Blender  V3.3
Functions | Variables
drawobject.c File Reference
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_math_vector.h"
#include "BKE_DerivedMesh.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "GPU_batch.h"
#include "GPU_immediate.h"
#include "GPU_shader.h"
#include "GPU_state.h"
#include "ED_mesh.h"
#include "UI_resources.h"
#include "DRW_engine.h"
#include "view3d_intern.h"

Go to the source code of this file.

Functions

void ED_draw_object_facemap (Depsgraph *depsgraph, Object *ob, const float col[4], const int facemap)
 

Variables

uchar view3d_camera_border_hack_col [3]
 
bool view3d_camera_border_hack_test = false
 

Function Documentation

◆ ED_draw_object_facemap()

void ED_draw_object_facemap ( Depsgraph depsgraph,
Object ob,
const float  col[4],
const int  facemap 
)

Variable Documentation

◆ view3d_camera_border_hack_col

uchar view3d_camera_border_hack_col[3]

Definition at line 38 of file drawobject.c.

Referenced by drawviewborder().

◆ view3d_camera_border_hack_test

bool view3d_camera_border_hack_test = false

Definition at line 39 of file drawobject.c.

Referenced by drawviewborder().