Blender
V3.3
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#include "gpu_context_private.hh"
#include "gpu_shader_private.hh"
#include "gpu_vertex_format_private.h"
#include "gl_context.hh"
#include "gl_debug.hh"
#include "gl_primitive.hh"
#include "gl_vertex_array.hh"
#include "gl_immediate.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::gpu | |
Mimics old style opengl immediate mode drawing.
Definition in file gl_immediate.cc.