12 constexpr
static int IMAGE_INPUT_INDEX = 0;
13 constexpr
static int DEGREE_INPUT_INDEX = 1;
23 bool do_degree2_rad_conversion_;
31 float &
x,
float &
y,
float center_x,
float center_y,
float sine,
float cosine)
33 const float dx =
x - center_x;
34 const float dy =
y - center_y;
35 x = center_x + (cosine * dx + sine * dy);
36 y = center_y + (-sine * dx + cosine * dy);
41 const rcti &rotate_canvas,
45 const rcti &
area,
float center_x,
float center_y,
float sine,
float cosine,
rcti &r_bounds);
47 const rcti &
area,
float center_x,
float center_y,
float sine,
float cosine,
rcti &r_bounds);
49 const rcti &rotate_canvas,
52 const rcti &output_area,
69 do_degree2_rad_conversion_ = abool;
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
a MemoryBuffer contains access to the data of a chunk
NodeOperation contains calculation logic.
void init_execution() override
void init_data() override
void determine_canvas(const rcti &preferred_area, rcti &r_area) override
void deinit_execution() override
void set_do_degree2_rad_conversion(bool abool)
static void get_rotation_offset(const rcti &input_canvas, const rcti &rotate_canvas, float &r_offset_x, float &r_offset_y)
static void rotate_coords(float &x, float &y, float center_x, float center_y, float sine, float cosine)
static void get_rotation_area_of_interest(const rcti &input_canvas, const rcti &rotate_canvas, float sine, float cosine, const rcti &output_area, rcti &r_input_area)
static void get_area_rotation_bounds_inverted(const rcti &area, float center_x, float center_y, float sine, float cosine, rcti &r_bounds)
static void get_area_rotation_bounds(const rcti &area, float center_x, float center_y, float sine, float cosine, rcti &r_bounds)
static void get_rotation_canvas(const rcti &input_canvas, float sine, float cosine, rcti &r_canvas)
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override
calculate a single pixel
void update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span< MemoryBuffer * > inputs) override
bool determine_depending_area_of_interest(rcti *input, ReadBufferOperation *read_operation, rcti *output) override
static void get_rotation_center(const rcti &area, float &r_x, float &r_y)
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override
Get input operation area being read by this operation on rendering given output area.
void set_sampler(PixelSampler sampler)
depth_tx sampler(1, ImageType::FLOAT_2D, "combined_tx") .sampler(2
ccl_global KernelShaderEvalInput ccl_global float * output
ccl_global KernelShaderEvalInput * input
static void area(int d1, int d2, int e1, int e2, float weights[2])
static bNodeSocketTemplate inputs[]