Blender
V3.3
intern
eigen
intern
matrix.h
Go to the documentation of this file.
1
/* SPDX-License-Identifier: GPL-2.0-or-later
2
* Copyright 2015 Blender Foundation. All rights reserved. */
3
8
#ifndef __EIGEN3_MATRIX_C_API_H__
9
#define __EIGEN3_MATRIX_C_API_H__
10
11
#ifdef __cplusplus
12
extern
"C"
{
13
#endif
14
15
bool
EIG_invert_m4_m4
(
float
inverse
[4][4],
const
float
matrix[4][4]);
16
17
#ifdef __cplusplus
18
}
19
#endif
20
21
#endif
/* __EIGEN3_MATRIX_C_API_H__ */
inverse
btMatrix3x3 inverse() const
Return the inverse of the matrix.
Definition:
btTransform.h:182
EIG_invert_m4_m4
bool EIG_invert_m4_m4(float inverse[4][4], const float matrix[4][4])
Definition:
matrix.cc:27
Generated on Tue Oct 22 2024 13:18:25 for Blender by
doxygen
1.9.1