struct PointerRNA * shaderfx_panel_get_property_pointers(struct Panel *panel, struct PointerRNA *r_ob_ptr)
PanelType * shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, PanelDrawFn draw)
void shaderfx_panel_end(struct uiLayout *layout, PointerRNA *ptr)
void(* PanelDrawFn)(const bContext *, Panel *)
struct PanelType * shaderfx_subpanel_register(struct ARegionType *region_type, const char *name, const char *label, PanelDrawFn draw_header, PanelDrawFn draw, struct PanelType *parent)
_GL_VOID GLfloat value _GL_VOID_RET _GL_VOID const GLuint GLboolean *residences _GL_BOOL_RET _GL_VOID GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte *bitmap _GL_VOID_RET _GL_VOID GLenum type
SyclQueue void void size_t num_bytes void
void(* draw)(const struct bContext *C, struct Panel *panel)
void(* draw_header)(const struct bContext *C, struct Panel *panel)
struct PanelType * parent