16 #ifndef BT_COLLISION_ALGORITHM_H
17 #define BT_COLLISION_ALGORITHM_H
btAlignedObjectArray< btPersistentManifold * > btManifoldArray
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
btDispatcher * m_dispatcher
virtual void getAllContactManifolds(btManifoldArray &manifoldArray)=0
virtual void processCollision(const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0
virtual ~btCollisionAlgorithm()
virtual btScalar calculateTimeOfImpact(btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut)=0
btManifoldResult is a helper class to manage contact results.
SyclQueue void void size_t num_bytes void
btCollisionAlgorithmConstructionInfo()
btCollisionAlgorithmConstructionInfo(btDispatcher *dispatcher, int temp)
btPersistentManifold * m_manifold
btDispatcher * m_dispatcher1