Blender
V3.3
|
#include "BKE_shader_fx.h"
Go to the source code of this file.
Functions | |
void | shaderfx_type_init (ShaderFxTypeInfo *types[]) |
void shaderfx_type_init | ( | ShaderFxTypeInfo * | types[] | ) |
Definition at line 19 of file FX_shader_util.c.
References INIT_FX_TYPE.
Referenced by BKE_shaderfx_init().
|
extern |
Definition at line 66 of file FX_shader_blur.c.
|
extern |
Definition at line 73 of file FX_shader_colorize.c.
|
extern |
Definition at line 63 of file FX_shader_flip.c.
|
extern |
Definition at line 84 of file FX_shader_glow.c.
|
extern |
|
extern |
Definition at line 64 of file FX_shader_pixel.c.
|
extern |
Definition at line 91 of file FX_shader_rim.c.
|
extern |
Definition at line 161 of file FX_shader_shadow.c.
|
extern |
Definition at line 92 of file FX_shader_swirl.c.
|
extern |
Definition at line 65 of file FX_shader_wave.c.