Blender  V3.3
abc_writer_mball.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 #pragma once
3 
8 #include "abc_writer_mesh.h"
9 
10 namespace blender::io::alembic {
11 
13  public:
14  explicit ABCMetaballWriter(const ABCWriterConstructorArgs &args);
15 
16  protected:
17  virtual Mesh *get_export_mesh(Object *object_eval, bool &r_needsfree) override;
18  virtual void free_export_mesh(Mesh *mesh) override;
19  virtual bool is_supported(const HierarchyContext *context) const override;
20  virtual bool check_is_animated(const HierarchyContext &context) const override;
21  virtual bool export_as_subdivision_surface(Object *ob_eval) const override;
22 
23  private:
24  bool is_basis_ball(Scene *scene, Object *ob) const;
25 };
26 
27 } // namespace blender::io::alembic
virtual bool export_as_subdivision_surface(Object *ob_eval) const override
virtual Mesh * get_export_mesh(Object *object_eval, bool &r_needsfree) override
virtual void free_export_mesh(Mesh *mesh) override
ABCMetaballWriter(const ABCWriterConstructorArgs &args)
virtual bool is_supported(const HierarchyContext *context) const override
virtual bool check_is_animated(const HierarchyContext &context) const override
Scene scene