Blender
V3.3
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#include "BLI_math_rotation.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "node_composite_util.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_composite_chroma_matte_cc | |
Functions | |
static void | blender::nodes::node_composite_chroma_matte_cc::cmp_node_chroma_matte_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_composite_chroma_matte_cc::node_composit_init_chroma_matte (bNodeTree *UNUSED(ntree), bNode *node) |
static void | blender::nodes::node_composite_chroma_matte_cc::node_composit_buts_chroma_matte (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
void | register_node_type_cmp_chroma_matte () |
Definition at line 56 of file node_composite_chroma_matte.cc.
References CMP_NODE_CHROMA_MATTE, blender::nodes::node_composite_chroma_matte_cc::cmp_node_chroma_matte_declare(), cmp_node_type_base(), bNodeType::declare, bNodeType::draw_buttons, bNodeType::flag, NODE_CLASS_MATTE, blender::nodes::node_composite_chroma_matte_cc::node_composit_buts_chroma_matte(), blender::nodes::node_composite_chroma_matte_cc::node_composit_init_chroma_matte(), node_copy_standard_storage(), node_free_standard_storage(), NODE_PREVIEW, node_type_init(), node_type_storage(), and nodeRegisterType().
Referenced by registerCompositNodes().