#include <AdvancedStrokeShaders.h>
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| Omitter (Stroke &ioStroke) |
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virtual | ~Omitter () |
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void | omit (real sizeWindow, real thrVari, real thrFlat, real lFlat) |
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| Smoother (Stroke &ioStroke) |
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virtual | ~Smoother () |
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void | smooth (int nbIterations, real iFactorPoint, real ifactorCurvature, real iFactorCurvatureDifference, real iAnisoPoint, real iAnisoNormal, real iAnisoCurvature, real icarricatureFactor) |
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void | computeCurvature () |
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Definition at line 183 of file AdvancedStrokeShaders.h.
◆ Omitter()
Freestyle::Omitter::Omitter |
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Stroke & |
ioStroke | ) |
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◆ ~Omitter()
virtual Freestyle::Omitter::~Omitter |
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inlinevirtual |
◆ omit()
◆ _lengthFlat
real Freestyle::Omitter::_lengthFlat |
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◆ _sizeWindow
real Freestyle::Omitter::_sizeWindow |
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◆ _thresholdFlat
real Freestyle::Omitter::_thresholdFlat |
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◆ _thresholdVariation
real Freestyle::Omitter::_thresholdVariation |
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◆ _u
real* Freestyle::Omitter::_u |
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protected |
The documentation for this class was generated from the following file: