21 int link_after_region_type);
33 const char *new_name);
37 const char *new_name);
41 const char *new_name);
64 int socket_index_orig,
65 int socket_index_offset,
66 int total_number_of_sockets);
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
void version_node_socket_index_animdata(Main *bmain, int node_tree_type, int node_type, int socket_index_orig, int socket_index_offset, int total_number_of_sockets)
void version_node_socket_id_delim(bNodeSocket *socket)
void version_node_id(struct bNodeTree *ntree, int node_type, const char *new_name)
void version_node_socket_name(struct bNodeTree *ntree, int node_type, const char *old_name, const char *new_name)
ARegion * do_versions_add_region(int regiontype, const char *name)
void version_socket_update_is_used(bNodeTree *ntree)
struct bNodeSocket * version_node_add_socket_if_not_exist(struct bNodeTree *ntree, struct bNode *node, eNodeSocketInOut in_out, int type, int subtype, const char *identifier, const char *name)
void version_node_input_socket_name(struct bNodeTree *ntree, int node_type, const char *old_name, const char *new_name)
void version_node_output_socket_name(struct bNodeTree *ntree, int node_type, const char *old_name, const char *new_name)
struct ARegion * do_versions_add_region_if_not_found(struct ListBase *regionbase, int region_type, const char *name, int link_after_region_type)
ID * do_versions_rename_id(Main *bmain, short id_type, const char *name_src, const char *name_dst)