Blender
V3.3
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#include <mtl_texture.hh>
Public Member Functions | |
bool | operator== (const TextureReadRoutineSpecialisation &other) const |
uint64_t | hash () const |
Public Attributes | |
std::string | input_data_type |
std::string | output_data_type |
int | component_count_input |
int | component_count_output |
int | depth_format_mode |
Definition at line 86 of file mtl_texture.hh.
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inline |
Definition at line 108 of file mtl_texture.hh.
References std::to_string().
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inline |
Definition at line 99 of file mtl_texture.hh.
References component_count_input, component_count_output, depth_format_mode, input_data_type, and output_data_type.
int TextureReadRoutineSpecialisation::component_count_input |
Definition at line 89 of file mtl_texture.hh.
Referenced by operator==().
int TextureReadRoutineSpecialisation::component_count_output |
Definition at line 90 of file mtl_texture.hh.
Referenced by operator==().
int TextureReadRoutineSpecialisation::depth_format_mode |
Definition at line 97 of file mtl_texture.hh.
Referenced by operator==().
std::string TextureReadRoutineSpecialisation::input_data_type |
Definition at line 87 of file mtl_texture.hh.
Referenced by operator==().
std::string TextureReadRoutineSpecialisation::output_data_type |
Definition at line 88 of file mtl_texture.hh.
Referenced by operator==().