Blender
V3.3
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Discard that does not discard anything. More...
Public Member Functions | |
bool | should_discard (const TransformUserData &UNUSED(user_data), const float UNUSED(uv[2])) override |
Should the source pixel at the given uv coordinate be discarded. More... | |
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virtual | ~BaseDiscard ()=default |
virtual bool | should_discard (const TransformUserData &user_data, const float uv[2])=0 |
Should the source pixel at the given uv coordinate be discarded. More... | |
Discard that does not discard anything.
Definition at line 130 of file transform.cc.
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inlineoverride |
Should the source pixel at the given uv coordinate be discarded.
Will never discard any pixels.
Definition at line 137 of file transform.cc.