31 if (
sh_data->image_sh ==
nullptr) {
40 if (
sh_data->depth_sh ==
nullptr) {
A dynamically sized string ADT.
#define DRW_SHADER_FREE_SAFE(shader)
struct GPUShader GPUShader
GPUShader * GPU_shader_create_from_info_name(const char *info_name)
BASIC_Shaders sh_data[GPU_SHADER_CFG_LEN]
GPUShader * IMAGE_shader_image_get()
GPUShader * IMAGE_shader_depth_get()
static struct blender::draw::image_engine::@224 e_data