Blender
V3.3
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#include <NOD_socket_declarations.hh>
Public Member Functions | |
#ColorBuilder Inline Methods | |
ColorBuilder & | default_value (const ColorGeometry4f value) |
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Self & | hide_label (bool value=true) |
Self & | hide_value (bool value=true) |
Self & | multi_input (bool value=true) |
Self & | description (std::string value="") |
Self & | no_muted_links (bool value=true) |
Self & | unavailable (bool value=true) |
Self & | is_attribute_name (bool value=true) |
Self & | is_default_link_socket (bool value=true) |
Self & | supports_field () |
Self & | implicit_field () |
Self & | field_source () |
Self & | dependent_field () |
Self & | dependent_field (Vector< int > input_dependencies) |
Self & | make_available (std::function< void(bNode &)> fn) |
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virtual | ~BaseSocketDeclarationBuilder ()=default |
Additional Inherited Members | |
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using | Self = typename SocketDecl::Builder |
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Color * | decl_ |
Definition at line 135 of file NOD_socket_declarations.hh.
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inline |
Definition at line 338 of file NOD_socket_declarations.hh.
References blender::nodes::SocketDeclarationBuilder< Color >::decl_.