Blender  V3.3
btAxisSweep3.cpp
Go to the documentation of this file.
1 
2 //Bullet Continuous Collision Detection and Physics Library
3 //Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4 
5 //
6 // btAxisSweep3
7 //
8 // Copyright (c) 2006 Simon Hobbs
9 //
10 // This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.
11 //
12 // Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:
13 //
14 // 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
15 //
16 // 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
17 //
18 // 3. This notice may not be removed or altered from any source distribution.
19 #include "btAxisSweep3.h"
20 
21 btAxisSweep3::btAxisSweep3(const btVector3& worldAabbMin, const btVector3& worldAabbMax, unsigned short int maxHandles, btOverlappingPairCache* pairCache, bool disableRaycastAccelerator)
22  : btAxisSweep3Internal<unsigned short int>(worldAabbMin, worldAabbMax, 0xfffe, 0xffff, maxHandles, pairCache, disableRaycastAccelerator)
23 {
24  // 1 handle is reserved as sentinel
25  btAssert(maxHandles > 1 && maxHandles < 32767);
26 }
27 
28 bt32BitAxisSweep3::bt32BitAxisSweep3(const btVector3& worldAabbMin, const btVector3& worldAabbMax, unsigned int maxHandles, btOverlappingPairCache* pairCache, bool disableRaycastAccelerator)
29  : btAxisSweep3Internal<unsigned int>(worldAabbMin, worldAabbMax, 0xfffffffe, 0x7fffffff, maxHandles, pairCache, disableRaycastAccelerator)
30 {
31  // 1 handle is reserved as sentinel
32  btAssert(maxHandles > 1 && maxHandles < 2147483647);
33 }
#define btAssert(x)
Definition: btScalar.h:295
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
Definition: btVector3.h:82
bt32BitAxisSweep3(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned int maxHandles=1500000, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false)
btAxisSweep3(const btVector3 &worldAabbMin, const btVector3 &worldAabbMax, unsigned short int maxHandles=16384, btOverlappingPairCache *pairCache=0, bool disableRaycastAccelerator=false)