Blender
V3.3
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#include <Functions1D.h>
Public Member Functions | |
Orientation2DF1D (IntegrationType iType=MEAN) | |
string | getName () const |
int | operator() (Interface1D &inter) |
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UnaryFunction1D () | |
UnaryFunction1D (IntegrationType iType) | |
virtual | ~UnaryFunction1D () |
void | setIntegrationType (IntegrationType integration) |
IntegrationType | getIntegrationType () const |
Additional Inherited Members | |
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typedef Vec2f | ReturnedValueType |
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Vec2f | result |
void * | py_uf1D |
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IntegrationType | _integration |
Returns the 2D orientation as a #Vec2f.
Definition at line 318 of file Functions1D.h.
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inline |
Builds the functor.
iType | The integration method used to compute a single value from a set of values. |
Definition at line 327 of file Functions1D.h.
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inlinevirtual |
Returns the string "Orientation2DF1D"
Reimplemented from Freestyle::UnaryFunction1D< Vec2f >.
Definition at line 332 of file Functions1D.h.
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virtual |
the () operator.
Reimplemented from Freestyle::UnaryFunction1D< Vec2f >.
Definition at line 50 of file Functions1D.cpp.
References Freestyle::integrate(), Freestyle::FEdge::orientation2d(), result, Freestyle::Interface1D::verticesBegin(), and Freestyle::Interface1D::verticesEnd().