#include <usd_reader_material.h>
Definition at line 20 of file usd_reader_material.h.
◆ NodePlacementContext()
blender::io::usd::NodePlacementContext::NodePlacementContext |
( |
float |
in_origx, |
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float |
in_origy, |
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float |
in_horizontal_step = 300.0f , |
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float |
in_vertical_step = 300.0f |
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) |
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inline |
◆ column_offsets
◆ horizontal_step
const float blender::io::usd::NodePlacementContext::horizontal_step |
◆ origx
float blender::io::usd::NodePlacementContext::origx |
◆ origy
float blender::io::usd::NodePlacementContext::origy |
◆ vertical_step
const float blender::io::usd::NodePlacementContext::vertical_step |
The documentation for this struct was generated from the following file: