Blender  V3.3
Macros | Functions
GHOST_DisplayManagerWin32.cpp File Reference
#include "GHOST_DisplayManagerWin32.h"
#include "GHOST_Debug.h"
#include <windows.h>
#include <multimon.h>

Go to the source code of this file.

Macros

#define WIN32_LEAN_AND_MEAN
 
#define COMPILE_MULTIMON_STUBS
 

Functions

static BOOL get_dd (DWORD d, DISPLAY_DEVICE *dd)
 

Macro Definition Documentation

◆ COMPILE_MULTIMON_STUBS

#define COMPILE_MULTIMON_STUBS

Definition at line 15 of file GHOST_DisplayManagerWin32.cpp.

◆ WIN32_LEAN_AND_MEAN

#define WIN32_LEAN_AND_MEAN

Definition at line 11 of file GHOST_DisplayManagerWin32.cpp.

Function Documentation

◆ get_dd()

static BOOL get_dd ( DWORD  d,
DISPLAY_DEVICE *  dd 
)
static