15 b.add_input<
decl::Float>(
N_(
"Thickness")).hide_value().unavailable();
24 GPUNodeLink *outlink_surface, *outlink_volume, *outlink_displacement, *outlink_thickness;
27 GPU_link(mat,
"node_output_material_surface", in[0].link, &outlink_surface);
31 GPU_link(mat,
"node_output_material_volume", in[1].link, &outlink_volume);
35 GPU_link(mat,
"node_output_material_displacement", in[2].link, &outlink_displacement);
39 GPU_link(mat,
"node_output_material_thickness", in[3].link, &outlink_thickness);
void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
#define NODE_CLASS_OUTPUT
#define SH_NODE_OUTPUT_MATERIAL
void nodeRegisterType(struct bNodeType *ntype)
void GPU_material_output_surface(GPUMaterial *material, GPUNodeLink *link)
void GPU_material_output_displacement(GPUMaterial *material, GPUNodeLink *link)
void GPU_material_output_thickness(GPUMaterial *material, GPUNodeLink *link)
void GPU_material_output_volume(GPUMaterial *material, GPUNodeLink *link)
bool GPU_link(GPUMaterial *mat, const char *name,...)
static void node_declare(NodeDeclarationBuilder &b)
static int node_shader_gpu_output_material(GPUMaterial *mat, bNode *UNUSED(node), bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *UNUSED(out))
static const pxr::TfToken out("out", pxr::TfToken::Immortal)
static const pxr::TfToken b("b", pxr::TfToken::Immortal)
void register_node_type_sh_output_material()
void sh_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass)
NodeDeclareFunction declare