8 #include "RNA_blender_cpp.h"
Read Guarded memory(de)allocation.
struct RenderEngine RenderEngine
virtual void write_render_tile(const Tile &tile) override
BL::RenderEngine b_engine_
virtual bool update_render_tile(const Tile &tile) override
BlenderOutputDriver(BL::RenderEngine &b_engine)
virtual bool read_render_tile(const Tile &tile) override
#define CCL_NAMESPACE_END
ccl_global const KernelWorkTile * tile