Blender
V3.3
|
#include "gpu_shader_create_info.hh"
Go to the source code of this file.
Functions | |
GPU_SHADER_INTERFACE_INFO(smooth_normal_iface, "").smooth(Type | vertex_in (0, Type::VEC3, "pos") .vertex_in(1 |
GPU_SHADER_INTERFACE_INFO(smooth_normal_iface, "").smooth(Type nor | vertex_out (smooth_normal_iface) .fragment_out(0 |
GPU_SHADER_INTERFACE_INFO (smooth_normal_iface, "").smooth(Type vertex_in | ( | 0 | , |
Type::VEC3 | , | ||
"pos" | |||
) |
GPU_SHADER_INTERFACE_INFO (smooth_normal_iface, "").smooth(Type nor vertex_out | ( | smooth_normal_iface | ) |