Blender
V3.3
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#include "MEM_guardedalloc.h"
#include "BLI_assert.h"
#include "gpu_texture_private.hh"
#include "glew-mx.h"
Go to the source code of this file.
Classes | |
class | blender::gpu::GLTexture |
Namespaces | |
blender | |
blender::gpu | |
Functions | |
GLenum | blender::gpu::to_gl_internal_format (eGPUTextureFormat format) |
GLenum | blender::gpu::to_gl_target (eGPUTextureType type) |
GLenum | blender::gpu::to_gl_proxy (eGPUTextureType type) |
GLenum | blender::gpu::swizzle_to_gl (const char swizzle) |
GLenum | blender::gpu::to_gl (eGPUDataFormat format) |
GLenum | blender::gpu::to_gl_data_format (eGPUTextureFormat format) |
GLenum | blender::gpu::channel_len_to_gl (int channel_len) |