Blender
V3.3
|
This is the complete list of members for BufferParams, including all inherited members.
BufferParams() | BufferParams | |
BufferParams(BufferParams &&other) noexcept=default | BufferParams | |
BufferParams(const BufferParams &other)=default | BufferParams | |
clear_modified() | Node | |
clear_reference_count() | Node | inline |
copy_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
dereference() | Node | inline |
dereference_all_used_nodes() | Node | protected |
equals(const Node &other) const | Node | |
equals_value(const Node &other, const SocketType &input) const | Node | |
exposure | BufferParams | |
find_pass(string_view name) const | BufferParams | |
find_pass(PassType type, PassMode mode=PassMode::NOISY) const | BufferParams | |
full_height | BufferParams | |
full_width | BufferParams | |
full_x | BufferParams | |
full_y | BufferParams | |
get_actual_display_pass(PassType type, PassMode mode=PassMode::NOISY) const | BufferParams | |
get_actual_display_pass(const BufferPass *pass) const | BufferParams | |
get_bool(const SocketType &input) const | Node | |
get_bool_array(const SocketType &input) const | Node | |
get_float(const SocketType &input) const | Node | |
get_float2(const SocketType &input) const | Node | |
get_float2_array(const SocketType &input) const | Node | |
get_float3(const SocketType &input) const | Node | |
get_float3_array(const SocketType &input) const | Node | |
get_float_array(const SocketType &input) const | Node | |
get_int(const SocketType &input) const | Node | |
get_int_array(const SocketType &input) const | Node | |
get_node(const SocketType &input) const | Node | |
get_node_array(const SocketType &input) const | Node | |
get_owner() const | Node | |
get_pass_offset(PassType type, PassMode mode=PassMode::NOISY) const | BufferParams | |
get_socket_value(const Node *node, const SocketType &socket) | Node | inlineprotectedstatic |
get_string(const SocketType &input) const | Node | |
get_string_array(const SocketType &input) const | Node | |
get_total_size_in_bytes() const | Node | |
get_transform(const SocketType &input) const | Node | |
get_transform_array(const SocketType &input) const | Node | |
get_uint(const SocketType &input) const | Node | |
has_default_value(const SocketType &input) const | Node | |
hash(MD5Hash &md5) | Node | |
height | BufferParams | |
internal | Node | |
is_a(const NodeType *type) | Node | |
is_modified() const | Node | |
kNumPassOffsets | BufferParams | protectedstatic |
layer | BufferParams | |
leaf | Node | |
modified(const BufferParams &other) const | BufferParams | |
name | Node | |
Node(const NodeType *type, ustring name=ustring()) | Node | explicit |
offset | BufferParams | |
operator=(BufferParams &&other)=default | BufferParams | |
operator=(const BufferParams &other)=default | BufferParams | |
owner | Node | protected |
pass_offset_ | BufferParams | protected |
pass_stride | BufferParams | |
passes | BufferParams | |
print_modified_sockets() const | Node | |
ref_count | Node | protected |
reference() | Node | inline |
reference_count() const | Node | inline |
reset_pass_offset() | BufferParams | protected |
samples | BufferParams | |
set(const SocketType &input, bool value) | Node | |
set(const SocketType &input, int value) | Node | |
set(const SocketType &input, uint value) | Node | |
set(const SocketType &input, float value) | Node | |
set(const SocketType &input, float2 value) | Node | |
set(const SocketType &input, float3 value) | Node | |
set(const SocketType &input, const char *value) | Node | |
set(const SocketType &input, ustring value) | Node | |
set(const SocketType &input, const Transform &value) | Node | |
set(const SocketType &input, Node *value) | Node | |
set(const SocketType &input, const ValueType &value) | Node | inline |
set(const SocketType &input, array< bool > &value) | Node | |
set(const SocketType &input, array< int > &value) | Node | |
set(const SocketType &input, array< float > &value) | Node | |
set(const SocketType &input, array< float2 > &value) | Node | |
set(const SocketType &input, array< float3 > &value) | Node | |
set(const SocketType &input, array< ustring > &value) | Node | |
set(const SocketType &input, array< Transform > &value) | Node | |
set(const SocketType &input, array< Node * > &value) | Node | |
set_default_value(const SocketType &input) | Node | |
set_if_different(const SocketType &input, T value) | Node | protected |
set_if_different(const SocketType &input, Node *value) | Node | protected |
set_if_different(const SocketType &input, array< T > &value) | Node | protected |
set_if_different(const SocketType &input, array< Node * > &value) | Node | protected |
set_owner(const NodeOwner *owner_) | Node | |
set_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
socket_is_modified(const SocketType &input) const | Node | |
socket_modified | Node | protected |
stride | BufferParams | |
tag_modified() | Node | |
type | Node | |
update_offset_stride() | BufferParams | |
update_passes() | BufferParams | |
update_passes(const vector< Pass * > &scene_passes) | BufferParams | |
use_approximate_shadow_catcher | BufferParams | |
use_transparent_background | BufferParams | |
view | BufferParams | |
width | BufferParams | |
window_height | BufferParams | |
window_width | BufferParams | |
window_x | BufferParams | |
window_y | BufferParams | |
~BufferParams()=default | BufferParams | |
~Node()=0 | Node | pure virtual |