Blender
V3.3
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#include <reconstruction.h>
Public Member Functions | |
EuclideanCamera () | |
EuclideanCamera (const EuclideanCamera &c) | |
Public Attributes | |
int | image |
Mat3 | R |
Vec3 | t |
A EuclideanCamera is the location and rotation of the camera viewing image.
image identify which image from this camera represents. R is a 3x3 matrix representing the rotation of the camera. t is a translation vector representing its positions. Reconstruction
Definition at line 40 of file libmv/simple_pipeline/reconstruction.h.
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inline |
Definition at line 41 of file libmv/simple_pipeline/reconstruction.h.
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inline |
Definition at line 42 of file libmv/simple_pipeline/reconstruction.h.
int libmv::EuclideanCamera::image |
Definition at line 44 of file libmv/simple_pipeline/reconstruction.h.
Mat3 libmv::EuclideanCamera::R |
Definition at line 45 of file libmv/simple_pipeline/reconstruction.h.
Vec3 libmv::EuclideanCamera::t |
Definition at line 46 of file libmv/simple_pipeline/reconstruction.h.