Blender  V3.3
COM_FlipNode.cc
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. */
3 
4 #include "COM_FlipNode.h"
5 
6 #include "COM_FlipOperation.h"
7 
8 namespace blender::compositor {
9 
10 FlipNode::FlipNode(bNode *editor_node) : Node(editor_node)
11 {
12  /* pass */
13 }
14 
16  const CompositorContext & /*context*/) const
17 {
18  NodeInput *input_socket = this->get_input_socket(0);
19  NodeOutput *output_socket = this->get_output_socket(0);
20  FlipOperation *operation = new FlipOperation();
21  switch (this->get_bnode()->custom1) {
22  case 0: /* TODO: I didn't find any constants in the old implementation,
23  * should I introduce them. */
24  operation->setFlipX(true);
25  operation->setFlipY(false);
26  break;
27  case 1:
28  operation->setFlipX(false);
29  operation->setFlipY(true);
30  break;
31  case 2:
32  operation->setFlipX(true);
33  operation->setFlipY(true);
34  break;
35  }
36 
37  converter.add_operation(operation);
38  converter.map_input_socket(input_socket, operation->get_input_socket(0));
39  converter.map_output_socket(output_socket, operation->get_output_socket(0));
40 }
41 
42 } // namespace blender::compositor
Overall context of the compositor.
FlipNode(bNode *editor_node)
Definition: COM_FlipNode.cc:10
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
Definition: COM_FlipNode.cc:15
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeInput are sockets that can receive data/input.
Definition: COM_Node.h:190
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput are sockets that can send data/input.
Definition: COM_Node.h:238
NodeOutput * get_output_socket(unsigned int index=0) const
Definition: COM_Node.cc:84
bNode * get_bnode() const
get the reference to the SDNA bNode struct
Definition: COM_Node.h:64
NodeInput * get_input_socket(unsigned int index) const
Definition: COM_Node.cc:89