55 default: assert(!
"Unknown distortion model");
69 double focal_length = libmv_camera_intrinsics_options->
focal_length;
72 int image_width = libmv_camera_intrinsics_options->
image_width;
73 int image_height = libmv_camera_intrinsics_options->
image_height;
90 if (camera_intrinsics->
image_width() != image_width ||
92 camera_intrinsics->
SetImageSize(image_width, image_height);
107 if (polynomial_intrinsics->
k1() != k1 ||
108 polynomial_intrinsics->
k2() != k2 ||
109 polynomial_intrinsics->
k3() != k3) {
122 double k1 = libmv_camera_intrinsics_options->
division_k1;
123 double k2 = libmv_camera_intrinsics_options->
division_k2;
125 if (division_intrinsics->
k1() != k1 || division_intrinsics->
k2() != k2) {
139 double k1 = libmv_camera_intrinsics_options->
nuke_k1;
140 double k2 = libmv_camera_intrinsics_options->
nuke_k2;
142 if (nuke_intrinsics->
k1() != k1 || nuke_intrinsics->
k2() != k2) {
156 double k1 = libmv_camera_intrinsics_options->
brown_k1;
157 double k2 = libmv_camera_intrinsics_options->
brown_k2;
158 double k3 = libmv_camera_intrinsics_options->
brown_k3;
159 double k4 = libmv_camera_intrinsics_options->
brown_k4;
161 if (brown_intrinsics->
k1() != k1 || brown_intrinsics->
k2() != k2 ||
162 brown_intrinsics->
k3() != k3 || brown_intrinsics->
k4() != k4) {
166 double p1 = libmv_camera_intrinsics_options->
brown_p1;
167 double p2 = libmv_camera_intrinsics_options->
brown_p2;
169 if (brown_intrinsics->
p1() != p1 || brown_intrinsics->
p2() != p2) {
175 default: assert(!
"Unknown distortion model");
207 camera_intrinsics_options->
polynomial_k1 = polynomial_intrinsics->
k1();
208 camera_intrinsics_options->
polynomial_k2 = polynomial_intrinsics->
k2();
209 camera_intrinsics_options->
polynomial_k3 = polynomial_intrinsics->
k3();
210 camera_intrinsics_options->
polynomial_p1 = polynomial_intrinsics->
p1();
211 camera_intrinsics_options->
polynomial_p2 = polynomial_intrinsics->
p2();
220 camera_intrinsics_options->
division_k1 = division_intrinsics->
k1();
221 camera_intrinsics_options->
division_k2 = division_intrinsics->
k2();
229 camera_intrinsics_options->
nuke_k1 = nuke_intrinsics->
k1();
230 camera_intrinsics_options->
nuke_k2 = nuke_intrinsics->
k2();
239 camera_intrinsics_options->
brown_k1 = brown_intrinsics->
k1();
240 camera_intrinsics_options->
brown_k2 = brown_intrinsics->
k2();
241 camera_intrinsics_options->
brown_k3 = brown_intrinsics->
k3();
242 camera_intrinsics_options->
brown_k4 = brown_intrinsics->
k4();
243 camera_intrinsics_options->
brown_p1 = brown_intrinsics->
p1();
244 camera_intrinsics_options->
brown_p2 = brown_intrinsics->
p2();
248 default: assert(!
"Unknown distortion model");
254 const unsigned char* source_image,
259 unsigned char* destination_image) {
267 const float* source_image,
272 float* destination_image) {
280 const unsigned char* source_image,
285 unsigned char* destination_image) {
298 float* destination_image) {
365 camera_intrinsics_options->
nuke_k2);
374 camera_intrinsics_options->
brown_k1,
375 camera_intrinsics_options->
brown_k2,
376 camera_intrinsics_options->
brown_k3,
377 camera_intrinsics_options->
brown_k4);
379 camera_intrinsics_options->
brown_p1,
380 camera_intrinsics_options->
brown_p2);
385 default: assert(!
"Unknown distortion model");
405 default: assert(!
"Unknown distortion model");
409 return camera_intrinsics;
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei GLsizei GLenum type _GL_VOID_RET _GL_VOID GLsizei GLenum GLenum const void *pixels _GL_VOID_RET _GL_VOID const void *pointer _GL_VOID_RET _GL_VOID GLdouble v _GL_VOID_RET _GL_VOID GLfloat v _GL_VOID_RET _GL_VOID GLint GLint i2 _GL_VOID_RET _GL_VOID GLint j _GL_VOID_RET _GL_VOID GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble GLdouble GLdouble zFar _GL_VOID_RET _GL_UINT GLdouble *equation _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLenum GLfloat *v _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLfloat *values _GL_VOID_RET _GL_VOID GLushort *values _GL_VOID_RET _GL_VOID GLenum GLfloat *params _GL_VOID_RET _GL_VOID GLenum GLdouble *params _GL_VOID_RET _GL_VOID GLenum GLint *params _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_BOOL GLfloat param _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLushort pattern _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint const GLdouble *points _GL_VOID_RET _GL_VOID GLdouble GLdouble u2 _GL_VOID_RET _GL_VOID GLdouble GLdouble GLint GLdouble GLdouble v2 _GL_VOID_RET _GL_VOID GLenum GLfloat param _GL_VOID_RET _GL_VOID GLenum GLint param _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLdouble GLdouble nz _GL_VOID_RET _GL_VOID GLfloat GLfloat nz _GL_VOID_RET _GL_VOID GLint GLint nz _GL_VOID_RET _GL_VOID GLshort GLshort nz _GL_VOID_RET _GL_VOID GLsizei const void *pointer _GL_VOID_RET _GL_VOID GLsizei const GLfloat *values _GL_VOID_RET _GL_VOID GLsizei const GLushort *values _GL_VOID_RET _GL_VOID GLint param _GL_VOID_RET _GL_VOID const GLuint const GLclampf *priorities _GL_VOID_RET _GL_VOID GLdouble y _GL_VOID_RET _GL_VOID GLfloat y _GL_VOID_RET _GL_VOID GLint y _GL_VOID_RET _GL_VOID GLshort y _GL_VOID_RET _GL_VOID GLdouble GLdouble z _GL_VOID_RET _GL_VOID GLfloat GLfloat z _GL_VOID_RET _GL_VOID GLint GLint z _GL_VOID_RET _GL_VOID GLshort GLshort z _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble w _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat w _GL_VOID_RET _GL_VOID GLint GLint GLint w _GL_VOID_RET _GL_VOID GLshort GLshort GLshort w _GL_VOID_RET _GL_VOID GLdouble y1
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei height
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint y
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum const void *lists _GL_VOID_RET _GL_VOID const GLdouble *equation _GL_VOID_RET _GL_VOID GLdouble GLdouble blue _GL_VOID_RET _GL_VOID GLfloat GLfloat blue _GL_VOID_RET _GL_VOID GLint GLint blue _GL_VOID_RET _GL_VOID GLshort GLshort blue _GL_VOID_RET _GL_VOID GLubyte GLubyte blue _GL_VOID_RET _GL_VOID GLuint GLuint blue _GL_VOID_RET _GL_VOID GLushort GLushort blue _GL_VOID_RET _GL_VOID GLbyte GLbyte GLbyte alpha _GL_VOID_RET _GL_VOID GLdouble GLdouble GLdouble alpha _GL_VOID_RET _GL_VOID GLfloat GLfloat GLfloat alpha _GL_VOID_RET _GL_VOID GLint GLint GLint alpha _GL_VOID_RET _GL_VOID GLshort GLshort GLshort alpha _GL_VOID_RET _GL_VOID GLubyte GLubyte GLubyte alpha _GL_VOID_RET _GL_VOID GLuint GLuint GLuint alpha _GL_VOID_RET _GL_VOID GLushort GLushort GLushort alpha _GL_VOID_RET _GL_VOID GLenum mode _GL_VOID_RET _GL_VOID GLint GLsizei width
Group Output data from inside of a node group A color picker Mix two input colors RGB to Convert a color s luminance to a grayscale value Generate a normal vector and a dot product Bright Control the brightness and contrast of the input color Vector Map an input vectors to used to fine tune the interpolation of the input Camera Retrieve information about the camera and how it relates to the current shading point s position Clamp a value between a minimum and a maximum Vector Perform vector math operation Invert a producing a negative Combine Generate a color from its and blue channels(Deprecated)") DefNode(ShaderNode
void SetRadialDistortion(double k1, double k2, double k3, double k4)
void SetTangentialDistortion(double p1, double p2)
virtual void ApplyIntrinsics(double normalized_x, double normalized_y, double *image_x, double *image_y) const =0
void DistortBuffer(const PixelType *input_buffer, int width, int height, double overscan, int channels, PixelType *output_buffer)
void SetPrincipalPoint(double cx, double cy)
double principal_point_y() const
void SetFocalLength(double focal_x, double focal_y)
virtual void InvertIntrinsics(double image_x, double image_y, double *normalized_x, double *normalized_y) const =0
void SetImageSize(int width, int height)
double principal_point_x() const
void UndistortBuffer(const PixelType *input_buffer, int width, int height, double overscan, int channels, PixelType *output_buffer)
double focal_length() const
void SetThreads(int threads)
virtual DistortionModelType GetDistortionModelType() const =0
void SetDistortion(double k1, double k2)
void SetDistortion(double k1, double k2)
void SetRadialDistortion(double k1, double k2, double k3)
void libmv_cameraIntrinsicsUndistortFloat(const libmv_CameraIntrinsics *libmv_intrinsics, const float *source_image, int width, int height, float overscan, int channels, float *destination_image)
void libmv_cameraIntrinsicsDestroy(libmv_CameraIntrinsics *libmv_intrinsics)
void libmv_cameraIntrinsicsUndistortByte(const libmv_CameraIntrinsics *libmv_intrinsics, const unsigned char *source_image, int width, int height, float overscan, int channels, unsigned char *destination_image)
void libmv_cameraIntrinsicsDistortByte(const struct libmv_CameraIntrinsics *libmv_intrinsics, const unsigned char *source_image, int width, int height, float overscan, int channels, unsigned char *destination_image)
void libmv_cameraIntrinsicsApply(const struct libmv_CameraIntrinsics *libmv_intrinsics, double x, double y, double *x1, double *y1)
libmv_CameraIntrinsics * libmv_cameraIntrinsicsNew(const libmv_CameraIntrinsicsOptions *libmv_camera_intrinsics_options)
void libmv_cameraIntrinsicsDistortFloat(const libmv_CameraIntrinsics *libmv_intrinsics, float *source_image, int width, int height, float overscan, int channels, float *destination_image)
static void libmv_cameraIntrinsicsFillFromOptions(const libmv_CameraIntrinsicsOptions *camera_intrinsics_options, CameraIntrinsics *camera_intrinsics)
CameraIntrinsics * libmv_cameraIntrinsicsCreateFromOptions(const libmv_CameraIntrinsicsOptions *camera_intrinsics_options)
void libmv_cameraIntrinsicsSetThreads(libmv_CameraIntrinsics *libmv_intrinsics, int threads)
void libmv_cameraIntrinsicsUpdate(const libmv_CameraIntrinsicsOptions *libmv_camera_intrinsics_options, libmv_CameraIntrinsics *libmv_intrinsics)
void libmv_cameraIntrinsicsInvert(const struct libmv_CameraIntrinsics *libmv_intrinsics, double x, double y, double *x1, double *y1)
void libmv_cameraIntrinsicsExtractOptions(const libmv_CameraIntrinsics *libmv_intrinsics, libmv_CameraIntrinsicsOptions *camera_intrinsics_options)
libmv_CameraIntrinsics * libmv_cameraIntrinsicsCopy(const libmv_CameraIntrinsics *libmv_intrinsics)
struct libmv_CameraIntrinsics libmv_CameraIntrinsics
@ LIBMV_DISTORTION_MODEL_POLYNOMIAL
@ LIBMV_DISTORTION_MODEL_NUKE
@ LIBMV_DISTORTION_MODEL_BROWN
@ LIBMV_DISTORTION_MODEL_DIVISION
ListBase threads
list of all thread for every CPUDevice in cpudevices a thread exists.
@ DISTORTION_MODEL_POLYNOMIAL
@ DISTORTION_MODEL_DIVISION
#define LIBMV_OBJECT_NEW(type,...)
#define LIBMV_OBJECT_DELETE(what, type)