Blender
V3.3
|
Files | |
file | bake.c [code] |
The API itself is simple. Blender sends a populated array of BakePixels to the renderer, and gets back an array of floats with the result. | |
file | engine.c [code] |
file | initrender.c [code] |
file | multires_bake.c [code] |
file | pipeline.c [code] |
file | source/blender/render/intern/pipeline.h [code] |
file | render_result.c [code] |
file | render_result.h [code] |
file | render_types.h [code] |
file | texture_common.h [code] |
file | texture_image.c [code] |
file | texture_margin.cc [code] |
file | texture_pointdensity.c [code] |
file | texture_procedural.c [code] |
file | zbuf.c [code] |
file | zbuf.h [code] |