Blender  V3.3
Functions
gpencil_render.c File Reference
#include "BLI_rect.h"
#include "DRW_render.h"
#include "BKE_object.h"
#include "DNA_gpencil_types.h"
#include "DEG_depsgraph_query.h"
#include "RE_pipeline.h"
#include "gpencil_engine.h"

Go to the source code of this file.

Functions

void GPENCIL_render_init (GPENCIL_Data *vedata, RenderEngine *engine, struct RenderLayer *render_layer, const Depsgraph *depsgraph, const rcti *rect)
 
static void GPENCIL_render_cache (void *vedata, struct Object *ob, struct RenderEngine *UNUSED(engine), Depsgraph *UNUSED(depsgraph))
 
static void GPENCIL_render_result_z (struct RenderLayer *rl, const char *viewname, GPENCIL_Data *vedata, const rcti *rect)
 
static void GPENCIL_render_result_combined (struct RenderLayer *rl, const char *viewname, GPENCIL_Data *vedata, const rcti *rect)
 
void GPENCIL_render_to_image (void *ved, RenderEngine *engine, struct RenderLayer *render_layer, const rcti *rect)
 

Function Documentation

◆ GPENCIL_render_cache()

static void GPENCIL_render_cache ( void vedata,
struct Object ob,
struct RenderEngine UNUSEDengine,
Depsgraph UNUSEDdepsgraph 
)
static

◆ GPENCIL_render_init()

void GPENCIL_render_init ( GPENCIL_Data vedata,
RenderEngine engine,
struct RenderLayer render_layer,
const Depsgraph depsgraph,
const rcti rect 
)

◆ GPENCIL_render_result_combined()

static void GPENCIL_render_result_combined ( struct RenderLayer rl,
const char *  viewname,
GPENCIL_Data vedata,
const rcti rect 
)
static

◆ GPENCIL_render_result_z()

static void GPENCIL_render_result_z ( struct RenderLayer rl,
const char *  viewname,
GPENCIL_Data vedata,
const rcti rect 
)
static

◆ GPENCIL_render_to_image()

void GPENCIL_render_to_image ( void ved,
RenderEngine engine,
struct RenderLayer render_layer,
const rcti rect 
)