Blender
V3.3
source
blender
functions
intern
cpp_types.cc
Go to the documentation of this file.
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "
BLI_color.hh
"
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#include "
BLI_cpp_type_make.hh
"
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#include "
BLI_float4x4.hh
"
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#include "
BLI_math_vec_types.hh
"
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#include "
FN_field_cpp_type.hh
"
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MAKE_FIELD_CPP_TYPE
(FloatField,
float
);
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MAKE_FIELD_CPP_TYPE
(Float2Field,
blender::float2
);
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MAKE_FIELD_CPP_TYPE
(Float3Field,
blender::float3
);
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MAKE_FIELD_CPP_TYPE
(ColorGeometry4fField,
blender::ColorGeometry4f
);
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MAKE_FIELD_CPP_TYPE
(ColorGeometry4bField,
blender::ColorGeometry4b
);
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MAKE_FIELD_CPP_TYPE
(BoolField,
bool
);
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MAKE_FIELD_CPP_TYPE
(Int8Field,
int8_t
);
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MAKE_FIELD_CPP_TYPE
(Int32Field,
int32_t
);
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MAKE_FIELD_CPP_TYPE
(StringField, std::string);
BLI_color.hh
BLI_cpp_type_make.hh
BLI_float4x4.hh
BLI_math_vec_types.hh
FN_field_cpp_type.hh
blender::ColorSceneLinear4f< eAlpha::Premultiplied >
blender::ColorSceneLinearByteEncoded4b< eAlpha::Premultiplied >
MAKE_FIELD_CPP_TYPE
MAKE_FIELD_CPP_TYPE(FloatField, float)
int32_t
signed int int32_t
Definition:
stdint.h:77
int8_t
signed char int8_t
Definition:
stdint.h:75
blender::vec_base< float, 2 >
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