Blender
V3.3
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Functions | |
CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_enter_bump_eval (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint offset) |
ccl_device_noinline void | svm_node_leave_bump_eval (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint offset) |
CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_enter_bump_eval | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint | offset | ||
) |
Definition at line 10 of file bump.h.
References ATTR_STD_NOT_FOUND, ATTR_STD_POSITION_UNDISPLACED, differential_make_compact(), differential3::dx, differential3::dy, find_attribute(), make_orthonormals(), object_dir_transform(), object_position_transform(), offset, AttributeDescriptor::offset, P(), primitive_surface_attribute_float3(), and stack_store_float3().
Referenced by svm_eval_nodes().
ccl_device_noinline void svm_node_leave_bump_eval | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint | offset | ||
) |
Definition at line 40 of file bump.h.
References offset, and stack_load_float3().
Referenced by svm_eval_nodes().