Blender
V3.3
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#include "BLI_noise.hh"
#include "node_function_util.hh"
#include "NOD_socket_search_link.hh"
#include "UI_interface.h"
#include "UI_resources.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_fn_random_value_cc | |
Functions | |
static void | blender::nodes::node_fn_random_value_cc::fn_node_random_value_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_fn_random_value_cc::fn_node_random_value_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | blender::nodes::node_fn_random_value_cc::fn_node_random_value_init (bNodeTree *UNUSED(tree), bNode *node) |
static void | blender::nodes::node_fn_random_value_cc::fn_node_random_value_update (bNodeTree *ntree, bNode *node) |
static std::optional< eCustomDataType > | blender::nodes::node_fn_random_value_cc::node_type_from_other_socket (const bNodeSocket &socket) |
static void | blender::nodes::node_fn_random_value_cc::fn_node_random_value_gather_link_search (GatherLinkSearchOpParams ¶ms) |
static void | blender::nodes::node_fn_random_value_cc::fn_node_random_value_build_multi_function (NodeMultiFunctionBuilder &builder) |
void | register_node_type_fn_random_value () |
Definition at line 214 of file node_fn_random_value.cc.
References bNodeType::build_multi_function, bNodeType::declare, bNodeType::draw_buttons, FN_NODE_RANDOM_VALUE, blender::nodes::node_fn_random_value_cc::fn_node_random_value_build_multi_function(), blender::nodes::node_fn_random_value_cc::fn_node_random_value_declare(), blender::nodes::node_fn_random_value_cc::fn_node_random_value_gather_link_search(), blender::nodes::node_fn_random_value_cc::fn_node_random_value_init(), blender::nodes::node_fn_random_value_cc::fn_node_random_value_layout(), blender::nodes::node_fn_random_value_cc::fn_node_random_value_update(), fn_node_type_base(), bNodeType::gather_link_search_ops, NODE_CLASS_CONVERTER, node_copy_standard_storage(), node_free_standard_storage(), node_type_init(), node_type_storage(), node_type_update(), and nodeRegisterType().
Referenced by registerFunctionNodes().