Blender  V3.3
OpenGLShader Member List

This is the complete list of members for OpenGLShader, including all inherited members.

bind(int width, int height)OpenGLShader
create_shader_if_needed()OpenGLShaderprotected
destroy_shader()OpenGLShaderprotected
fullscreen_location_OpenGLShaderprotected
get_position_attrib_location()OpenGLShader
get_shader_program()OpenGLShaderprotected
get_tex_coord_attrib_location()OpenGLShader
image_texture_location_OpenGLShaderprotected
OpenGLShader()=defaultOpenGLShader
position_attribute_location_OpenGLShaderprotected
position_attribute_nameOpenGLShaderstatic
shader_compile_attempted_OpenGLShaderprotected
shader_program_OpenGLShaderprotected
tex_coord_attribute_location_OpenGLShaderprotected
tex_coord_attribute_nameOpenGLShaderstatic
unbind()OpenGLShader
~OpenGLShader()=defaultOpenGLShadervirtual