45 #define REDRAW_FRAME_AVERAGE 8
struct ScreenAnimData ScreenAnimData
struct ScreenFrameRateInfo ScreenFrameRateInfo
@ ANIMPLAY_FLAG_USE_NEXT_FRAME
#define REDRAW_FRAME_AVERAGE
AZScrollDirection direction
double lagging_frame_count
float redrawtimes_fps[REDRAW_FRAME_AVERAGE]