41 bool get_value(std::string channel_target,
int array_index,
float *val)
const;
std::map< Bone *, BCMatrix * > BCBoneMatrixMap
std::map< int, const BCSample * > BCFrameSampleMap
std::map< Object *, BCSample * > BCSampleMap
std::map< int, const BCMatrix * > BCMatrixSampleMap
General operations, lookup, etc. for blender objects.
Object is a sort of wrapper for general info.
bool get_value(std::string channel_target, int array_index, float *val) const
const BCMatrix & get_matrix() const
void add_bone_matrix(Bone *bone, Matrix &mat)