Blender
V3.3
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#include <DNA_screen_types.h>
Public Attributes | |
struct ScrEdge * | next |
struct ScrEdge * | prev |
ScrVert * | v1 |
ScrVert * | v2 |
short | border |
short | flag |
char | _pad [4] |
Definition at line 103 of file DNA_screen_types.h.
char ScrEdge::_pad[4] |
Definition at line 109 of file DNA_screen_types.h.
short ScrEdge::border |
1 when at edge of screen.
Definition at line 107 of file DNA_screen_types.h.
short ScrEdge::flag |
Definition at line 108 of file DNA_screen_types.h.
Referenced by BKE_screen_remove_unused_scredges().
struct ScrEdge* ScrEdge::next |
Definition at line 104 of file DNA_screen_types.h.
Referenced by BKE_screen_remove_double_scredges().
struct ScrEdge * ScrEdge::prev |
Definition at line 104 of file DNA_screen_types.h.
ScrVert* ScrEdge::v1 |
Definition at line 105 of file DNA_screen_types.h.
Referenced by area_move_init(), area_split_apply(), BKE_screen_remove_double_scredges(), screen_geom_edge_add_ex(), and screen_geom_edge_is_horizontal().
ScrVert * ScrEdge::v2 |
Definition at line 105 of file DNA_screen_types.h.
Referenced by area_split_apply(), BKE_screen_remove_double_scredges(), screen_geom_edge_add_ex(), and screen_geom_edge_is_horizontal().