Blender
V3.3
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#include <BLI_dlrbTree.h>
Public Attributes | |
struct DLRBT_Node * | next |
struct DLRBT_Node * | prev |
struct DLRBT_Node * | left |
struct DLRBT_Node * | right |
struct DLRBT_Node * | parent |
char | tree_col |
Basic Layout for a Node.
Definition at line 28 of file BLI_dlrbTree.h.
struct DLRBT_Node* DLRBT_Node::left |
Definition at line 33 of file BLI_dlrbTree.h.
Referenced by BLI_dlrbTree_add(), insert_check_3(), rotate_left(), and rotate_right().
struct DLRBT_Node* DLRBT_Node::next |
Definition at line 30 of file BLI_dlrbTree.h.
struct DLRBT_Node* DLRBT_Node::parent |
Definition at line 34 of file BLI_dlrbTree.h.
Referenced by rotate_left(), and rotate_right().
struct DLRBT_Node * DLRBT_Node::prev |
Definition at line 30 of file BLI_dlrbTree.h.
struct DLRBT_Node * DLRBT_Node::right |
Definition at line 33 of file BLI_dlrbTree.h.
Referenced by BLI_dlrbTree_add(), insert_check_3(), rotate_left(), and rotate_right().
char DLRBT_Node::tree_col |
Definition at line 36 of file BLI_dlrbTree.h.
Referenced by insert_check_2(), and insert_check_3().