15 #define MAX_INSTANCE_DATA_SIZE 64
17 #define DRW_BUFFER_VERTS_CHUNK 128
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
struct GPUVertBuf GPUVertBuf
void * DRW_instance_data_next(DRWInstanceData *idata)
void * DRW_sparse_uniform_buffer_ensure_item(DRWSparseUniformBuf *buffer, int chunk, int item)
void DRW_uniform_attrs_pool_clear_all(struct GHash *table)
void DRW_instance_data_list_free_unused(DRWInstanceDataList *idatalist)
bool DRW_sparse_uniform_buffer_is_empty(DRWSparseUniformBuf *buffer)
DRWInstanceData * DRW_instance_data_request(DRWInstanceDataList *idatalist, uint attr_size)
DRWSparseUniformBuf * DRW_sparse_uniform_buffer_new(unsigned int item_size, unsigned int chunk_size)
void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist)
void DRW_sparse_uniform_buffer_free(DRWSparseUniformBuf *buffer)
GPUVertBuf * DRW_temp_buffer_request(DRWInstanceDataList *idatalist, GPUVertFormat *format, int *vert_len)
struct GHash * DRW_uniform_attrs_pool_new(void)
void DRW_uniform_attrs_pool_flush_all(struct GHash *table)
void DRW_sparse_uniform_buffer_unbind(DRWSparseUniformBuf *buffer, int chunk)
GPUBatch * DRW_temp_batch_instance_request(DRWInstanceDataList *idatalist, GPUVertBuf *buf, GPUBatch *instancer, GPUBatch *geom)
void DRW_sparse_uniform_buffer_bind(DRWSparseUniformBuf *buffer, int chunk, int location)
void DRW_instance_data_list_reset(DRWInstanceDataList *idatalist)
struct DRWSparseUniformBuf * DRW_uniform_attrs_pool_find_ubo(struct GHash *table, struct GPUUniformAttrList *key)
void DRW_sparse_uniform_buffer_clear(DRWSparseUniformBuf *buffer, bool free_all)
void DRW_sparse_uniform_buffer_flush(DRWSparseUniformBuf *buffer)
void DRW_instance_data_list_resize(DRWInstanceDataList *idatalist)
GPUBatch * DRW_temp_batch_request(DRWInstanceDataList *idatalist, GPUVertBuf *buf, GPUPrimType type)
ccl_global float * buffer
static const int chunk_size