Blender
V3.3
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#include <pxr/pxr.h>
#include <pxr/usd/usd/prim.h>
#include <pxr/usd/usd/stage.h>
#include <pxr/usd/usdShade/material.h>
#include <string>
Go to the source code of this file.
Namespaces | |
blender | |
blender::io | |
blender::io::usd | |
Functions | |
void | blender::io::usd::create_usd_preview_surface_material (const USDExporterContext &usd_export_context, Material *material, pxr::UsdShadeMaterial &usd_material, const std::string &default_uv) |
void | blender::io::usd::create_usd_viewport_material (const USDExporterContext &usd_export_context, Material *material, pxr::UsdShadeMaterial &usd_material) |