#include "GeoCommon.h"
#include "MemoryAllocator.h"
#include "ModelReader.h"
#include "Projections.h"
#include "Queue.h"
#include "cubes.h"
#include "dualcon.h"
#include "manifold_table.h"
#include <cassert>
#include <cstring>
#include <math.h>
#include <stdio.h>
Go to the source code of this file.
◆ EDGE_FLOATS
Main class and structures for scan-convertion, sign-generation, and surface reconstruction.
- Author
- Tao Ju
Definition at line 35 of file octree.h.
◆ cellProcEdgeMask
const int cellProcEdgeMask[6][5] |
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◆ cellProcFaceMask
const int cellProcFaceMask[12][3] |
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◆ dirCell
const int dirCell[3][4][3] |
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◆ dirEdge
◆ edgemask
◆ edgeProcEdgeMask
const int edgeProcEdgeMask[3][2][5] |
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◆ faceMap
◆ faceProcEdgeMask
const int faceProcEdgeMask[3][4][6] |
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◆ faceProcFaceMask
const int faceProcFaceMask[3][4][3] |
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◆ processEdgeMask
const int processEdgeMask[3][4] |
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extern |