Blender
V3.3
source
blender
compositor
operations
COM_IDMaskOperation.h
Go to the documentation of this file.
1
/* SPDX-License-Identifier: GPL-2.0-or-later
2
* Copyright 2011 Blender Foundation. */
3
4
#pragma once
5
6
#include "
COM_MultiThreadedOperation.h
"
7
8
namespace
blender::compositor
{
9
10
class
IDMaskOperation
:
public
MultiThreadedOperation
{
11
private
:
12
float
object_index_;
13
14
public
:
15
IDMaskOperation
();
16
17
void
*
initialize_tile_data
(
rcti
*rect)
override
;
18
void
execute_pixel
(
float
output
[4],
int
x
,
int
y
,
void
*
data
)
override
;
19
20
void
set_object_index
(
float
object_index)
21
{
22
object_index_ = object_index;
23
}
24
25
void
update_memory_buffer_partial
(
MemoryBuffer
*
output
,
26
const
rcti
&
area
,
27
Span<MemoryBuffer *>
inputs
)
override
;
28
};
29
30
}
// namespace blender::compositor
x
x
Definition:
BLI_expr_pylike_eval_test.cc:342
COM_MultiThreadedOperation.h
y
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
Definition:
GPU_legacy_stubs.h:190
data
data
Definition:
bmesh_operator_api_inline.h:157
blender::Span
Definition:
BLI_span.hh:73
blender::compositor::IDMaskOperation
Definition:
COM_IDMaskOperation.h:10
blender::compositor::IDMaskOperation::execute_pixel
void execute_pixel(float output[4], int x, int y, void *data) override
calculate a single pixel
Definition:
COM_IDMaskOperation.cc:22
blender::compositor::IDMaskOperation::update_memory_buffer_partial
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
Definition:
COM_IDMaskOperation.cc:31
blender::compositor::IDMaskOperation::initialize_tile_data
void * initialize_tile_data(rcti *rect) override
Definition:
COM_IDMaskOperation.cc:16
blender::compositor::IDMaskOperation::IDMaskOperation
IDMaskOperation()
Definition:
COM_IDMaskOperation.cc:8
blender::compositor::IDMaskOperation::set_object_index
void set_object_index(float object_index)
Definition:
COM_IDMaskOperation.h:20
blender::compositor::MemoryBuffer
a MemoryBuffer contains access to the data of a chunk
Definition:
COM_MemoryBuffer.h:43
blender::compositor::MultiThreadedOperation
Definition:
COM_MultiThreadedOperation.h:10
output
ccl_global KernelShaderEvalInput ccl_global float * output
Definition:
kernel/device/gpu/kernel.h:751
blender::compositor
Definition:
COM_defines.h:10
blender::compositor::area
static void area(int d1, int d2, int e1, int e2, float weights[2])
Definition:
COM_SMAAOperation.cc:113
inputs
static bNodeSocketTemplate inputs[]
Definition:
node_texture_at.c:11
rcti
Definition:
DNA_vec_types.h:62
Generated on Tue Oct 22 2024 13:18:25 for Blender by
doxygen
1.9.1