Blender
V3.3
|
#include <overlay_private.h>
Public Attributes | |
struct GPUTexture * | temp_depth_tx |
struct GPUTexture * | dummy_depth_tx |
struct GPUTexture * | outlines_id_tx |
struct GPUTexture * | overlay_color_tx |
struct GPUTexture * | overlay_line_tx |
Definition at line 40 of file overlay_private.h.
struct GPUTexture* OVERLAY_TextureList::dummy_depth_tx |
Definition at line 42 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_init(), OVERLAY_edit_curves_cache_init(), OVERLAY_edit_mesh_cache_init(), OVERLAY_extra_cache_init(), and OVERLAY_wireframe_cache_init().
struct GPUTexture* OVERLAY_TextureList::outlines_id_tx |
Definition at line 43 of file overlay_private.h.
Referenced by OVERLAY_outline_cache_init(), and OVERLAY_outline_init().
struct GPUTexture* OVERLAY_TextureList::overlay_color_tx |
Definition at line 44 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_cache_init(), and OVERLAY_antialiasing_init().
struct GPUTexture* OVERLAY_TextureList::overlay_line_tx |
Definition at line 45 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_cache_init(), and OVERLAY_antialiasing_init().
struct GPUTexture* OVERLAY_TextureList::temp_depth_tx |
Definition at line 41 of file overlay_private.h.
Referenced by OVERLAY_antialiasing_cache_finish(), OVERLAY_antialiasing_cache_init(), OVERLAY_outline_cache_init(), OVERLAY_outline_init(), OVERLAY_wireframe_cache_init(), OVERLAY_xray_depth_copy(), and OVERLAY_xray_depth_infront_copy().