 |
Blender
V3.3
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11 #if defined(__ARM_NEON) && defined(WITH_SSE2NEON)
13 # define SSE2NEON_PRECISE_MINMAX 1
14 # define SSE2NEON_PRECISE_DIV 1
15 # define SSE2NEON_PRECISE_SQRT 1
16 # include <sse2neon.h>
17 # define BLI_HAVE_SSE2
18 #elif defined(__SSE2__)
20 # include <emmintrin.h>
21 # define BLI_HAVE_SSE2