Blender
V3.3
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Classes | |
struct | EdgeVertMap |
class | ShortestEdgePathsNextVertFieldInput |
class | ShortestEdgePathsCostFieldInput |
Typedefs | |
typedef std::pair< float, int > | VertPriority |
Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static void | shortest_paths (const Mesh *mesh, EdgeVertMap &maps, const IndexMask end_selection, const VArray< float > &input_cost, MutableSpan< int > r_next_index, MutableSpan< float > r_cost) |
static void | node_geo_exec (GeoNodeExecParams params) |
typedef std::pair<float, int> blender::nodes::node_geo_input_shortest_edge_paths_cc::VertPriority |
Definition at line 26 of file node_geo_input_shortest_edge_paths.cc.
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Definition at line 18 of file node_geo_input_shortest_edge_paths.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_geo_input_shortest_edge_paths().
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Definition at line 230 of file node_geo_input_shortest_edge_paths.cc.
References params.
Referenced by register_node_type_geo_input_shortest_edge_paths().
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Definition at line 43 of file node_geo_input_shortest_edge_paths.cc.
References blender::nodes::node_geo_input_shortest_edge_paths_cc::EdgeVertMap::edges_by_vertex_map, max, Mesh::medge, mesh, Mesh::mvert, queue, Mesh::totedge, Mesh::totvert, verts, and visited.
Referenced by blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsNextVertFieldInput::get_varray_for_context(), and blender::nodes::node_geo_input_shortest_edge_paths_cc::ShortestEdgePathsCostFieldInput::get_varray_for_context().