Blender  V3.3
render_ops.cc
Go to the documentation of this file.
1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2009 Blender Foundation. All rights reserved. */
3 
8 #include <cstdlib>
9 
10 #include "BLI_utildefines.h"
11 
12 #include "ED_render.h"
13 
14 #include "WM_api.h"
15 
16 #include "render_intern.hh" /* own include */
17 
18 /***************************** render ***********************************/
19 
21 {
30 
34 
37 
46 
49 
52 
53 #ifdef WITH_FREESTYLE
54  WM_operatortype_append(SCENE_OT_freestyle_module_add);
55  WM_operatortype_append(SCENE_OT_freestyle_module_remove);
56  WM_operatortype_append(SCENE_OT_freestyle_module_move);
57  WM_operatortype_append(SCENE_OT_freestyle_lineset_add);
58  WM_operatortype_append(SCENE_OT_freestyle_lineset_copy);
59  WM_operatortype_append(SCENE_OT_freestyle_lineset_paste);
60  WM_operatortype_append(SCENE_OT_freestyle_lineset_remove);
61  WM_operatortype_append(SCENE_OT_freestyle_lineset_move);
62  WM_operatortype_append(SCENE_OT_freestyle_linestyle_new);
63  WM_operatortype_append(SCENE_OT_freestyle_color_modifier_add);
64  WM_operatortype_append(SCENE_OT_freestyle_alpha_modifier_add);
65  WM_operatortype_append(SCENE_OT_freestyle_thickness_modifier_add);
66  WM_operatortype_append(SCENE_OT_freestyle_geometry_modifier_add);
67  WM_operatortype_append(SCENE_OT_freestyle_modifier_remove);
68  WM_operatortype_append(SCENE_OT_freestyle_modifier_move);
69  WM_operatortype_append(SCENE_OT_freestyle_modifier_copy);
70  WM_operatortype_append(SCENE_OT_freestyle_stroke_material_create);
71 #endif
72 
76 
77  /* render_internal.c */
82 
83  /* render_opengl.c */
85 }
void RENDER_OT_shutter_curve_preset(struct wmOperatorType *ot)
void SCENE_OT_view_layer_remove(struct wmOperatorType *ot)
void RENDER_OT_view_cancel(struct wmOperatorType *ot)
Definition: render_view.cc:297
void SCENE_OT_view_layer_add(struct wmOperatorType *ot)
void WORLD_OT_new(struct wmOperatorType *ot)
void RENDER_OT_view_show(struct wmOperatorType *ot)
Definition: render_view.cc:362
void SCENE_OT_view_layer_add_used_lightgroups(struct wmOperatorType *ot)
void MATERIAL_OT_paste(struct wmOperatorType *ot)
void MATERIAL_OT_new(struct wmOperatorType *ot)
void SCENE_OT_light_cache_free(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_remove(struct wmOperatorType *ot)
void TEXTURE_OT_new(struct wmOperatorType *ot)
void SCENE_OT_view_layer_remove_aov(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_add(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_move(struct wmOperatorType *ot)
void MATERIAL_OT_copy(struct wmOperatorType *ot)
void TEXTURE_OT_slot_move(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_select(struct wmOperatorType *ot)
void TEXTURE_OT_slot_paste(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_assign(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_copy(struct wmOperatorType *ot)
void SCENE_OT_view_layer_add_lightgroup(struct wmOperatorType *ot)
void TEXTURE_OT_slot_copy(struct wmOperatorType *ot)
void RENDER_OT_opengl(struct wmOperatorType *ot)
void SCENE_OT_render_view_add(struct wmOperatorType *ot)
void RENDER_OT_render(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_remove_unused(struct wmOperatorType *ot)
void SCENE_OT_view_layer_remove_lightgroup(struct wmOperatorType *ot)
void SCENE_OT_view_layer_add_aov(struct wmOperatorType *ot)
void SCENE_OT_view_layer_remove_unused_lightgroups(struct wmOperatorType *ot)
void SCENE_OT_render_view_remove(struct wmOperatorType *ot)
void SCENE_OT_light_cache_bake(struct wmOperatorType *ot)
void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot)
void ED_operatortypes_render()
Definition: render_ops.cc:20
void WM_operatortype_append(void(*opfunc)(wmOperatorType *))