_pad0 | Object | |
_pad1 | Object | |
_pad2 | Object | |
_pad3 | Object | |
_pad8 | Object | |
actcol | Object | |
actfmap | Object | |
adt | Object | |
apply_transform(bool apply_to_motion) | Object | |
attr_map_offset | Object | protected |
attributes | Object | |
avs | Object | |
base_flag | Object | |
base_local_view_bits | Object | |
bounds | Object | |
boundtype | Object | |
clear_modified() | Node | |
clear_reference_count() | Node | inline |
col_group | Object | |
col_mask | Object | |
collision_boundtype | Object | |
color | Object | |
compute_bounds(bool motion_blur) | Object | |
compute_volume_step_size() const | Object | |
constinv | Object | |
constraints | Object | |
copy_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
data | Object | |
dereference() | Node | inline |
dereference_all_used_nodes() | Node | protected |
dloc | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
DNA_DEPRECATED | Object | |
dquat | Object | |
drawdata | Object | |
drot | Object | |
drotAngle | Object | |
drotAxis | Object | |
dscale | Object | |
dt | Object | |
dtx | Object | |
duplicator_visibility_flag | Object | |
empty_drawsize | Object | |
empty_drawtype | Object | |
empty_image_depth | Object | |
empty_image_flag | Object | |
empty_image_visibility_flag | Object | |
equals(const Node &other) const | Node | |
equals_value(const Node &other, const SocketType &input) const | Node | |
flag | Object | |
fmaps | Object | |
GeometryManager class | Object | friend |
get_bool(const SocketType &input) const | Node | |
get_bool_array(const SocketType &input) const | Node | |
get_device_index() const | Object | |
get_float(const SocketType &input) const | Node | |
get_float2(const SocketType &input) const | Node | |
get_float2_array(const SocketType &input) const | Node | |
get_float3(const SocketType &input) const | Node | |
get_float3_array(const SocketType &input) const | Node | |
get_float_array(const SocketType &input) const | Node | |
get_int(const SocketType &input) const | Node | |
get_int_array(const SocketType &input) const | Node | |
get_node(const SocketType &input) const | Node | |
get_node_array(const SocketType &input) const | Node | |
get_owner() const | Node | |
get_socket_value(const Node *node, const SocketType &socket) | Node | inlineprotectedstatic |
get_string(const SocketType &input) const | Node | |
get_string_array(const SocketType &input) const | Node | |
get_total_size_in_bytes() const | Node | |
get_transform(const SocketType &input) const | Node | |
get_transform_array(const SocketType &input) const | Node | |
get_uint(const SocketType &input) const | Node | |
greasepencil_modifiers | Object | |
has_default_value(const SocketType &input) const | Node | |
hash(MD5Hash &md5) | Node | |
id | Object | |
ima_ofs | Object | |
imat | Object | |
index | Object | |
index | Object | protected |
instance_collection | Object | |
instance_faces_scale | Object | |
internal | Node | |
intersects_volume | Object | |
is_a(const NodeType *type) | Node | |
is_modified() const | Node | |
is_traceable() const | Object | |
iuser | Object | |
leaf | Node | |
lightgroup | Object | |
lineart | Object | |
loc | Object | |
mat | Object | |
matbits | Object | |
MAX_MOTION_STEPS | Object | static |
mode | Object | |
modifier_flag | Object | |
modifiers | Object | |
motion_step(float time) const | Object | |
motion_time(int step) const | Object | |
mpath | Object | |
name | Node | |
nlaflag | Object | |
Node(const NodeType *type, ustring name=ustring()) | Node | explicit |
NODE_SOCKET_API(ParticleSystem *, particle_system) | Object | |
NODE_SOCKET_API(int, particle_index) | Object | |
Object() | Object | |
ObjectManager class | Object | friend |
obmat | Object | |
owner | Node | protected |
par1 | Object | |
par2 | Object | |
par3 | Object | |
parent | Object | |
parentinv | Object | |
parsubstr | Object | |
particlesystem | Object | |
partype | Object | |
pc_ids | Object | |
pd | Object | |
pose | Object | |
poselib | Object | |
preview | Object | |
print_modified_sockets() const | Node | |
protectflag | Object | |
quat | Object | |
ref_count | Node | protected |
reference() | Node | inline |
reference_count() const | Node | inline |
restore_mode | Object | |
rigidbody_constraint | Object | |
rigidbody_object | Object | |
rot | Object | |
rotAngle | Object | |
rotAxis | Object | |
rotmode | Object | |
runtime | Object | |
scale | Object | |
sculpt | Object | |
set(const SocketType &input, bool value) | Node | |
set(const SocketType &input, int value) | Node | |
set(const SocketType &input, uint value) | Node | |
set(const SocketType &input, float value) | Node | |
set(const SocketType &input, float2 value) | Node | |
set(const SocketType &input, float3 value) | Node | |
set(const SocketType &input, const char *value) | Node | |
set(const SocketType &input, ustring value) | Node | |
set(const SocketType &input, const Transform &value) | Node | |
set(const SocketType &input, Node *value) | Node | |
set(const SocketType &input, const ValueType &value) | Node | inline |
set(const SocketType &input, array< bool > &value) | Node | |
set(const SocketType &input, array< int > &value) | Node | |
set(const SocketType &input, array< float > &value) | Node | |
set(const SocketType &input, array< float2 > &value) | Node | |
set(const SocketType &input, array< float3 > &value) | Node | |
set(const SocketType &input, array< ustring > &value) | Node | |
set(const SocketType &input, array< Transform > &value) | Node | |
set(const SocketType &input, array< Node * > &value) | Node | |
set_default_value(const SocketType &input) | Node | |
set_if_different(const SocketType &input, T value) | Node | protected |
set_if_different(const SocketType &input, Node *value) | Node | protected |
set_if_different(const SocketType &input, array< T > &value) | Node | protected |
set_if_different(const SocketType &input, array< Node * > &value) | Node | protected |
set_owner(const NodeOwner *owner_) | Node | |
set_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
shader_fx | Object | |
shapeflag | Object | |
shapenr | Object | |
socket_is_modified(const SocketType &input) const | Node | |
socket_modified | Node | protected |
soft | Object | |
softflag | Object | |
tag_modified() | Node | |
tag_update(Scene *scene) | Object | |
totcol | Object | |
track | Object | |
trackflag | Object | |
transflag | Object | |
type | Object | |
update_motion() | Object | |
upflag | Object | |
use_motion() const | Object | |
visibility_flag | Object | |
visibility_for_tracing() const | Object | |
~Node()=0 | Node | pure virtual |
~Object() | Object | |