Blender
V3.3
|
#include <BKE_node.h>
Public Attributes | |
bNodeTree * | ngroup |
Scene * | scene |
struct Material * | mat |
Tex * | tex |
struct Light * | light |
struct World * | world |
struct FreestyleLineStyle * | linestyle |
struct Simulation * | simulation |
Definition at line 1032 of file BKE_node.h.
struct Light* NodeTreeIterStore::light |
Definition at line 1037 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
struct FreestyleLineStyle* NodeTreeIterStore::linestyle |
Definition at line 1039 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
struct Material* NodeTreeIterStore::mat |
Definition at line 1035 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
bNodeTree* NodeTreeIterStore::ngroup |
Definition at line 1033 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
Scene* NodeTreeIterStore::scene |
Definition at line 1034 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
struct Simulation* NodeTreeIterStore::simulation |
Definition at line 1040 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
Tex* NodeTreeIterStore::tex |
Definition at line 1036 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().
struct World* NodeTreeIterStore::world |
Definition at line 1038 of file BKE_node.h.
Referenced by BKE_node_tree_iter_init(), and BKE_node_tree_iter_step().