44 int invalidate_types);
63 bool callback_init(
void *userdata,
size_t item_count),
64 bool callback_iter(
void *userdata,
struct Sequence *seq,
int timeline_frame,
int cache_type));
void SEQ_cache_cleanup(struct Scene *scene)
void SEQ_relations_invalidate_dependent(struct Scene *scene, struct Sequence *seq)
void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq)
bool SEQ_relation_is_effect_of_strip(const struct Sequence *effect, const struct Sequence *input)
void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render)
void SEQ_relations_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target)
void SEQ_relations_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target)
void SEQ_relations_invalidate_cache_in_range(struct Scene *scene, struct Sequence *seq, struct Sequence *range_mask, int invalidate_types)
bool SEQ_exists_in_seqbase(const struct Sequence *seq, const struct ListBase *seqbase)
void SEQ_cache_iterate(struct Scene *scene, void *userdata, bool callback_init(void *userdata, size_t item_count), bool callback_iter(void *userdata, struct Sequence *seq, int timeline_frame, int cache_type))
void SEQ_relations_free_all_anim_ibufs(struct Scene *scene, int timeline_frame)
void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq)
bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList *reports)
void SEQ_relations_check_uuids_unique_and_report(const struct Scene *scene)
void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq)
void SEQ_relations_session_uuid_generate(struct Sequence *sequence)
struct Sequence * SEQ_find_metastrip_by_sequence(ListBase *seqbase, struct Sequence *meta, struct Sequence *seq)
void SEQ_relations_sequence_free_anim(struct Sequence *seq)
bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq)
ccl_global KernelShaderEvalInput * input