Blender
V3.3
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#include "BLI_hash.hh"
#include "BLI_math_vec_mpq_types.hh"
#include "BLI_math_vector.hh"
#include "BLI_span.hh"
#include "BLI_utildefines.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::math | |
Functions | |
template<> | |
isect_result< float2 > | blender::math::isect_seg_seg (const float2 &v1, const float2 &v2, const float2 &v3, const float2 &v4) |
template<> | |
isect_result< double2 > | blender::math::isect_seg_seg (const double2 &v1, const double2 &v2, const double2 &v3, const double2 &v4) |