46 #include "RNA_prototypes.h"
70 #define OUT_OF_MEMORY() ((void)printf("WeightVGProximity: Out of memory.\n"))
131 data->treeData[i]->nearest_callback,
135 if (nearest.
index != -1) {
187 data.loc2trgt = loc2trgt;
188 data.treeData[0] = &treeData_v;
189 data.treeData[1] = &treeData_e;
190 data.treeData[2] = &treeData_f;
191 data.dist[0] = dist_v;
192 data.dist[1] = dist_e;
193 data.dist[2] = dist_f;
218 int verts_num,
float (*v_cos)[3],
float *dist,
Object *ob,
Object *obr)
250 const bool do_invert_mapping,
253 const float range_inv = 1.0f / (max_d - min_d);
255 if (max_d == min_d) {
257 weights[i] = (weights[i] >= max_d) ? 1.0f : 0.0f;
260 else if (max_d > min_d) {
262 if (weights[i] >= max_d) {
265 else if (weights[i] <= min_d) {
269 weights[i] = (weights[i] - min_d) * range_inv;
275 if (weights[i] <= max_d) {
278 else if (weights[i] >= min_d) {
282 weights[i] = (weights[i] - min_d) * range_inv;
371 walk(userData, ob, md,
"mask_texture");
377 bool need_transform_relation =
false;
387 need_transform_relation =
true;
396 need_transform_relation =
true;
399 need_transform_relation =
true;
403 if (need_transform_relation) {
410 bool UNUSED(useRenderParams))
443 const bool do_prev = (wmd->
modifier.
mode & eModifierMode_DoWeightPreview) != 0;
468 if (defgrp_index == -1) {
486 tidx =
MEM_malloc_arrayN(verts_num,
sizeof(
int),
"WeightVGProximity Modifier, tidx");
487 tw =
MEM_malloc_arrayN(verts_num,
sizeof(
float),
"WeightVGProximity Modifier, tw");
489 for (i = 0; i < verts_num; i++) {
493 tw[index_num] = _dw->
weight;
494 tdw[index_num++] = _dw;
498 if (index_num == 0) {
504 if (index_num != verts_num) {
506 memcpy(
indices, tidx,
sizeof(
int) * index_num);
507 org_w =
MEM_malloc_arrayN(index_num,
sizeof(
float),
"WeightVGProximity Modifier, org_w");
508 memcpy(org_w, tw,
sizeof(
float) * index_num);
518 new_w =
MEM_malloc_arrayN(index_num,
sizeof(
float),
"WeightVGProximity Modifier, new_w");
522 if (index_num != verts_num) {
524 v_cos =
MEM_malloc_arrayN(index_num,
sizeof(
float[3]),
"WeightVGProximity Modifier, v_cos");
525 for (i = 0; i < index_num; i++) {
537 for (i = 0; i < index_num; i++) {
546 if (use_trgt_verts || use_trgt_edges || use_trgt_faces) {
550 if (target_mesh !=
NULL) {
557 float *dists_v = use_trgt_verts ?
MEM_malloc_arrayN(index_num,
sizeof(
float),
"dists_v") :
559 float *dists_e = use_trgt_edges ?
MEM_malloc_arrayN(index_num,
sizeof(
float),
"dists_e") :
561 float *dists_f = use_trgt_faces ?
MEM_malloc_arrayN(index_num,
sizeof(
float),
"dists_f") :
566 index_num, v_cos, dists_v, dists_e, dists_f, target_mesh, &loc2trgt);
567 for (i = 0; i < index_num; i++) {
568 new_w[i] = dists_v ? dists_v[i] : FLT_MAX;
570 new_w[i] =
min_ff(dists_e[i], new_w[i]);
573 new_w[i] =
min_ff(dists_f[i], new_w[i]);
623 dvert, defgrp_index, dw, index_num,
indices, org_w,
false, 0.0f,
false, 0.0f, do_normalize);
628 DM_update_weight_mcol(ob, dm, 0, org_w, index_num,
indices);
691 uiItemR(row,
ptr,
"invert_falloff", 0,
"", ICON_ARROW_LEFTRIGHT);
740 N_(
"VertexWeightProximity"),
741 "WeightVGProximityModifierData",
743 &RNA_VertexWeightProximityModifier,
747 ICON_MOD_VERTEX_WEIGHT,
typedef float(TangentPoint)[2]
void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data)
BVHTree * BKE_bvhtree_from_mesh_get(struct BVHTreeFromMesh *data, const struct Mesh *mesh, BVHCacheType bvh_cache_type, int tree_type)
CustomData interface, see also DNA_customdata_types.h.
bool CustomData_has_layer(const struct CustomData *data, int type)
void * CustomData_duplicate_referenced_layer(struct CustomData *data, int type, int totelem)
float(* BKE_mesh_vert_coords_alloc(const struct Mesh *mesh, int *r_vert_len))[3]
void BKE_mesh_wrapper_ensure_mdata(struct Mesh *me)
void(* IDWalkFunc)(void *userData, struct Object *ob, struct ID **idpoin, int cb_flag)
@ eModifierTypeFlag_SupportsMapping
@ eModifierTypeFlag_UsesPreview
@ eModifierTypeFlag_SupportsEditmode
@ eModifierTypeFlag_AcceptsMesh
void(* TexWalkFunc)(void *userData, struct Object *ob, struct ModifierData *md, const char *propname)
void BKE_modifier_copydata_generic(const struct ModifierData *md, struct ModifierData *md_dst, int flag)
struct Mesh * BKE_modifier_get_evaluated_mesh_from_evaluated_object(struct Object *ob_eval)
@ eModifierTypeType_NonGeometrical
bool BKE_texture_dependsOnTime(const struct Tex *texture)
#define BLI_ghashutil_strhash(key)
int BLI_bvhtree_find_nearest(BVHTree *tree, const float co[3], BVHTreeNearest *nearest, BVHTree_NearestPointCallback callback, void *userdata)
BLI_INLINE bool BLI_listbase_is_empty(const struct ListBase *lb)
MINLINE float min_ff(float a, float b)
void BLI_space_transform_apply(const struct SpaceTransform *data, float co[3])
void mul_v3_m4v3(float r[3], const float M[4][4], const float v[3])
#define BLI_SPACE_TRANSFORM_SETUP(data, local, target)
MINLINE float len_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
MINLINE float len_squared_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void copy_v3_v3(float r[3], const float a[3])
void BLI_rng_free(struct RNG *rng) ATTR_NONNULL(1)
struct RNG * BLI_rng_new_srandom(unsigned int seed)
void BLI_task_parallel_range(int start, int stop, void *userdata, TaskParallelRangeFunc func, const TaskParallelSettings *settings)
BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings)
#define MEMCMP_STRUCT_AFTER_IS_ZERO(struct_var, member)
#define MEMCPY_STRUCT_AFTER(struct_dst, struct_src, member)
#define BLO_read_data_address(reader, ptr_p)
#define BLO_write_struct(writer, struct_name, data_ptr)
void DEG_add_object_relation(struct DepsNodeHandle *node_handle, struct Object *object, eDepsObjectComponentType component, const char *description)
void DEG_add_modifier_to_transform_relation(struct DepsNodeHandle *node_handle, const char *description)
void DEG_add_generic_id_relation(struct DepsNodeHandle *node_handle, struct ID *id, const char *description)
struct Scene * DEG_get_evaluated_scene(const struct Depsgraph *graph)
#define CD_MASK_MDEFORMVERT
#define DNA_struct_default_get(struct_name)
struct WeightVGProximityModifierData WeightVGProximityModifierData
@ MOD_WVG_PROXIMITY_OBJECT
@ MOD_WVG_PROXIMITY_GEOMETRY
@ eModifierType_WeightVGProximity
@ MOD_WVG_PROXIMITY_WEIGHTS_NORMALIZE
@ MOD_WVG_PROXIMITY_INVERT_VGROUP_MASK
@ MOD_WVG_PROXIMITY_GEOM_VERTS
@ MOD_WVG_PROXIMITY_INVERT_FALLOFF
@ MOD_WVG_PROXIMITY_GEOM_EDGES
@ MOD_WVG_PROXIMITY_GEOM_FACES
Object is a sort of wrapper for general info.
Read Guarded memory(de)allocation.
PointerRNA * modifier_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
void modifier_panel_end(uiLayout *layout, PointerRNA *ptr)
PanelType * modifier_panel_register(ARegionType *region_type, ModifierType type, PanelDrawFn draw)
PanelType * modifier_subpanel_register(ARegionType *region_type, const char *name, const char *label, PanelDrawFn draw_header, PanelDrawFn draw, PanelType *parent)
void MOD_depsgraph_update_object_bone_relation(struct DepsNodeHandle *node, Object *object, const char *bonename, const char *description)
void weightvg_do_map(int num, float *new_w, short falloff_type, const bool do_invert, CurveMapping *cmap, RNG *rng)
void weightvg_update_vg(MDeformVert *dvert, int defgrp_idx, MDeformWeight **dws, int num, const int *indices, const float *weights, const bool do_add, const float add_thresh, const bool do_rem, const float rem_thresh, const bool do_normalize)
void weightvg_do_mask(const ModifierEvalContext *ctx, const int num, const int *indices, float *org_w, const float *new_w, Object *ob, Mesh *mesh, const float fact, const char defgrp_name[MAX_VGROUP_NAME], Scene *scene, Tex *texture, const int tex_use_channel, const int tex_mapping, Object *tex_map_object, const char *text_map_bone, const char *tex_uvlayer_name, const bool invert_vgroup_mask)
void weightvg_ui_common(const bContext *C, PointerRNA *ob_ptr, PointerRNA *ptr, uiLayout *layout)
static void influence_panel_draw(const bContext *C, Panel *panel)
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
static Mesh * modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
static void vert2geom_task_cb_ex(void *__restrict userdata, const int iter, const TaskParallelTLS *__restrict tls)
struct Vert2GeomData Vert2GeomData
static void falloff_panel_draw(const bContext *UNUSED(C), Panel *panel)
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *md)
ModifierTypeInfo modifierType_WeightVGProximity
static void get_vert2geom_distance(int verts_num, float(*v_cos)[3], float *dist_v, float *dist_e, float *dist_f, Mesh *target, const SpaceTransform *loc2trgt)
static bool isDisabled(const struct Scene *UNUSED(scene), ModifierData *md, bool UNUSED(useRenderParams))
static void blendRead(BlendDataReader *reader, ModifierData *md)
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
static float get_ob2ob_distance(const Object *ob, const Object *obr)
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
struct Vert2GeomDataChunk Vert2GeomDataChunk
static void initData(ModifierData *md)
static void panelRegister(ARegionType *region_type)
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
static void do_map(Object *ob, float *weights, const int nidx, const float min_d, const float max_d, short mode, const bool do_invert_mapping, CurveMapping *cmap)
static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
static void freeData(ModifierData *md)
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
static void get_vert2ob_distance(int verts_num, float(*v_cos)[3], float *dist, Object *ob, Object *obr)
Platform independent time functions.
Utility defines for timing/benchmarks.
#define TIMEIT_START(var)
void uiTemplateCurveMapping(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int type, bool levels, bool brush, bool neg_slope, bool tone)
uiLayout * uiLayoutColumn(uiLayout *layout, bool align)
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep)
void uiItemS(uiLayout *layout)
uiLayout * uiLayoutRow(uiLayout *layout, bool align)
void uiItemR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int flag, const char *name, int icon)
void uiItemPointerR(uiLayout *layout, struct PointerRNA *ptr, const char *propname, struct PointerRNA *searchptr, const char *searchpropname, const char *name, int icon)
ccl_gpu_kernel_postfix int ccl_global int * indices
void *(* MEM_malloc_arrayN)(size_t len, size_t size, const char *str)
void(* MEM_freeN)(void *vmemh)
int RNA_enum_get(PointerRNA *ptr, const char *name)
struct MDeformVert * dvert
ListBase vertex_group_names
struct Depsgraph * depsgraph
struct DepsNodeHandle * node
size_t userdata_chunk_size
BVHTreeFromMesh * treeData[3]
const SpaceTransform * loc2trgt
char mask_defgrp_name[64]
struct Object * mask_tex_map_obj
struct Object * proximity_ob_target
struct Tex * mask_texture
char mask_tex_uvlayer_name[64]
char mask_tex_map_bone[64]
struct CurveMapping * cmap_curve