This is the complete list of members for Freestyle::FrsMaterial, including all inherited members.
ambient() const | Freestyle::FrsMaterial | inline |
ambientA() const | Freestyle::FrsMaterial | inline |
ambientB() const | Freestyle::FrsMaterial | inline |
ambientG() const | Freestyle::FrsMaterial | inline |
ambientR() const | Freestyle::FrsMaterial | inline |
diffuse() const | Freestyle::FrsMaterial | inline |
diffuseA() const | Freestyle::FrsMaterial | inline |
diffuseB() const | Freestyle::FrsMaterial | inline |
diffuseG() const | Freestyle::FrsMaterial | inline |
diffuseR() const | Freestyle::FrsMaterial | inline |
emission() const | Freestyle::FrsMaterial | inline |
emissionA() const | Freestyle::FrsMaterial | inline |
emissionB() const | Freestyle::FrsMaterial | inline |
emissionG() const | Freestyle::FrsMaterial | inline |
emissionR() const | Freestyle::FrsMaterial | inline |
FrsMaterial() | Freestyle::FrsMaterial | inline |
FrsMaterial(const float *iLine, const float *iDiffuse, const float *iAmbiant, const float *iSpecular, const float *iEmission, float iShininess, int iPriority) | Freestyle::FrsMaterial | inline |
FrsMaterial(const FrsMaterial &m) | Freestyle::FrsMaterial | inline |
line() const | Freestyle::FrsMaterial | inline |
lineA() const | Freestyle::FrsMaterial | inline |
lineB() const | Freestyle::FrsMaterial | inline |
lineG() const | Freestyle::FrsMaterial | inline |
lineR() const | Freestyle::FrsMaterial | inline |
operator!=(const FrsMaterial &m) const | Freestyle::FrsMaterial | inline |
operator=(const FrsMaterial &m) | Freestyle::FrsMaterial | inline |
operator==(const FrsMaterial &m) const | Freestyle::FrsMaterial | inline |
priority() const | Freestyle::FrsMaterial | inline |
setAmbient(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
setDiffuse(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
setEmission(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
setLine(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
setPriority(int priority) | Freestyle::FrsMaterial | inline |
setShininess(float s) | Freestyle::FrsMaterial | inline |
setSpecular(float r, float g, float b, float a) | Freestyle::FrsMaterial | inline |
shininess() const | Freestyle::FrsMaterial | inline |
specular() const | Freestyle::FrsMaterial | inline |
specularA() const | Freestyle::FrsMaterial | inline |
specularB() const | Freestyle::FrsMaterial | inline |
specularG() const | Freestyle::FrsMaterial | inline |
specularR() const | Freestyle::FrsMaterial | inline |
~FrsMaterial() | Freestyle::FrsMaterial | inlinevirtual |