Blender
V3.3
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#include "asset_library_service.hh"
#include "BKE_blender.h"
#include "BLI_fileops.h"
#include "BLI_path_util.h"
#include "BLI_string_ref.hh"
#include "CLG_log.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::bke | |
Functions | |
static void | blender::bke::on_blendfile_load (struct Main *, struct PointerRNA **, const int, void *) |
Variables | |
static CLG_LogRef | LOG = {"bke.asset_service"} |
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static |
Definition at line 17 of file asset_library_service.cc.
Referenced by blender::bke::AssetLibraryService::get_asset_library_current_file(), and blender::bke::AssetLibraryService::get_asset_library_on_disk().