Blender
V3.3
|
#include <DNA_node_types.h>
Public Attributes | |
struct bNode * | next |
struct bNode * | prev |
IDProperty * | prop |
struct bNodeType * | typeinfo |
char | idname [64] |
char | name [64] |
int | flag |
short | type |
short | done |
short | level |
uint8_t | need_exec |
char | _pad2 [1] |
float | color [3] |
ListBase | inputs |
ListBase | outputs |
struct bNode * | parent |
struct ID * | id |
void * | storage |
struct bNode * | original |
ListBase | internal_links |
float | locx |
float | locy |
float | width |
float | height |
float | miniwidth |
float | offsetx |
float | offsety |
float | anim_init_locx |
float | anim_ofsx |
int | update |
char | label [64] |
short | custom1 |
short | custom2 |
float | custom3 |
float | custom4 |
char | _pad1 [4] |
rctf | totr |
rctf | prvr |
short | preview_xsize |
short | preview_ysize |
short | tmp_flag |
char | _pad0 |
char | iter_flag |
bNodeRuntimeHandle * | runtime |
TODO: Limit data in bNode to what we want to see saved.
Definition at line 252 of file DNA_node_types.h.
char bNode::_pad0 |
Definition at line 331 of file DNA_node_types.h.
char bNode::_pad1[4] |
Definition at line 311 of file DNA_node_types.h.
char bNode::_pad2[1] |
Definition at line 272 of file DNA_node_types.h.
float bNode::anim_init_locx |
Initial locx for insert offset animation.
Definition at line 298 of file DNA_node_types.h.
float bNode::anim_ofsx |
Offset that will be added to locx for insert offset animation.
Definition at line 300 of file DNA_node_types.h.
float bNode::color[3] |
Custom user-defined color.
Definition at line 275 of file DNA_node_types.h.
Referenced by blender::ed::space_node::node_select_grouped_color().
short bNode::custom1 |
To be abused for buttons.
Definition at line 308 of file DNA_node_types.h.
Referenced by assign_index(), BKE_linestyle_default_shader(), blender::compositor::AlphaOverNode::convert_to_operations(), blender::compositor::BlurNode::convert_to_operations(), blender::compositor::BokehBlurNode::convert_to_operations(), blender::compositor::BrightnessNode::convert_to_operations(), blender::compositor::ColorCorrectionNode::convert_to_operations(), blender::compositor::ColorSpillNode::convert_to_operations(), blender::compositor::ConvertAlphaNode::convert_to_operations(), blender::compositor::DilateErodeNode::convert_to_operations(), blender::compositor::DoubleEdgeMaskNode::convert_to_operations(), blender::compositor::IDMaskNode::convert_to_operations(), blender::compositor::ImageNode::convert_to_operations(), blender::compositor::MaskNode::convert_to_operations(), blender::compositor::MixNode::convert_to_operations(), blender::compositor::MovieDistortionNode::convert_to_operations(), blender::compositor::RotateNode::convert_to_operations(), blender::compositor::ScaleNode::convert_to_operations(), blender::compositor::Stabilize2dNode::convert_to_operations(), blender::compositor::SwitchNode::convert_to_operations(), blender::compositor::TrackPositionNode::convert_to_operations(), blender::compositor::TransformNode::convert_to_operations(), blender::compositor::ViewerNode::convert_to_operations(), blender::compositor::ZCombineNode::convert_to_operations(), do_versions_material_convert_legacy_blend_mode(), blender::compositor::CombineYCCANode::get_color_converter(), blender::compositor::SeparateYCCANode::get_color_converter(), blender::nodes::node_fn_boolean_math_cc::get_multi_function(), blender::nodes::node_fn_float_to_int_cc::get_multi_function(), blender::nodes::node_fn_rotate_euler_cc::get_multi_function(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), ntree_shader_groups_expand_inputs(), ntree_weight_tree_merge_weight(), ntreeShaderOutputNode(), blender::nodes::node_shader_clamp_cc::sh_node_clamp_build_multi_function(), update_mapping_node_inputs_and_properties(), update_noise_and_wave_distortion(), update_vector_math_node_add_and_subtract_operators(), update_vector_math_node_average_operator(), update_vector_math_node_cross_product_operator(), update_vector_math_node_normalize_operator(), update_voronoi_node_crackle(), and update_voronoi_node_square_distance().
short bNode::custom2 |
Definition at line 308 of file DNA_node_types.h.
Referenced by BKE_linestyle_default_shader(), blender::compositor::ColorSpillNode::convert_to_operations(), blender::compositor::CompositorNode::convert_to_operations(), blender::compositor::DilateErodeNode::convert_to_operations(), blender::compositor::DoubleEdgeMaskNode::convert_to_operations(), blender::compositor::IDMaskNode::convert_to_operations(), blender::compositor::InpaintNode::convert_to_operations(), blender::compositor::MaskNode::convert_to_operations(), blender::compositor::MathNode::convert_to_operations(), blender::compositor::MixNode::convert_to_operations(), blender::compositor::ScaleNode::convert_to_operations(), blender::compositor::Stabilize2dNode::convert_to_operations(), blender::compositor::TrackPositionNode::convert_to_operations(), blender::compositor::ViewerNode::convert_to_operations(), blender::compositor::DilateErodeNode::DilateErodeNode(), blender::nodes::node_fn_rotate_euler_cc::get_multi_function(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), and blender::nodes::node_shader_math_cc::sh_node_math_build_multi_function().
float bNode::custom3 |
Definition at line 309 of file DNA_node_types.h.
Referenced by blender::compositor::DespeckleNode::convert_to_operations(), blender::compositor::DilateErodeNode::convert_to_operations(), blender::compositor::MaskNode::convert_to_operations(), blender::compositor::ScaleNode::convert_to_operations(), and blender::compositor::ViewerNode::convert_to_operations().
float bNode::custom4 |
Definition at line 309 of file DNA_node_types.h.
Referenced by blender::compositor::BokehBlurNode::convert_to_operations(), blender::compositor::DespeckleNode::convert_to_operations(), blender::compositor::ScaleNode::convert_to_operations(), and blender::compositor::ViewerNode::convert_to_operations().
short bNode::done |
Both for dependency and sorting.
Definition at line 268 of file DNA_node_types.h.
Referenced by BKE_node_is_connected_to_output(), and node_get_deplist_recurs().
int bNode::flag |
Definition at line 265 of file DNA_node_types.h.
Referenced by blender::compositor::NodeGraph::add_bNode(), add_realize_node_tree(), buttons_texture_context_compute(), composite_node_add_init(), blender::compositor::CompositorNode::convert_to_operations(), blender::compositor::SplitViewerNode::convert_to_operations(), blender::compositor::ViewerNode::convert_to_operations(), blender::nodes::NodeRef::is_muted(), local_merge(), blender::ed::space_node::node_duplicate_reparent_recursive(), node_get_active(), blender::ed::space_node::node_group_separate_selected(), blender::ed::space_node::node_link_bezier_handles(), blender::ed::space_node::node_link_insert_offset_chain_cb(), blender::ed::space_node::node_link_insert_offset_ntree(), blender::ed::space_node::node_parents_offset_flag_enable_cb(), nodeLinkIsSelected(), ntreeShaderOutputNode(), blender::ed::space_node::ui_node_draw_input(), uiTemplateNodeView(), and update_noise_and_wave_distortion().
float bNode::height |
Definition at line 292 of file DNA_node_types.h.
Referenced by update_vector_math_node_average_operator(), and update_vector_math_node_cross_product_operator().
struct ID* bNode::id |
Optional link to libdata.
Definition at line 281 of file DNA_node_types.h.
Referenced by blender::compositor::NodeGraph::add_proxies_group(), blender::compositor::NodeGraph::add_proxies_group_inputs(), blender::compositor::NodeGraph::add_proxies_group_outputs(), blender::compositor::ImageNode::convert_to_operations(), blender::compositor::KeyingScreenNode::convert_to_operations(), blender::compositor::MaskNode::convert_to_operations(), blender::compositor::MovieClipNode::convert_to_operations(), blender::compositor::MovieDistortionNode::convert_to_operations(), blender::compositor::PlaneTrackDeformNode::convert_to_operations(), blender::compositor::RenderLayersNode::convert_to_operations(), blender::compositor::SplitViewerNode::convert_to_operations(), blender::compositor::Stabilize2dNode::convert_to_operations(), blender::compositor::TextureNode::convert_to_operations(), blender::compositor::TrackPositionNode::convert_to_operations(), blender::compositor::ViewerNode::convert_to_operations(), flatten_group_do(), MaterialNode::get_diffuse_image(), blender::io::obj::get_image_filepath(), group_copy_inputs(), group_copy_outputs(), group_gpu_copy_inputs(), group_gpu_move_outputs(), lib_node_do_versions_group_indices(), blender::io::usd::USDMaterialReader::load_tex_image(), local_merge(), blender::ed::space_node::node_add_group_exec(), blender::bke::node_copy_with_mapping(), blender::ed::space_node::node_group_edit_exec(), blender::ed::space_node::node_group_insert_exec(), blender::ed::space_node::node_group_make_exec(), blender::ed::space_node::node_group_make_from_selected(), blender::ed::space_node::node_group_make_insert_selected(), blender::ed::space_node::node_group_ungroup(), blender::ed::space_node::node_group_ungroup_exec(), ntree_shader_unlink_hidden_value_sockets(), and proj_paint_add_slot().
char bNode::idname[64] |
Runtime type identifier.
Definition at line 261 of file DNA_node_types.h.
Referenced by blender::nodes::NodeRef::idname(), and blender::io::obj::linked_sockets_to_dest_id().
ListBase bNode::inputs |
Definition at line 277 of file DNA_node_types.h.
Referenced by blender::compositor::NodeGraph::add_proxies_group_outputs(), blender::compositor::NodeGraph::add_proxies_reroute(), blender::compositor::NodeGraph::add_proxies_skip(), add_realize_instances_before_socket(), add_realize_node_tree(), blender::ed::space_node::add_reroute_do_socket_section(), blender::ed::space_node::add_reroute_node_fn(), bc_node_add_link(), BKE_linestyle_default_shader(), blender::compositor::SwitchViewNode::convert_to_operations(), blender::nodes::node_composite_output_file_cc::copy_output_file(), blender::io::usd::create_uvmap_shader(), do_versions_material_convert_legacy_blend_mode(), blender::ed::curves::ensure_surface_deformation_node_exists(), blender::compositor::NodeGraph::find_b_node_input(), blender::compositor::Node::get_editor_input_socket(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), iter_backwards_ex(), lib_node_do_versions_group_indices(), blender::compositor::Node::Node(), blender::bke::node_copy_with_mapping(), node_group_find_input_socket(), blender::ed::space_node::viewer_linking::node_link_viewer_get_socket(), blender::ed::space_node::node_socket_add_replace(), nodePositionRelative(), ntree_shader_groups_expand_inputs(), ntree_update_reroute_nodes(), propagate_reroute_type_from_start_socket(), blender::ed::space_node::snode_autoconnect(), blender::io::usd::traverse_channel(), blender::ed::space_node::ui_node_draw_input(), update_mapping_node_inputs_and_properties(), update_noise_and_wave_distortion(), update_vector_math_node_add_and_subtract_operators(), update_vector_math_node_average_operator(), update_vector_math_node_cross_product_operator(), update_vector_math_node_normalize_operator(), update_voronoi_node_crackle(), and update_voronoi_node_square_distance().
ListBase bNode::internal_links |
List of cached internal links (input to output), for muted nodes and operators.
Definition at line 287 of file DNA_node_types.h.
Referenced by blender::compositor::NodeGraph::add_proxies_mute(), and blender::bke::node_copy_with_mapping().
char bNode::iter_flag |
Used at runtime when iterating over node branches.
Definition at line 333 of file DNA_node_types.h.
Referenced by iter_backwards_ex().
char bNode::label[64] |
Custom user-defined label, MAX_NAME.
Definition at line 306 of file DNA_node_types.h.
Referenced by blender::nodes::NodeRef::label().
short bNode::level |
Definition at line 268 of file DNA_node_types.h.
Referenced by node_get_deplist_recurs().
float bNode::locx |
Root offset for drawing (parent space).
Definition at line 290 of file DNA_node_types.h.
Referenced by add_node(), add_realize_instances_before_socket(), add_realize_node_tree(), blender::ed::space_node::add_reroute_do_socket_section(), BKE_linestyle_default_shader(), displacement_node_insert(), do_versions_after_linking_260(), do_versions_material_convert_legacy_blend_mode(), ED_node_composit_default(), ED_node_shader_default(), ED_node_texture_default(), blender::ed::curves::ensure_surface_deformation_node_exists(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), blender::ed::space_node::link_drag_search_exec_fn(), material_default_holdout_init(), material_default_surface_init(), material_default_volume_init(), blender::ed::space_node::node_group_make_from_selected(), blender::ed::space_node::node_group_make_insert_selected(), blender::ed::space_node::node_group_separate_selected(), blender::ed::space_node::node_group_ungroup(), blender::ed::space_node::node_socket_add_replace(), nodePositionRelative(), square_roughness_node_insert(), update_mapping_node_inputs_and_properties(), update_noise_and_wave_distortion(), update_vector_math_node_add_and_subtract_operators(), update_vector_math_node_average_operator(), update_vector_math_node_cross_product_operator(), update_vector_math_node_normalize_operator(), update_voronoi_node_crackle(), and update_voronoi_node_square_distance().
float bNode::locy |
Definition at line 290 of file DNA_node_types.h.
Referenced by add_node(), add_realize_instances_before_socket(), add_realize_node_tree(), blender::ed::space_node::add_reroute_do_socket_section(), BKE_linestyle_default_shader(), displacement_node_insert(), do_versions_after_linking_260(), do_versions_material_convert_legacy_blend_mode(), ED_node_composit_default(), ED_node_shader_default(), ED_node_texture_default(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), blender::ed::space_node::link_drag_search_exec_fn(), material_default_holdout_init(), material_default_surface_init(), material_default_volume_init(), blender::ed::space_node::node_group_make_from_selected(), blender::ed::space_node::node_group_make_insert_selected(), blender::ed::space_node::node_group_separate_selected(), blender::ed::space_node::node_group_ungroup(), blender::ed::space_node::node_socket_add_replace(), nodePositionRelative(), square_roughness_node_insert(), update_mapping_node_inputs_and_properties(), update_noise_and_wave_distortion(), update_vector_math_node_add_and_subtract_operators(), update_vector_math_node_average_operator(), update_vector_math_node_cross_product_operator(), update_vector_math_node_normalize_operator(), update_voronoi_node_crackle(), and update_voronoi_node_square_distance().
float bNode::miniwidth |
Node width if hidden.
Definition at line 294 of file DNA_node_types.h.
char bNode::name[64] |
MAX_NAME.
Definition at line 264 of file DNA_node_types.h.
Referenced by blender::compositor::NodeOperationBuilder::add_operation(), ED_node_tree_push(), local_merge(), blender::nodes::geometry_nodes_eval_log::TreeLog::lookup_node_log(), blender::nodes::NodeRef::name(), and blender::ed::space_node::node_select_grouped_name().
uint8_t bNode::need_exec |
Used as a boolean for execution.
Definition at line 271 of file DNA_node_types.h.
Referenced by group_execute(), and tex_call_delegate().
struct bNode* bNode::next |
Definition at line 253 of file DNA_node_types.h.
Referenced by assign_index(), BKE_node_is_connected_to_output(), do_versions_after_linking_300(), group_execute(), local_merge(), blender::ed::space_node::node_mouse_select(), blender::ed::space_node::node_socket_add_replace(), blender::ed::space_node::node_sort(), ntreeLocalize(), uiTemplateNodeView(), and unique_name().
float bNode::offsetx |
Additional offset from loc.
Definition at line 296 of file DNA_node_types.h.
Referenced by blender::ed::space_node::node_socket_add_replace().
float bNode::offsety |
Definition at line 296 of file DNA_node_types.h.
Referenced by blender::ed::space_node::node_socket_add_replace().
struct bNode* bNode::original |
The original node in the tree (for localized tree).
Definition at line 285 of file DNA_node_types.h.
ListBase bNode::outputs |
Definition at line 277 of file DNA_node_types.h.
Referenced by blender::ed::space_node::add_existing_group_input_fn(), blender::ed::space_node::add_group_input_node_fn(), blender::compositor::NodeGraph::add_proxies_group_inputs(), blender::compositor::NodeGraph::add_proxies_reroute(), blender::compositor::NodeGraph::add_proxies_skip(), add_realize_instances_before_socket(), add_realize_node_tree(), blender::ed::space_node::add_reroute_do_socket_section(), blender::ed::space_node::add_reroute_node_fn(), bc_node_add_link(), BKE_linestyle_default_shader(), ED_node_composit_default(), ED_node_texture_default(), blender::ed::curves::ensure_surface_deformation_node_exists(), blender::compositor::NodeGraph::find_b_node_output(), blender::compositor::Node::get_editor_output_socket(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), lib_node_do_versions_group_indices(), local_merge(), blender::compositor::Node::Node(), blender::nodes::node_composite_image_cc::node_composit_copy_image(), blender::nodes::node_composite_image_cc::node_composit_copy_rlayers(), blender::bke::node_copy_with_mapping(), node_group_find_output_socket(), blender::ed::space_node::node_mouse_select(), blender::ed::space_node::node_socket_add_replace(), nodePositionRelative(), ntree_shader_groups_expand_inputs(), ntree_update_reroute_nodes(), propagate_reroute_type_from_start_socket(), blender::nodes::node_shader_value_cc::sh_node_value_build_multi_function(), and blender::ed::space_node::snode_autoconnect().
struct bNode* bNode::parent |
Parent node.
Definition at line 279 of file DNA_node_types.h.
Referenced by add_realize_instances_before_socket(), blender::ed::space_node::node_attach_invoke(), blender::ed::space_node::node_duplicate_reparent_recursive(), blender::ed::space_node::node_group_separate_selected(), blender::ed::space_node::node_link_insert_offset_chain_cb(), blender::ed::space_node::node_link_insert_offset_frame_chain_cb(), blender::ed::space_node::node_link_insert_offset_ntree(), and nodeIsChildOf().
struct bNode * bNode::prev |
Definition at line 253 of file DNA_node_types.h.
Referenced by assign_index(), blender::ed::space_node::node_link_insert_offset_ntree(), and unique_name().
short bNode::preview_xsize |
XXX TODO Node totr size depends on the prvr size, which in turn is determined from preview size. In earlier versions bNodePreview was stored directly in nodes, but since now there can be multiple instances using different preview images it is possible that required node size varies between instances. preview_xsize, preview_ysize defines a common reserved size for preview rect for now, could be replaced by more accurate node instance drawing, but that requires removing totr from DNA and replacing all uses with per-instance data. Reserved size of the preview rect.
Definition at line 327 of file DNA_node_types.h.
short bNode::preview_ysize |
Definition at line 327 of file DNA_node_types.h.
IDProperty* bNode::prop |
User-defined properties.
Definition at line 256 of file DNA_node_types.h.
Referenced by blender::bke::node_copy_with_mapping().
rctf bNode::prvr |
Optional preview area.
Definition at line 316 of file DNA_node_types.h.
bNodeRuntimeHandle* bNode::runtime |
Definition at line 335 of file DNA_node_types.h.
Referenced by blender::nodes::NodeRef::declaration(), and blender::bke::node_copy_with_mapping().
void* bNode::storage |
Custom data, must be struct, for storage in file.
Definition at line 283 of file DNA_node_types.h.
Referenced by blender::compositor::AlphaOverNode::convert_to_operations(), blender::compositor::BilateralBlurNode::convert_to_operations(), blender::compositor::BlurNode::convert_to_operations(), blender::compositor::ChromaMatteNode::convert_to_operations(), blender::compositor::ColorCorrectionNode::convert_to_operations(), blender::compositor::ColorMatteNode::convert_to_operations(), blender::compositor::ColorRampNode::convert_to_operations(), blender::compositor::ColorSpillNode::convert_to_operations(), blender::compositor::CombineColorNode::convert_to_operations(), blender::compositor::ConvertColorSpaceNode::convert_to_operations(), blender::compositor::DifferenceMatteNode::convert_to_operations(), blender::compositor::DilateErodeNode::convert_to_operations(), blender::compositor::DirectionalBlurNode::convert_to_operations(), blender::compositor::DistanceMatteNode::convert_to_operations(), blender::compositor::HueSaturationValueCorrectNode::convert_to_operations(), blender::compositor::ImageNode::convert_to_operations(), blender::compositor::KeyingNode::convert_to_operations(), blender::compositor::KeyingScreenNode::convert_to_operations(), blender::compositor::LensDistortionNode::convert_to_operations(), blender::compositor::LuminanceMatteNode::convert_to_operations(), blender::compositor::MapValueNode::convert_to_operations(), blender::compositor::MaskNode::convert_to_operations(), blender::compositor::MovieClipNode::convert_to_operations(), blender::compositor::OutputFileNode::convert_to_operations(), blender::compositor::PlaneTrackDeformNode::convert_to_operations(), blender::compositor::SeparateColorNode::convert_to_operations(), blender::compositor::SetAlphaNode::convert_to_operations(), blender::compositor::SplitViewerNode::convert_to_operations(), blender::compositor::SunBeamsNode::convert_to_operations(), blender::compositor::TonemapNode::convert_to_operations(), blender::compositor::TrackPositionNode::convert_to_operations(), blender::compositor::TranslateNode::convert_to_operations(), blender::compositor::ViewerNode::convert_to_operations(), blender::io::usd::USDMaterialReader::convert_usd_primvar_reader_float2(), blender::nodes::node_composite_output_file_cc::copy_output_file(), blender::io::usd::create_uvmap_shader(), do_versions_after_linking_300(), fill_texpaint_slots_cb(), blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_build_multi_function(), blender::nodes::node_fn_input_color_cc::fn_node_input_color_build_multi_function(), blender::nodes::node_fn_input_int_cc::fn_node_input_int_build_multi_function(), blender::nodes::node_fn_input_string_cc::fn_node_input_string_build_multi_function(), blender::nodes::node_fn_input_vector_cc::fn_node_input_vector_build_multi_function(), blender::nodes::node_fn_input_string_cc::fn_node_string_copy(), blender::io::obj::get_image_filepath(), blender::modifiers::geometry_nodes::get_implicit_socket_input(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), local_merge(), blender::nodes::node_composite_image_cc::node_composit_copy_image(), blender::nodes::node_composite_cryptomatte_cc::node_copy_cryptomatte(), node_copy_curves(), blender::nodes::node_shader_script_cc::node_copy_script(), node_copy_standard_storage(), blender::ed::space_node::viewer_linking::node_link_viewer_get_socket(), blender::nodes::node_shader_tex_pointdensity_cc::node_shader_copy_tex_pointdensity(), blender::nodes::node_shader_tex_environment_cc::node_shader_gpu_tex_environment(), blender::nodes::node_shader_tex_image_cc::node_shader_gpu_tex_image(), blender::ed::space_node::node_socket_add_replace(), proj_paint_add_slot(), blender::nodes::node_shader_curves_cc::sh_node_curve_float_build_multi_function(), blender::nodes::node_shader_curves_cc::sh_node_curve_rgb_build_multi_function(), blender::nodes::node_shader_curves_cc::sh_node_curve_vec_build_multi_function(), blender::nodes::node_shader_color_ramp_cc::sh_node_valtorgb_build_multi_function(), blender::nodes::NodeRef::storage(), blender::nodes::node_composite_moviedistortion_cc::storage_copy(), unique_name(), and update_voronoi_node_crackle().
short bNode::tmp_flag |
Used at runtime when going through the tree. Initialize before use.
Definition at line 329 of file DNA_node_types.h.
Referenced by ntree_branch_count_and_tag_nodes(), ntree_branch_node_tag(), ntree_shader_copy_branch(), ntree_shader_pruned_unused(), ntree_shader_weight_tree_invert(), ntree_weight_tree_merge_weight(), ntree_weight_tree_tag_nodes(), and shader_to_rgba_node_gather().
rctf bNode::totr |
Entire bound-box (world-space).
Definition at line 314 of file DNA_node_types.h.
short bNode::type |
Definition at line 266 of file DNA_node_types.h.
Referenced by blender::compositor::NodeGraph::add_bNode(), add_realize_instances_before_socket(), ambient_occlusion_node_relink(), assign_index(), blender::compositor::COM_bnode_is_fast_node(), blender::compositor::COM_convert_bnode(), blender::io::usd::create_usd_preview_surface_material(), displacement_node_insert(), do_versions_material_convert_legacy_blend_mode(), ED_node_link_insert(), MaterialNode::get_diffuse_image(), blender::modifiers::geometry_nodes::get_implicit_socket_input(), blender::nodes::NodeRef::is_frame(), blender::nodes::NodeRef::is_group_input_node(), blender::nodes::NodeRef::is_group_node(), blender::nodes::NodeRef::is_group_output_node(), blender::nodes::NodeRef::is_reroute_node(), light_emission_node_to_energy(), blender::io::usd::USDMaterialReader::load_tex_image(), local_merge(), blender::ed::space_node::node_draw_link_bezier(), blender::ed::space_node::node_link_insert_offset_ntree(), blender::ed::space_node::viewer_linking::node_link_viewer_get_socket(), blender::ed::space_node::node_parent_set_exec(), blender::ed::space_node::node_select_grouped_type(), blender::ed::space_node::node_socket_add_replace(), nodeAttachNode(), nodeMuteLinkToggle(), ntree_shader_weight_tree_invert(), ntree_weight_tree_tag_nodes(), propagate_reroute_type_from_start_socket(), shader_to_rgba_node_gather(), blender::ed::space_node::should_create_drag_link_search_menu(), blender::io::usd::traverse_channel(), UI_context_copy_to_selected_list(), blender::ed::space_node::ui_node_draw_input(), and unique_name().
struct bNodeType* bNode::typeinfo |
Runtime type information.
Definition at line 259 of file DNA_node_types.h.
Referenced by composite_node_add_init(), blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_geometry_node(), blender::modifiers::geometry_nodes::GeometryNodesEvaluator::execute_node(), blender::nodes::NodeTreeRef::find_node(), blender::io::obj::get_node_of_type(), blender::nodes::NodeRef::is_undefined(), blender::bke::node_copy_with_mapping(), blender::ed::space_node::node_link_exit(), blender::ed::space_node::viewer_linking::node_link_viewer_get_socket(), blender::ed::space_node::node_socket_add_replace(), blender::nodes::NodeMultiFunctions::NodeMultiFunctions(), nodePositionRelative(), nodetree_uv_node_recursive(), blender::nodes::NodeRef::typeinfo(), blender::ed::space_node::ui_node_draw_input(), and blender::nodes::LinkSearchOpParams::update_and_connect_available_socket().
int bNode::update |
Update flags.
Definition at line 303 of file DNA_node_types.h.
float bNode::width |
Node custom width and height.
Definition at line 292 of file DNA_node_types.h.
Referenced by blender::ed::space_node::link_drag_search_exec_fn(), update_vector_math_node_add_and_subtract_operators(), and update_voronoi_node_crackle().