Blender  V3.3
Namespaces
eevee_renderbuffers.cc File Reference
#include "BLI_rect.h"
#include "GPU_framebuffer.h"
#include "GPU_texture.h"
#include "DRW_render.h"
#include "eevee_film.hh"
#include "eevee_instance.hh"

Go to the source code of this file.

Namespaces

 blender
 
 blender::eevee
 

Detailed Description

A film is a fullscreen buffer (usually at output extent) that will be able to accumulate sample in any distorted camera_type using a pixel filter.

Input needs to be jittered so that the filter converges to the right result.

Definition in file eevee_renderbuffers.cc.