GHOST_TSuccess setSwapInterval(int interval)
unsigned int getDefaultFramebuffer()
GHOST_TSuccess swapBuffers()
GHOST_TSuccess initializeDrawingContext()
GHOST_ContextCGL(bool stereoVisual, NSView *metalView, CAMetalLayer *metalLayer, NSOpenGLView *openglView)
GHOST_TSuccess releaseDrawingContext()
GHOST_TSuccess activateDrawingContext()
GHOST_TSuccess releaseNativeHandles()
GHOST_TSuccess getSwapInterval(int &)
GHOST_TSuccess updateDrawingContext()