Blender  V3.3
view_map Directory Reference

Files

file  ArbitraryGridDensityProvider.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  ArbitraryGridDensityProvider.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  AutoPtrHelper.h [code]
 Utility header for auto_ptr/unique_ptr selection.
 
file  AverageAreaGridDensityProvider.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  AverageAreaGridDensityProvider.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  BoxGrid.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  BoxGrid.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  CulledOccluderSource.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  CulledOccluderSource.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  FEdgeXDetector.cpp [code]
 Detects/flags/builds extended features edges on the WXEdge structure.
 
file  FEdgeXDetector.h [code]
 Detects/flags/builds extended features edges on the WXEdge structure.
 
file  Functions0D.cpp [code]
 Functions taking 0D input.
 
file  Functions0D.h [code]
 Functions taking 0D input.
 
file  Functions1D.cpp [code]
 Functions taking 1D input.
 
file  Functions1D.h [code]
 Functions taking 1D input.
 
file  GridDensityProvider.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  HeuristicGridDensityProviderFactory.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  HeuristicGridDensityProviderFactory.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  Interface0D.cpp [code]
 
file  Interface0D.h [code]
 Interface to 0D elts.
 
file  Interface1D.cpp [code]
 
file  Interface1D.h [code]
 Interface 1D and related tools definitions.
 
file  OccluderSource.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  OccluderSource.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  Pow23GridDensityProvider.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  Pow23GridDensityProvider.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  Silhouette.cpp [code]
 Classes to define a silhouette structure.
 
file  Silhouette.h [code]
 Classes to define a silhouette structure.
 
file  SilhouetteGeomEngine.cpp [code]
 Class to perform all geometric operations dedicated to silhouette. That, for example, implies that this geom engine has as member data the viewpoint, transformations, projections...
 
file  SilhouetteGeomEngine.h [code]
 Class to perform all geometric operations dedicated to silhouette. That, for example, implies that this geom engine has as member data the viewpoint, transformations, projections...
 
file  SphericalGrid.cpp [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  SphericalGrid.h [code]
 Class to define a cell grid surrounding the projected image of a scene.
 
file  SteerableViewMap.cpp [code]
 Convenient access to the steerable ViewMap to which any element of the ViewMap belongs to.
 
file  SteerableViewMap.h [code]
 Convenient access to the steerable ViewMap to which any element of the ViewMap belongs to.
 
file  ViewEdgeXBuilder.cpp [code]
 Class to build view edges and the underlying chains of feature edges...
 
file  ViewEdgeXBuilder.h [code]
 Class to build view edges and the underlying chains of feature edges...
 
file  ViewMap.cpp [code]
 Classes to define a View Map (ViewVertex, ViewEdge, etc.)
 
file  ViewMap.h [code]
 Classes to define a View Map (ViewVertex, ViewEdge, etc.)
 
file  ViewMapAdvancedIterators.h [code]
 Iterators used to iterate over the various elements of the ViewMap. These iterators can't be exported to python.
 
file  ViewMapBuilder.cpp [code]
 Class to build silhouette edges from a Winged-Edge structure.
 
file  ViewMapBuilder.h [code]
 Class to build silhouette edges from a Winged-Edge structure.
 
file  ViewMapIterators.h [code]
 Iterators used to iterate over the various elements of the ViewMap.
 
file  ViewMapTesselator.cpp [code]
 Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.
 
file  ViewMapTesselator.h [code]
 Class to build a Node Tree designed to be displayed from a Silhouette View Map structure.