41 struct Render *freestyle_render);
struct Material * FRS_create_stroke_material(struct Main *bmain, struct FreestyleLineStyle *linestyle)
struct FreestyleGlobals g_freestyle
bool FRS_move_active_lineset(struct FreestyleConfig *config, int direction)
void FRS_set_context(struct bContext *C)
void FRS_init_stroke_renderer(struct Render *re)
void FRS_end_stroke_rendering(struct Render *re)
void FRS_begin_stroke_rendering(struct Render *re)
void FRS_composite_result(struct Render *re, struct ViewLayer *view_layer, struct Render *freestyle_render)
int FRS_is_freestyle_enabled(struct ViewLayer *view_layer)
void FRS_do_stroke_rendering(struct Render *re, struct ViewLayer *view_layer)
void FRS_free_view_map_cache(void)
void FRS_paste_active_lineset(struct FreestyleConfig *config)
void FRS_copy_active_lineset(struct FreestyleConfig *config)
void FRS_delete_active_lineset(struct FreestyleConfig *config)
FreestyleLineStyle linestyle