 |
Blender
V3.3
|
- m -
- MagicFunction()
: blender::nodes::node_shader_tex_magic_cc::MagicFunction
- MainView()
: blender::eevee::MainView
- Make4x4()
: KDL::Frame2
, KDL::Frame
- make_armatures()
: ArmatureImporter
- make_available()
: blender::nodes::SocketDeclaration
, blender::nodes::SocketDeclarationBuilder< SocketDecl >
- make_constant()
: ConstantFolder
- make_constant_clamp()
: ConstantFolder
- make_dist_fac_inverse()
: blender::compositor::BlurBaseOperation
- make_gausstab()
: blender::compositor::BlurBaseOperation
- make_group()
: blender::compositor::NodeOperationBuilder
- make_one()
: ConstantFolder
- make_relative_to()
: BoundBox2D
- make_shape_keys()
: ArmatureImporter
- make_valid_name()
: blender::io::AbstractHierarchyIterator
, blender::io::alembic::ABCHierarchyIterator
, blender::io::usd::USDHierarchyIterator
- make_zero()
: ConstantFolder
- MakeEdge()
: Freestyle::WFace
- MakeFace()
: Freestyle::WShape
, Freestyle::WXShape
- MakeSVertex()
: Freestyle::ViewEdgeXBuilder
- makeTexcoordSourceId()
: GeometryExporter
- makeUrl()
: GeometryExporter
- makeVertexColorSourceId()
: GeometryExporter
- MakeViewVertex()
: Freestyle::ViewEdgeXBuilder
- manifest()
: blender::bke::cryptomatte::CryptomatteLayer
- MANTA()
: MANTA
- Map()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >
- map()
: DeviceGraphicsInterop
, Freestyle::QInformationMap
- Map()
: HdCyclesRenderBuffer
- map_input_socket()
: blender::compositor::NodeConverter
, blender::compositor::NodeOperationBuilder
- map_output_socket()
: blender::compositor::NodeConverter
, blender::compositor::NodeOperationBuilder
- map_texture_buffer()
: BlenderDisplayDriver
, DisplayDriver
, OpenGLDisplayDriver
, PathTraceDisplay
- map_uv()
: QuadDice
- MapRangeNode()
: blender::compositor::MapRangeNode
- MapRangeOperation()
: blender::compositor::MapRangeOperation
- MapUVNode()
: blender::compositor::MapUVNode
- MapUVOperation()
: blender::compositor::MapUVOperation
- MapValueNode()
: blender::compositor::MapValueNode
- MapValueOperation()
: blender::compositor::MapValueOperation
- mapWintabToSysCoordinates()
: GHOST_Wintab
- mark_all_texture_slots_dirty()
: IMAGE_InstanceData
- mark_as_instance()
: blender::io::usd::USDAbstractWriter
- mark_as_instance_of()
: blender::io::HierarchyContext
- mark_as_not_instanced()
: blender::io::HierarchyContext
- mark_as_used()
: blender::ed::asset::index::AssetIndexFile
, blender::ed::asset::index::AssetLibraryIndex
- mark_as_weak_export()
: blender::io::AbstractHierarchyIterator
, blender::io::alembic::ABCHierarchyIterator
, blender::io::usd::USDHierarchyIterator
- mark_cache_invalid()
: BezierSpline
, CurveEval
, NURBSpline
, PolySpline
, Spline
- mark_chunks_dirty()
: blender::bke::image::partial_update::TileChangeset
- mark_cleared()
: blender::gpu::MTLFrameBuffer
- mark_dirty()
: blender::bke::pbvh::pixels::UDIMTilePixels
, blender::gpu::MTLFrameBuffer
- mark_do_clear()
: blender::gpu::MTLFrameBuffer
- mark_full_update()
: blender::bke::image::partial_update::PartialUpdateRegisterImpl
- mark_loadstore_dirty()
: blender::gpu::MTLFrameBuffer
- mark_occupied_strata()
: PMJ02_Generator
, PMJ_Generator
- mark_occupied_strata1()
: PMJ02_Generator
- mark_region()
: blender::bke::image::partial_update::PartialUpdateRegisterImpl
, blender::bke::image::partial_update::TileChangeset
, blender::bke::pbvh::pixels::NodeData
- mark_unused()
: UniqueName_Value
- mark_used()
: FloatBufferCache
, UniqueName_Value
- MarkerInImageForTrack()
: libmv::Tracks
- markers()
: mv::Tracks
- MarkersForTrack()
: libmv::Tracks
- MarkersForTracksInBothImages()
: libmv::Tracks
- MarkersInBothImages()
: libmv::Tracks
- MarkersInImage()
: libmv::Tracks
- MarkFullscreenWindow()
: ITaskbarList2
- mask()
: blender::fn::InstructionIndices
, blender::fn::NextInstructionInfo
- MaskEdge()
: blender::deg::DEGCustomDataMeshMasks
- MaskFace()
: blender::deg::DEGCustomDataMeshMasks
- MaskLoop()
: blender::deg::DEGCustomDataMeshMasks
- MaskNode()
: blender::compositor::MaskNode
- MaskOperation()
: blender::compositor::MaskOperation
- MaskPoly()
: blender::deg::DEGCustomDataMeshMasks
- maskSize()
: Freestyle::GaussianFilter
- MaskVert()
: blender::deg::DEGCustomDataMeshMasks
- MassPreconditioner()
: MassPreconditioner
- mat4_to_dae()
: UnitConverter
- mat4_to_dae_double()
: UnitConverter
- match()
: Freestyle::SceneHash
- match_channels()
: DenoiseImageLayer
- matches()
: blender::nodes::decl::Bool
, blender::nodes::decl::Color
, blender::nodes::decl::Float
, blender::nodes::decl::Geometry
, blender::nodes::decl::IDSocketDeclaration
, blender::nodes::decl::Int
, blender::nodes::decl::Shader
, blender::nodes::decl::String
, blender::nodes::decl::Vector
, blender::nodes::NodeDeclaration
, blender::nodes::SocketDeclaration
, blender::ui::AbstractGridViewItem
, blender::ui::AbstractTreeViewItem
, blender::ui::AbstractViewItem
, blender::ui::ViewItemAPIWrapper
- matches_common_data()
: blender::nodes::SocketDeclaration
- matches_single()
: blender::ui::AbstractTreeViewItem
- mate()
: Freestyle::TVertex
- Material()
: blender::nodes::decl::Material
- material_add()
: blender::eevee::ForwardPipeline
, blender::eevee::PipelineModule
- material_array_get()
: blender::eevee::MaterialModule
- material_create_info_ammend()
: blender::eevee::ShaderModule
- material_functions_parse()
: blender::gpu::GPUSource
- material_get()
: blender::eevee::MaterialModule
- material_opaque_add()
: blender::eevee::ForwardPipeline
- material_shader_get()
: blender::eevee::ShaderModule
- material_transparent_add()
: blender::eevee::ForwardPipeline
- MaterialColorShader()
: Freestyle::StrokeShaders::MaterialColorShader
- materialize()
: blender::bke::VArray_For_SplineToPoint< T >
, blender::bke::VArrayImpl_For_BezierHandles
, blender::bke::VArrayImpl_For_SplinePoints< T >
, blender::bke::VArrayImpl_For_SplinePosition
, blender::bke::VArrayImpl_For_VertexWeights
, blender::GVArrayCommon
, blender::GVArrayImpl
, blender::GVArrayImpl_For_GSpan
, blender::GVArrayImpl_For_SingleValueRef
, blender::GVArrayImpl_For_VArray< T >
, blender::GVMutableArrayImpl_For_VMutableArray< T >
, blender::VArrayCommon< T >
, blender::VArrayImpl< T >
, blender::VArrayImpl_For_GVArray< T >
- materialize_compressed()
: blender::GVArrayCommon
, blender::GVArrayImpl
, blender::GVArrayImpl_For_GSpan
, blender::GVArrayImpl_For_SingleValueRef
, blender::GVArrayImpl_For_VArray< T >
, blender::GVMutableArrayImpl_For_VMutableArray< T >
, blender::VArrayCommon< T >
, blender::VArrayImpl< T >
, blender::VArrayImpl_For_GVArray< T >
, blender::VArrayImpl_For_Single< T >
, blender::VArrayImpl_For_Span< T >
- materialize_compressed_to_uninitialized()
: blender::GVArrayCommon
, blender::GVArrayImpl
, blender::GVArrayImpl_For_GSpan
, blender::GVArrayImpl_For_SingleValueRef
, blender::GVArrayImpl_For_SlicedGVArray
, blender::GVArrayImpl_For_VArray< T >
, blender::GVMutableArrayImpl_For_VMutableArray< T >
, blender::VArrayCommon< T >
, blender::VArrayImpl< T >
, blender::VArrayImpl_For_GVArray< T >
, blender::VArrayImpl_For_Single< T >
, blender::VArrayImpl_For_Span< T >
- materialize_to_uninitialized()
: blender::bke::VArray_For_SplineToPoint< T >
, blender::bke::VArrayImpl_For_BezierHandles
, blender::bke::VArrayImpl_For_SplinePoints< T >
, blender::bke::VArrayImpl_For_SplinePosition
, blender::bke::VArrayImpl_For_VertexWeights
, blender::GVArrayCommon
, blender::GVArrayImpl
, blender::GVArrayImpl_For_GSpan
, blender::GVArrayImpl_For_SingleValueRef
, blender::GVArrayImpl_For_VArray< T >
, blender::GVMutableArrayImpl_For_VMutableArray< T >
, blender::VArrayCommon< T >
, blender::VArrayImpl< T >
, blender::VArrayImpl_For_GVArray< T >
- MaterialKey()
: blender::eevee::MaterialKey
- MaterialModule()
: blender::eevee::MaterialModule
- MaterialNode()
: MaterialNode
- MaterialSelectionFieldInput()
: blender::nodes::node_geo_material_selection_cc::MaterialSelectionFieldInput
- MaterialsExporter()
: MaterialsExporter
- MathBaseOperation()
: blender::compositor::MathBaseOperation
- MathNode()
: blender::compositor::MathNode
- matrix()
: Freestyle::NodeTransform
- Matrix()
: Freestyle::VecMat::Matrix< T, M, N >
- Matrix3()
: Matrix3
- max()
: blender::color::ByteTraits
, blender::color::FloatTraits
, blender::nodes::decl::FloatBuilder
, blender::nodes::decl::IntBuilder
, blender::nodes::decl::VectorBuilder
, btAlignedBox3d
- max2d()
: Freestyle::FEdge
- max_concurrency()
: TaskScheduler
- max_size()
: gim_array< T >
, GuardedAllocator< T >
, MEM_Allocator< _Tp >
, SocketType
- maxAxis4()
: btVector4
- MaxClip()
: mv::Tracks
- maxdepth()
: btDbvt
- MaxExtension()
: IK_QSegment
- MaxFrame()
: mv::Tracks
- MaxImage()
: libmv::Tracks
- maxIterations()
: btPolarDecomposition
- Maxs()
: btDbvtAabbMm
- maxTime()
: blender::io::alembic::AbcObjectReader
- MaxTrack()
: libmv::Tracks
, mv::Tracks
- may_have_ownership()
: blender::GVArrayCommon
- MD5Hash()
: MD5Hash
- mem_alloc()
: CPUDevice
, Device
, DummyDevice
, MultiDevice
, Stats
- mem_alloc_sub_ptr()
: CPUDevice
, Device
- mem_allocate()
: array< T, alignment >
- MEM_Allocator()
: MEM_Allocator< _Tp >
- MEM_CacheLimiter()
: MEM_CacheLimiter< T >
- MEM_CacheLimiterCClass()
: MEM_CacheLimiterCClass
- MEM_CacheLimiterHandle()
: MEM_CacheLimiterHandle< T >
- MEM_CacheLimiterHandleCClass()
: MEM_CacheLimiterHandleCClass
- mem_copy()
: array< T, alignment >
- mem_copy_from()
: CPUDevice
, Device
, DummyDevice
, MultiDevice
- mem_copy_to()
: CPUDevice
, Device
, DummyDevice
, MultiDevice
- MEM_CXX_CLASS_ALLOC_FUNCS()
: blender::deg::AnimatedPropertyID
, blender::deg::AnimatedPropertyStorage
, blender::deg::Depsgraph
, blender::deg::DepsgraphBuilderCache
, blender::deg::Node
, blender::deg::Relation
, blender::gpu::GLBatch
, blender::gpu::GLLogParser
, blender::gpu::GLShaderInterface
, blender::gpu::GPULogParser
, blender::gpu::MTLUniformBuf
, blender::opensubdiv::MeshTopology
, blender::opensubdiv::TopologyRefinerImpl
, FallbackProcessor
, FallbackTransform
, OpenSubdiv_EvaluatorCacheImpl
, OpenSubdiv_EvaluatorImpl
- mem_free()
: array< T, alignment >
, CPUDevice
, Device
, DummyDevice
, MultiDevice
, Stats
- mem_free_sub_ptr()
: Device
- MEM_RefCounted()
: MEM_RefCounted
- mem_size()
: blender::bke::pbvh::pixels::Triangles
- mem_zero()
: CPUDevice
, Device
, DummyDevice
, MultiDevice
- memory_elements_size()
: device_memory
- memory_size()
: device_memory
- memory_statistics_get()
: blender::gpu::Context
, blender::gpu::GLContext
, blender::gpu::MTLContext
- MemoryAllocator()
: MemoryAllocator< N >
- MemoryBuffer()
: blender::compositor::MemoryBuffer
- MemoryProxy()
: blender::compositor::MemoryProxy
- MemorySizeInBytes()
: libmv::ArrayND< T, N >
, libmv::Image
- merge()
: blender::bke::image::partial_update::TileChangeset
, GIM_AABB
- merge_contacts()
: btContactArray
, gim_contact_array
- merge_contacts_unique()
: btContactArray
, gim_contact_array
- merge_point()
: GIM_AABB
- merge_points()
: GIM_TRIANGLE_CONTACT
, GIM_TRIANGLE_CONTACT_DATA
- mergeIslands()
: btSimulationIslandManagerMt
- mergepoints_generic()
: GIM_TRIANGLE_CONTACT_DATA
- Mesh()
: Mesh
- MeshAttributeInterpolator()
: blender::bke::mesh_surface_sample::MeshAttributeInterpolator
- MeshComponent()
: MeshComponent
- MeshFairingContext()
: MeshFairingContext
- MeshFromGeometry()
: blender::io::obj::MeshFromGeometry
- MeshImporter()
: MeshImporter
- MeshRenderDataUpdateTaskData()
: blender::draw::MeshRenderDataUpdateTaskData
- MeshStats()
: MeshStats
- MeshTopology()
: blender::opensubdiv::MeshTopology
- metadata()
: ImageHandle
- Metal()
: DebugFlags::Metal
- metal_is_supported()
: blender::gpu::MTLBackend
- MF_AlignEulerToVector()
: blender::nodes::node_fn_align_euler_to_vector_cc::MF_AlignEulerToVector
- MF_SeparateXYZ()
: blender::nodes::node_shader_sepcomb_xyz_cc::MF_SeparateXYZ
- MF_SpecialCharacters()
: blender::nodes::node_fn_input_special_characters_cc::MF_SpecialCharacters
- MFContext()
: blender::fn::MFContext
- MFDataType()
: blender::fn::MFDataType
- MFInstructionCursor()
: blender::fn::MFInstructionCursor
- MFParams()
: blender::fn::MFParams
- MFParamsBuilder()
: blender::fn::MFParamsBuilder
- MFParamType()
: blender::fn::MFParamType
- MFProcedure()
: blender::fn::MFProcedure
- MFProcedureBuilder()
: blender::fn::MFProcedureBuilder
- MFProcedureDotExport()
: blender::fn::MFProcedureDotExport
- MFProcedureExecutor()
: blender::fn::MFProcedureExecutor
- MFSignatureBuilder()
: blender::fn::MFSignatureBuilder
- MicrofacetMultiGGXGlassClosure()
: MicrofacetMultiGGXGlassClosure
- MicrofacetMultiGGXGlassFresnelClosure()
: MicrofacetMultiGGXGlassFresnelClosure
- MikkUserData()
: MikkUserData
- min()
: blender::color::ByteTraits
, blender::color::FloatTraits
, blender::nodes::decl::FloatBuilder
, blender::nodes::decl::IntBuilder
, blender::nodes::decl::VectorBuilder
, btAlignedBox3d
- min2d()
: Freestyle::FEdge
- min_array_size()
: blender::IndexMask
- minAxis4()
: btVector4
- mindices()
: Freestyle::IndexedFaceSet
- minimize()
: libmv::Dogleg< Function, Jacobian, Solver >
, libmv::LevenbergMarquardt< Function, Jacobian, Solver >
- MinkowskiDiff()
: gjkepa2_impl::MinkowskiDiff
, MinkowskiDiff< btConvexTemplate >
- Mins()
: btDbvtAabbMm
- minTime()
: blender::io::alembic::AbcObjectReader
- mip_count()
: blender::gpu::Texture
- mip_depth_get()
: blender::gpu::Texture
- mip_height_get()
: blender::gpu::Texture
- mip_range_set()
: blender::gpu::GLTexture
, blender::gpu::MTLTexture
, blender::gpu::Texture
- mip_size_get()
: blender::gpu::Texture
- mip_view()
: blender::draw::Texture
, blender::draw::TextureFromPool
- mip_width_get()
: blender::gpu::Texture
- mipmap()
: DirectDrawSurface
- mipmapCount()
: DirectDrawSurface
- misize()
: Freestyle::IndexedFaceSet
- missing_values()
: blender::modifiers::geometry_nodes::MultiInputValue
- mix_in()
: blender::attribute_math::BooleanPropagationMixer
, blender::attribute_math::ColorGeometry4bMixer
, blender::attribute_math::ColorGeometry4fMixer
, blender::attribute_math::SimpleMixer< T >
, blender::attribute_math::SimpleMixerWithAccumulationType< T, AccumulationT, ConvertToT >
- MixBaseOperation()
: blender::compositor::MixBaseOperation
- MixNode()
: blender::compositor::MixNode
- MixRGBFunction()
: blender::nodes::node_shader_mix_rgb_cc::MixRGBFunction
- ModelReader()
: ModelReader
- modelUpdate()
: iTaSC::ConstraintSet
, iTaSC::CopyPose
- modelViewMatrix()
: Freestyle::NodeCamera
- modified()
: AttributeRequestSet
, AttributeSet
, BlenderViewportParameters
, BufferParams
, DenoiseParams
, DisplayDriver::Params
, SceneParams
, SessionParams
- modifier_walk()
: blender::deg::DepsgraphNodeBuilder
- ModifierDataBackup()
: blender::deg::ModifierDataBackup
- ModifierLog()
: blender::nodes::geometry_nodes_eval_log::ModifierLog
- modify_fcurve()
: AnimationImporter
- modify_geometry_sets()
: GeometrySet
- modify_u()
: blender::imbuf::transform::BaseUVWrapping
, blender::imbuf::transform::PassThroughUV
, blender::imbuf::transform::WrapRepeatUV
- modify_v()
: blender::imbuf::transform::BaseUVWrapping
, blender::imbuf::transform::PassThroughUV
, blender::imbuf::transform::WrapRepeatUV
- module_free()
: blender::eevee::ShaderModule
- module_get()
: blender::eevee::ShaderModule
- motion_key()
: PointCloud::Point
- motion_keys()
: Hair::Curve
- motion_shutter_time()
: Scene
- motion_step()
: Camera
, Geometry
, Object
- motion_time()
: Camera
, Geometry
, Object
- motion_verts()
: Mesh::Triangle
- move_assign()
: blender::CPPType
- move_assign_indices()
: blender::CPPType
- move_assign_n()
: blender::CPPType
- move_construct()
: blender::CPPType
- move_construct_indices()
: blender::CPPType
- move_construct_n()
: blender::CPPType
- move_device()
: device_vector< T >
- move_from()
: blender::GVArrayCommon
, blender::VArrayCommon< T >
- MovieClipAlphaOperation()
: blender::compositor::MovieClipAlphaOperation
- MovieClipAttributeOperation()
: blender::compositor::MovieClipAttributeOperation
- MovieClipBackup()
: blender::deg::MovieClipBackup
- MovieClipBaseOperation()
: blender::compositor::MovieClipBaseOperation
- MovieClipNode()
: blender::compositor::MovieClipNode
- MovieClipOperation()
: blender::compositor::MovieClipOperation
- MovieDistortionNode()
: blender::compositor::MovieDistortionNode
- MovieDistortionOperation()
: blender::compositor::MovieDistortionOperation
- MovingFrame()
: iTaSC::MovingFrame
- msize()
: Freestyle::IndexedFaceSet
- mtl_file_path()
: blender::io::obj::MTLWriter
- mtl_libraries()
: blender::io::obj::OBJParser
- MTLBuffer()
: blender::gpu::MTLBuffer
- MTLBufferHandle()
: blender::gpu::MTLBufferHandle
- MTLCircularBuffer()
: blender::gpu::MTLCircularBuffer
- MTLCommandBufferManager()
: blender::gpu::MTLCommandBufferManager
- MTLContext()
: blender::gpu::MTLContext
- MTLFrameBuffer()
: blender::gpu::MTLFrameBuffer
- MTLMaterial()
: blender::io::obj::MTLMaterial
- mtlmaterial_name()
: blender::io::obj::MTLWriter
- MTLParser()
: blender::io::obj::MTLParser
- MTLQueryPool()
: blender::gpu::MTLQueryPool
- MTLRenderPassState()
: blender::gpu::MTLRenderPassState
- MTLSafeFreeList()
: blender::gpu::MTLSafeFreeList
- MTLScratchBufferManager()
: blender::gpu::MTLScratchBufferManager
- MTLStateManager()
: blender::gpu::MTLStateManager
- MTLTexture()
: blender::gpu::MTLTexture
- MTLUniformBuf()
: blender::gpu::MTLUniformBuf
- MTLWriter()
: blender::io::obj::MTLWriter
- mul()
: btConvexHullInternal::DMul< UWord, UHWord >
, btConvexHullInternal::Int128
- mulElem()
: btMatrixX< T >
- multAndAdd()
: btKrylovSolver< MatrixX >
- multAndAddTo()
: btKrylovSolver< MatrixX >
- multi_function()
: blender::fn::FieldOperation
- multi_input()
: blender::nodes::SocketDeclarationBuilder< SocketDecl >
- MultiBodyInplaceSolverIslandCallback()
: MultiBodyInplaceSolverIslandCallback
- MultiDevice()
: MultiDevice
- MultilayerBaseOperation()
: blender::compositor::MultilayerBaseOperation
- MultilayerColorOperation()
: blender::compositor::MultilayerColorOperation
- MultilayerValueOperation()
: blender::compositor::MultilayerValueOperation
- MultilayerVectorOperation()
: blender::compositor::MultilayerVectorOperation
- multiply()
: btDeformableBackwardEulerObjective
- multiply2_p8r()
: btMatrixX< T >
- multiplyAdd2_p8r()
: btMatrixX< T >
- MultiplyMatrix()
: Freestyle::NodeTransform
- MultiThreadedOperation()
: blender::compositor::MultiThreadedOperation
- multiToSingleIndex()
: btMiniSDF
- MusgraveFunction()
: blender::nodes::node_shader_tex_musgrave_cc::MusgraveFunction
- mutable_()
: blender::fn::MFSignatureBuilder
- MutableAttributeAccessor()
: blender::bke::MutableAttributeAccessor
- MutableItemIterator()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::MutableItemIterator
- MutableSpan()
: blender::MutableSpan< T >
- MutableValueIterator()
: blender::Map< Key, Value, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::MutableValueIterator
- MutableVArraySpan()
: blender::MutableVArraySpan< T >
- MyCallback()
: MyCallback
- MyInternalTriangleIndexCallback()
: MyInternalTriangleIndexCallback