Blender
V3.3
|
#include <DNA_texture_types.h>
Public Attributes | |
float | r |
float | g |
float | b |
float | a |
float | pos |
int | cur |
Definition at line 81 of file DNA_texture_types.h.
float CBData::a |
Definition at line 82 of file DNA_texture_types.h.
Referenced by BKE_colorband_evaluate(), BKE_colorband_init(), colorband_init_from_table_rgba_simple(), DRW_globals_update(), dynamicPaint_createType(), and initData().
float CBData::b |
Definition at line 82 of file DNA_texture_types.h.
Referenced by BKE_colorband_evaluate(), BKE_colorband_init(), DRW_globals_update(), dynamicPaint_createType(), and initData().
int CBData::cur |
Definition at line 83 of file DNA_texture_types.h.
Referenced by BKE_colorband_update_sort(), colorband_init_from_table_rgba_resample(), and colorband_init_from_table_rgba_simple().
float CBData::g |
Definition at line 82 of file DNA_texture_types.h.
Referenced by BKE_colorband_evaluate(), BKE_colorband_init(), DRW_globals_update(), dynamicPaint_createType(), and initData().
float CBData::pos |
Definition at line 82 of file DNA_texture_types.h.
Referenced by BKE_colorband_element_add(), BKE_colorband_evaluate(), BKE_colorband_init(), colorband_add_cb(), colorband_distribute_cb(), colorband_flip_cb(), colorband_init_from_table_rgba_resample(), colorband_init_from_table_rgba_simple(), DRW_globals_update(), dynamicPaint_createType(), blender::nodes::node_shader_color_ramp_cc::gpu_shader_valtorgb(), initData(), ui_do_but_COLORBAND(), ui_draw_but_COLORBAND(), and vergcband().
float CBData::r |
Definition at line 82 of file DNA_texture_types.h.
Referenced by BKE_colorband_element_add(), BKE_colorband_evaluate(), BKE_colorband_init(), colorband_init_from_table_rgba_resample(), colorband_init_from_table_rgba_simple(), DRW_globals_update(), dynamicPaint_createType(), blender::nodes::node_shader_color_ramp_cc::gpu_shader_valtorgb(), initData(), ui_do_but_COLOR(), and ui_draw_but_COLORBAND().