Blender
V3.3
|
#include <DNA_texture_types.h>
Public Attributes | |
short | tot |
short | cur |
char | ipotype |
char | ipotype_hue |
char | color_mode |
char | _pad [1] |
CBData | data [32] |
32 = MAXCOLORBAND
Definition at line 90 of file DNA_texture_types.h.
char ColorBand::_pad[1] |
Definition at line 94 of file DNA_texture_types.h.
char ColorBand::color_mode |
Definition at line 93 of file DNA_texture_types.h.
Referenced by BKE_colorband_evaluate(), BKE_colorband_init(), colorband_buttons_layout(), and blender::nodes::node_shader_color_ramp_cc::gpu_shader_valtorgb().
short ColorBand::cur |
Definition at line 91 of file DNA_texture_types.h.
Referenced by BKE_colorband_element_add(), BKE_colorband_element_remove(), BKE_colorband_init(), BKE_colorband_update_sort(), colorband_add_cb(), colorband_buttons_layout(), colorband_del_cb(), colorband_flip_cb(), colorband_init_from_table_rgba_resample(), colorband_init_from_table_rgba_simple(), colorband_update_cb(), ui_do_but_COLOR(), ui_do_but_COLORBAND(), and ui_draw_but_COLORBAND().
CBData ColorBand::data[32] |
Definition at line 96 of file DNA_texture_types.h.
Referenced by BKE_colorband_element_add(), BKE_colorband_element_remove(), BKE_colorband_evaluate(), BKE_colorband_init(), BKE_colorband_update_sort(), blo_do_versions_250(), colorband_add_cb(), colorband_buttons_layout(), colorband_distribute_cb(), colorband_flip_cb(), colorband_init_from_table_rgba_resample(), colorband_init_from_table_rgba_simple(), colorband_update_cb(), DRW_globals_update(), dynamicPaint_createType(), blender::nodes::node_shader_color_ramp_cc::gpu_shader_valtorgb(), initData(), ui_do_but_COLOR(), ui_do_but_COLORBAND(), and ui_draw_but_COLORBAND().
char ColorBand::ipotype |
Definition at line 92 of file DNA_texture_types.h.
Referenced by BKE_colorband_evaluate(), BKE_colorband_init(), and blender::nodes::node_shader_color_ramp_cc::gpu_shader_valtorgb().
char ColorBand::ipotype_hue |
Definition at line 92 of file DNA_texture_types.h.
Referenced by BKE_colorband_evaluate().
short ColorBand::tot |
Definition at line 91 of file DNA_texture_types.h.
Referenced by BKE_colorband_element_add(), BKE_colorband_element_remove(), BKE_colorband_evaluate(), BKE_colorband_init(), BKE_colorband_update_sort(), blo_do_versions_250(), blo_do_versions_userdef(), colorband_add_cb(), colorband_buttons_layout(), colorband_distribute_cb(), colorband_flip_cb(), colorband_init_from_table_rgba_resample(), colorband_init_from_table_rgba_simple(), DRW_globals_update(), dynamicPaint_createType(), blender::nodes::node_shader_color_ramp_cc::gpu_shader_valtorgb(), initData(), ui_but_paste_colorband(), and ui_draw_but_COLORBAND().