Blender
V3.3
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#include <DNA_image_types.h>
Public Attributes | |
struct Scene * | scene |
int | framenr |
int | frames |
int | offset |
int | sfra |
char | cycl |
char | multiview_eye |
short | pass |
int | tile |
short | multi_index |
short | view |
short | layer |
short | flag |
Definition at line 27 of file DNA_image_types.h.
char ImageUser::cycl |
Cyclic flag.
Definition at line 38 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), blo_do_versions_pre250(), do_version_ntree_242_2(), and blender::nodes::node_geo_image_texture_cc::node_geo_exec().
short ImageUser::flag |
Definition at line 48 of file DNA_image_types.h.
Referenced by BKE_camera_background_image_new(), BKE_image_ensure_viewer_views(), BKE_image_multilayer_index(), BKE_image_multiview_index(), BKE_image_user_frame_calc(), BKE_object_empty_draw_type_set(), blo_do_versions_270(), blo_do_versions_pre250(), camera_background_images_stereo_setup(), ED_screen_stereo3d_required(), image_camera_background_texture_get(), image_create(), image_editors_update_frame(), image_get_render_result(), image_save_single(), image_tag_frame_recalc(), image_user_id_eval_animation(), init(), blender::nodes::node_composite_image_cc::node_composit_init_image(), ntree_version_245(), screen_opengl_views_setup(), and uiblock_layer_pass_buttons().
int ImageUser::framenr |
Movies, sequences: current to display.
Definition at line 32 of file DNA_image_types.h.
Referenced by BKE_image_get_float_pixels_for_frame(), BKE_image_get_pixels_for_frame(), BKE_image_user_file_path_ex(), BKE_image_user_frame_calc(), icon_preview_startjob(), image_get_cached_ibuf(), image_get_entry_and_index(), image_open_exec(), blender::bke::image::partial_update::ImageTileData::ImageTileData(), load_image_single(), blender::nodes::node_geo_image_texture_cc::node_geo_exec(), paint_sample_color(), project_paint_PickColor(), project_paint_prepare_all_faces(), and trace_start_job().
int ImageUser::frames |
Total amount of frames to use.
Definition at line 34 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), BKE_imageuser_default(), BKE_object_empty_draw_type_set(), blo_do_versions_260(), blo_do_versions_pre250(), do_version_ntree_242_2(), image_match_len_exec(), image_open_exec(), load_movie_single(), blender::nodes::node_composite_image_cc::node_composit_init_image(), blender::nodes::node_geo_image_texture_cc::node_geo_exec(), and trace_start_job().
short ImageUser::layer |
Definition at line 47 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), image_get_gpu_texture(), image_get_render_result(), image_save_single(), ImageUsage::ImageUsage(), render_image_restore_layer(), render_image_update_pass_and_layer(), screen_render_invoke(), ui_imageuser_layer_menu(), ui_imageuser_layer_menu_step(), ui_imageuser_pass_menu_step(), and uiblock_layer_pass_buttons().
short ImageUser::multi_index |
Listbase indices, for menu browsing or retrieve buffer.
Definition at line 47 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), BKE_image_multiview_index(), blender::compositor::BaseImageOperation::get_im_buf(), image_get_gpu_texture(), image_get_ibuf_multilayer(), image_get_multiview_index(), image_load_image_file(), image_load_movie_file(), image_load_sequence_multilayer(), and ImageUsage::ImageUsage().
char ImageUser::multiview_eye |
Multiview current eye - for internal use of drawing routines.
Definition at line 41 of file DNA_image_types.h.
Referenced by BKE_image_multilayer_index(), BKE_image_multiview_index(), camera_background_images_stereo_setup(), image_get_gpu_texture(), image_get_render_result(), and wm_draw_region_stereo_set().
int ImageUser::offset |
Offset within movie, start frame in global time.
Definition at line 36 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), blo_do_versions_pre250(), do_version_ntree_242_2(), draw_image_cache(), and image_open_exec().
short ImageUser::pass |
Definition at line 42 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), blender::compositor::MultilayerBaseOperation::get_im_buf(), image_buffer_rect_update(), image_get_gpu_texture(), image_get_render_result(), ImageUsage::ImageUsage(), render_image_update_pass_and_layer(), ui_imageuser_pass_menu(), ui_imageuser_pass_menu_step(), and uiblock_layer_pass_buttons().
struct Scene* ImageUser::scene |
To retrieve render result.
Definition at line 29 of file DNA_image_types.h.
Referenced by BKE_image_clear_renderslot(), BKE_image_get_size(), BKE_image_remove_renderslot(), BKE_image_save(), BKE_image_save_options_init(), BKE_image_signal(), current_scene_update(), direct_link_area(), draw_image_main_helpers(), ED_image_paint_tile_push(), ED_space_image_get_size(), icon_preview_startjob(), image_camera_background_texture_get(), image_get_render_result(), image_main_region_listener(), image_open_exec(), image_tag_reload(), image_update_views_format(), image_user_refresh_scene(), lib_link_workspace_layout_restore(), ntreeBlendReadData(), screen_opengl_render_init(), screen_render_invoke(), texture_blend_read_data(), uhandle_add(), ui_imageuser_layer_menu(), ui_imageuser_pass_menu(), ui_imageuser_view_menu_rr(), and uiblock_layer_pass_buttons().
int ImageUser::sfra |
Definition at line 36 of file DNA_image_types.h.
Referenced by BKE_image_user_frame_get(), BKE_imageuser_default(), BKE_object_empty_draw_type_set(), blo_do_versions_260(), blo_do_versions_pre250(), do_version_ntree_242_2(), image_open_exec(), init(), blender::nodes::node_composite_image_cc::node_composit_init_image(), blender::nodes::node_composite_split_viewer_cc::node_composit_init_splitviewer(), blender::nodes::node_composite_viewer_cc::node_composit_init_viewer(), and blender::nodes::node_geo_image_texture_cc::node_geo_exec().
int ImageUser::tile |
Definition at line 44 of file DNA_image_types.h.
Referenced by blender::bke::pbvh::pixels::apply_watertight_check(), bake_images(), bake_object_check(), bake_targets_init_internal(), BKE_image_get_float_pixels_for_frame(), BKE_image_get_pixels_for_frame(), BKE_image_save(), BKE_paint_canvas_key_get(), blender::bke::pbvh::pixels::BKE_pbvh_pixels_mark_image_dirty(), clear_single_image(), blender::bke::pbvh::pixels::do_encode_pixels(), blender::ed::sculpt_paint::paint::image::do_paint_pixels(), blender::ed::sculpt_paint::paint::image::do_push_undo_tile(), ED_image_paint_tile_find(), ED_image_paint_tile_push(), ED_image_undo_push_begin_with_image(), ED_space_image_acquire_buffer(), finish_images(), gpu_texture_create_tile_array(), image_get_tile_number_from_iuser(), image_undosys_step_encode(), image_user_from_context_and_active_tile(), imagewrap(), blender::bke::image::partial_update::ImageTileData::init_data(), multiresbake_check(), paint_2d_bucket_fill(), paint_2d_get_tile_iuser(), paint_2d_new_stroke(), paint_sample_color(), project_bucket_init(), project_paint_build_proj_ima(), project_paint_PickColor(), project_paint_prepare_all_faces(), tile_fill_init(), uhandle_add(), uhandle_ensure(), uhandle_lookup(), uhandle_lookup_by_name(), and write_internal_bake_pixels().
short ImageUser::view |
Definition at line 47 of file DNA_image_types.h.
Referenced by BKE_image_init_imageuser(), BKE_image_multilayer_index(), BKE_image_multiview_index(), BKE_image_user_file_path_ex(), blender::compositor::MultilayerBaseOperation::get_im_buf(), image_get_render_result(), image_save_single(), load_movie_single(), ui_imageuser_view_menu_multiview(), ui_imageuser_view_menu_rr(), and uiblock_layer_pass_buttons().