Blender  V3.3
Public Member Functions | Public Attributes | List of all members
TextureReadRoutineSpecialisation Struct Reference

#include <mtl_texture.hh>

Public Member Functions

bool operator== (const TextureReadRoutineSpecialisation &other) const
 
uint64_t hash () const
 

Public Attributes

std::string input_data_type
 
std::string output_data_type
 
int component_count_input
 
int component_count_output
 
int depth_format_mode
 

Detailed Description

Definition at line 86 of file mtl_texture.hh.

Member Function Documentation

◆ hash()

uint64_t TextureReadRoutineSpecialisation::hash ( ) const
inline

Definition at line 108 of file mtl_texture.hh.

References std::to_string().

◆ operator==()

bool TextureReadRoutineSpecialisation::operator== ( const TextureReadRoutineSpecialisation other) const
inline

Member Data Documentation

◆ component_count_input

int TextureReadRoutineSpecialisation::component_count_input

Definition at line 89 of file mtl_texture.hh.

Referenced by operator==().

◆ component_count_output

int TextureReadRoutineSpecialisation::component_count_output

Definition at line 90 of file mtl_texture.hh.

Referenced by operator==().

◆ depth_format_mode

int TextureReadRoutineSpecialisation::depth_format_mode

Definition at line 97 of file mtl_texture.hh.

Referenced by operator==().

◆ input_data_type

std::string TextureReadRoutineSpecialisation::input_data_type

Definition at line 87 of file mtl_texture.hh.

Referenced by operator==().

◆ output_data_type

std::string TextureReadRoutineSpecialisation::output_data_type

Definition at line 88 of file mtl_texture.hh.

Referenced by operator==().


The documentation for this struct was generated from the following file: