struct SoftBody * sbNew(void)
void sbObjectStep(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float cfra, float(*vertexCos)[3], int numVerts)
void sbObjectToSoftbody(struct Object *ob)
struct BodyPoint BodyPoint
void sbFreeSimulation(struct SoftBody *sb)
void SB_estimate_transform(Object *ob, float lloc[3], float lrot[3][3], float lscale[3][3])
void sbSetInterruptCallBack(int(*f)(void))
void sbFree(struct Object *ob)