Blender
V3.3
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#include <DNA_rigidbody_types.h>
Public Attributes | |
void * | physics_object |
void * | physics_shape |
Definition at line 96 of file DNA_rigidbody_types.h.
void* RigidBodyOb_Shared::physics_object |
Physics object representation (i.e. btRigidBody).
Definition at line 99 of file DNA_rigidbody_types.h.
Referenced by BKE_rigidbody_free_object(), and ptcache_rigidbody_write().
void* RigidBodyOb_Shared::physics_shape |
Collision shape used by physics sim (i.e. btCollisionShape).
Definition at line 101 of file DNA_rigidbody_types.h.
Referenced by BKE_rigidbody_free_object().