Blender  V3.3
Freestyle::StrokeAttribute Member List

This is the complete list of members for Freestyle::StrokeAttribute, including all inherited members.

getAlpha() constFreestyle::StrokeAttributeinline
getAttributeReal(const char *iName) constFreestyle::StrokeAttribute
getAttributeVec2f(const char *iName) constFreestyle::StrokeAttribute
getAttributeVec3f(const char *iName) constFreestyle::StrokeAttribute
getColor() constFreestyle::StrokeAttributeinline
getColorB() constFreestyle::StrokeAttributeinline
getColorG() constFreestyle::StrokeAttributeinline
getColorR() constFreestyle::StrokeAttributeinline
getColorRGB() constFreestyle::StrokeAttributeinline
getThickness() constFreestyle::StrokeAttributeinline
getThicknessL() constFreestyle::StrokeAttributeinline
getThicknessR() constFreestyle::StrokeAttributeinline
getThicknessRL() constFreestyle::StrokeAttributeinline
isAttributeAvailableReal(const char *iName) constFreestyle::StrokeAttribute
isAttributeAvailableVec2f(const char *iName) constFreestyle::StrokeAttribute
isAttributeAvailableVec3f(const char *iName) constFreestyle::StrokeAttribute
isVisible() constFreestyle::StrokeAttributeinline
operator=(const StrokeAttribute &iBrother)Freestyle::StrokeAttribute
setAlpha(float alpha)Freestyle::StrokeAttributeinline
setAttributeReal(const char *iName, float att)Freestyle::StrokeAttribute
setAttributeVec2f(const char *iName, const Vec2f &att)Freestyle::StrokeAttribute
setAttributeVec3f(const char *iName, const Vec3f &att)Freestyle::StrokeAttribute
setColor(float r, float g, float b)Freestyle::StrokeAttributeinline
setColor(const Vec3f &iRGB)Freestyle::StrokeAttributeinline
setThickness(float tr, float tl)Freestyle::StrokeAttributeinline
setThickness(const Vec2f &tRL)Freestyle::StrokeAttributeinline
setVisible(bool iVisible)Freestyle::StrokeAttributeinline
StrokeAttribute()Freestyle::StrokeAttribute
StrokeAttribute(const StrokeAttribute &iBrother)Freestyle::StrokeAttribute
StrokeAttribute(float iRColor, float iGColor, float iBColor, float iAlpha, float iRThickness, float iLThickness)Freestyle::StrokeAttribute
StrokeAttribute(const StrokeAttribute &a1, const StrokeAttribute &a2, float t)Freestyle::StrokeAttribute
~StrokeAttribute()Freestyle::StrokeAttributevirtual