Blender  V3.3
BPy_FEdgeSharp.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
8 
9 #include "../BPy_FEdge.h"
10 
11 #include "../../../view_map/Silhouette.h"
12 
13 #ifdef __cplusplus
14 extern "C" {
15 #endif
16 
18 
19 extern PyTypeObject FEdgeSharp_Type;
20 
21 #define BPy_FEdgeSharp_Check(v) (PyObject_IsInstance((PyObject *)v, (PyObject *)&FEdgeSharp_Type))
22 
23 /*---------------------------Python BPy_FEdgeSharp structure definition----------*/
24 typedef struct {
28 
29 /*---------------------------Python BPy_FEdgeSharp visible prototypes-----------*/
30 
32 
34 
35 #ifdef __cplusplus
36 }
37 #endif
PyTypeObject FEdgeSharp_Type
void FEdgeSharp_mathutils_register_callback()
BPy_FEdge py_fe
Freestyle::FEdgeSharp * fes