Blender
V3.3
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#include <SweepLine.h>
Public Member Functions | |
binary_rule () | |
template<class T3 , class T4 > | |
binary_rule (const binary_rule< T3, T4 > &) | |
virtual | ~binary_rule () |
virtual bool | operator() (T1 &, T2 &) |
defines a binary function that can be overload by the user to specify at each condition the intersection between 2 edges must be computed
Definition at line 182 of file SweepLine.h.
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inline |
Definition at line 183 of file SweepLine.h.
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inline |
Definition at line 186 of file SweepLine.h.
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inlinevirtual |
Definition at line 189 of file SweepLine.h.
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inlinevirtual |
Reimplemented in Freestyle::silhouette_binary_rule.
Definition at line 193 of file SweepLine.h.