Blender  V3.3
Functions | Variables
BPy_StrokeTextureStepShader.cpp File Reference
#include "BPy_StrokeTextureStepShader.h"
#include "../../stroke/BasicStrokeShaders.h"

Go to the source code of this file.

Functions

static int StrokeTextureStepShader___init__ (BPy_StrokeTextureStepShader *self, PyObject *args, PyObject *kwds)
 

Variables

static char StrokeTextureStepShader___doc__ []
 
PyTypeObject StrokeTextureStepShader_Type
 

Function Documentation

◆ StrokeTextureStepShader___init__()

static int StrokeTextureStepShader___init__ ( BPy_StrokeTextureStepShader self,
PyObject *  args,
PyObject *  kwds 
)
static

Definition at line 40 of file BPy_StrokeTextureStepShader.cpp.

Variable Documentation

◆ StrokeTextureStepShader___doc__

char StrokeTextureStepShader___doc__[]
static
Initial value:
=
"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`StrokeTextureStepShader`\n"
"\n"
"[Texture shader]\n"
"\n"
".. method:: __init__(step)\n"
"\n"
" Builds a StrokeTextureStepShader object.\n"
"\n"
" :arg step: The spacing along the stroke.\n"
" :type step: float\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
" Assigns a spacing factor to the texture coordinates of the Stroke.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`freestyle.types.Stroke`\n"

Definition at line 21 of file BPy_StrokeTextureStepShader.cpp.

◆ StrokeTextureStepShader_Type

PyTypeObject StrokeTextureStepShader_Type

Definition at line 56 of file BPy_StrokeTextureStepShader.cpp.

Referenced by StrokeShader_Init().