Blender
V3.3
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This is the complete list of members for MeshImporter, including all inherited members.
assign_material_to_geom(COLLADAFW::MaterialBinding cmaterial, std::map< COLLADAFW::UniqueId, Material * > &uid_material_map, Object *ob, const COLLADAFW::UniqueId *geom_uid, short mat_index) | MeshImporter | |
create_mesh_object(COLLADAFW::Node *node, COLLADAFW::InstanceGeometry *geom, bool isController, std::map< COLLADAFW::UniqueId, Material * > &uid_material_map) | MeshImporter | |
get_geometry_name(const std::string &mesh_name) | MeshImporter | virtual |
get_mesh_by_geom_uid(const COLLADAFW::UniqueId &geom_uid) | MeshImporter | virtual |
get_object_by_geom_uid(const COLLADAFW::UniqueId &geom_uid) | MeshImporter | virtual |
MeshImporter(UnitConverter *unitconv, ArmatureImporter *arm, Main *bmain, Scene *sce, ViewLayer *view_layer) | MeshImporter | |
optimize_material_assignements() | MeshImporter | |
write_geometry(const COLLADAFW::Geometry *geom) | MeshImporter |