Blender  V3.3
Functions | Variables
BPy_TipRemoverShader.cpp File Reference
#include "BPy_TipRemoverShader.h"
#include "../../stroke/BasicStrokeShaders.h"

Go to the source code of this file.

Functions

static int TipRemoverShader___init__ (BPy_TipRemoverShader *self, PyObject *args, PyObject *kwds)
 

Variables

static char TipRemoverShader___doc__ []
 
PyTypeObject TipRemoverShader_Type
 

Function Documentation

◆ TipRemoverShader___init__()

static int TipRemoverShader___init__ ( BPy_TipRemoverShader self,
PyObject *  args,
PyObject *  kwds 
)
static

Definition at line 41 of file BPy_TipRemoverShader.cpp.

Variable Documentation

◆ TipRemoverShader___doc__

char TipRemoverShader___doc__[]
static
Initial value:
=
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`TipRemoverShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
".. method:: __init__(tip_length)\n"
"\n"
" Builds a TipRemoverShader object.\n"
"\n"
" :arg tip_length: The length of the piece of stroke we want to remove\n"
" at each extremity.\n"
" :type tip_length: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Removes the stroke's extremities.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n"

Definition at line 21 of file BPy_TipRemoverShader.cpp.

◆ TipRemoverShader_Type

PyTypeObject TipRemoverShader_Type

Definition at line 55 of file BPy_TipRemoverShader.cpp.

Referenced by StrokeShader_Init().