Blender  V3.3
Public Attributes | List of all members
MetalRTIntersectionShadowPayload Struct Reference

#include <bvh.h>

Public Attributes

RaySelfPrimitives self
 
uint visibility
 
int state
 
float throughput
 
short max_hits
 
short num_hits
 
short num_recorded_hits
 
bool result
 

Detailed Description

Definition at line 36 of file kernel/device/metal/bvh.h.

Member Data Documentation

◆ max_hits

short MetalRTIntersectionShadowPayload::max_hits

Definition at line 44 of file kernel/device/metal/bvh.h.

◆ num_hits

short MetalRTIntersectionShadowPayload::num_hits

Definition at line 45 of file kernel/device/metal/bvh.h.

◆ num_recorded_hits

short MetalRTIntersectionShadowPayload::num_recorded_hits

Definition at line 46 of file kernel/device/metal/bvh.h.

◆ result

bool MetalRTIntersectionShadowPayload::result

Definition at line 47 of file kernel/device/metal/bvh.h.

◆ self

RaySelfPrimitives MetalRTIntersectionShadowPayload::self

Definition at line 37 of file kernel/device/metal/bvh.h.

◆ state

int MetalRTIntersectionShadowPayload::state

Definition at line 42 of file kernel/device/metal/bvh.h.

◆ throughput

float MetalRTIntersectionShadowPayload::throughput

Definition at line 43 of file kernel/device/metal/bvh.h.

◆ visibility

uint MetalRTIntersectionShadowPayload::visibility

Definition at line 38 of file kernel/device/metal/bvh.h.


The documentation for this struct was generated from the following file: