Blender  V3.3
HeuristicGridDensityProviderFactory.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
3 #pragma once
4 
10 //#include <memory> // provided by GridDensityProvider.h
11 
13 //#include "GridDensityProvider.h" // provided by *GridDensityProvider.h below
15 
16 namespace Freestyle {
17 
19  public:
21 
23  const real proscenium[4]);
25  const BBox<Vec3r> &bbox,
28 
29  protected:
31  unsigned numFaces;
32 };
33 
34 } /* namespace Freestyle */
Class to define a cell grid surrounding the projected image of a scene.
Class to define a cell grid surrounding the projected image of a scene.
SIMD_FORCE_INLINE btVector3 transform(const btVector3 &point) const
AutoPtr< GridDensityProvider > newGridDensityProvider(OccluderSource &source, const real proscenium[4])
inherits from class Rep
Definition: AppCanvas.cpp:18
double real
Definition: Precision.h:12