Blender
V3.3
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#include "device/denoise.h"
Go to the source code of this file.
Functions | |
CCL_NAMESPACE_BEGIN const char * | denoiserTypeToHumanReadable (DenoiserType type) |
NODE_DEFINE (DenoiseParams) | |
CCL_NAMESPACE_BEGIN const char* denoiserTypeToHumanReadable | ( | DenoiserType | type | ) |
Definition at line 8 of file denoise.cpp.
References DENOISER_ALL, DENOISER_NONE, DENOISER_NUM, DENOISER_OPENIMAGEDENOISE, DENOISER_OPTIX, and type.
Referenced by RenderScheduler::full_report().
NODE_DEFINE | ( | DenoiseParams | ) |
Definition at line 50 of file denoise.cpp.
References NodeType::add(), blender::bke::idprop::create(), DENOISER_OPENIMAGEDENOISE, DENOISER_PREFILTER_FAST, SOCKET_BOOLEAN, SOCKET_ENUM, SOCKET_INT, and type.