Blender
V3.3
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#include <select_private.h>
Public Attributes | |
struct SELECTID_PrivateData * | g_data |
Definition at line 16 of file select_private.h.
struct SELECTID_PrivateData* SELECTID_StorageList::g_data |
Definition at line 17 of file select_private.h.
Referenced by draw_select_id_edit_mesh(), draw_select_id_mesh(), select_cache_init(), select_cache_populate(), select_draw_scene(), and select_engine_init().