Blender
V3.3
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#include "GPU_shader_shared_utils.h"
Go to the source code of this file.
Classes | |
struct | GlobalsUboStorage |
Macros | |
#define | UBO_FIRST_COLOR color_wire |
#define | UBO_LAST_COLOR color_uv_shadow |
#define | VERT_GPENCIL_BEZT_HANDLE (1 << 30) |
#define | FACE_ACTIVE (1 << 0) |
#define | FACE_SELECTED (1 << 1) |
#define | FACE_FREESTYLE (1 << 2) |
#define | VERT_UV_SELECT (1 << 3) |
#define | VERT_UV_PINNED (1 << 4) |
#define | EDGE_UV_SELECT (1 << 5) |
#define | FACE_UV_ACTIVE (1 << 6) |
#define | FACE_UV_SELECT (1 << 7) |
#define | VERT_ACTIVE (1 << 0) |
#define | VERT_SELECTED (1 << 1) |
#define | VERT_SELECTED_BEZT_HANDLE (1 << 2) |
#define | EDGE_ACTIVE (1 << 3) |
#define | EDGE_SELECTED (1 << 4) |
#define | EDGE_SEAM (1 << 5) |
#define | EDGE_SHARP (1 << 6) |
#define | EDGE_FREESTYLE (1 << 7) |
#define | COMMON_GLOBALS_LIB |
Typedefs | |
typedef struct GlobalsUboStorage | GlobalsUboStorage |
#define COMMON_GLOBALS_LIB |
Definition at line 268 of file draw_common_shader_shared.h.
#define EDGE_ACTIVE (1 << 3) |
Definition at line 262 of file draw_common_shader_shared.h.
#define EDGE_FREESTYLE (1 << 7) |
Definition at line 266 of file draw_common_shader_shared.h.
#define EDGE_SEAM (1 << 5) |
Definition at line 264 of file draw_common_shader_shared.h.
#define EDGE_SELECTED (1 << 4) |
Definition at line 263 of file draw_common_shader_shared.h.
#define EDGE_SHARP (1 << 6) |
Definition at line 265 of file draw_common_shader_shared.h.
#define EDGE_UV_SELECT (1 << 5) |
Definition at line 255 of file draw_common_shader_shared.h.
#define FACE_ACTIVE (1 << 0) |
Definition at line 250 of file draw_common_shader_shared.h.
#define FACE_FREESTYLE (1 << 2) |
Definition at line 252 of file draw_common_shader_shared.h.
#define FACE_SELECTED (1 << 1) |
Definition at line 251 of file draw_common_shader_shared.h.
#define FACE_UV_ACTIVE (1 << 6) |
Definition at line 256 of file draw_common_shader_shared.h.
#define FACE_UV_SELECT (1 << 7) |
Definition at line 257 of file draw_common_shader_shared.h.
#define UBO_FIRST_COLOR color_wire |
Definition at line 18 of file draw_common_shader_shared.h.
#define UBO_LAST_COLOR color_uv_shadow |
Definition at line 19 of file draw_common_shader_shared.h.
#define VERT_ACTIVE (1 << 0) |
Definition at line 259 of file draw_common_shader_shared.h.
#define VERT_GPENCIL_BEZT_HANDLE (1 << 30) |
Definition at line 248 of file draw_common_shader_shared.h.
#define VERT_SELECTED (1 << 1) |
Definition at line 260 of file draw_common_shader_shared.h.
#define VERT_SELECTED_BEZT_HANDLE (1 << 2) |
Definition at line 261 of file draw_common_shader_shared.h.
#define VERT_UV_PINNED (1 << 4) |
Definition at line 254 of file draw_common_shader_shared.h.
#define VERT_UV_SELECT (1 << 3) |
Definition at line 253 of file draw_common_shader_shared.h.
typedef struct GlobalsUboStorage GlobalsUboStorage |
Definition at line 1 of file draw_common_shader_shared.h.