Blender  V3.3
blender::gpu::MTLRenderPassState Member List

This is the complete list of members for blender::gpu::MTLRenderPassState, including all inherited members.

bind_fragment_buffer(id< MTLBuffer > buffer, uint buffer_offset, uint index)blender::gpu::MTLRenderPassState
bind_fragment_bytes(void *bytes, uint length, uint index)blender::gpu::MTLRenderPassState
bind_fragment_sampler(MTLSamplerBinding &sampler_binding, bool use_argument_buffer_for_samplers, uint slot)blender::gpu::MTLRenderPassState
bind_fragment_texture(id< MTLTexture > tex, uint slot)blender::gpu::MTLRenderPassState
bind_vertex_buffer(id< MTLBuffer > buffer, uint buffer_offset, uint index)blender::gpu::MTLRenderPassState
bind_vertex_bytes(void *bytes, uint length, uint index)blender::gpu::MTLRenderPassState
bind_vertex_sampler(MTLSamplerBinding &sampler_binding, bool use_argument_buffer_for_samplers, uint slot)blender::gpu::MTLRenderPassState
bind_vertex_texture(id< MTLTexture > tex, uint slot)blender::gpu::MTLRenderPassState
bound_ds_stateblender::gpu::MTLRenderPassState
bound_psoblender::gpu::MTLRenderPassState
cached_fragment_buffer_bindingsblender::gpu::MTLRenderPassState
cached_fragment_sampler_state_bindingsblender::gpu::MTLRenderPassState
cached_fragment_texture_bindingsblender::gpu::MTLRenderPassState
cached_vertex_buffer_bindingsblender::gpu::MTLRenderPassState
cached_vertex_sampler_state_bindingsblender::gpu::MTLRenderPassState
cached_vertex_texture_bindingsblender::gpu::MTLRenderPassState
cmdblender::gpu::MTLRenderPassState
ctxblender::gpu::MTLRenderPassState
last_bound_shader_stateblender::gpu::MTLRenderPassState
last_scissor_rectblender::gpu::MTLRenderPassState
last_used_stencil_ref_valueblender::gpu::MTLRenderPassState
MTLContext classblender::gpu::MTLRenderPassStatefriend
MTLRenderPassState(MTLContext &context, MTLCommandBufferManager &command_buffer_manager)blender::gpu::MTLRenderPassStateinline
reset_state()blender::gpu::MTLRenderPassState