Blender  V3.3
GHOST_SystemSDL Member List

This is the complete list of members for GHOST_SystemSDL, including all inherited members.

addDirtyWindow(GHOST_WindowSDL *bad_wind)GHOST_SystemSDL
addEventConsumer(GHOST_IEventConsumer *consumer)GHOST_Systemvirtual
beginFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window, const bool stereoVisual, const bool alphaBackground)GHOST_Systemvirtual
createFullScreenWindow(GHOST_Window **window, const GHOST_DisplaySetting &settings, const bool stereoVisual, const bool alphaBackground=0)GHOST_Systemprotected
createOffscreenContext(GHOST_GLSettings glSettings)GHOST_SystemSDLvirtual
createSystem()GHOST_ISystemstatic
dispatchEvents()GHOST_Systemvirtual
disposeContext(GHOST_IContext *context)GHOST_SystemSDLvirtual
disposeSystem()GHOST_ISystemstatic
disposeWindow(GHOST_IWindow *window)GHOST_Systemvirtual
endFullScreen(void)GHOST_Systemvirtual
exit()GHOST_Systemprotectedvirtual
getAllDisplayDimensions(uint32_t &width, uint32_t &height) constGHOST_SystemSDLvirtual
getBacktraceFn()GHOST_ISystemstatic
getButtons(GHOST_Buttons &buttons) constGHOST_SystemSDLvirtual
getButtonState(GHOST_TButton mask, bool &isDown) constGHOST_Systemvirtual
getClipboard(bool selection) constGHOST_SystemSDLvirtual
getCursorPosition(int32_t &x, int32_t &y) constGHOST_SystemSDLvirtual
getCursorPositionClientRelative(const GHOST_IWindow *window, int32_t &x, int32_t &y) constGHOST_Systemvirtual
getEventManager() constGHOST_Systeminline
getFullScreen(void)GHOST_Systemvirtual
getMainDisplayDimensions(uint32_t &width, uint32_t &height) constGHOST_SystemSDLvirtual
getMilliSeconds()GHOST_SystemSDL
GHOST_System::getMilliSeconds() constGHOST_Systemvirtual
getModifierKeys(GHOST_ModifierKeys &keys) constGHOST_SystemSDLvirtual
getModifierKeyState(GHOST_TModifierKey mask, bool &isDown) constGHOST_Systemvirtual
getNumDisplays() constGHOST_SystemSDLvirtual
getSystem()GHOST_ISystemstatic
getTabletAPI(void)GHOST_System
getTimerManager() constGHOST_Systeminline
getWindowManager() constGHOST_Systeminline
getWindowUnderCursor(int32_t x, int32_t y)GHOST_Systemvirtual
GHOST_ISystem()GHOST_ISysteminlineprotected
GHOST_System()GHOST_Systemprotected
GHOST_SystemSDL()GHOST_SystemSDL
initDebug(GHOST_Debug debug)GHOST_Systemvirtual
installTimer(uint64_t delay, uint64_t interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData=NULL)GHOST_Systemvirtual
isDebugEnabled()GHOST_Systemvirtual
m_backtrace_fnGHOST_ISystemprotectedstatic
m_displayManagerGHOST_Systemprotected
m_eventManagerGHOST_Systemprotected
m_is_debug_enabledGHOST_Systemprotected
m_multitouchGesturesGHOST_Systemprotected
m_nativePixelGHOST_System
m_preFullScreenSettingGHOST_Systemprotected
m_systemGHOST_ISystemprotectedstatic
m_tabletAPIGHOST_Systemprotected
m_timerManagerGHOST_Systemprotected
m_windowFocusGHOST_System
m_windowManagerGHOST_Systemprotected
processEvents(bool waitForEvent)GHOST_SystemSDLvirtual
pushEvent(GHOST_IEvent *event)GHOST_System
putClipboard(const char *buffer, bool selection) constGHOST_SystemSDLvirtual
removeEventConsumer(GHOST_IEventConsumer *consumer)GHOST_Systemvirtual
removeTimer(GHOST_ITimerTask *timerTask)GHOST_Systemvirtual
setBacktraceFn(GHOST_TBacktraceFn backtrace_fn)GHOST_ISystemstatic
setConsoleWindowState(GHOST_TConsoleWindowState)GHOST_SystemSDLinlinevirtual
setCursorPosition(int32_t x, int32_t y)GHOST_SystemSDLvirtual
setCursorPositionClientRelative(GHOST_IWindow *window, int32_t x, int32_t y)GHOST_Systemvirtual
setMultitouchGestures(const bool use)GHOST_Systemvirtual
setTabletAPI(GHOST_TTabletAPI api)GHOST_Systemvirtual
showMessageBox(const char *, const char *, const char *, const char *, const char *, GHOST_DialogOptions) constGHOST_Systeminlinevirtual
supportsCursorWarp(void)GHOST_Systemvirtual
supportsWindowPosition(void)GHOST_Systemvirtual
updateFullScreen(const GHOST_DisplaySetting &setting, GHOST_IWindow **window)GHOST_Systemvirtual
useNativePixel(void)GHOST_Systemvirtual
useWindowFocus(const bool use_focus)GHOST_Systemvirtual
validWindow(GHOST_IWindow *window)GHOST_Systemvirtual
~GHOST_ISystem()GHOST_ISysteminlineprotectedvirtual
~GHOST_System()GHOST_Systemprotectedvirtual
~GHOST_SystemSDL()GHOST_SystemSDL