Blender  V3.3
Public Member Functions | Public Attributes | List of all members
DebugFlags::CUDA Struct Reference

#include <debug.h>

Public Member Functions

 CUDA ()
 
void reset ()
 

Public Attributes

bool adaptive_compile
 

Detailed Description

Definition at line 72 of file debug.h.

Constructor & Destructor Documentation

◆ CUDA()

DebugFlags::CUDA::CUDA ( )

Definition at line 44 of file debug.cpp.

References reset().

Member Function Documentation

◆ reset()

void DebugFlags::CUDA::reset ( )

Definition at line 59 of file debug.cpp.

References NULL.

Referenced by CUDA(), and DebugFlags::reset().

Member Data Documentation

◆ adaptive_compile

bool DebugFlags::CUDA::adaptive_compile

Definition at line 80 of file debug.h.

Referenced by CCL_NAMESPACE_BEGIN::debug_flags_sync_from_scene().


The documentation for this struct was generated from the following files: