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static void | blender::draw::extract_lines_init (const MeshRenderData *mr, MeshBatchCache *UNUSED(cache), void *UNUSED(buf), void *tls_data) |
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static void | blender::draw::extract_lines_iter_poly_bm (const MeshRenderData *UNUSED(mr), const BMFace *f, const int UNUSED(f_index), void *data) |
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static void | blender::draw::extract_lines_iter_poly_mesh (const MeshRenderData *mr, const MPoly *mp, const int UNUSED(mp_index), void *data) |
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static void | blender::draw::extract_lines_iter_ledge_bm (const MeshRenderData *mr, const BMEdge *eed, const int ledge_index, void *data) |
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static void | blender::draw::extract_lines_iter_ledge_mesh (const MeshRenderData *mr, const MEdge *med, const int ledge_index, void *data) |
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static void | blender::draw::extract_lines_task_reduce (void *_userdata_to, void *_userdata_from) |
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static void | blender::draw::extract_lines_finish (const MeshRenderData *UNUSED(mr), MeshBatchCache *UNUSED(cache), void *buf, void *data) |
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static void | blender::draw::extract_lines_init_subdiv (const DRWSubdivCache *subdiv_cache, const MeshRenderData *UNUSED(mr), MeshBatchCache *UNUSED(cache), void *buffer, void *UNUSED(data)) |
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static void | blender::draw::extract_lines_loose_geom_subdiv (const DRWSubdivCache *subdiv_cache, const MeshRenderData *mr, void *buffer, void *UNUSED(data)) |
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constexpr MeshExtract | blender::draw::create_extractor_lines () |
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static void | blender::draw::extract_lines_loose_subbuffer (const MeshRenderData *mr, MeshBatchCache *cache) |
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static void | blender::draw::extract_lines_with_lines_loose_finish (const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *data) |
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static void | blender::draw::extract_lines_with_lines_loose_finish_subdiv (const struct DRWSubdivCache *subdiv_cache, const MeshRenderData *UNUSED(mr), MeshBatchCache *cache, void *UNUSED(buf), void *UNUSED(_data)) |
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constexpr MeshExtract | blender::draw::create_extractor_lines_with_lines_loose () |
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static void | blender::draw::extract_lines_loose_only_init (const MeshRenderData *mr, MeshBatchCache *cache, void *buf, void *UNUSED(tls_data)) |
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static void | blender::draw::extract_lines_loose_only_init_subdiv (const DRWSubdivCache *UNUSED(subdiv_cache), const MeshRenderData *mr, MeshBatchCache *cache, void *buffer, void *UNUSED(data)) |
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constexpr MeshExtract | blender::draw::create_extractor_lines_loose_only () |
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