Blender
V3.3
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Public Attributes | |
bool | is_field_source = false |
bool | is_always_single = false |
bool | is_single = true |
bool | requires_single = false |
This struct contains information for every socket. The values are propagated through the network.
Definition at line 205 of file node_tree_update.cc.
bool blender::bke::node_field_inferencing::SocketFieldState::is_always_single = false |
Definition at line 209 of file node_tree_update.cc.
bool blender::bke::node_field_inferencing::SocketFieldState::is_field_source = false |
Definition at line 207 of file node_tree_update.cc.
Referenced by blender::bke::node_field_inferencing::find_group_output_dependencies().
bool blender::bke::node_field_inferencing::SocketFieldState::is_single = true |
Definition at line 211 of file node_tree_update.cc.
Referenced by blender::bke::node_field_inferencing::find_group_output_dependencies().
bool blender::bke::node_field_inferencing::SocketFieldState::requires_single = false |
Definition at line 215 of file node_tree_update.cc.
Referenced by blender::bke::node_field_inferencing::determine_group_input_states().