Blender
V3.3
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#include <GHOST_NDOFManagerWin32.h>
Public Member Functions | |
GHOST_NDOFManagerWin32 (GHOST_System &) | |
bool | available () |
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GHOST_NDOFManager (GHOST_System &) | |
virtual | ~GHOST_NDOFManager () |
bool | setDevice (unsigned short vendor_id, unsigned short product_id) |
void | setDeadZone (float) |
void | updateTranslation (const int t[3], uint64_t time) |
void | updateRotation (const int r[3], uint64_t time) |
void | updateButton (int button_number, bool press, uint64_t time) |
void | updateButtons (int button_bits, uint64_t time) |
bool | sendMotionEvent () |
Additional Inherited Members | |
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GHOST_System & | m_system |
Definition at line 7 of file GHOST_NDOFManagerWin32.h.
GHOST_NDOFManagerWin32::GHOST_NDOFManagerWin32 | ( | GHOST_System & | sys | ) |
Definition at line 5 of file GHOST_NDOFManagerWin32.cpp.
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virtual |
Whether multi-axis functionality is available (via the OS or driver) does not imply that a device is plugged in or being used.
Implements GHOST_NDOFManager.
Definition at line 12 of file GHOST_NDOFManagerWin32.cpp.