Blender
V3.3
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#include <COM_MultiThreadedOperation.h>
Protected Attributes | |
int | num_passes_ |
int | current_pass_ |
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eExecutionModel | execution_model_ |
rcti | canvas_ = COM_AREA_NONE |
NodeOperationFlags | flags_ |
ExecutionSystem * | exec_system_ |
Additional Inherited Members | |
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virtual | ~NodeOperation () |
void | set_name (const std::string name) |
const std::string | get_name () const |
void | set_id (const int id) |
const int | get_id () const |
float | get_constant_value_default (float default_value) |
const float * | get_constant_elem_default (const float *default_elem) |
const NodeOperationFlags | get_flags () const |
std::optional< NodeOperationHash > | generate_hash () |
unsigned int | get_number_of_input_sockets () const |
unsigned int | get_number_of_output_sockets () const |
NodeOperationOutput * | get_output_socket (unsigned int index=0) |
NodeOperationInput * | get_input_socket (unsigned int index) |
NodeOperation * | get_input_operation (int index) |
virtual void | determine_canvas (const rcti &preferred_area, rcti &r_area) |
virtual bool | is_output_operation (bool) const |
is_output_operation determines whether this operation is an output of the ExecutionSystem during rendering or editing. More... | |
void | set_execution_model (const eExecutionModel model) |
void | set_bnodetree (const bNodeTree *tree) |
void | set_execution_system (ExecutionSystem *system) |
virtual void | init_data () |
virtual void | init_execution () |
virtual void | execute_region (rcti *, unsigned int) |
when a chunk is executed by a CPUDevice, this method is called More... | |
virtual void | execute_opencl_region (OpenCLDevice *, rcti *, unsigned int, MemoryBuffer **, MemoryBuffer *) |
when a chunk is executed by an OpenCLDevice, this method is called More... | |
virtual void | execute_opencl (OpenCLDevice *, MemoryBuffer *, cl_mem, MemoryBuffer **, std::list< cl_mem > *, std::list< cl_kernel > *) |
custom handle to add new tasks to the OpenCL command queue in order to execute a chunk on an GPUDevice. More... | |
virtual void | deinit_execution () |
void | set_canvas (const rcti &canvas_area) |
const rcti & | get_canvas () const |
void | unset_canvas () |
virtual bool | is_active_viewer_output () const |
is this operation the active viewer output user can select an ViewerNode to be active (the result of this node will be drawn on the backdrop). More... | |
virtual bool | determine_depending_area_of_interest (rcti *input, ReadBufferOperation *read_operation, rcti *output) |
void | set_canvas_input_index (unsigned int index) |
set the index of the input socket that will determine the canvas of this operation More... | |
void | set_determined_canvas_modifier (std::function< void(rcti &canvas)> fn) |
virtual eCompositorPriority | get_render_priority () const |
get the render priority of this node. More... | |
bool | is_braked () const |
void | update_draw () |
unsigned int | get_width () const |
unsigned int | get_height () const |
void | read_sampled (float result[4], float x, float y, PixelSampler sampler) |
void | read_filtered (float result[4], float x, float y, float dx[2], float dy[2]) |
void | read (float result[4], int x, int y, void *chunk_data) |
virtual void * | initialize_tile_data (rcti *) |
virtual void | deinitialize_tile_data (rcti *, void *) |
virtual MemoryBuffer * | get_input_memory_buffer (MemoryBuffer **) |
virtual std::unique_ptr< MetaData > | get_meta_data () |
void | render (MemoryBuffer *output_buf, Span< rcti > areas, Span< MemoryBuffer * > inputs_bufs) |
virtual void | update_memory_buffer (MemoryBuffer *UNUSED(output), const rcti &UNUSED(area), Span< MemoryBuffer * > UNUSED(inputs)) |
virtual void | get_area_of_interest (int input_idx, const rcti &output_area, rcti &r_input_area) |
Get input operation area being read by this operation on rendering given output area. More... | |
void | get_area_of_interest (NodeOperation *input_op, const rcti &output_area, rcti &r_input_area) |
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static void | combine_hashes (size_t &combined, size_t other) |
Definition at line 10 of file COM_MultiThreadedOperation.h.
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protected |
Definition at line 8 of file COM_MultiThreadedOperation.cc.
References current_pass_, blender::compositor::NodeOperation::flags_, blender::compositor::NodeOperationFlags::is_fullframe_operation, and num_passes_.
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inlineprotectedvirtual |
Called after an update memory buffer pass is executed. Single-threaded calls.
Definition at line 43 of file COM_MultiThreadedOperation.h.
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protectedpure virtual |
Executes operation updating a memory buffer area. Multi-threaded calls.
Implemented in blender::compositor::ZCombineMaskOperation, blender::compositor::ZCombineOperation, blender::compositor::ViewerOperation, blender::compositor::VectorCurveOperation, blender::compositor::VariableSizeBokehBlurOperation, blender::compositor::TranslateOperation, blender::compositor::TransformOperation, blender::compositor::PhotoreceptorTonemapOperation, blender::compositor::TonemapOperation, blender::compositor::TextureAlphaOperation, blender::compositor::TextureBaseOperation, blender::compositor::SunBeamsOperation, blender::compositor::SplitOperation, blender::compositor::SMAANeighborhoodBlendingOperation, blender::compositor::SMAABlendingWeightCalculationOperation, blender::compositor::SMAAEdgeDetectionOperation, blender::compositor::SetAlphaReplaceOperation, blender::compositor::SetAlphaMultiplyOperation, blender::compositor::ScreenLensDistortionOperation, blender::compositor::ScaleFixedSizeOperation, blender::compositor::ScaleOperation, blender::compositor::RotateOperation, blender::compositor::RenderLayersDepthProg, blender::compositor::RenderLayersAlphaProg, blender::compositor::RenderLayersAOOperation, blender::compositor::RenderLayersProg, blender::compositor::ProjectorLensDistortionOperation, blender::compositor::PreviewOperation, blender::compositor::PosterizeOperation, blender::compositor::PlaneDistortMaskOperation, blender::compositor::PlaneDistortWarpImageOperation, blender::compositor::OutputOpenExrMultiLayerOperation, blender::compositor::OutputSingleLayerOperation, blender::compositor::NormalizeOperation, blender::compositor::MultilayerBaseOperation, blender::compositor::MovieDistortionOperation, blender::compositor::MovieClipAlphaOperation, blender::compositor::MovieClipBaseOperation, blender::compositor::MaskOperation, blender::compositor::MapValueOperation, blender::compositor::MapUVOperation, blender::compositor::MapRangeOperation, blender::compositor::LuminanceMatteOperation, blender::compositor::KeyingScreenOperation, blender::compositor::KeyingOperation, blender::compositor::KeyingDespillOperation, blender::compositor::KeyingClipOperation, blender::compositor::KeyingBlurOperation, blender::compositor::InvertOperation, blender::compositor::ImageDepthOperation, blender::compositor::ImageAlphaOperation, blender::compositor::ImageOperation, blender::compositor::IDMaskOperation, blender::compositor::HueSaturationValueCorrectOperation, blender::compositor::GlareThresholdOperation, blender::compositor::GaussianBlurReferenceOperation, blender::compositor::GaussianBokehBlurOperation, blender::compositor::GaussianBlurBaseOperation, blender::compositor::GammaUncorrectOperation, blender::compositor::GammaCorrectOperation, blender::compositor::FlipOperation, blender::compositor::FastGaussianBlurValueOperation, blender::compositor::EllipseMaskOperation, blender::compositor::DotproductOperation, blender::compositor::DistanceRGBMatteOperation, blender::compositor::DisplaceSimpleOperation, blender::compositor::DisplaceOperation, blender::compositor::DirectionalBlurOperation, blender::compositor::ErodeStepOperation, blender::compositor::DilateStepOperation, blender::compositor::ErodeDistanceOperation, blender::compositor::DilateDistanceOperation, blender::compositor::DilateErodeThresholdOperation, blender::compositor::DifferenceMatteOperation, blender::compositor::DespeckleOperation, blender::compositor::CryptomatteOperation, blender::compositor::CropImageOperation, blender::compositor::CropOperation, blender::compositor::ConvolutionFilterOperation, blender::compositor::ConvolutionEdgeFilterOperation, blender::compositor::CombineChannelsOperation, blender::compositor::SeparateChannelOperation, blender::compositor::ConvertDepthToRadiusOperation, blender::compositor::ConvertColorSpaceOperation, blender::compositor::CompositorOperation, blender::compositor::ColorSpillOperation, blender::compositor::ColorRampOperation, blender::compositor::ColorMatteOperation, blender::compositor::ConstantLevelColorCurveOperation, blender::compositor::ColorCurveOperation, blender::compositor::ChromaMatteOperation, blender::compositor::ChannelMatteOperation, blender::compositor::ChangeHSVOperation, blender::compositor::CalculateStandardDeviationOperation, blender::compositor::CalculateMeanOperation, blender::compositor::BrightnessOperation, blender::compositor::BoxMaskOperation, blender::compositor::BokehImageOperation, blender::compositor::BokehBlurOperation, blender::compositor::BilateralBlurOperation, blender::compositor::AntiAliasOperation, blender::compositor::MixBaseOperation, blender::compositor::MathBaseOperation, blender::compositor::GaussianAlphaBlurBaseOperation, and blender::compositor::ConvertBaseOperation.
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inlineprotectedvirtual |
Called before an update memory buffer pass is executed. Single-threaded calls.
Definition at line 27 of file COM_MultiThreadedOperation.h.
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protected |
Current execution pass.
Definition at line 19 of file COM_MultiThreadedOperation.h.
Referenced by MultiThreadedOperation().
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protected |
Number of execution passes.
Definition at line 15 of file COM_MultiThreadedOperation.h.
Referenced by MultiThreadedOperation().