Blender  V3.3
Public Attributes | List of all members
RenderProfile Struct Reference

#include <DNA_scene_types.h>

Public Attributes

struct RenderProfilenext
 
struct RenderProfileprev
 
char name [32]
 
short particle_perc
 
short subsurf_max
 
short shadbufsample_max
 
char _pad1 [2]
 
float ao_error
 
char _pad2 [4]
 

Detailed Description

Control render convert and shading engine.

Definition at line 801 of file DNA_scene_types.h.

Member Data Documentation

◆ _pad1

char RenderProfile::_pad1[2]

Definition at line 808 of file DNA_scene_types.h.

◆ _pad2

char RenderProfile::_pad2[4]

Definition at line 811 of file DNA_scene_types.h.

◆ ao_error

float RenderProfile::ao_error

Definition at line 810 of file DNA_scene_types.h.

◆ name

char RenderProfile::name[32]

Definition at line 803 of file DNA_scene_types.h.

◆ next

struct RenderProfile* RenderProfile::next

Definition at line 802 of file DNA_scene_types.h.

◆ particle_perc

short RenderProfile::particle_perc

Definition at line 805 of file DNA_scene_types.h.

◆ prev

struct RenderProfile * RenderProfile::prev

Definition at line 802 of file DNA_scene_types.h.

◆ shadbufsample_max

short RenderProfile::shadbufsample_max

Definition at line 807 of file DNA_scene_types.h.

◆ subsurf_max

short RenderProfile::subsurf_max

Definition at line 806 of file DNA_scene_types.h.


The documentation for this struct was generated from the following file: