Blender
V3.3
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Go to the source code of this file.
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const float | ltc_mat_ggx [64 *64 *4] |
const float | ltc_mag_ggx [64 *64 *2] |
const float | bsdf_split_sum_ggx [64 *64 *2] |
const float | ltc_disk_integral [64 *64] |
const float | btdf_split_sum_ggx [16][64 *64 *2] |
const float | blue_noise [64 *64][4] |
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Definition at line 3491 of file eevee_lut.c.
Referenced by create_jitter_texture(), eevee_init_noise_texture(), eevee_init_util_texture(), and blender::eevee::UtilityTexture::UtilityTexture().
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Definition at line 5542 of file eevee_lut.c.
Referenced by create_jitter_texture(), eevee_init_util_texture(), and blender::eevee::UtilityTexture::UtilityTexture().
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Definition at line 6569 of file eevee_lut.c.
Referenced by create_jitter_texture(), eevee_init_util_texture(), and blender::eevee::UtilityTexture::UtilityTexture().
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Definition at line 2975 of file eevee_lut.c.
Referenced by create_jitter_texture(), eevee_init_util_texture(), and blender::eevee::UtilityTexture::UtilityTexture().
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Definition at line 2061 of file eevee_lut.c.
Referenced by create_jitter_texture(), eevee_init_util_texture(), and blender::eevee::UtilityTexture::UtilityTexture().
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Definition at line 10 of file eevee_lut.c.
Referenced by create_jitter_texture(), eevee_init_util_texture(), and blender::eevee::UtilityTexture::UtilityTexture().