Blender  V3.3
Variables
smaa_textures.c File Reference
#include "smaa_textures.h"

Go to the source code of this file.

Variables

const unsigned char areaTexBytes []
 
const unsigned char searchTexBytes []
 

Variable Documentation

◆ areaTexBytes

const unsigned char areaTexBytes[]

Stored in R8G8 format. Load it in the following format:

  • DX10: DXGI_FORMAT_R8G8_UNORM

Definition at line 17 of file smaa_textures.c.

Referenced by GPENCIL_antialiasing_init(), and workbench_antialiasing_engine_init().

◆ searchTexBytes

const unsigned char searchTexBytes[]

Stored in R8 format. Load it in the following format:

  • DX10: DXGI_FORMAT_R8_UNORM

Definition at line 14958 of file smaa_textures.c.

Referenced by GPENCIL_antialiasing_init(), and workbench_antialiasing_engine_init().