Blender  V3.3
Namespaces | Functions
node_geo_transform.cc File Reference
#include "BLI_float4x4.hh"
#include "DNA_mesh_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_volume_types.h"
#include "BKE_curves.hh"
#include "BKE_mesh.h"
#include "BKE_pointcloud.h"
#include "BKE_volume.h"
#include "DEG_depsgraph_query.h"
#include "node_geometry_util.hh"

Go to the source code of this file.

Namespaces

 blender
 
 blender::nodes
 
 blender::nodes::node_geo_transform_cc
 

Functions

static bool blender::nodes::use_translate (const float3 rotation, const float3 scale)
 
static void blender::nodes::translate_mesh (Mesh &mesh, const float3 translation)
 
static void blender::nodes::transform_mesh (Mesh &mesh, const float4x4 &transform)
 
static void blender::nodes::translate_pointcloud (PointCloud &pointcloud, const float3 translation)
 
static void blender::nodes::transform_pointcloud (PointCloud &pointcloud, const float4x4 &transform)
 
static void blender::nodes::translate_instances (InstancesComponent &instances, const float3 translation)
 
static void blender::nodes::transform_instances (InstancesComponent &instances, const float4x4 &transform)
 
static void blender::nodes::transform_volume (GeoNodeExecParams &params, Volume &volume, const float4x4 &transform, const Depsgraph &depsgraph)
 
static void blender::nodes::translate_volume (GeoNodeExecParams &params, Volume &volume, const float3 translation, const Depsgraph &depsgraph)
 
static void blender::nodes::transform_curve_edit_hints (bke::CurvesEditHints &edit_hints, const float4x4 &transform)
 
static void blender::nodes::translate_curve_edit_hints (bke::CurvesEditHints &edit_hints, const float3 &translation)
 
static void blender::nodes::translate_geometry_set (GeoNodeExecParams &params, GeometrySet &geometry, const float3 translation, const Depsgraph &depsgraph)
 
void blender::nodes::transform_geometry_set (GeoNodeExecParams &params, GeometrySet &geometry, const float4x4 &transform, const Depsgraph &depsgraph)
 
void blender::nodes::transform_mesh (Mesh &mesh, const float3 translation, const float3 rotation, const float3 scale)
 
static void blender::nodes::node_geo_transform_cc::node_declare (NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_transform_cc::node_geo_exec (GeoNodeExecParams params)
 
void register_node_type_geo_transform ()
 

Function Documentation

◆ register_node_type_geo_transform()

void register_node_type_geo_transform ( void  )