Blender
V3.3
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Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_shader_bsdf_toon_cc | |
Functions | |
static void | blender::nodes::node_shader_bsdf_toon_cc::node_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_shader_bsdf_toon_cc::node_shader_buts_toon (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static int | blender::nodes::node_shader_bsdf_toon_cc::node_shader_gpu_bsdf_toon (GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(execdata), GPUNodeStack *in, GPUNodeStack *out) |
void | register_node_type_sh_bsdf_toon () |
Definition at line 52 of file node_shader_bsdf_toon.cc.
References bNodeType::declare, bNodeType::draw_buttons, NODE_CLASS_SHADER, blender::nodes::node_shader_bsdf_toon_cc::node_declare(), blender::nodes::node_shader_bsdf_toon_cc::node_shader_buts_toon(), blender::nodes::node_shader_bsdf_toon_cc::node_shader_gpu_bsdf_toon(), NODE_SIZE_MIDDLE, node_type_gpu(), node_type_size_preset(), nodeRegisterType(), SH_NODE_BSDF_TOON, and sh_node_type_base().
Referenced by registerShaderNodes().