Blender  V3.3
Public Member Functions | Public Attributes | List of all members
PassAccessor::PassAccessInfo Class Reference

#include <pass_accessor.h>

Public Member Functions

 PassAccessInfo ()=default
 
 PassAccessInfo (const BufferPass &pass)
 

Public Attributes

PassType type = PASS_NONE
 
PassMode mode = PassMode::NOISY
 
bool include_albedo = false
 
bool is_lightgroup = false
 
int offset = -1
 
bool use_approximate_shadow_catcher = false
 
bool use_approximate_shadow_catcher_background = false
 
bool show_active_pixels = false
 

Detailed Description

Definition at line 23 of file pass_accessor.h.

Constructor & Destructor Documentation

◆ PassAccessInfo() [1/2]

PassAccessor::PassAccessInfo::PassAccessInfo ( )
default

◆ PassAccessInfo() [2/2]

CCL_NAMESPACE_BEGIN PassAccessor::PassAccessInfo::PassAccessInfo ( const BufferPass pass)
explicit

Definition at line 20 of file pass_accessor.cpp.

Member Data Documentation

◆ include_albedo

bool PassAccessor::PassAccessInfo::include_albedo = false

◆ is_lightgroup

bool PassAccessor::PassAccessInfo::is_lightgroup = false

◆ mode

PassMode PassAccessor::PassAccessInfo::mode = PassMode::NOISY

◆ offset

int PassAccessor::PassAccessInfo::offset = -1

◆ show_active_pixels

bool PassAccessor::PassAccessInfo::show_active_pixels = false

◆ type

PassType PassAccessor::PassAccessInfo::type = PASS_NONE

◆ use_approximate_shadow_catcher

bool PassAccessor::PassAccessInfo::use_approximate_shadow_catcher = false

◆ use_approximate_shadow_catcher_background

bool PassAccessor::PassAccessInfo::use_approximate_shadow_catcher_background = false

The documentation for this class was generated from the following files: