Blender
V3.3
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box-box collision detection More...
#include <btBoxBoxCollisionAlgorithm.h>
Classes | |
struct | CreateFunc |
Additional Inherited Members | |
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btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci) | |
btActivatingCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, const btCollisionObjectWrapper *body0Wrap, const btCollisionObjectWrapper *body1Wrap) | |
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btDispatcher * | m_dispatcher |
box-box collision detection
Definition at line 27 of file btBoxBoxCollisionAlgorithm.h.
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inline |
Definition at line 33 of file btBoxBoxCollisionAlgorithm.h.
Referenced by btBoxBoxCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm().
btBoxBoxCollisionAlgorithm::btBoxBoxCollisionAlgorithm | ( | btPersistentManifold * | mf, |
const btCollisionAlgorithmConstructionInfo & | ci, | ||
const btCollisionObjectWrapper * | body0Wrap, | ||
const btCollisionObjectWrapper * | body1Wrap | ||
) |
Definition at line 24 of file btBoxBoxCollisionAlgorithm.cpp.
References btCollisionObjectWrapper::getCollisionObject(), btDispatcher::getNewManifold(), btCollisionAlgorithm::m_dispatcher, and btDispatcher::needsCollision().
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virtual |
Definition at line 36 of file btBoxBoxCollisionAlgorithm.cpp.
References btCollisionAlgorithm::m_dispatcher, and btDispatcher::releaseManifold().
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virtual |
Implements btCollisionAlgorithm.
Definition at line 76 of file btBoxBoxCollisionAlgorithm.cpp.
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inlinevirtual |
Implements btCollisionAlgorithm.
Definition at line 44 of file btBoxBoxCollisionAlgorithm.h.
References m_manifoldPtr, and btAlignedObjectArray< T >::push_back().
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virtual |
report a contact. internally this will be kept persistent, and contact reduction is done
Implements btCollisionAlgorithm.
Definition at line 45 of file btBoxBoxCollisionAlgorithm.cpp.
References BT_LARGE_FLOAT, btBoxShape(), btBoxBoxDetector::getClosestPoints(), btCollisionObjectWrapper::getCollisionShape(), btCollisionObjectWrapper::getWorldTransform(), input, btDispatcherInfo::m_debugDraw, btManifoldResult::refreshContactPoints(), and btManifoldResult::setPersistentManifold().