Blender
V3.3
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Class to build silhouette edges from a Winged-Edge structure. More...
#include <vector>
#include "GridDensityProvider.h"
#include "Silhouette.h"
#include "SilhouetteGeomEngine.h"
#include "ViewEdgeXBuilder.h"
#include "ViewMap.h"
#include "../geometry/Geom.h"
#include "../geometry/GeomUtils.h"
#include "../geometry/Grid.h"
#include "../geometry/SweepLine.h"
#include "../scene_graph/NodeGroup.h"
#include "../scene_graph/TriangleRep.h"
#include "../system/FreestyleConfig.h"
#include "../system/ProgressBar.h"
#include "../system/RenderMonitor.h"
#include "../system/TimeUtils.h"
#include "../winged_edge/WEdge.h"
#include "../winged_edge/WXEdge.h"
Go to the source code of this file.
Classes | |
class | Freestyle::ViewMapBuilder |
Namespaces | |
Freestyle | |
inherits from class Rep | |
Class to build silhouette edges from a Winged-Edge structure.
Definition in file ViewMapBuilder.h.