Blender  V3.3
Public Attributes | List of all members
SeqRenderData Struct Reference

#include <SEQ_render.h>

Public Attributes

struct Mainbmain
 
struct Depsgraphdepsgraph
 
struct Scenescene
 
int rectx
 
int recty
 
int preview_render_size
 
bool use_proxies
 
int for_render
 
int motion_blur_samples
 
float motion_blur_shutter
 
bool skip_cache
 
bool is_proxy_render
 
bool is_prefetch_render
 
int view_id
 
eSeqTaskId task_id
 
struct GPUOffScreengpu_offscreen
 

Detailed Description

Definition at line 27 of file SEQ_render.h.

Member Data Documentation

◆ bmain

struct Main* SeqRenderData::bmain

Definition at line 28 of file SEQ_render.h.

Referenced by SEQ_render_new_render_data().

◆ depsgraph

struct Depsgraph* SeqRenderData::depsgraph

Definition at line 29 of file SEQ_render.h.

Referenced by SEQ_render_new_render_data().

◆ for_render

int SeqRenderData::for_render

Definition at line 35 of file SEQ_render.h.

Referenced by SEQ_render_new_render_data().

◆ gpu_offscreen

struct GPUOffScreen* SeqRenderData::gpu_offscreen

Definition at line 46 of file SEQ_render.h.

Referenced by SEQ_render_new_render_data().

◆ is_prefetch_render

bool SeqRenderData::is_prefetch_render

Definition at line 40 of file SEQ_render.h.

Referenced by seq_prefetch_update_context(), and SEQ_render_new_render_data().

◆ is_proxy_render

bool SeqRenderData::is_proxy_render

Definition at line 39 of file SEQ_render.h.

Referenced by SEQ_proxy_rebuild(), and SEQ_render_new_render_data().

◆ motion_blur_samples

int SeqRenderData::motion_blur_samples

Definition at line 36 of file SEQ_render.h.

Referenced by SEQ_render_new_render_data().

◆ motion_blur_shutter

float SeqRenderData::motion_blur_shutter

Definition at line 37 of file SEQ_render.h.

Referenced by SEQ_render_new_render_data().

◆ preview_render_size

int SeqRenderData::preview_render_size

Definition at line 33 of file SEQ_render.h.

Referenced by seq_disk_cache_get_file_path(), and SEQ_render_new_render_data().

◆ rectx

int SeqRenderData::rectx

◆ recty

int SeqRenderData::recty

◆ scene

struct Scene* SeqRenderData::scene

◆ skip_cache

bool SeqRenderData::skip_cache

◆ task_id

eSeqTaskId SeqRenderData::task_id

◆ use_proxies

bool SeqRenderData::use_proxies

Definition at line 34 of file SEQ_render.h.

◆ view_id

int SeqRenderData::view_id

The documentation for this struct was generated from the following file: