Blender
V3.3
|
Functions | |
static void | node_declare (NodeDeclarationBuilder &b) |
static int | node_shader_gpu_geometry (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
|
static |
Definition at line 8 of file node_shader_geometry.cc.
References usdtokens::b(), and N_.
Referenced by register_node_type_sh_geometry().
|
static |
Definition at line 21 of file node_shader_geometry.cc.
References CD_ORCO, ELEM, GPU_attribute(), GPU_constant(), GPU_link(), GPU_material_flag_set(), GPU_MATFLAG_BARYCENTRIC, GPU_stack_link(), LISTBASE_FOREACH_INDEX, node, node_shader_gpu_bump_tex_coord(), and usdtokens::out().
Referenced by register_node_type_sh_geometry().