Blender
V3.3
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#include "BKE_image_wrappers.hh"
#include "image_batches.hh"
#include "image_buffer_cache.hh"
#include "image_partial_updater.hh"
#include "image_private.hh"
#include "image_shader_params.hh"
#include "image_texture_info.hh"
#include "image_usage.hh"
#include "DRW_render.h"
Go to the source code of this file.
Classes | |
struct | IMAGE_InstanceData |
Variables | |
constexpr int | SCREEN_SPACE_DRAWING_MODE_TEXTURE_LEN = 1 |
max allowed textures to use by the ScreenSpaceDrawingMode. More... | |
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constexpr |
max allowed textures to use by the ScreenSpaceDrawingMode.
Definition at line 25 of file image_instance_data.hh.
Referenced by IMAGE_InstanceData::update_batches(), IMAGE_InstanceData::update_gpu_texture_allocations(), blender::draw::image_engine::OneTextureMethod::update_screen_space_bounds(), and blender::draw::image_engine::OneTextureMethod::update_screen_uv_bounds().