Blender
V3.3
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#include <stdio.h>
#include "BLF_api.h"
#include "BLI_fileops.h"
#include "BLI_path_util.h"
#include "BKE_appdir.h"
Go to the source code of this file.
Functions | |
static int | blf_load_font_default (const char *filename, const bool unique) |
int | BLF_load_default (const bool unique) |
int | BLF_load_mono_default (const bool unique) |
void | BLF_load_font_stack () |
API for loading default font files.
Definition in file blf_font_default.c.
int BLF_load_default | ( | const bool | unique | ) |
Definition at line 36 of file blf_font_default.c.
References BLF_DEFAULT, BLF_DEFAULT_PROPORTIONAL_FONT, BLF_enable(), and blf_load_font_default().
Referenced by BLF_load_font_stack(), loggerwindow_new(), and uiStyleInit().
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Definition at line 19 of file blf_font_default.c.
References BKE_appdir_folder_id(), BLENDER_DATAFILES, BLF_DATAFILES_FONTS_DIR, BLF_load(), BLF_load_unique(), BLI_join_dirfile(), FILE_MAX, and NULL.
Referenced by BLF_load_default(), and BLF_load_mono_default().
Definition at line 50 of file blf_font_default.c.
References BKE_appdir_folder_id(), BLENDER_DATAFILES, BLF_DATAFILES_FONTS_DIR, BLF_DEFAULT, BLF_enable(), BLF_is_loaded(), BLF_load(), BLF_load_default(), BLF_load_mono_default(), BLI_exists(), BLI_filelist_dir_contents(), BLI_filelist_free(), BLI_is_dir(), FILENAME_IS_CURRPAR, direntry::path, direntry::relname, SEP_STR, and UNLIKELY.
Referenced by uiStyleInit(), and wm_main_playanim_intern().
int BLF_load_mono_default | ( | const bool | unique | ) |
Definition at line 43 of file blf_font_default.c.
References BLF_DEFAULT, BLF_DEFAULT_MONOSPACED_FONT, BLF_enable(), blf_load_font_default(), and BLF_MONOSPACED.
Referenced by BLF_load_font_stack(), uiStyleInit(), and wm_main_playanim_intern().