Blender  V3.3
Classes | Functions
scene/object.cpp File Reference
#include "scene/object.h"
#include "device/device.h"
#include "scene/camera.h"
#include "scene/curves.h"
#include "scene/hair.h"
#include "scene/integrator.h"
#include "scene/light.h"
#include "scene/mesh.h"
#include "scene/particles.h"
#include "scene/pointcloud.h"
#include "scene/scene.h"
#include "scene/stats.h"
#include "scene/volume.h"
#include "util/foreach.h"
#include "util/log.h"
#include "util/map.h"
#include "util/murmurhash.h"
#include "util/progress.h"
#include "util/set.h"
#include "util/task.h"
#include "util/vector.h"
#include "subd/patch_table.h"

Go to the source code of this file.

Classes

struct  UpdateObjectTransformState
 

Functions

 NODE_DEFINE (Object)
 
static float object_volume_density (const Transform &tfm, Geometry *geom)
 

Function Documentation

◆ NODE_DEFINE()

NODE_DEFINE ( Object  )

◆ object_volume_density()

static float object_volume_density ( const Transform tfm,
Geometry geom 
)
static