#include "obj_import_string_utils.hh"
#include "fast_float.h"
#include <charconv>
Go to the source code of this file.
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StringRef | blender::io::obj::read_next_line (StringRef &buffer) |
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static bool | blender::io::obj::is_whitespace (char c) |
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void | blender::io::obj::fixup_line_continuations (char *p, char *end) |
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const char * | blender::io::obj::drop_whitespace (const char *p, const char *end) |
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const char * | blender::io::obj::drop_non_whitespace (const char *p, const char *end) |
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static const char * | blender::io::obj::drop_plus (const char *p, const char *end) |
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const char * | blender::io::obj::parse_float (const char *p, const char *end, float fallback, float &dst, bool skip_space, bool require_trailing_space) |
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const char * | blender::io::obj::parse_floats (const char *p, const char *end, float fallback, float *dst, int count, bool require_trailing_space) |
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const char * | blender::io::obj::parse_int (const char *p, const char *end, int fallback, int &dst, bool skip_space) |
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