Blender
V3.3
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#include "BLI_utildefines.h"
Go to the source code of this file.
Functions | |
void | GPU_init (void) |
void | GPU_exit (void) |
bool | GPU_is_init (void) |
Definition at line 45 of file gpu_init_exit.c.
References gpu_backend_delete_resources(), gpu_batch_exit(), gpu_codegen_exit(), gpu_pbvh_exit(), gpu_shader_create_info_exit(), gpu_shader_dependency_exit(), and initialized.
Referenced by blender::gpu::shader_builder::ShaderBuilder::exit(), multitestapp_free(), blender::gpu::GPUTest::TearDown(), WM_exit_ex(), and wm_main_playanim_intern().
Definition at line 24 of file gpu_init_exit.c.
References gpu_batch_init(), gpu_codegen_init(), gpu_pbvh_init(), gpu_shader_create_info_init(), gpu_shader_dependency_init(), and initialized.
Referenced by extrawindow_new(), blender::gpu::shader_builder::ShaderBuilder::init(), loggerwindow_new(), mainwindow_new(), blender::gpu::GPUTest::SetUp(), WM_init_opengl(), wm_main_playanim_intern(), and wm_window_ghostwindow_add().
Definition at line 63 of file gpu_init_exit.c.
References initialized.
Referenced by bpygpu_is_init_or_error(), pygpu_framebuffer_free_if_possible(), and texture_paint_image_from_view_poll().