmOperatorType *ot)
void NLA_OT_tracks_add(wmOperatorType *ot)
void NLA_OT_meta_add(wmOperatorType *ot)
void NLA_OT_meta_remove(wmOperatorType *ot)
bool nlaedit_is_tweakmode_on(bAnimContext *ac)
void NLA_OT_snap(wmOperatorType *ot)
void NLA_OT_swap(wmOperatorType *ot)
void NLA_OT_mute_toggle(wmOperatorType *ot)
void nla_keymap(wmKeyConfig *keyconf)
void NLA_OT_move_up(wmOperatorType *ot)
void NLA_OT_delete(wmOperatorType *ot)
void NLA_OT_click_select(wmOperatorType *ot)
void NLA_OT_action_unlink(wmOperatorType *ot)
void NLA_OT_previewrange_set(wmOperatorType *ot)
void NLA_OT_fmodifier_copy(wmOperatorType *ot)
void NLA_OT_move_down(wmOperatorType *ot)
void NLA_OT_select_leftright(wmOperatorType *ot)
bool nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA *nlt_ptr, PointerRNA *strip_ptr)
void NLA_OT_transition_add(wmOperatorType *ot)
void NLA_OT_channels_click(wmOperatorType *ot)
void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *region)
void NLA_OT_view_selected(wmOperatorType *ot)
bool nlaop_poll_tweakmode_off(bContext *C)
void NLA_OT_action_pushdown(wmOperatorType *ot)
eNlaEdit_LeftRightSelect_Mode
void NLA_OT_duplicate(wmOperatorType *ot)
@ NLAEDIT_SNAP_NEAREST_MARKER
@ NLAEDIT_SNAP_NEAREST_SECOND
@ NLAEDIT_SNAP_NEAREST_FRAME
void nla_buttons_register(ARegionType *art)
bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
bool nlaedit_add_tracks_existing(bAnimContext *ac, bool above_sel)
bool nlaedit_add_tracks_empty(bAnimContext *ac)
void NLA_OT_actionclip_add(wmOperatorType *ot)
void NLA_OT_fmodifier_paste(wmOperatorType *ot)
void NLA_OT_action_sync_length(wmOperatorType *ot)
void NLA_OT_apply_scale(wmOperatorType *ot)
void NLA_OT_select_all(wmOperatorType *ot)
void nla_operatortypes(void)