Blender
V3.3
intern
cycles
util
opengl.h
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#ifndef __UTIL_OPENGL_H__
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#define __UTIL_OPENGL_H__
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/* OpenGL header includes, used everywhere we use OpenGL, to deal with
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* platform differences in one central place. */
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#include <GL/glew.h>
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#endif
/* __UTIL_OPENGL_H__ */
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