Blender
V3.3
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Functions | |
static void | sh_node_value_declare (NodeDeclarationBuilder &b) |
static int | gpu_shader_value (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
static void | sh_node_value_build_multi_function (NodeMultiFunctionBuilder &builder) |
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static |
Definition at line 17 of file node_shader_value.cc.
References GPU_stack_link(), GPU_uniformbuf_link_out(), node, and usdtokens::out().
Referenced by register_node_type_sh_value().
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Definition at line 27 of file node_shader_value.cc.
References blender::nodes::NodeMultiFunctionBuilder::construct_and_set_matching_fn(), bNodeSocket::default_value, ListBase::first, blender::nodes::NodeMultiFunctionBuilder::node(), bNode::outputs, and bNodeSocketValueFloat::value.
Referenced by register_node_type_sh_value().
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Definition at line 12 of file node_shader_value.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_value().