◆ ShaderGraphBuilder()
CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::ShaderGraphBuilder |
( |
ShaderGraph * |
graph | ) |
|
|
inline |
◆ add_attribute()
ShaderGraphBuilder& CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::add_attribute |
( |
const string & |
name | ) |
|
|
inline |
◆ add_connection()
ShaderGraphBuilder& CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::add_connection |
( |
const string & |
from, |
|
|
const string & |
to |
|
) |
| |
|
inline |
◆ add_node()
◆ find_node()
ShaderNode* CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::find_node |
( |
const string & |
name | ) |
|
|
inline |
◆ graph()
ShaderGraph& CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::graph |
( |
| ) |
|
|
inline |
◆ output_closure()
ShaderGraphBuilder& CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::output_closure |
( |
const string & |
from | ) |
|
|
inline |
◆ output_color()
ShaderGraphBuilder& CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::output_color |
( |
const string & |
from | ) |
|
|
inline |
◆ output_value()
ShaderGraphBuilder& CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::output_value |
( |
const string & |
from | ) |
|
|
inline |
◆ graph_
ShaderGraph* CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::graph_ |
|
protected |
◆ node_map_
map<string, ShaderNode *> CCL_NAMESPACE_BEGIN::ShaderGraphBuilder::node_map_ |
|
protected |
The documentation for this class was generated from the following file: