Blender  V3.3
effects.h
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1 /* SPDX-License-Identifier: GPL-2.0-or-later
2  * Copyright 2004 Blender Foundation. All rights reserved. */
3 
4 #pragma once
5 
10 #ifdef __cplusplus
11 extern "C" {
12 #endif
13 
14 struct Scene;
15 struct SeqRenderData;
16 struct Sequence;
17 
23 void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq);
28  struct Sequence *seq,
29  float timeline_frame,
30  int input);
31 
32 #ifdef __cplusplus
33 }
34 #endif
Scene scene
void seq_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq)
Definition: effects.c:2591
float seq_speed_effect_target_frame_get(struct Scene *scene, struct Sequence *seq, float timeline_frame, int input)
Definition: effects.c:2632
struct SeqEffectHandle seq_effect_get_sequence_blend(struct Sequence *seq)
Definition: effects.c:3719
ccl_global KernelShaderEvalInput * input