Blender  V3.3
Functions
differential.h File Reference

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Functions

CCL_NAMESPACE_BEGIN ccl_device void differential_transfer (ccl_private differential3 *surface_dP, const differential3 ray_dP, float3 ray_D, const differential3 ray_dD, float3 surface_Ng, float ray_t)
 
ccl_device void differential_incoming (ccl_private differential3 *dI, const differential3 dD)
 
ccl_device void differential_dudv (ccl_private differential *du, ccl_private differential *dv, float3 dPdu, float3 dPdv, differential3 dP, float3 Ng)
 
ccl_device differential differential_zero ()
 
ccl_device differential3 differential3_zero ()
 
ccl_device_forceinline float differential_zero_compact ()
 
ccl_device_forceinline float differential_make_compact (const differential3 D)
 
ccl_device_forceinline void differential_transfer_compact (ccl_private differential3 *surface_dP, const float ray_dP, const float3, const float ray_dD, const float3 surface_Ng, const float ray_t)
 
ccl_device_forceinline void differential_incoming_compact (ccl_private differential3 *dI, const float3 D, const float dD)
 

Function Documentation

◆ differential3_zero()

ccl_device differential3 differential3_zero ( )

◆ differential_dudv()

ccl_device void differential_dudv ( ccl_private differential du,
ccl_private differential dv,
float3  dPdu,
float3  dPdv,
differential3  dP,
float3  Ng 
)

Definition at line 37 of file differential.h.

References differential3::dx, differential3::dy, fabsf, float3::x, float3::y, and float3::z.

Referenced by shader_setup_from_ray().

◆ differential_incoming()

ccl_device void differential_incoming ( ccl_private differential3 dI,
const differential3  dD 
)

Definition at line 28 of file differential.h.

References differential3::dx, and differential3::dy.

Referenced by shader_setup_from_background().

◆ differential_incoming_compact()

ccl_device_forceinline void differential_incoming_compact ( ccl_private differential3 dI,
const float3  D,
const float  dD 
)

Definition at line 139 of file differential.h.

References D(), and make_orthonormals().

Referenced by shader_setup_from_ray().

◆ differential_make_compact()

ccl_device_forceinline float differential_make_compact ( const differential3  D)

◆ differential_transfer()

CCL_NAMESPACE_BEGIN ccl_device void differential_transfer ( ccl_private differential3 surface_dP,
const differential3  ray_dP,
float3  ray_D,
const differential3  ray_dD,
float3  surface_Ng,
float  ray_t 
)

Definition at line 10 of file differential.h.

References blender::math::dot(), differential3::dx, and differential3::dy.

◆ differential_transfer_compact()

ccl_device_forceinline void differential_transfer_compact ( ccl_private differential3 surface_dP,
const float  ray_dP,
const  float3,
const float  ray_dD,
const float3  surface_Ng,
const float  ray_t 
)

Definition at line 122 of file differential.h.

References make_orthonormals().

Referenced by shader_setup_from_ray(), and Camera::world_to_raster_size().

◆ differential_zero()

ccl_device differential differential_zero ( )

◆ differential_zero_compact()

ccl_device_forceinline float differential_zero_compact ( )