Blender
V3.3
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class | blender::compositor::ExecutionGroup |
Class ExecutionGroup is a group of Operations that are executed as one. This grouping is used to combine Operations that can be executed as one whole when multi-processing. More... | |
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The order of chunks to be scheduled.
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CenterOut | order from a distance to centerX/centerY |
Random | order randomly |
TopDown | no ordering |
RuleOfThirds | experimental ordering with 9 hot-spots. |
Default |
Definition at line 95 of file COM_defines.h.
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Possible priority settings.
Enumerator | |
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High | High quality setting. |
Medium | Medium quality setting. |
Low | Low quality setting. |
Definition at line 32 of file COM_Enums.h.
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Possible quality settings.
Enumerator | |
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High | High quality setting. |
Medium | Medium quality setting. |
Low | Low quality setting. |
Definition at line 19 of file COM_Enums.h.
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the execution state of a chunk in an ExecutionGroup
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NotScheduled | chunk is not yet scheduled |
Scheduled | chunk is scheduled, but not yet executed |
Executed | chunk is executed. |
Definition at line 45 of file COM_Enums.h.
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Work type to execute.
Enumerator | |
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Tile | Executes an execution group tile. |
CustomFunction | Executes a custom function. |
Definition at line 64 of file COM_Enums.h.