Blender  V3.3
Freestyle::TriangleRep Member List

This is the complete list of members for Freestyle::TriangleRep, including all inherited members.

accept(SceneVisitor &v)Freestyle::TriangleRepinlinevirtual
addRef()Freestyle::BaseObjectinline
BaseObject()Freestyle::BaseObjectinline
bbox() constFreestyle::Repinlinevirtual
color(int index) constFreestyle::TriangleRepinline
ComputeBBox()Freestyle::TriangleRepvirtual
destroy()Freestyle::BaseObjectinlinevirtual
FILL enum valueFreestyle::TriangleRep
frs_material() constFreestyle::Repinline
getId() constFreestyle::Repinline
getLibraryPath() constFreestyle::Repinline
getName() constFreestyle::Repinline
LINES enum valueFreestyle::TriangleRep
operator=(const Rep &iBrother)Freestyle::Repinline
release()Freestyle::BaseObjectinline
Rep()Freestyle::Repinline
Rep(const Rep &iBrother)Freestyle::Repinline
setBBox(const BBox< Vec3f > &iBox)Freestyle::Repinlinevirtual
setColor(int index, const Vec3r &iColor)Freestyle::TriangleRepinline
setColors(const Vec3r &c0, const Vec3r &c1, const Vec3r &c2)Freestyle::TriangleRepinline
setFrsMaterial(const FrsMaterial &iMaterial)Freestyle::Repinline
setId(const Id &id)Freestyle::Repinline
setLibraryPath(const string &path)Freestyle::Repinline
setName(const string &name)Freestyle::Repinline
setStyle(const TRIANGLE_STYLE iStyle)Freestyle::TriangleRepinline
setVertex(int index, const Vec3r &iVertex)Freestyle::TriangleRepinline
setVertices(const Vec3r &v0, const Vec3r &v1, const Vec3r &v2)Freestyle::TriangleRepinline
style() constFreestyle::TriangleRepinline
swap(Rep &ioOther)Freestyle::Repinline
TRIANGLE_STYLE enum nameFreestyle::TriangleRep
TriangleRep()Freestyle::TriangleRepinline
TriangleRep(const Vec3r &v0, const Vec3r &v1, const Vec3r &v2)Freestyle::TriangleRepinline
TriangleRep(const Vec3r &v0, const Vec3r &c0, const Vec3r &v1, const Vec3r &c1, const Vec3r &v2, const Vec3r &c2)Freestyle::TriangleRepinline
vertex(int index) constFreestyle::TriangleRepinline
~BaseObject()Freestyle::BaseObjectinlinevirtual
~Rep()Freestyle::Repinlinevirtual
~TriangleRep()Freestyle::TriangleRepinlinevirtual