Blender
V3.3
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#include "scene/particles.h"
#include "device/device.h"
#include "scene/scene.h"
#include "scene/stats.h"
#include "util/foreach.h"
#include "util/hash.h"
#include "util/log.h"
#include "util/map.h"
#include "util/progress.h"
#include "util/vector.h"
Go to the source code of this file.
Functions | |
CCL_NAMESPACE_BEGIN | NODE_DEFINE (ParticleSystem) |
CCL_NAMESPACE_BEGIN NODE_DEFINE | ( | ParticleSystem | ) |
Definition at line 20 of file scene/particles.cpp.
References NodeType::add(), blender::bke::idprop::create(), and type.