Blender
V3.3
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#include <draw_view_data.h>
Public Attributes | |
struct GPUFrameBuffer * | default_fb |
struct GPUFrameBuffer * | overlay_fb |
struct GPUFrameBuffer * | in_front_fb |
struct GPUFrameBuffer * | color_only_fb |
struct GPUFrameBuffer * | depth_only_fb |
struct GPUFrameBuffer * | overlay_only_fb |
Definition at line 76 of file draw_view_data.h.
struct GPUFrameBuffer* DefaultFramebufferList::color_only_fb |
Definition at line 80 of file draw_view_data.h.
Referenced by blender::draw::image_engine::ScreenSpaceDrawingMode< TextureMethod >::draw_scene(), draw_view_data_clear(), DRW_view_data_default_lists_from_viewport(), workbench_dof_draw_pass(), workbench_draw_sample(), workbench_render_framebuffers_init(), and workbench_volume_draw_pass().
struct GPUFrameBuffer* DefaultFramebufferList::default_fb |
Definition at line 77 of file draw_view_data.h.
Referenced by blender::eevee::Film::accumulate(), blender::eevee::Film::display(), blender::draw::image_engine::ScreenSpaceDrawingMode< TextureMethod >::draw_scene(), draw_view_data_clear(), drw_manager_init(), DRW_view_data_default_lists_from_viewport(), eevee_draw_scene(), EEVEE_render_init(), EEVEE_renderpasses_draw(), external_draw_scene(), external_draw_scene_do_image(), GPENCIL_draw_scene_depth_only(), GPENCIL_engine_init(), GPENCIL_fast_draw_end(), GPENCIL_fast_draw_start(), OVERLAY_edit_uv_draw(), OVERLAY_image_scene_background_draw(), OVERLAY_sculpt_draw(), workbench_antialiasing_draw_pass(), workbench_draw_sample(), workbench_render(), workbench_render_framebuffers_init(), and workbench_render_result_z().
struct GPUFrameBuffer* DefaultFramebufferList::depth_only_fb |
Definition at line 81 of file draw_view_data.h.
Referenced by draw_view_data_clear(), DRW_view_data_default_lists_from_viewport(), external_draw_scene(), GPENCIL_draw_scene_depth_only(), select_draw_scene(), and workbench_render_framebuffers_init().
struct GPUFrameBuffer* DefaultFramebufferList::in_front_fb |
Definition at line 79 of file draw_view_data.h.
Referenced by draw_view_data_clear(), OVERLAY_cache_finish(), OVERLAY_sculpt_draw(), workbench_cache_finish(), and workbench_draw_sample().
struct GPUFrameBuffer* DefaultFramebufferList::overlay_fb |
Definition at line 78 of file draw_view_data.h.
Referenced by draw_view_data_clear(), DRW_draw_callbacks_post_scene(), DRW_draw_render_loop_2d_ex(), DRW_view_data_default_lists_from_viewport(), and OVERLAY_draw_scene().
struct GPUFrameBuffer* DefaultFramebufferList::overlay_only_fb |
Definition at line 82 of file draw_view_data.h.
Referenced by draw_view_data_clear(), DRW_view_data_default_lists_from_viewport(), OVERLAY_antialiasing_end(), and OVERLAY_draw_scene().