Blender
V3.3
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Class to render a WingedEdge data structure from a polyhedral data structure organized in nodes of a scene graph. More...
#include "WEdge.h"
#include "../scene_graph/IndexedFaceSet.h"
#include "../scene_graph/NodeTransform.h"
#include "../scene_graph/SceneVisitor.h"
#include "../system/FreestyleConfig.h"
#include "../system/RenderMonitor.h"
Go to the source code of this file.
Classes | |
class | Freestyle::WingedEdgeBuilder |
Namespaces | |
Freestyle | |
inherits from class Rep | |
Class to render a WingedEdge data structure from a polyhedral data structure organized in nodes of a scene graph.
Definition in file WingedEdgeBuilder.h.