Blender  V3.3
ED_asset_library.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 
7 #pragma once
8 
9 #include "DNA_asset_types.h"
10 
11 #ifdef __cplusplus
12 extern "C" {
13 #endif
14 
35  bool include_local_library);
36 
37 #ifdef __cplusplus
38 }
39 #endif
int ED_asset_library_reference_to_enum_value(const AssetLibraryReference *library)
AssetLibraryReference ED_asset_library_reference_from_enum_value(int value)
const struct EnumPropertyItem * ED_asset_library_reference_to_rna_enum_itemf(bool include_local_library)
static FT_Library library