Blender
V3.3
|
#include <gpu_material_library.h>
Public Attributes | |
char | name [MAX_FUNCTION_NAME] |
eGPUType | paramtype [MAX_PARAMETER] |
GPUFunctionQual | paramqual [MAX_PARAMETER] |
int | totparam |
void * | source |
Definition at line 28 of file gpu_material_library.h.
char GPUFunction::name[MAX_FUNCTION_NAME] |
Definition at line 29 of file gpu_material_library.h.
Referenced by blender::gpu::GPUSource::material_functions_parse().
GPUFunctionQual GPUFunction::paramqual[MAX_PARAMETER] |
Definition at line 31 of file gpu_material_library.h.
Referenced by blender::gpu::GPUSource::material_functions_parse().
eGPUType GPUFunction::paramtype[MAX_PARAMETER] |
Definition at line 30 of file gpu_material_library.h.
Referenced by blender::gpu::GPUSource::material_functions_parse().
void* GPUFunction::source |
Definition at line 34 of file gpu_material_library.h.
Referenced by blender::gpu::GPUSource::material_functions_parse().
int GPUFunction::totparam |
Definition at line 32 of file gpu_material_library.h.
Referenced by blender::gpu::GPUSource::material_functions_parse().