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static void | blender::draw::extract_lines_paint_mask_init (const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *UNUSED(ibo), void *tls_data) |
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static void | blender::draw::extract_lines_paint_mask_iter_poly_mesh (const MeshRenderData *mr, const MPoly *mp, const int UNUSED(mp_index), void *_data) |
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static void | blender::draw::extract_lines_paint_mask_finish (const MeshRenderData *UNUSED(mr), MeshBatchCache *UNUSED(cache), void *buf, void *_data) |
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static void | blender::draw::extract_lines_paint_mask_init_subdiv (const DRWSubdivCache *subdiv_cache, const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *UNUSED(buf), void *tls_data) |
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static void | blender::draw::extract_lines_paint_mask_iter_subdiv_mesh (const DRWSubdivCache *subdiv_cache, const MeshRenderData *mr, void *_data, uint subdiv_quad_index, const MPoly *coarse_quad) |
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static void | blender::draw::extract_lines_paint_mask_finish_subdiv (const struct DRWSubdivCache *UNUSED(subdiv_cache), const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *_data) |
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constexpr MeshExtract | blender::draw::create_extractor_lines_paint_mask () |
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◆ extract_lines_paint_mask