Blender
V3.3
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#include <optional>
#include <string>
#include "BKE_cryptomatte.h"
#include "BLI_map.hh"
#include "BLI_string_ref.hh"
Go to the source code of this file.
Namespaces | |
blender | |
blender::bke | |
blender::bke::cryptomatte | |
Typedefs | |
using | blender::bke::cryptomatte::CryptomatteSessionPtr = std::unique_ptr< CryptomatteSession, CryptomatteSessionDeleter > |
Functions | |
std::string | blender::bke::cryptomatte::BKE_cryptomatte_meta_data_key (const StringRef layer_name, const StringRefNull key_name) |
StringRef | blender::bke::cryptomatte::BKE_cryptomatte_extract_layer_name (const StringRef render_pass_name) |
const blender::Vector< std::string > & | blender::bke::cryptomatte::BKE_cryptomatte_layer_names_get (const CryptomatteSession &session) |