Blender  V3.3
Public Attributes | List of all members
PBVHGPUFormat Struct Reference

Public Attributes

GPUVertFormat format
 
uint pos
 
uint nor
 
uint msk
 
uint fset
 
uint col [MAX_GPU_ATTR]
 
uint uv [MAX_GPU_ATTR]
 
int totcol
 
int totuv
 
bool active_attrs_only
 

Detailed Description

Definition at line 92 of file gpu_buffers.c.

Member Data Documentation

◆ active_attrs_only

bool PBVHGPUFormat::active_attrs_only

Definition at line 101 of file gpu_buffers.c.

Referenced by GPU_pbvh_attribute_names_update(), and GPU_pbvh_mesh_buffers_update().

◆ col

uint PBVHGPUFormat::col[MAX_GPU_ATTR]

◆ format

GPUVertFormat PBVHGPUFormat::format

Definition at line 93 of file gpu_buffers.c.

Referenced by GPU_pbvh_attribute_names_update(), and gpu_pbvh_vert_buf_data_set().

◆ fset

uint PBVHGPUFormat::fset

◆ msk

uint PBVHGPUFormat::msk

◆ nor

uint PBVHGPUFormat::nor

◆ pos

uint PBVHGPUFormat::pos

◆ totcol

int PBVHGPUFormat::totcol

Definition at line 97 of file gpu_buffers.c.

Referenced by GPU_pbvh_attribute_names_update().

◆ totuv

int PBVHGPUFormat::totuv

Definition at line 97 of file gpu_buffers.c.

Referenced by GPU_pbvh_attribute_names_update().

◆ uv

uint PBVHGPUFormat::uv[MAX_GPU_ATTR]

Definition at line 96 of file gpu_buffers.c.

Referenced by GPU_pbvh_attribute_names_update(), and GPU_pbvh_mesh_buffers_update().


The documentation for this struct was generated from the following file: