Blender  V3.3
Namespaces | Functions
node_geo_triangulate.cc File Reference
#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "bmesh.h"
#include "bmesh_tools.h"
#include "DNA_mesh_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "node_geometry_util.hh"

Go to the source code of this file.

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_triangulate_cc
 

Functions

static void blender::nodes::node_geo_triangulate_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_triangulate_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void blender::nodes::node_geo_triangulate_cc::geo_triangulate_init (bNodeTree *UNUSED(ntree), bNode *node)
 
static Meshblender::nodes::node_geo_triangulate_cc::triangulate_mesh_selection (const Mesh &mesh, const int quad_method, const int ngon_method, const IndexMask selection, const int min_vertices)
 
static void blender::nodes::node_geo_triangulate_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_triangulate ()
 

Function Documentation

◆ register_node_type_geo_triangulate()

void register_node_type_geo_triangulate ( void  )