btMultiBodyFixedConstraint(btMultiBody *body, int link, btRigidBody *bodyB, const btVector3 &pivotInA, const btVector3 &pivotInB, const btMatrix3x3 &frameInA, const btMatrix3x3 &frameInB) | btMultiBodyFixedConstraint | |
btMultiBodyFixedConstraint(btMultiBody *bodyA, int linkA, btMultiBody *bodyB, int linkB, const btVector3 &pivotInA, const btVector3 &pivotInB, const btMatrix3x3 &frameInA, const btMatrix3x3 &frameInB) | btMultiBodyFixedConstraint | |
createConstraintRows(btMultiBodyConstraintArray &constraintRows, btMultiBodyJacobianData &data, const btContactSolverInfo &infoGlobal) | btMultiBodyFixedConstraint | virtual |
debugDraw(class btIDebugDraw *drawer) | btMultiBodyFixedConstraint | virtual |
finalizeMultiDof() | btMultiBodyFixedConstraint | virtual |
getFrameInA() const | btMultiBodyFixedConstraint | inline |
getFrameInB() const | btMultiBodyFixedConstraint | inline |
getIslandIdA() const | btMultiBodyFixedConstraint | virtual |
getIslandIdB() const | btMultiBodyFixedConstraint | virtual |
getPivotInA() const | btMultiBodyFixedConstraint | inline |
getPivotInB() const | btMultiBodyFixedConstraint | inline |
m_frameInA | btMultiBodyFixedConstraint | protected |
m_frameInB | btMultiBodyFixedConstraint | protected |
m_pivotInA | btMultiBodyFixedConstraint | protected |
m_pivotInB | btMultiBodyFixedConstraint | protected |
m_rigidBodyA | btMultiBodyFixedConstraint | protected |
m_rigidBodyB | btMultiBodyFixedConstraint | protected |
setFrameInA(const btMatrix3x3 &frameInA) | btMultiBodyFixedConstraint | inline |
setFrameInB(const btMatrix3x3 &frameInB) | btMultiBodyFixedConstraint | inlinevirtual |
setPivotInA(const btVector3 &pivotInA) | btMultiBodyFixedConstraint | inline |
setPivotInB(const btVector3 &pivotInB) | btMultiBodyFixedConstraint | inlinevirtual |
~btMultiBodyFixedConstraint() | btMultiBodyFixedConstraint | virtual |