Blender  V3.3
DNA_mesh_defaults.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
8 
9 /* Struct members on own line. */
10 /* clang-format off */
11 
12 /* -------------------------------------------------------------------- */
16 #define _DNA_DEFAULT_Mesh \
17  { \
18  .size = {1.0f, 1.0f, 1.0f}, \
19  .smoothresh = DEG2RADF(30), \
20  .texflag = ME_AUTOSPACE, \
21  .remesh_voxel_size = 0.1f, \
22  .remesh_voxel_adaptivity = 0.0f, \
23  .face_sets_color_seed = 0, \
24  .face_sets_color_default = 1, \
25  .flag = ME_REMESH_REPROJECT_VOLUME | ME_REMESH_REPROJECT_PAINT_MASK | ME_REMESH_REPROJECT_SCULPT_FACE_SETS | ME_REMESH_REPROJECT_VERTEX_COLORS, \
26  .editflag = ME_EDIT_MIRROR_VERTEX_GROUPS \
27  }
28 
31 /* clang-format on */