17 uiItemR(layout,
ptr,
"material", 0,
"", ICON_NONE);
#define GEO_NODE_INPUT_MATERIAL
void nodeRegisterType(struct bNodeType *ntype)
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
void geo_node_type_base(bNodeType *ntype, int type, const char *name, short nclass)
NodeGeometryExecFunction geometry_node_execute
void(* draw_buttons)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr)
NodeDeclareFunction declare