Blender  V3.3
Namespaces | Enumerations | Functions
draw_color_management.cc File Reference
#include "draw_manager.h"
#include "DRW_render.h"
#include "GPU_batch.h"
#include "GPU_framebuffer.h"
#include "GPU_matrix.h"
#include "GPU_texture.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "BKE_colortools.h"
#include "IMB_colormanagement.h"
#include "draw_color_management.h"

Go to the source code of this file.

Namespaces

 blender
 
 blender::draw
 
 blender::draw::color_management
 

Enumerations

enum class  blender::draw::color_management::eDRWColorManagementType { blender::draw::color_management::ViewTransform = 0 , blender::draw::color_management::ViewTransformAndLook , blender::draw::color_management::UseRenderSettings }
 

Functions

static float blender::draw::color_management::dither_get (eDRWColorManagementType color_management_type, const Scene &scene)
 
static eDRWColorManagementType blender::draw::color_management::drw_color_management_type_for_v3d (const Scene &scene, const View3D &v3d)
 
static eDRWColorManagementType blender::draw::color_management::drw_color_management_type_for_space_image (const SpaceImage &sima)
 
static eDRWColorManagementType blender::draw::color_management::drw_color_management_type_for_space_node (const SpaceNode &snode)
 
static eDRWColorManagementType blender::draw::color_management::drw_color_management_type_get (const Scene &scene, const View3D *v3d, const SpaceLink *space_data)
 
static void blender::draw::color_management::viewport_settings_apply (GPUViewport &viewport, const Scene &scene, const eDRWColorManagementType color_management_type)
 
static void blender::draw::color_management::viewport_color_management_set (GPUViewport &viewport)
 
Color Management
void DRW_viewport_colormanagement_set (GPUViewport *viewport)
 
void DRW_transform_none (GPUTexture *tex)
 

Function Documentation

◆ DRW_transform_none()

void DRW_transform_none ( struct GPUTexture tex)

◆ DRW_viewport_colormanagement_set()

void DRW_viewport_colormanagement_set ( GPUViewport viewport)