Blender
V3.3
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#include <COM_ChunkOrder.h>
Public Member Functions | |
void | update_distance (ChunkOrderHotspot *hotspots, unsigned int len_hotspots) |
Public Attributes | |
unsigned int | index = 0 |
int | x = 0 |
int | y = 0 |
double | distance = 0.0 |
Friends | |
bool | operator< (const ChunkOrder &a, const ChunkOrder &b) |
Helper to determine the order how chunks are prioritized during execution.
Definition at line 15 of file COM_ChunkOrder.h.
void blender::compositor::ChunkOrder::update_distance | ( | ChunkOrderHotspot * | hotspots, |
unsigned int | len_hotspots | ||
) |
Definition at line 10 of file COM_ChunkOrder.cc.
References blender::compositor::ChunkOrderHotspot::calc_distance(), distance, index, x, and y.
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friend |
Definition at line 22 of file COM_ChunkOrder.cc.
double blender::compositor::ChunkOrder::distance = 0.0 |
Definition at line 19 of file COM_ChunkOrder.h.
Referenced by update_distance().
unsigned int blender::compositor::ChunkOrder::index = 0 |
Definition at line 16 of file COM_ChunkOrder.h.
Referenced by update_distance().
int blender::compositor::ChunkOrder::x = 0 |
Definition at line 17 of file COM_ChunkOrder.h.
Referenced by update_distance().
int blender::compositor::ChunkOrder::y = 0 |
Definition at line 18 of file COM_ChunkOrder.h.
Referenced by update_distance().