Blender
V3.3
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#include <eevee_sync.hh>
Public Member Functions | |
void | reset_recalc_flag () |
Additional Inherited Members | |
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struct DrawData * | next |
struct DrawData * | prev |
struct DrawEngineType * | engine_type |
DrawDataFreeCb | free |
int | recalc |
Definition at line 133 of file eevee_sync.hh.
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inline |
Definition at line 134 of file eevee_sync.hh.
References DrawData::recalc.
Referenced by blender::eevee::World::sync().