14 #include "../system/FreestyleConfig.h"
34 _DrawingStyle = iDrawingStyle;
67 return _DrawingStyle.
style();
88 #ifdef WITH_CXX_GUARDEDALLOC
89 MEM_CXX_CLASS_ALLOC_FUNCS(
"Freestyle:NodeDrawingStyle")
Class to define the drawing style of a node.
Class to represent a group node. This node can contains several children.
ATTR_WARN_UNUSED_RESULT const BMVert * v
bool lightingEnabled() const
void setLineWidth(const float iLineWidth)
void setStyle(const STYLE iStyle)
void setPointSize(const float iPointSize)
void setLightingEnabled(const bool on)
virtual ~NodeDrawingStyle()
DrawingStyle::STYLE style() const
const DrawingStyle & drawingStyle() const
void setDrawingStyle(const DrawingStyle &iDrawingStyle)
void setPointSize(const float iPointSize)
void setStyle(const DrawingStyle::STYLE iStyle)
bool lightingEnabled() const
virtual void accept(SceneVisitor &v)
void setLineWidth(const float iLineWidth)
void setLightingEnabled(const bool iEnableLighting)