42 #include "RNA_prototypes.h"
91 const float obinv[4][4],
97 float mat_bone_world[4][4];
125 bool UNUSED(userRenderParams))
144 walk(userData, ob, md,
"texture");
150 bool need_transform_relation =
false;
157 need_transform_relation =
true;
166 need_transform_relation =
true;
169 need_transform_relation =
true;
173 if (need_transform_relation) {
181 float (*vertexCos)[3],
186 float mat_from[4][4];
187 float mat_from_inv[4][4];
189 float mat_unit[4][4];
190 float mat_final[4][4];
196 float fac = 1.0f, weight;
233 if (strength < 0.0f) {
235 strength = -strength;
246 tex_co =
MEM_malloc_arrayN(verts_num,
sizeof(*tex_co),
"warpModifier_do tex_co");
252 for (i = 0; i < verts_num; i++) {
253 float *co = vertexCos[i];
259 if (defgrp_index != -1) {
264 if (weight <= 0.0f) {
281 fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
293 fac =
sqrtf(2 * fac - fac * fac);
296 fac = fac * (2.0f - fac);
343 float (*vertexCos)[3],
365 float (*vertexCos)[3],
377 if (mesh_src !=
NULL) {
469 "texture_coords_bone",
470 &texture_coords_obj_data_ptr,
typedef float(TangentPoint)[2]
Blender kernel action and pose functionality.
struct bPoseChannel * BKE_pose_channel_find_name(const struct bPose *pose, const char *name)
void BKE_id_free(struct Main *bmain, void *idv)
void BKE_mesh_wrapper_ensure_mdata(struct Mesh *me)
void(* IDWalkFunc)(void *userData, struct Object *ob, struct ID **idpoin, int cb_flag)
@ eModifierTypeFlag_AcceptsCVs
@ eModifierTypeFlag_SupportsEditmode
@ eModifierTypeFlag_AcceptsVertexCosOnly
void(* TexWalkFunc)(void *userData, struct Object *ob, struct ModifierData *md, const char *propname)
void BKE_modifier_copydata_generic(const struct ModifierData *md, struct ModifierData *md_dst, int flag)
@ eModifierTypeType_OnlyDeform
bool BKE_texture_dependsOnTime(const struct Tex *texture)
void BKE_texture_get_value(const struct Scene *scene, struct Tex *texture, const float *tex_co, struct TexResult *texres, bool use_color_management)
MINLINE float square_f(float a)
void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4])
bool invert_m4(float R[4][4])
void blend_m4_m4m4(float out[4][4], const float dst[4][4], const float src[4][4], float srcweight)
void unit_m4(float m[4][4])
bool invert_m4_m4(float R[4][4], const float A[4][4])
void mul_m4_v3(const float M[4][4], float r[3])
void mul_v3_m4v3(float r[3], const float M[4][4], const float v[3])
MINLINE float len_squared_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void negate_v3_v3(float r[3], const float a[3])
void interp_v3_v3v3(float r[3], const float a[3], const float b[3], float t)
#define MEMCMP_STRUCT_AFTER_IS_ZERO(struct_var, member)
#define MEMCPY_STRUCT_AFTER(struct_dst, struct_src, member)
#define BLO_read_data_address(reader, ptr_p)
#define BLO_write_struct(writer, struct_name, data_ptr)
void DEG_add_modifier_to_transform_relation(struct DepsNodeHandle *node_handle, const char *description)
void DEG_add_generic_id_relation(struct DepsNodeHandle *node_handle, struct ID *id, const char *description)
struct Scene * DEG_get_evaluated_scene(const struct Depsgraph *graph)
#define CD_MASK_MDEFORMVERT
#define DNA_struct_default_get(struct_name)
@ eWarp_Falloff_InvSquare
struct WarpModifierData WarpModifierData
@ MOD_WARP_VOLUME_PRESERVE
Object is a sort of wrapper for general info.
Read Guarded memory(de)allocation.
PointerRNA * modifier_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
void modifier_panel_end(uiLayout *layout, PointerRNA *ptr)
PanelType * modifier_panel_register(ARegionType *region_type, ModifierType type, PanelDrawFn draw)
void modifier_vgroup_ui(uiLayout *layout, PointerRNA *ptr, PointerRNA *ob_ptr, const char *vgroup_prop, const char *invert_vgroup_prop, const char *text)
PanelType * modifier_subpanel_register(ARegionType *region_type, const char *name, const char *label, PanelDrawFn draw_header, PanelDrawFn draw, PanelType *parent)
Mesh * MOD_deform_mesh_eval_get(Object *ob, struct BMEditMesh *em, Mesh *mesh, const float(*vertexCos)[3], const int verts_num, const bool use_normals, const bool use_orco)
void MOD_init_texture(MappingInfoModifierData *dmd, const ModifierEvalContext *ctx)
void MOD_depsgraph_update_object_bone_relation(struct DepsNodeHandle *node, Object *object, const char *bonename, const char *description)
void MOD_get_texture_coords(MappingInfoModifierData *dmd, const ModifierEvalContext *UNUSED(ctx), Object *ob, Mesh *mesh, float(*cos)[3], float(*r_texco)[3])
void MOD_get_vgroup(Object *ob, struct Mesh *mesh, const char *name, MDeformVert **dvert, int *defgrp_index)
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
static void warpModifier_do(WarpModifierData *wmd, const ModifierEvalContext *ctx, Mesh *mesh, float(*vertexCos)[3], int verts_num)
static void deformVerts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, float(*vertexCos)[3], int verts_num)
static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(userRenderParams))
static void deformVertsEM(ModifierData *md, const ModifierEvalContext *ctx, struct BMEditMesh *em, Mesh *mesh, float(*vertexCos)[3], int verts_num)
static void falloff_panel_draw(const bContext *UNUSED(C), Panel *panel)
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *md)
ModifierTypeInfo modifierType_Warp
static void texture_panel_draw(const bContext *C, Panel *panel)
static void blendRead(BlendDataReader *reader, ModifierData *md)
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
static void matrix_from_obj_pchan(float mat[4][4], const float obinv[4][4], Object *ob, const char *bonename)
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
static void initData(ModifierData *md)
static void panelRegister(ARegionType *region_type)
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
static void freeData(ModifierData *md)
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, bool levels, bool brush, bool neg_slope, bool tone)
uiLayout * uiLayoutColumn(uiLayout *layout, bool align)
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep)
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
void uiTemplateID(uiLayout *layout, const struct bContext *C, struct PointerRNA *ptr, const char *propname, const char *newop, const char *openop, const char *unlinkop, int filter, bool live_icon, const char *text)
void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon)
void *(* MEM_malloc_arrayN)(size_t len, size_t size, const char *str)
void(* MEM_freeN)(void *vmemh)
PointerRNA RNA_pointer_get(PointerRNA *ptr, const char *name)
bool RNA_pointer_is_null(const PointerRNA *ptr)
int RNA_enum_get(PointerRNA *ptr, const char *name)
struct Depsgraph * depsgraph
struct DepsNodeHandle * node
struct Object * map_object
struct CurveMapping * curfalloff
struct Object * object_to
struct Object * object_from