18 : m_fullScreenWindow(nullptr), m_activeWindow(nullptr), m_activeWindowBeforeFullScreen(nullptr)
48 std::vector<GHOST_IWindow *>::iterator
result = find(
68 std::vector<GHOST_IWindow *>::const_iterator
result = find(
91 GHOST_ASSERT(window,
"GHOST_WindowManager::beginFullScreen(): invalid window");
156 std::vector<GHOST_IWindow *>::iterator iter;
159 if ((*iter)->getOSWindow() == osWindow) {
#define GHOST_ASSERT(x, info)
virtual GHOST_TSuccess beginFullScreen() const =0
virtual bool getValid() const =0
virtual GHOST_TSuccess endFullScreen() const =0
GHOST_TSuccess addWindow(GHOST_IWindow *window)
GHOST_TSuccess endFullScreen(void)
bool getFullScreen(void) const
std::vector< GHOST_IWindow * > m_windows
GHOST_TSuccess removeWindow(const GHOST_IWindow *window)
GHOST_IWindow * getActiveWindow(void) const
GHOST_IWindow * m_activeWindowBeforeFullScreen
GHOST_IWindow * getWindowAssociatedWithOSWindow(void *osWindow)
const std::vector< GHOST_IWindow * > & getWindows() const
GHOST_IWindow * m_activeWindow
GHOST_TSuccess beginFullScreen(GHOST_IWindow *window, const bool stereoVisual)
GHOST_TSuccess setActiveWindow(GHOST_IWindow *window)
GHOST_IWindow * m_fullScreenWindow
bool getWindowFound(const GHOST_IWindow *window) const
GHOST_IWindow * getFullScreenWindow(void) const
void setWindowInactive(const GHOST_IWindow *window)