Blender
V3.3
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Go to the source code of this file.
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static void | vectorfn (float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **UNUSED(in), short UNUSED(thread)) |
static void | exec (void *data, int UNUSED(thread), bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
void | register_node_type_tex_coord (void) |
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static bNodeSocketTemplate | outputs [] |
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Definition at line 22 of file node_texture_coord.c.
References data, node, usdtokens::out(), tex_output(), and vectorfn().
Referenced by register_node_type_tex_coord().
Definition at line 32 of file node_texture_coord.c.
References exec(), NODE_CLASS_INPUT, node_type_exec(), node_type_socket_templates(), nodeRegisterType(), NULL, outputs, TEX_NODE_COORD, and tex_node_type_base().
Referenced by registerTextureNodes().
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Definition at line 16 of file node_texture_coord.c.
References TexParams::co, copy_v3_v3(), and usdtokens::out().
Referenced by exec().
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Definition at line 11 of file node_texture_coord.c.
Referenced by register_node_type_tex_coord().