Blender
V3.3
blender
gpu
GPUBackend
blender::gpu::GPUBackend Member List
This is the complete list of members for
blender::gpu::GPUBackend
, including all inherited members.
batch_alloc
()=0
blender::gpu::GPUBackend
pure virtual
compute_dispatch
(int groups_x_len, int groups_y_len, int groups_z_len)=0
blender::gpu::GPUBackend
pure virtual
compute_dispatch_indirect
(StorageBuf *indirect_buf)=0
blender::gpu::GPUBackend
pure virtual
context_alloc
(void *ghost_window)=0
blender::gpu::GPUBackend
pure virtual
delete_resources
()=0
blender::gpu::GPUBackend
pure virtual
drawlist_alloc
(int list_length)=0
blender::gpu::GPUBackend
pure virtual
framebuffer_alloc
(const char *name)=0
blender::gpu::GPUBackend
pure virtual
get
()
blender::gpu::GPUBackend
static
indexbuf_alloc
()=0
blender::gpu::GPUBackend
pure virtual
querypool_alloc
()=0
blender::gpu::GPUBackend
pure virtual
render_begin
()=0
blender::gpu::GPUBackend
pure virtual
render_end
()=0
blender::gpu::GPUBackend
pure virtual
render_step
()=0
blender::gpu::GPUBackend
pure virtual
samplers_update
()=0
blender::gpu::GPUBackend
pure virtual
shader_alloc
(const char *name)=0
blender::gpu::GPUBackend
pure virtual
storagebuf_alloc
(int size, GPUUsageType usage, const char *name)=0
blender::gpu::GPUBackend
pure virtual
texture_alloc
(const char *name)=0
blender::gpu::GPUBackend
pure virtual
uniformbuf_alloc
(int size, const char *name)=0
blender::gpu::GPUBackend
pure virtual
vertbuf_alloc
()=0
blender::gpu::GPUBackend
pure virtual
~GPUBackend
()=default
blender::gpu::GPUBackend
virtual
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