Blender
V3.3
|
#include "BLI_float4x4.hh"
#include "BLI_kdtree.h"
#include "BLI_math_vector.hh"
#include "BLI_span.hh"
#include "BKE_bvhutils.h"
#include "BKE_curves.hh"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "GEO_reverse_uv_sampler.hh"
Go to the source code of this file.
Classes | |
struct | blender::geometry::AddCurvesOnMeshInputs |
struct | blender::geometry::AddCurvesOnMeshOutputs |
Namespaces | |
blender | |
blender::geometry | |
Functions | |
AddCurvesOnMeshOutputs | blender::geometry::add_curves_on_mesh (bke::CurvesGeometry &curves, const AddCurvesOnMeshInputs &inputs) |
float3 | blender::geometry::compute_surface_point_normal (const MLoopTri &looptri, const float3 &bary_coord, const Span< float3 > corner_normals) |