Blender  V3.3
Public Member Functions | Public Attributes | List of all members
Mesh::Triangle Struct Reference

#include <mesh.h>

Public Member Functions

void bounds_grow (const float3 *verts, BoundBox &bounds) const
 
void motion_verts (const float3 *verts, const float3 *vert_steps, size_t num_verts, size_t num_steps, float time, float3 r_verts[3]) const
 
void verts_for_step (const float3 *verts, const float3 *vert_steps, size_t num_verts, size_t num_steps, size_t step, float3 r_verts[3]) const
 
float3 compute_normal (const float3 *verts) const
 
bool valid (const float3 *verts) const
 

Public Attributes

int v [3]
 

Detailed Description

Definition at line 49 of file scene/mesh.h.

Member Function Documentation

◆ bounds_grow()

CCL_NAMESPACE_BEGIN void Mesh::Triangle::bounds_grow ( const float3 verts,
BoundBox bounds 
) const

Definition at line 27 of file scene/mesh.cpp.

References Geometry::bounds, BoundBox::grow(), v, and verts.

◆ compute_normal()

float3 Mesh::Triangle::compute_normal ( const float3 verts) const

◆ motion_verts()

void Mesh::Triangle::motion_verts ( const float3 verts,
const float3 vert_steps,
size_t  num_verts,
size_t  num_steps,
float  time,
float3  r_verts[3] 
) const

Definition at line 34 of file scene/mesh.cpp.

References min, t, time, verts, and verts_for_step().

◆ valid()

bool Mesh::Triangle::valid ( const float3 verts) const

Definition at line 95 of file scene/mesh.cpp.

References isfinite_safe(), v, and verts.

◆ verts_for_step()

void Mesh::Triangle::verts_for_step ( const float3 verts,
const float3 vert_steps,
size_t  num_verts,
size_t  num_steps,
size_t  step,
float3  r_verts[3] 
) const

Definition at line 56 of file scene/mesh.cpp.

References offset, v, and verts.

Referenced by motion_verts().

Member Data Documentation

◆ v

int Mesh::Triangle::v[3]

The documentation for this struct was generated from the following files: