Blender
V3.3
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Go to the source code of this file.
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static void | shader_print_errors (const char *task, const char *log, const char *code) |
static int | compile_shader_program (void) |
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static CCL_NAMESPACE_BEGIN const char * | VERTEX_SHADER |
static const char * | FRAGMENT_SHADER |
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Definition at line 69 of file app/opengl/shader.cpp.
References FRAGMENT_SHADER, blender::math::length(), log(), NULL, blender::compositor::program, shader_print_errors(), blender::draw::image_engine::shaders, Node::type, type, and VERTEX_SHADER.
Referenced by OpenGLShader::create_shader_if_needed().
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Definition at line 48 of file app/opengl/shader.cpp.
References log(), LOG, and blender::compositor::task.
Referenced by compile_shader_program().
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Definition at line 35 of file app/opengl/shader.cpp.
Referenced by compile_shader_program().
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Definition at line 17 of file app/opengl/shader.cpp.
Referenced by compile_shader_program().