Blender
V3.3
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#include "hydra/config.h"
#include "scene/attribute.h"
#include <pxr/base/vt/value.h>
#include <pxr/imaging/hd/types.h>
Go to the source code of this file.
Functions | |
HDCYCLES_NAMESPACE_OPEN_SCOPE void | ApplyPrimvars (CCL_NS::AttributeSet &attributes, const CCL_NS::ustring &name, PXR_NS::VtValue value, CCL_NS::AttributeElement elem, CCL_NS::AttributeStandard std) |
HDCYCLES_NAMESPACE_OPEN_SCOPE void ApplyPrimvars | ( | CCL_NS::AttributeSet & | attributes, |
const CCL_NS::ustring & | name, | ||
PXR_NS::VtValue | value, | ||
CCL_NS::AttributeElement | elem, | ||
CCL_NS::AttributeStandard | std | ||
) |