Blender  V3.3
Namespaces | Functions
node_geo_attribute_statistic.cc File Reference
#include <algorithm>
#include <numeric>
#include "UI_interface.h"
#include "UI_resources.h"
#include "BLI_math_base_safe.h"
#include "NOD_socket_search_link.hh"
#include "node_geometry_util.hh"

Go to the source code of this file.

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_attribute_statistic_cc
 

Functions

static void blender::nodes::node_geo_attribute_statistic_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_attribute_statistic_cc::node_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
 
static void blender::nodes::node_geo_attribute_statistic_cc::node_init (bNodeTree *UNUSED(tree), bNode *node)
 
static void blender::nodes::node_geo_attribute_statistic_cc::node_update (bNodeTree *ntree, bNode *node)
 
static std::optional< eCustomDataTypeblender::nodes::node_geo_attribute_statistic_cc::node_type_from_other_socket (const bNodeSocket &socket)
 
static void blender::nodes::node_geo_attribute_statistic_cc::node_gather_link_searches (GatherLinkSearchOpParams &params)
 
template<typename T >
static T blender::nodes::node_geo_attribute_statistic_cc::compute_sum (const Span< T > data)
 
static float blender::nodes::node_geo_attribute_statistic_cc::compute_variance (const Span< float > data, const float mean)
 
static float blender::nodes::node_geo_attribute_statistic_cc::median_of_sorted_span (const Span< float > data)
 
static void blender::nodes::node_geo_attribute_statistic_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_attribute_statistic ()
 

Function Documentation

◆ register_node_type_geo_attribute_statistic()

void register_node_type_geo_attribute_statistic ( void  )