Blender
V3.3
|
#include "BKE_attribute_math.hh"
#include "NOD_socket_search_link.hh"
#include "node_geometry_util.hh"
#include "UI_interface.h"
#include "UI_resources.h"
Go to the source code of this file.
Classes | |
class | blender::nodes::node_geo_accumulate_field_cc::AccumulateFieldInput< T > |
class | blender::nodes::node_geo_accumulate_field_cc::TotalFieldInput< T > |
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_geo_accumulate_field_cc | |
Functions | |
static void | blender::nodes::node_geo_accumulate_field_cc::node_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_geo_accumulate_field_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | blender::nodes::node_geo_accumulate_field_cc::node_init (bNodeTree *UNUSED(tree), bNode *node) |
static void | blender::nodes::node_geo_accumulate_field_cc::node_update (bNodeTree *ntree, bNode *node) |
static std::optional< eCustomDataType > | blender::nodes::node_geo_accumulate_field_cc::node_type_from_other_socket (const bNodeSocket &socket) |
static void | blender::nodes::node_geo_accumulate_field_cc::node_gather_link_searches (GatherLinkSearchOpParams ¶ms) |
template<typename T > | |
std::string | blender::nodes::node_geo_accumulate_field_cc::identifier_suffix () |
static void | blender::nodes::node_geo_accumulate_field_cc::node_geo_exec (GeoNodeExecParams params) |
void | register_node_type_geo_accumulate_field () |
Definition at line 408 of file node_geo_accumulate_field.cc.
References bNodeType::declare, bNodeType::draw_buttons, bNodeType::gather_link_search_ops, GEO_NODE_ACCUMULATE_FIELD, geo_node_type_base(), bNodeType::geometry_node_execute, NODE_CLASS_CONVERTER, node_copy_standard_storage(), blender::nodes::node_geo_accumulate_field_cc::node_declare(), node_free_standard_storage(), blender::nodes::node_geo_accumulate_field_cc::node_gather_link_searches(), blender::nodes::node_geo_accumulate_field_cc::node_geo_exec(), node_init(), blender::nodes::node_geo_accumulate_field_cc::node_layout(), node_type_init(), node_type_storage(), node_type_update(), blender::nodes::node_geo_accumulate_field_cc::node_update(), and nodeRegisterType().
Referenced by registerGeometryNodes().