Blender
V3.3
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#include <mtl_context.hh>
Public Attributes | |
MTLSamplerState | binding_state |
id< MTLSamplerState > | sampler_state |
bool | is_arg_buffer_binding |
Definition at line 111 of file mtl_context.hh.
MTLSamplerState blender::gpu::MTLRenderPassState::SamplerStateBindingCached::binding_state |
Definition at line 112 of file mtl_context.hh.
bool blender::gpu::MTLRenderPassState::SamplerStateBindingCached::is_arg_buffer_binding |
Definition at line 114 of file mtl_context.hh.
Referenced by blender::gpu::MTLRenderPassState::reset_state().
id<MTLSamplerState> blender::gpu::MTLRenderPassState::SamplerStateBindingCached::sampler_state |
Definition at line 113 of file mtl_context.hh.
Referenced by blender::gpu::MTLRenderPassState::reset_state().