Blender  V3.3
Functions
gpu_shader_gpencil_stroke_info.hh File Reference
#include "gpu_shader_create_info.hh"

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Functions

smooth(Type::VEC4, "finalColor") .smooth(Type smooth(Type::VEC4, "mColor") .smooth(Type vertex_in (0, Type::VEC4, "color") .vertex_in(1
 

Function Documentation

◆ vertex_in()

smooth (Type::VEC4, "finalColor") .smooth(Type smooth (Type::VEC4, "mColor") .smooth(Type vertex_in ( ,
Type::VEC4  ,
"color"   
)