Blender  V3.3
BoneExtended Member List

This is the complete list of members for BoneExtended, including all inherited members.

BoneExtended(EditBone *aBone)BoneExtended
get_bone_layers()BoneExtended
get_bone_layers(int bitfield)BoneExtendedstatic
get_chain_length()BoneExtended
get_name()BoneExtended
get_roll()BoneExtended
get_tail()BoneExtended
get_use_connect()BoneExtended
has_roll()BoneExtended
has_tail()BoneExtended
is_leaf_bone()BoneExtended
set_bone_layers(std::string layers, std::vector< std::string > &layer_labels)BoneExtended
set_chain_length(int aLength)BoneExtended
set_leaf_bone(bool state)BoneExtended
set_name(char *aName)BoneExtended
set_roll(float roll)BoneExtended
set_tail(const float vec[])BoneExtended
set_use_connect(int use_connect)BoneExtended