Blender
V3.3
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This is the complete list of members for Integrator, including all inherited members.
AO_PASS_MODIFIED enum value | Integrator | |
clear_modified() | Node | |
clear_reference_count() | Node | inline |
copy_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
dereference() | Node | inline |
dereference_all_used_nodes() | Node | protected |
device_free(Device *device, DeviceScene *dscene, bool force_free=false) | Integrator | |
device_update(Device *device, DeviceScene *dscene, Scene *scene) | Integrator | |
equals(const Node &other) const | Node | |
equals_value(const Node &other, const SocketType &input) const | Node | |
get_adaptive_sampling() const | Integrator | |
get_bool(const SocketType &input) const | Node | |
get_bool_array(const SocketType &input) const | Node | |
get_denoise_params() const | Integrator | |
get_float(const SocketType &input) const | Node | |
get_float2(const SocketType &input) const | Node | |
get_float2_array(const SocketType &input) const | Node | |
get_float3(const SocketType &input) const | Node | |
get_float3_array(const SocketType &input) const | Node | |
get_float_array(const SocketType &input) const | Node | |
get_int(const SocketType &input) const | Node | |
get_int_array(const SocketType &input) const | Node | |
get_kernel_features() const | Integrator | |
get_node(const SocketType &input) const | Node | |
get_node_array(const SocketType &input) const | Node | |
get_owner() const | Node | |
get_socket_value(const Node *node, const SocketType &socket) | Node | inlineprotectedstatic |
get_string(const SocketType &input) const | Node | |
get_string_array(const SocketType &input) const | Node | |
get_total_size_in_bytes() const | Node | |
get_transform(const SocketType &input) const | Node | |
get_transform_array(const SocketType &input) const | Node | |
get_uint(const SocketType &input) const | Node | |
has_default_value(const SocketType &input) const | Node | |
hash(MD5Hash &md5) | Node | |
Integrator() | Integrator | |
internal | Node | |
is_a(const NodeType *type) | Node | |
is_modified() const | Node | |
leaf | Node | |
MAX_SAMPLES | Integrator | static |
name | Node | |
Node(const NodeType *type, ustring name=ustring()) | Node | explicit |
NODE_SOCKET_API(bool, use_direct_light) | Integrator | |
NODE_SOCKET_API(bool, use_indirect_light) | Integrator | |
NODE_SOCKET_API(bool, use_diffuse) | Integrator | |
NODE_SOCKET_API(bool, use_glossy) | Integrator | |
NODE_SOCKET_API(bool, use_transmission) | Integrator | |
NODE_SOCKET_API(bool, use_emission) | Integrator | |
NODE_SOCKET_API(bool, use_denoise) | Integrator | |
NODE_SOCKET_API(DenoiserType, denoiser_type) | Integrator | |
NODE_SOCKET_API(int, denoise_start_sample) | Integrator | |
NODE_SOCKET_API(bool, use_denoise_pass_albedo) | Integrator | |
NODE_SOCKET_API(bool, use_denoise_pass_normal) | Integrator | |
NODE_SOCKET_API(DenoiserPrefilter, denoiser_prefilter) | Integrator | |
OBJECT_MANAGER enum value | Integrator | |
owner | Node | protected |
print_modified_sockets() const | Node | |
ref_count | Node | protected |
reference() | Node | inline |
reference_count() const | Node | inline |
set(const SocketType &input, bool value) | Node | |
set(const SocketType &input, int value) | Node | |
set(const SocketType &input, uint value) | Node | |
set(const SocketType &input, float value) | Node | |
set(const SocketType &input, float2 value) | Node | |
set(const SocketType &input, float3 value) | Node | |
set(const SocketType &input, const char *value) | Node | |
set(const SocketType &input, ustring value) | Node | |
set(const SocketType &input, const Transform &value) | Node | |
set(const SocketType &input, Node *value) | Node | |
set(const SocketType &input, const ValueType &value) | Node | inline |
set(const SocketType &input, array< bool > &value) | Node | |
set(const SocketType &input, array< int > &value) | Node | |
set(const SocketType &input, array< float > &value) | Node | |
set(const SocketType &input, array< float2 > &value) | Node | |
set(const SocketType &input, array< float3 > &value) | Node | |
set(const SocketType &input, array< ustring > &value) | Node | |
set(const SocketType &input, array< Transform > &value) | Node | |
set(const SocketType &input, array< Node * > &value) | Node | |
set_default_value(const SocketType &input) | Node | |
set_if_different(const SocketType &input, T value) | Node | protected |
set_if_different(const SocketType &input, Node *value) | Node | protected |
set_if_different(const SocketType &input, array< T > &value) | Node | protected |
set_if_different(const SocketType &input, array< Node * > &value) | Node | protected |
set_owner(const NodeOwner *owner_) | Node | |
set_value(const SocketType &input, const Node &other, const SocketType &other_input) | Node | |
socket_is_modified(const SocketType &input) const | Node | |
socket_modified | Node | protected |
tag_modified() | Node | |
tag_update(Scene *scene, uint32_t flag) | Integrator | |
type | Node | |
UPDATE_ALL enum value | Integrator | |
UPDATE_NONE enum value | Integrator | |
~Integrator() | Integrator | |
~Node()=0 | Node | pure virtual |