Blender  V3.3
Functions
gpu_shader_keyframe_shape_info.hh File Reference
#include "gpu_shader_create_info.hh"

Go to the source code of this file.

Functions

flat(Type::VEC4, "finalColor") .flat(Type vertex_in (0, Type::VEC4, "color") .vertex_in(1
 
flat(Type::VEC4, "finalColor") .flat(Type outlineColor vertex_in (2, Type::VEC2, "pos") .vertex_in(3
 
flat(Type::VEC4, "finalColor") .flat(Type outlineColor size vertex_in (4, Type ::INT, "flags") .vertex_out(keyframe_shape_iface) .fragment_out(0
 

Function Documentation

◆ vertex_in() [1/3]

flat (Type::VEC4, "finalColor") .flat(Type vertex_in ( ,
Type::VEC4  ,
"color"   
)

◆ vertex_in() [2/3]

flat (Type::VEC4, "finalColor") .flat(Type outlineColor vertex_in ( ,
Type::VEC2  ,
"pos"   
)

◆ vertex_in() [3/3]

flat (Type::VEC4, "finalColor") .flat(Type outlineColor size vertex_in ( ,
Type ::INT  ,
"flags"   
)