Blender
V3.3
|
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_threads.h"
#include "BKE_main.h"
#include "RE_pipeline.h"
Go to the source code of this file.
Classes | |
struct | HighlightedTile |
struct | Render |
Macros | |
#define | R_ANIMATION 1 |
Typedefs | |
typedef struct HighlightedTile | HighlightedTile |
#define R_ANIMATION 1 |
#R.flag
Definition at line 133 of file render_types.h.
typedef struct HighlightedTile HighlightedTile |