Blender  V3.3
Classes | Namespaces | Functions
usd_writer_mesh.cc File Reference
#include "usd_writer_mesh.h"
#include "usd_hierarchy_iterator.h"
#include <pxr/usd/usdGeom/mesh.h>
#include <pxr/usd/usdShade/material.h>
#include <pxr/usd/usdShade/materialBindingAPI.h>
#include "BLI_assert.h"
#include "BLI_math_vector.h"
#include "BKE_attribute.h"
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
#include "DNA_layer_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_fluidsim_types.h"
#include "DNA_particle_types.h"
#include <iostream>

Go to the source code of this file.

Classes

struct  blender::io::usd::USDMeshData
 

Namespaces

 blender
 
 blender::io
 
 blender::io::usd
 

Functions

static void blender::io::usd::get_vertices (const Mesh *mesh, USDMeshData &usd_mesh_data)
 
static void blender::io::usd::get_loops_polys (const Mesh *mesh, USDMeshData &usd_mesh_data)
 
static void blender::io::usd::get_edge_creases (const Mesh *mesh, USDMeshData &usd_mesh_data)
 
static void blender::io::usd::get_vert_creases (const Mesh *mesh, USDMeshData &usd_mesh_data)