22 class DepsgraphBuilderCache;
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
Read Guarded memory(de)allocation.
MEM_CXX_CLASS_ALLOC_FUNCS("AnimatedPropertyID")
const PropertyRNA * property_rna
friend bool operator==(const AnimatedPropertyID &a, const AnimatedPropertyID &b)
Set< AnimatedPropertyID > animated_properties_set
MEM_CXX_CLASS_ALLOC_FUNCS("AnimatedPropertyStorage")
Set< const void * > animated_objects_set
void initializeFromID(DepsgraphBuilderCache *builder_cache, const ID *id)
bool isAnyPropertyAnimated(const PointerRNA *pointer_rna)
bool isPropertyAnimated(const AnimatedPropertyID &property_id)
void tagPropertyAsAnimated(const AnimatedPropertyID &property_id)
bool is_fully_initialized
AnimatedPropertyStorage()
Map< const ID *, AnimatedPropertyStorage * > animated_property_storage_map_
bool isPropertyAnimated(const ID *id, Args... args)
bool isAnyPropertyAnimated(const PointerRNA *ptr)
AnimatedPropertyStorage * ensureInitializedAnimatedPropertyStorage(const ID *id)
MEM_CXX_CLASS_ALLOC_FUNCS("DepsgraphBuilderCache")
AnimatedPropertyStorage * ensureAnimatedPropertyStorage(const ID *id)
AnimatedPropertyStorage * animated_property_storage
DepsgraphBuilderCache * builder_cache
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
unsigned __int64 uint64_t