Blender
V3.3
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#include "node_shader_util.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_shader_sepcomb_hsv_cc | |
Functions | |
static void | blender::nodes::node_shader_sepcomb_hsv_cc::node_declare_sephsv (NodeDeclarationBuilder &b) |
static int | blender::nodes::node_shader_sepcomb_hsv_cc::gpu_shader_sephsv (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
void | register_node_type_sh_sephsv () |
static void | blender::nodes::node_shader_sepcomb_hsv_cc::node_declare_combhsv (NodeDeclarationBuilder &b) |
static int | blender::nodes::node_shader_sepcomb_hsv_cc::gpu_shader_combhsv (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
void | register_node_type_sh_combhsv () |
Definition at line 70 of file node_shader_sepcomb_hsv.cc.
References bNodeType::declare, bNodeType::gather_link_search_ops, blender::nodes::node_shader_sepcomb_hsv_cc::gpu_shader_combhsv(), NODE_CLASS_CONVERTER, blender::nodes::node_shader_sepcomb_hsv_cc::node_declare_combhsv(), node_type_gpu(), nodeRegisterType(), SH_NODE_COMBHSV_LEGACY, and sh_node_type_base().
Referenced by registerShaderNodes().
Definition at line 33 of file node_shader_sepcomb_hsv.cc.
References bNodeType::declare, bNodeType::gather_link_search_ops, blender::nodes::node_shader_sepcomb_hsv_cc::gpu_shader_sephsv(), NODE_CLASS_CONVERTER, blender::nodes::node_shader_sepcomb_hsv_cc::node_declare_sephsv(), node_type_gpu(), nodeRegisterType(), SH_NODE_SEPHSV_LEGACY, and sh_node_type_base().
Referenced by registerShaderNodes().