Blender
V3.3
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#include <types_uint4.h>
Public Member Functions | |
__forceinline uint | operator[] (uint i) const |
__forceinline uint & | operator[] (uint i) |
Public Attributes | |
uint | x |
uint | y |
uint | z |
uint | w |
Definition at line 14 of file types_uint4.h.
__forceinline uint & uint4::operator[] | ( | uint | i | ) |
Definition at line 20 of file types_uint4_impl.h.
References util_assert, and x.
CCL_NAMESPACE_BEGIN __forceinline uint uint4::operator[] | ( | uint | i | ) | const |
Definition at line 14 of file types_uint4_impl.h.
References util_assert, and x.
uint uint4::w |
Definition at line 15 of file types_uint4.h.
Referenced by motion_triangle_verts_for_step(), svm_node_closure_bsdf(), svm_node_map_range(), svm_node_principled_volume(), svm_node_tex_brick(), svm_node_tex_image(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_wave(), svm_node_value_v(), triangle_dPdudv(), triangle_normal(), triangle_point_normal(), triangle_vertices(), and triangle_vertices_and_normals().
uint uint4::x |
Definition at line 15 of file types_uint4.h.
Referenced by motion_triangle_normals_for_step(), motion_triangle_verts_for_step(), operator[](), subd_triangle_patch_uv(), svm_node_clamp(), svm_node_closure_bsdf(), svm_node_curve(), svm_node_curves(), svm_node_map_range(), svm_node_normal(), svm_node_principled_volume(), svm_node_rgb_ramp(), svm_node_tex_brick(), svm_node_tex_image(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_wave(), svm_node_vector_displacement(), svm_node_vector_math(), triangle_attribute_float(), triangle_attribute_float2(), triangle_attribute_float3(), triangle_attribute_float4(), triangle_smooth_normal(), triangle_smooth_normal_unnormalized(), and triangle_vertices_and_normals().
uint uint4::y |
Definition at line 15 of file types_uint4.h.
Referenced by motion_triangle_normals_for_step(), motion_triangle_verts_for_step(), subd_triangle_patch_uv(), svm_node_clamp(), svm_node_closure_bsdf(), svm_node_combine_hsv(), svm_node_map_range(), svm_node_mix(), svm_node_normal(), svm_node_principled_volume(), svm_node_separate_hsv(), svm_node_tex_brick(), svm_node_tex_image(), svm_node_tex_magic(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_wave(), svm_node_value_v(), triangle_attribute_float(), triangle_attribute_float2(), triangle_attribute_float3(), triangle_attribute_float4(), triangle_smooth_normal(), triangle_smooth_normal_unnormalized(), and triangle_vertices_and_normals().
uint uint4::z |
Definition at line 15 of file types_uint4.h.
Referenced by motion_triangle_normals_for_step(), motion_triangle_verts_for_step(), subd_triangle_patch_uv(), svm_node_closure_bsdf(), svm_node_map_range(), svm_node_mix(), svm_node_normal(), svm_node_principled_volume(), svm_node_tex_brick(), svm_node_tex_image(), svm_node_tex_musgrave(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_wave(), svm_node_value_v(), triangle_attribute_float(), triangle_attribute_float2(), triangle_attribute_float3(), triangle_attribute_float4(), triangle_smooth_normal(), triangle_smooth_normal_unnormalized(), and triangle_vertices_and_normals().