Blender
V3.3
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#include "GPU_batch.h"
#include "GPU_primitive.h"
#include "GPU_shader.h"
#include "GPU_vertex_format.h"
Go to the source code of this file.
Classes | |
class | blender::gpu::Immediate |
Namespaces | |
blender | |
blender::gpu | |
Functions | |
void | immActivate () |
void | immDeactivate () |
Mimics old style opengl immediate mode drawing.
Definition in file gpu_immediate_private.hh.
void immActivate | ( | ) |
Definition at line 27 of file gpu_immediate.cc.
References blender::gpu::Context::get(), blender::gpu::Context::imm, and imm.
Referenced by blender::gpu::GLContext::activate().
void immDeactivate | ( | ) |
Definition at line 32 of file gpu_immediate.cc.
References imm.
Referenced by blender::gpu::GLContext::deactivate(), and loggerwindow_do_draw().