Blender
V3.3
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#include <DNA_image_types.h>
Public Attributes | |
struct ImageTile * | next |
struct ImageTile * | prev |
struct ImageTile_Runtime | runtime |
char | _pad [4] |
int | tile_number |
char | label [64] |
Definition at line 90 of file DNA_image_types.h.
char ImageTile::_pad[4] |
Definition at line 95 of file DNA_image_types.h.
char ImageTile::label[64] |
Definition at line 97 of file DNA_image_types.h.
struct ImageTile* ImageTile::next |
Definition at line 91 of file DNA_image_types.h.
Referenced by BKE_image_add_tile(), and BKE_image_signal().
struct ImageTile * ImageTile::prev |
Definition at line 91 of file DNA_image_types.h.
struct ImageTile_Runtime ImageTile::runtime |
Definition at line 91 of file DNA_image_types.h.
int ImageTile::tile_number |
Definition at line 96 of file DNA_image_types.h.
Referenced by BKE_image_add_tile(), BKE_image_signal(), blender::bke::image::partial_update::PartialUpdateRegisterImpl::changed_tile_chunks_since(), ED_uvedit_udim_params_from_image_space(), blender::bke::image::ImageTileWrapper::get_tile_number(), gpu_texture_create_tile_mapping(), blender::bke::image::partial_update::Changeset::has_tile(), image_open_single(), blender::bke::image::partial_update::Changeset::operator[](), OVERLAY_edit_uv_cache_init(), and tile_sort_cb().