15 return "integrator_init_from_camera";
17 return "integrator_init_from_bake";
19 return "integrator_intersect_closest";
21 return "integrator_intersect_shadow";
23 return "integrator_intersect_subsurface";
25 return "integrator_intersect_volume_stack";
27 return "integrator_shade_background";
29 return "integrator_shade_light";
31 return "integrator_shade_shadow";
33 return "integrator_shade_surface";
35 return "integrator_shade_surface_raytrace";
37 return "integrator_shade_surface_mnee";
39 return "integrator_shade_volume";
41 return "integrator_megakernel";
43 return "integrator_queued_paths_array";
45 return "integrator_queued_shadow_paths_array";
47 return "integrator_active_paths_array";
49 return "integrator_terminated_paths_array";
51 return "integrator_sorted_paths_array";
53 return "integrator_compact_paths_array";
55 return "integrator_compact_states";
57 return "integrator_terminated_shadow_paths_array";
59 return "integrator_compact_shadow_paths_array";
61 return "integrator_compact_shadow_states";
63 return "integrator_reset";
65 return "integrator_shadow_catcher_count_possible_splits";
69 return "shader_eval_displace";
71 return "shader_eval_background";
73 return "shader_eval_curve_shadow_transparency";
77 #define FILM_CONVERT_KERNEL_AS_STRING(variant, variant_lowercase) \
78 case DEVICE_KERNEL_FILM_CONVERT_##variant: \
79 return "film_convert_" #variant_lowercase; \
80 case DEVICE_KERNEL_FILM_CONVERT_##variant##_HALF_RGBA: \
81 return "film_convert_" #variant_lowercase "_half_rgba";
93 shadow_catcher_matte_with_shadow)
97 #undef FILM_CONVERT_KERNEL_AS_STRING
101 return "adaptive_sampling_convergence_check";
103 return "adaptive_sampling_filter_x";
105 return "adaptive_sampling_filter_y";
109 return "filter_guiding_preprocess";
111 return "filter_guiding_set_fake_albedo";
113 return "filter_color_preprocess";
115 return "filter_color_postprocess";
119 return "cryptomatte_postprocess";
128 LOG(FATAL) <<
"Unhandled kernel " <<
static_cast<int>(
kernel) <<
", should never happen.";
#define CCL_NAMESPACE_END
std::ostream & operator<<(std::ostream &os, DeviceKernel kernel)
string device_kernel_mask_as_string(DeviceKernelMask mask)
CCL_NAMESPACE_BEGIN const char * device_kernel_as_string(DeviceKernel kernel)
#define FILM_CONVERT_KERNEL_AS_STRING(variant, variant_lowercase)
uint64_t DeviceKernelMask
SyclQueue void void size_t num_bytes SyclQueue void const char void *memory_device_pointer KernelContext int kernel
@ DEVICE_KERNEL_ADAPTIVE_SAMPLING_CONVERGENCE_CHECK
@ DEVICE_KERNEL_INTEGRATOR_RESET
@ DEVICE_KERNEL_INTEGRATOR_QUEUED_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_SHADE_LIGHT
@ DEVICE_KERNEL_FILTER_COLOR_PREPROCESS
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE
@ DEVICE_KERNEL_SHADER_EVAL_DISPLACE
@ DEVICE_KERNEL_INTEGRATOR_SHADOW_CATCHER_COUNT_POSSIBLE_SPLITS
@ DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE
@ DEVICE_KERNEL_INTEGRATOR_QUEUED_SHADOW_PATHS_ARRAY
@ DEVICE_KERNEL_FILTER_GUIDING_SET_FAKE_ALBEDO
@ DEVICE_KERNEL_FILTER_COLOR_POSTPROCESS
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW
@ DEVICE_KERNEL_INTEGRATOR_TERMINATED_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_INTERSECT_VOLUME_STACK
@ DEVICE_KERNEL_SHADER_EVAL_BACKGROUND
@ DEVICE_KERNEL_INTEGRATOR_SORTED_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_COMPACT_SHADOW_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_COMPACT_SHADOW_STATES
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE
@ DEVICE_KERNEL_FILTER_GUIDING_PREPROCESS
@ DEVICE_KERNEL_INTEGRATOR_COMPACT_STATES
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE
@ DEVICE_KERNEL_INTEGRATOR_TERMINATED_SHADOW_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_MEGAKERNEL
@ DEVICE_KERNEL_INTEGRATOR_ACTIVE_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_INIT_FROM_CAMERA
@ DEVICE_KERNEL_ADAPTIVE_SAMPLING_CONVERGENCE_FILTER_Y
@ DEVICE_KERNEL_ADAPTIVE_SAMPLING_CONVERGENCE_FILTER_X
@ DEVICE_KERNEL_CRYPTOMATTE_POSTPROCESS
@ DEVICE_KERNEL_INTEGRATOR_COMPACT_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_INIT_FROM_BAKE
@ DEVICE_KERNEL_SHADER_EVAL_CURVE_SHADOW_TRANSPARENCY
@ DEVICE_KERNEL_INTEGRATOR_SHADE_VOLUME
@ DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW
@ DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST
@ DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND
@ DEVICE_KERNEL_PREFIX_SUM
ccl_device_inline float4 mask(const int4 &mask, const float4 &a)
unsigned __int64 uint64_t