addConstraintRef(btTypedConstraint *c) | btRigidBody | |
applyCentralForce(const btVector3 &force) | btRigidBody | inline |
applyCentralImpulse(const btVector3 &impulse) | btRigidBody | inline |
applyCentralPushImpulse(const btVector3 &impulse) | btRigidBody | inline |
applyDamping(btScalar timeStep) | btRigidBody | |
applyForce(const btVector3 &force, const btVector3 &rel_pos) | btRigidBody | inline |
applyGravity() | btRigidBody | |
applyImpulse(const btVector3 &impulse, const btVector3 &rel_pos) | btRigidBody | inline |
applyPushImpulse(const btVector3 &impulse, const btVector3 &rel_pos) | btRigidBody | inline |
applyTorque(const btVector3 &torque) | btRigidBody | inline |
applyTorqueImpulse(const btVector3 &torque) | btRigidBody | inline |
applyTorqueTurnImpulse(const btVector3 &torque) | btRigidBody | inline |
ATTRIBUTE_ALIGNED16(btVector3 m_deltaLinearVelocity) | btRigidBody | protected |
btRigidBody(const btRigidBodyConstructionInfo &constructionInfo) | btRigidBody | |
btRigidBody(btScalar mass, btMotionState *motionState, btCollisionShape *collisionShape, const btVector3 &localInertia=btVector3(0, 0, 0)) | btRigidBody | |
calculateSerializeBufferSize() const | btRigidBody | virtual |
clearForces() | btRigidBody | inline |
clearGravity() | btRigidBody | |
computeAngularImpulseDenominator(const btVector3 &axis) const | btRigidBody | inline |
computeGyroscopicForceExplicit(btScalar maxGyroscopicForce) const | btRigidBody | |
computeGyroscopicImpulseImplicit_Body(btScalar step) const | btRigidBody | |
computeGyroscopicImpulseImplicit_World(btScalar dt) const | btRigidBody | |
computeImpulseDenominator(const btVector3 &pos, const btVector3 &normal) const | btRigidBody | inline |
getAabb(btVector3 &aabbMin, btVector3 &aabbMax) const | btRigidBody | |
getAngularDamping() const | btRigidBody | inline |
getAngularFactor() const | btRigidBody | inline |
getAngularSleepingThreshold() const | btRigidBody | inline |
getAngularVelocity() const | btRigidBody | inline |
getBroadphaseProxy() const | btRigidBody | inline |
getBroadphaseProxy() | btRigidBody | inline |
getCenterOfMassPosition() const | btRigidBody | inline |
getCenterOfMassTransform() const | btRigidBody | inline |
getCollisionShape() const | btRigidBody | inline |
getCollisionShape() | btRigidBody | inline |
getConstraintRef(int index) | btRigidBody | inline |
getFlags() const | btRigidBody | inline |
getGravity() const | btRigidBody | inline |
getInvInertiaDiagLocal() const | btRigidBody | inline |
getInvInertiaTensorWorld() const | btRigidBody | inline |
getInvMass() const | btRigidBody | inline |
getLinearDamping() const | btRigidBody | inline |
getLinearFactor() const | btRigidBody | inline |
getLinearSleepingThreshold() const | btRigidBody | inline |
getLinearVelocity() const | btRigidBody | inline |
getLocalInertia() const | btRigidBody | |
getMass() const | btRigidBody | inline |
getMotionState() | btRigidBody | inline |
getMotionState() const | btRigidBody | inline |
getNumConstraintRefs() const | btRigidBody | inline |
getOrientation() const | btRigidBody | |
getPushVelocity() const | btRigidBody | inline |
getPushVelocityInLocalPoint(const btVector3 &rel_pos) const | btRigidBody | inline |
getTotalForce() const | btRigidBody | inline |
getTotalTorque() const | btRigidBody | inline |
getTurnVelocity() const | btRigidBody | inline |
getVelocityInLocalPoint(const btVector3 &rel_pos) const | btRigidBody | inline |
integrateVelocities(btScalar step) | btRigidBody | |
isInWorld() const | btRigidBody | inline |
m_angularFactor | btRigidBody | protected |
m_contactSolverType | btRigidBody | |
m_deltaAngularVelocity | btRigidBody | protected |
m_frictionSolverType | btRigidBody | |
m_invMass | btRigidBody | protected |
m_pushVelocity | btRigidBody | protected |
m_turnVelocity | btRigidBody | protected |
predictIntegratedTransform(btScalar step, btTransform &predictedTransform) | btRigidBody | |
proceedToTransform(const btTransform &newTrans) | btRigidBody | |
removeConstraintRef(btTypedConstraint *c) | btRigidBody | |
saveKinematicState(btScalar step) | btRigidBody | |
serialize(void *dataBuffer, class btSerializer *serializer) const | btRigidBody | virtual |
serializeSingleObject(class btSerializer *serializer) const | btRigidBody | virtual |
setAngularFactor(const btVector3 &angFac) | btRigidBody | inline |
setAngularFactor(btScalar angFac) | btRigidBody | inline |
setAngularVelocity(const btVector3 &ang_vel) | btRigidBody | inline |
setCenterOfMassTransform(const btTransform &xform) | btRigidBody | |
setDamping(btScalar lin_damping, btScalar ang_damping) | btRigidBody | |
setFlags(int flags) | btRigidBody | inline |
setGravity(const btVector3 &acceleration) | btRigidBody | |
setInvInertiaDiagLocal(const btVector3 &diagInvInertia) | btRigidBody | inline |
setLinearFactor(const btVector3 &linearFactor) | btRigidBody | inline |
setLinearVelocity(const btVector3 &lin_vel) | btRigidBody | inline |
setMassProps(btScalar mass, const btVector3 &inertia) | btRigidBody | |
setMotionState(btMotionState *motionState) | btRigidBody | inline |
setNewBroadphaseProxy(btBroadphaseProxy *broadphaseProxy) | btRigidBody | inline |
setPushVelocity(const btVector3 &v) | btRigidBody | inline |
setSleepingThresholds(btScalar linear, btScalar angular) | btRigidBody | inline |
setTurnVelocity(const btVector3 &v) | btRigidBody | inline |
setupRigidBody(const btRigidBodyConstructionInfo &constructionInfo) | btRigidBody | protected |
translate(const btVector3 &v) | btRigidBody | inline |
upcast(const btCollisionObject *colObj) | btRigidBody | inlinestatic |
upcast(btCollisionObject *colObj) | btRigidBody | inlinestatic |
updateDeactivation(btScalar timeStep) | btRigidBody | inline |
updateInertiaTensor() | btRigidBody | |
wantsSleeping() | btRigidBody | inline |
~btRigidBody() | btRigidBody | inlinevirtual |