Blender
V3.3
|
#include <mtl_context.hh>
Public Attributes | |
bool | used |
uint | texture_slot_index |
gpu::MTLTexture * | texture_resource |
Definition at line 40 of file mtl_context.hh.
gpu::MTLTexture* blender::gpu::MTLTextureBinding::texture_resource |
Definition at line 45 of file mtl_context.hh.
Referenced by blender::gpu::MTLContext::pipeline_state_init(), blender::gpu::MTLContext::texture_bind(), blender::gpu::MTLContext::texture_unbind(), and blender::gpu::MTLContext::texture_unbind_all().
uint blender::gpu::MTLTextureBinding::texture_slot_index |
Definition at line 44 of file mtl_context.hh.
Referenced by blender::gpu::MTLContext::pipeline_state_init().
bool blender::gpu::MTLTextureBinding::used |
Definition at line 41 of file mtl_context.hh.
Referenced by blender::gpu::MTLContext::pipeline_state_init(), blender::gpu::MTLContext::texture_bind(), blender::gpu::MTLContext::texture_unbind(), and blender::gpu::MTLContext::texture_unbind_all().