Blender
V3.3
|
#include <DNA_sequence_types.h>
Public Attributes | |
float | fMini |
float | fClamp |
float | fBoost |
float | dDist |
int | dQuality |
int | bNoComp |
Definition at line 331 of file DNA_sequence_types.h.
int GlowVars::bNoComp |
SHOW/HIDE glow buffer.
Definition at line 341 of file DNA_sequence_types.h.
Referenced by do_glow_effect_byte(), do_glow_effect_float(), and init_glow_effect().
float GlowVars::dDist |
Radius of glow blurring.
Definition at line 338 of file DNA_sequence_types.h.
Referenced by do_glow_effect_byte(), do_glow_effect_float(), and init_glow_effect().
int GlowVars::dQuality |
Definition at line 339 of file DNA_sequence_types.h.
Referenced by do_glow_effect_byte(), do_glow_effect_float(), and init_glow_effect().
float GlowVars::fBoost |
Amount to multiply glow intensity.
Definition at line 336 of file DNA_sequence_types.h.
Referenced by do_glow_effect_byte(), do_glow_effect_float(), and init_glow_effect().
float GlowVars::fClamp |
Definition at line 334 of file DNA_sequence_types.h.
Referenced by do_glow_effect_byte(), do_glow_effect_float(), and init_glow_effect().
float GlowVars::fMini |
Minimum intensity to trigger a glow.
Definition at line 333 of file DNA_sequence_types.h.
Referenced by do_glow_effect_byte(), do_glow_effect_float(), and init_glow_effect().