Blender
V3.3
|
#include <NodeViewLayer.h>
Public Member Functions | |
NodeViewLayer (Scene &scene, ViewLayer &view_layer) | |
virtual | ~NodeViewLayer () |
struct Scene & | scene () const |
struct ViewLayer & | sceneLayer () const |
virtual void | accept (SceneVisitor &v) |
![]() | |
Node () | |
Node (const Node &iBrother) | |
virtual | ~Node () |
virtual const BBox< Vec3r > & | bbox () const |
virtual void | setBBox (const BBox< Vec3r > &iBox) |
virtual void | AddBBox (const BBox< Vec3r > &iBox) |
virtual const BBox< Vec3r > & | UpdateBBox () |
virtual void | clearBBox () |
![]() | |
BaseObject () | |
virtual | ~BaseObject () |
virtual int | destroy () |
int | addRef () |
int | release () |
Protected Attributes | |
Scene & | _Scene |
ViewLayer & | _ViewLayer |
Definition at line 18 of file NodeViewLayer.h.
Definition at line 20 of file NodeViewLayer.h.
|
inlinevirtual |
Definition at line 24 of file NodeViewLayer.h.
|
virtual |
Accept the corresponding visitor
Reimplemented from Freestyle::Node.
Definition at line 12 of file NodeViewLayer.cpp.
References v.
|
inline |
Definition at line 28 of file NodeViewLayer.h.
|
inline |
Definition at line 33 of file NodeViewLayer.h.
|
protected |
Definition at line 42 of file NodeViewLayer.h.
|
protected |
Definition at line 43 of file NodeViewLayer.h.