Blender  V3.3
GeometryExporter Member List

This is the complete list of members for GeometryExporter, including all inherited members.

create_mesh_primitive_list(short material_index, bool has_uvs, bool has_color, Object *ob, Mesh *me, std::string &geom_id, std::vector< BCPolygonNormalsIndices > &norind)GeometryExporter
create_normals(std::vector< Normal > &nor, std::vector< BCPolygonNormalsIndices > &polygons_normals, Mesh *me)GeometryExporter
createLooseEdgeList(Object *ob, Mesh *me, std::string &geom_id)GeometryExporter
createNormalsSource(std::string geom_id, Mesh *me, std::vector< Normal > &nor)GeometryExporter
createTexcoordsSource(std::string geom_id, Mesh *me)GeometryExporter
createVertexColorSource(std::string geom_id, Mesh *me)GeometryExporter
createVertsSource(std::string geom_id, Mesh *me)GeometryExporter
export_key_mesh(Object *ob, Mesh *me, KeyBlock *kb)GeometryExporter
exportGeom()GeometryExporter
GeometryExporter(BlenderContext &blender_context, COLLADASW::StreamWriter *sw, BCExportSettings &export_settings)GeometryExporterinline
getIdBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix="")GeometryExporter
getUrlBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix="")GeometryExporter
makeTexcoordSourceId(std::string &geom_id, int layer_index, bool is_single_layer)GeometryExporter
makeUrl(std::string id)GeometryExporter
makeVertexColorSourceId(std::string &geom_id, char *layer_name)GeometryExporter
operator()(Object *ob)GeometryExporter