Blender
V3.3
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#include "gpu_shader_create_info.hh"
Go to the source code of this file.
Functions | |
uniform_buf (1, "GPUClipPlanes", "clipPlanes", Frequency::PASS) .typedef_source("GPU_shader_shared.h") .define("USE_WORLD_CLIP_PLANES") | |
uniform_buf | ( | 1 | , |
"GPUClipPlanes" | , | ||
"clipPlanes" | , | ||
Frequency::PASS | |||
) |