base class of CalculateMean, implementing the simple CalculateMean
void set_setting(int setting)
base class of CalculateStandardDeviation, implementing the simple CalculateStandardDeviation.
Overall context of the compositor.
void map_output_socket(NodeOutput *node_socket, NodeOperationOutput *operation_socket)
void add_operation(NodeOperation *operation)
void add_output_value(NodeOutput *output, float value)
void map_input_socket(NodeInput *node_socket, NodeOperationInput *operation_socket)
NodeOperationOutput * get_output_socket(unsigned int index=0)
NodeOperationInput * get_input_socket(unsigned int index)
NodeOutput * get_output_socket(unsigned int index=0) const
bNode * get_bnode() const
get the reference to the SDNA bNode struct
NodeInput * get_input_socket(unsigned int index) const
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation
ViewLevelsNode(bNode *editor_node)
ccl_global KernelShaderEvalInput * input