4 #ifndef __BLENDER_OBJECT_CULL_H__
5 #define __BLENDER_OBJECT_CULL_H__
25 bool use_scene_camera_cull_;
26 bool use_camera_cull_;
27 float camera_cull_margin_;
28 bool use_scene_distance_cull_;
29 bool use_distance_cull_;
30 float distance_cull_margin_;
BlenderObjectCulling(Scene *scene, BL::Scene &b_scene)
void init_object(Scene *scene, BL::Object &b_ob)
bool test(Scene *scene, BL::Object &b_ob, Transform &tfm)
#define CCL_NAMESPACE_END