#include <BoxGrid.h>
Definition at line 88 of file BoxGrid.h.
◆ Iterator()
Freestyle::BoxGrid::Iterator::Iterator |
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BoxGrid & |
grid, |
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Vec3r & |
center, |
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real |
epsilon = 1.0e-06 |
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explicit |
◆ getCameraSpacePolygon()
Polygon3r * Freestyle::BoxGrid::Iterator::getCameraSpacePolygon |
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inline |
◆ getWFace()
WFace * Freestyle::BoxGrid::Iterator::getWFace |
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const |
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inline |
◆ initAfterTarget()
void Freestyle::BoxGrid::Iterator::initAfterTarget |
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inline |
◆ initBeforeTarget()
void Freestyle::BoxGrid::Iterator::initBeforeTarget |
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inline |
◆ nextOccludee()
void Freestyle::BoxGrid::Iterator::nextOccludee |
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inline |
◆ nextOccluder()
void Freestyle::BoxGrid::Iterator::nextOccluder |
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inline |
◆ reportDepth()
◆ validAfterTarget()
bool Freestyle::BoxGrid::Iterator::validAfterTarget |
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inline |
◆ validBeforeTarget()
bool Freestyle::BoxGrid::Iterator::validBeforeTarget |
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inline |
The documentation for this class was generated from the following files: