Blender
V3.3
|
#include <BLI_set_slots.hh>
Public Types | |
using | type = IntrusiveSetSlot< Key *, PointerKeyInfo< Key * > > |
Use a special slot type for pointer keys, because we can store whether a slot is empty or removed with special pointer values.
Definition at line 363 of file BLI_set_slots.hh.
using blender::DefaultSetSlot< Key * >::type = IntrusiveSetSlot<Key *, PointerKeyInfo<Key *> > |
Definition at line 364 of file BLI_set_slots.hh.