Blender  V3.3
Functions
SEQ_prefetch.h File Reference

Go to the source code of this file.

Functions

void SEQ_prefetch_stop_all (void)
 
void SEQ_prefetch_stop (struct Scene *scene)
 
bool SEQ_prefetch_need_redraw (struct Main *bmain, struct Scene *scene)
 

Function Documentation

◆ SEQ_prefetch_need_redraw()

bool SEQ_prefetch_need_redraw ( struct Main bmain,
struct Scene scene 
)

◆ SEQ_prefetch_stop()

void SEQ_prefetch_stop ( struct Scene scene)

◆ SEQ_prefetch_stop_all()

void SEQ_prefetch_stop_all ( void  )

Definition at line 246 of file prefetch.c.

References G, Scene::id, ID::next, scene, and SEQ_prefetch_stop().

Referenced by WM_jobs_kill_all().