Blender
V3.3
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Functions | |
CCL_NAMESPACE_BEGIN ccl_device_noinline void | svm_node_combine_color (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint color_type, uint inputs_stack_offsets, uint result_stack_offset) |
ccl_device_noinline void | svm_node_separate_color (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint color_type, uint input_stack_offset, uint results_stack_offsets) |
CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_combine_color | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint | color_type, | ||
uint | inputs_stack_offsets, | ||
uint | result_stack_offset | ||
) |
Definition at line 8 of file sepcomb_color.h.
References usdtokens::b(), color, usdtokens::g(), make_float3, r, stack_load_float(), stack_store_float3(), stack_valid(), svm_combine_color(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().
ccl_device_noinline void svm_node_separate_color | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint | color_type, | ||
uint | input_stack_offset, | ||
uint | results_stack_offsets | ||
) |
Definition at line 30 of file sepcomb_color.h.
References color, stack_load_float3(), stack_store_float(), stack_valid(), svm_separate_color(), and svm_unpack_node_uchar3().
Referenced by svm_eval_nodes().