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void | ui_draw_dropshadow (const rctf *rct, float radius, float aspect, float alpha, int select) |
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float | ED_node_grid_size () |
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void | ED_node_tree_update (const bContext *C) |
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static bNodeTree * | node_tree_from_ID (ID *id) |
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void | ED_node_tag_update_id (ID *id) |
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static bool | blender::ed::space_node::compare_nodes (const bNode *a, const bNode *b) |
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void | blender::ed::space_node::node_sort (bNodeTree &ntree) |
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static Array< uiBlock * > | blender::ed::space_node::node_uiblocks_init (const bContext &C, Span< bNode * > nodes) |
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float2 | blender::ed::space_node::node_to_view (const bNode &node, const float2 &co) |
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void | blender::ed::space_node::node_to_updated_rect (const bNode &node, rctf &r_rect) |
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float2 | blender::ed::space_node::node_from_view (const bNode &node, const float2 &co) |
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static void | blender::ed::space_node::node_update_basis (const bContext &C, bNodeTree &ntree, bNode &node, uiBlock &block) |
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static void | blender::ed::space_node::node_update_hidden (bNode &node, uiBlock &block) |
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static int | blender::ed::space_node::node_get_colorid (const bNode &node) |
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static void | blender::ed::space_node::node_draw_mute_line (const bContext &C, const View2D &v2d, const SpaceNode &snode, const bNode &node) |
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static void | blender::ed::space_node::node_socket_draw (const bNodeSocket &sock, const float color[4], const float color_outline[4], float size, int locx, int locy, uint pos_id, uint col_id, uint shape_id, uint size_id, uint outline_col_id) |
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static void | blender::ed::space_node::node_socket_draw_multi_input (const float color[4], const float color_outline[4], const float width, const float height, const int locx, const int locy) |
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static void | blender::ed::space_node::node_socket_outline_color_get (const bool selected, const int socket_type, float r_outline_color[4]) |
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void | blender::ed::space_node::node_socket_color_get (const bContext &C, const bNodeTree &ntree, PointerRNA &node_ptr, const bNodeSocket &sock, float r_color[4]) |
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static void | blender::ed::space_node::create_inspection_string_for_generic_value (const GPointer value, std::stringstream &ss) |
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static void | blender::ed::space_node::create_inspection_string_for_gfield (const geo_log::GFieldValueLog &value_log, std::stringstream &ss) |
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static void | blender::ed::space_node::create_inspection_string_for_geometry (const geo_log::GeometryValueLog &value_log, std::stringstream &ss, const nodes::decl::Geometry *geometry) |
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static std::optional< std::string > | blender::ed::space_node::create_socket_inspection_string (bContext *C, bNode &node, bNodeSocket &socket) |
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static bool | blender::ed::space_node::node_socket_has_tooltip (bNodeTree *ntree, bNodeSocket *socket) |
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static char * | blender::ed::space_node::node_socket_get_tooltip (bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *socket) |
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void | blender::ed::space_node::node_socket_add_tooltip (bNodeTree *ntree, bNode *node, bNodeSocket *sock, uiLayout *layout) |
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static void | blender::ed::space_node::node_socket_draw_nested (const bContext &C, bNodeTree &ntree, PointerRNA &node_ptr, uiBlock &block, bNodeSocket &sock, const uint pos_id, const uint col_id, const uint shape_id, const uint size_id, const uint outline_col_id, const float size, const bool selected) |
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void | ED_node_socket_draw (bNodeSocket *sock, const rcti *rect, const float color[4], float scale) |
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static void | blender::ed::space_node::node_draw_preview_background (rctf *rect) |
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static void | blender::ed::space_node::node_draw_preview (bNodePreview *preview, rctf *prv) |
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static void | blender::ed::space_node::node_toggle_button_cb (struct bContext *C, void *node_argv, void *op_argv) |
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static void | blender::ed::space_node::node_draw_shadow (const SpaceNode &snode, const bNode &node, const float radius, const float alpha) |
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static void | blender::ed::space_node::node_draw_sockets (const View2D &v2d, const bContext &C, bNodeTree &ntree, bNode &node, uiBlock &block, const bool draw_outputs, const bool select_all) |
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static int | blender::ed::space_node::node_error_type_to_icon (const geo_log::NodeWarningType type) |
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static uint8_t | blender::ed::space_node::node_error_type_priority (const geo_log::NodeWarningType type) |
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static geo_log::NodeWarningType | blender::ed::space_node::node_error_highest_priority (Span< geo_log::NodeWarning > warnings) |
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static char * | blender::ed::space_node::node_errors_tooltip_fn (bContext *UNUSED(C), void *argN, const char *UNUSED(tip)) |
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static void | blender::ed::space_node::node_add_error_message_button (const bContext &C, bNode &node, uiBlock &block, const rctf &rect, float &icon_offset) |
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static void | blender::ed::space_node::get_exec_time_other_nodes (const bNode &node, const SpaceNode &snode, std::chrono::microseconds &exec_time, int &node_count) |
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static std::chrono::microseconds | blender::ed::space_node::node_get_execution_time (const bNodeTree &ntree, const bNode &node, const SpaceNode &snode, int &node_count) |
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static std::string | blender::ed::space_node::node_get_execution_time_label (const SpaceNode &snode, const bNode &node) |
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static char * | blender::ed::space_node::named_attribute_tooltip (bContext *UNUSED(C), void *argN, const char *UNUSED(tip)) |
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static NodeExtraInfoRow | blender::ed::space_node::row_from_used_named_attribute (const Map< std::string, eNamedAttrUsage > &usage_by_attribute_name) |
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static std::optional< NodeExtraInfoRow > | blender::ed::space_node::node_get_accessed_attributes_row (const SpaceNode &snode, const bNode &node) |
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static Vector< NodeExtraInfoRow > | blender::ed::space_node::node_get_extra_info (const SpaceNode &snode, const bNode &node) |
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static void | blender::ed::space_node::node_draw_extra_info_row (const bNode &node, uiBlock &block, const rctf &rect, const int row, const NodeExtraInfoRow &extra_info_row) |
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static void | blender::ed::space_node::node_draw_extra_info_panel (const SpaceNode &snode, const bNode &node, uiBlock &block) |
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static void | blender::ed::space_node::node_draw_basis (const bContext &C, const View2D &v2d, const SpaceNode &snode, bNodeTree &ntree, bNode &node, uiBlock &block, bNodeInstanceKey key) |
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static void | blender::ed::space_node::node_draw_hidden (const bContext &C, const View2D &v2d, const SpaceNode &snode, bNodeTree &ntree, bNode &node, uiBlock &block) |
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int | blender::ed::space_node::node_get_resize_cursor (NodeResizeDirection directions) |
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void | blender::ed::space_node::node_set_cursor (wmWindow &win, SpaceNode &snode, const float2 &cursor) |
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static void | blender::ed::space_node::count_multi_input_socket_links (bNodeTree &ntree, SpaceNode &snode) |
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static void | blender::ed::space_node::frame_node_prepare_for_draw (bNode &node, Span< bNode * > nodes) |
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static void | blender::ed::space_node::reroute_node_prepare_for_draw (bNode &node) |
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static void | blender::ed::space_node::node_update_nodetree (const bContext &C, bNodeTree &ntree, Span< bNode * > nodes, Span< uiBlock * > blocks) |
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static void | blender::ed::space_node::frame_node_draw_label (const bNodeTree &ntree, const bNode &node, const SpaceNode &snode) |
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static void | blender::ed::space_node::frame_node_draw (const bContext &C, const ARegion ®ion, const SpaceNode &snode, bNodeTree &ntree, bNode &node, uiBlock &block) |
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static void | blender::ed::space_node::reroute_node_draw (const bContext &C, ARegion ®ion, bNodeTree &ntree, bNode &node, uiBlock &block) |
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static void | blender::ed::space_node::node_draw (const bContext &C, ARegion ®ion, const SpaceNode &snode, bNodeTree &ntree, bNode &node, uiBlock &block, bNodeInstanceKey key) |
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static void | blender::ed::space_node::node_draw_nodetree (const bContext &C, ARegion ®ion, SpaceNode &snode, bNodeTree &ntree, Span< bNode * > nodes, Span< uiBlock * > blocks, bNodeInstanceKey parent_key) |
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static void | blender::ed::space_node::draw_tree_path (const bContext &C, ARegion ®ion) |
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static void | blender::ed::space_node::snode_setup_v2d (SpaceNode &snode, ARegion ®ion, const float2 ¢er) |
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static void | blender::ed::space_node::draw_nodetree (const bContext &C, ARegion ®ion, bNodeTree &ntree, bNodeInstanceKey parent_key) |
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static void | blender::ed::space_node::draw_background_color (const SpaceNode &snode) |
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void | blender::ed::space_node::node_draw_space (const bContext &C, ARegion ®ion) |
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higher level node drawing for the node editor.
Definition in file node_draw.cc.