Blender
V3.3
|
#include "gpu_shader_create_info.hh"
Go to the source code of this file.
Functions | |
GPU_SHADER_INTERFACE_INFO(fullscreen_iface, "").smooth(Type | vertex_out (fullscreen_iface) .vertex_source("common_fullscreen_vert.glsl") |
GPU_SHADER_INTERFACE_INFO (fullscreen_iface, "").smooth(Type vertex_out | ( | fullscreen_iface | ) |