Blender
V3.3
|
#include "BKE_asset_library.h"
#include "BKE_asset_catalog.hh"
#include "BKE_callbacks.h"
#include <memory>
Go to the source code of this file.
Classes | |
struct | blender::bke::AssetLibrary |
Namespaces | |
blender | |
blender::bke | |
Functions | |
blender::bke::AssetCatalogService * | BKE_asset_library_get_catalog_service (const ::AssetLibrary *library) |
blender::bke::AssetCatalogTree * | BKE_asset_library_get_catalog_tree (const ::AssetLibrary *library) |
blender::bke::AssetCatalogService* BKE_asset_library_get_catalog_service | ( | const ::AssetLibrary * | library | ) |
Definition at line 63 of file asset_library.cc.
References library.
Referenced by BKE_asset_library_get_catalog_tree(), ED_asset_catalog_add(), ED_asset_catalog_move(), ED_asset_catalog_remove(), ED_asset_catalog_rename(), ED_asset_catalogs_save_from_main_path(), file_ensure_updated_catalog_filter_data(), get_catalog_service(), and blender::ed::asset_browser::AssetCatalogDropController::get_drag_catalog().
blender::bke::AssetCatalogTree* BKE_asset_library_get_catalog_tree | ( | const ::AssetLibrary * | library | ) |
Definition at line 75 of file asset_library.cc.
References BKE_asset_library_get_catalog_service(), blender::bke::AssetCatalogService::get_catalog_tree(), and library.