7 # include "util/profiling.h"
12 #ifndef __KERNEL_GPU__
13 # define PROFILING_INIT(kg, event) \
14 ProfilingHelper profiling_helper((ProfilingState *)&kg->profiler, event)
15 # define PROFILING_EVENT(event) profiling_helper.set_event(event)
16 # define PROFILING_INIT_FOR_SHADER(kg, event) \
17 ProfilingWithShaderHelper profiling_helper((ProfilingState *)&kg->profiler, event)
18 # define PROFILING_SHADER(object, shader) \
19 profiling_helper.set_shader(object, (shader)&SHADER_MASK);
21 # define PROFILING_INIT(kg, event)
22 # define PROFILING_EVENT(event)
23 # define PROFILING_INIT_FOR_SHADER(kg, event)
24 # define PROFILING_SHADER(object, shader)
#define CCL_NAMESPACE_END