Blender
V3.3
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Painting operator to paint in 2D and 3D. More...
#include "DNA_brush_types.h"
#include "DNA_color_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_paint.h"
#include "BKE_undo_system.h"
#include "DEG_depsgraph.h"
#include "ED_paint.h"
#include "ED_view3d.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
#include "MEM_guardedalloc.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_message.h"
#include "WM_toolsystem.h"
#include "WM_types.h"
#include "ED_image.h"
#include "paint_intern.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::ed | |
blender::ed::sculpt_paint | |
blender::ed::sculpt_paint::image | |
blender::ed::sculpt_paint::image::ops | |
blender::ed::sculpt_paint::image::ops::paint | |
Painting operator to paint in 2D and 3D.
Definition in file paint_image_ops_paint.cc.
void PAINT_OT_image_paint | ( | wmOperatorType * | ot | ) |
Definition at line 512 of file paint_image_ops_paint.cc.
References wmOperatorType::cancel, wmOperatorType::description, ED_image_tools_paint_poll(), wmOperatorType::exec, wmOperatorType::flag, wmOperatorType::idname, wmOperatorType::invoke, wmOperatorType::modal, wmOperatorType::name, OPTYPE_BLOCKING, ot, blender::ed::sculpt_paint::image::ops::paint::paint_cancel(), blender::ed::sculpt_paint::image::ops::paint::paint_exec(), blender::ed::sculpt_paint::image::ops::paint::paint_invoke(), blender::ed::sculpt_paint::image::ops::paint::paint_modal(), paint_stroke_operator_properties(), and wmOperatorType::poll.
Referenced by ED_operatortypes_paint().