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node_function_util.hh
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include <
string.h
>
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#include "
BLI_math_vector.hh
"
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#include "
BLI_utildefines.h
"
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#include "
MEM_guardedalloc.h
"
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#include "
DNA_node_types.h
"
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#include "
BKE_node.h
"
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#include "
BLT_translation.h
"
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#include "
NOD_function.h
"
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#include "
NOD_multi_function.hh
"
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#include "
NOD_socket_declarations.hh
"
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#include "node_util.h"
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#include "
FN_multi_function_builder.hh
"
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void
fn_node_type_base
(
struct
bNodeType
*ntype,
int
type
,
const
char
*name,
short
nclass);
BKE_node.h
BLI_math_vector.hh
BLI_utildefines.h
BLT_translation.h
DNA_node_types.h
FN_multi_function_builder.hh
type
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
Definition:
GPU_legacy_stubs.h:151
MEM_guardedalloc.h
Read Guarded memory(de)allocation.
NOD_function.h
NOD_multi_function.hh
NOD_socket_declarations.hh
fn_node_type_base
void fn_node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass)
Definition:
node_function_util.cc:20
string.h
bNodeType
Defines a node type.
Definition:
BKE_node.h:226
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