Blender
V3.3
source
blender
gpu
opengl
gl_compute.hh
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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namespace
blender::gpu
{
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class
GLCompute
{
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public
:
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static
void
dispatch
(
int
group_x_len,
int
group_y_len,
int
group_z_len);
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};
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}
// namespace blender::gpu
blender::gpu::GLCompute
Definition:
gl_compute.hh:11
blender::gpu::GLCompute::dispatch
static void dispatch(int group_x_len, int group_y_len, int group_z_len)
Definition:
gl_compute.cc:13
blender::gpu
Definition:
gpu_backend.hh:15
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