Blender  V3.3
COM_SeparateColorNode.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2011 Blender Foundation. */
3 
4 #pragma once
5 
6 #include "COM_Node.h"
7 
8 namespace blender::compositor {
9 
10 class SeparateColorNode : public Node {
11  public:
12  SeparateColorNode(bNode *editor_node);
13  void convert_to_operations(NodeConverter &converter,
14  const CompositorContext &context) const override;
15 };
16 
17 } // namespace blender::compositor
Overall context of the compositor.
void convert_to_operations(NodeConverter &converter, const CompositorContext &context) const override
convert node to operation