Blender
V3.3
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This is the complete list of members for blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode, including all inherited members.
paint_bucket_fill(const bContext *C, const Scene *scene, Brush *brush, struct PaintStroke *stroke, void *stroke_handle, float mouse_start[2], float mouse_end[2]) override | blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode | inlinevirtual |
paint_gradient_fill(const bContext *C, const Scene *UNUSED(scene), Brush *brush, struct PaintStroke *UNUSED(stroke), void *stroke_handle, float mouse_start[2], float mouse_end[2]) override | blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode | inline |
blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode::paint_gradient_fill(const bContext *C, const Scene *scene, Brush *brush, struct PaintStroke *stroke, void *stroke_handle, float mouse_start[2], float mouse_end[2])=0 | blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode | pure virtual |
paint_new_stroke(bContext *C, wmOperator *op, Object *UNUSED(ob), const float UNUSED(mouse[2]), int mode) override | blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode | inline |
blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode::paint_new_stroke(bContext *C, wmOperator *op, Object *ob, const float mouse[2], int mode)=0 | blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode | pure virtual |
paint_stroke(bContext *UNUSED(C), void *stroke_handle, float prev_mouse[2], float mouse[2], int eraser, float pressure, float distance, float size) override | blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode | inline |
blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode::paint_stroke(bContext *C, void *stroke_handle, float prev_mouse[2], float mouse[2], int eraser, float pressure, float distance, float size)=0 | blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode | pure virtual |
paint_stroke_done(void *stroke_handle) override | blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode | inlinevirtual |
paint_stroke_redraw(const bContext *C, void *stroke_handle, bool final) override | blender::ed::sculpt_paint::image::ops::paint::ImagePaintMode | inlinevirtual |
~AbstractPaintMode()=default | blender::ed::sculpt_paint::image::ops::paint::AbstractPaintMode | virtual |