Blender  V3.3
Classes | Namespaces
eevee_sync.hh File Reference
#include "BKE_duplilist.h"
#include "BLI_ghash.h"
#include "BLI_map.hh"
#include "DNA_object_types.h"
#include "DRW_render.h"
#include "GPU_material.h"
#include "eevee_shader_shared.hh"

Go to the source code of this file.

Classes

struct  blender::eevee::ObjectKey
 
struct  blender::eevee::ObjectHandle
 
struct  blender::eevee::WorldHandle
 
class  blender::eevee::SyncModule
 

Namespaces

 blender
 
 blender::eevee
 

Detailed Description

Structures to identify unique data blocks. The keys are unique so we are able to match ids across frame updates.

Definition in file eevee_sync.hh.