Blender
V3.3
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#include "UI_interface.h"
#include "UI_resources.h"
#include "BKE_context.h"
#include "BKE_lib_id.h"
#include "node_composite_util.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_composite_stabilize2d_cc | |
Functions | |
static void | blender::nodes::node_composite_stabilize2d_cc::cmp_node_stabilize2d_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_composite_stabilize2d_cc::init (const bContext *C, PointerRNA *ptr) |
static void | blender::nodes::node_composite_stabilize2d_cc::node_composit_buts_stabilize2d (uiLayout *layout, bContext *C, PointerRNA *ptr) |
void | register_node_type_cmp_stabilize2d () |
Definition at line 63 of file node_composite_stabilize2d.cc.
References CMP_NODE_STABILIZE2D, blender::nodes::node_composite_stabilize2d_cc::cmp_node_stabilize2d_declare(), cmp_node_type_base(), bNodeType::declare, bNodeType::draw_buttons, blender::nodes::node_composite_stabilize2d_cc::init(), bNodeType::initfunc_api, NODE_CLASS_DISTORT, blender::nodes::node_composite_stabilize2d_cc::node_composit_buts_stabilize2d(), and nodeRegisterType().
Referenced by registerCompositNodes().