Blender
V3.3
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Class to render a WingedEdge data structure from a polyhedral data structure organized in nodes of a scene graph. More...
#include <set>
#include "WingedEdgeBuilder.h"
#include "../geometry/GeomUtils.h"
#include "../scene_graph/NodeShape.h"
Go to the source code of this file.
Namespaces | |
Freestyle | |
inherits from class Rep | |
Class to render a WingedEdge data structure from a polyhedral data structure organized in nodes of a scene graph.
Definition in file WingedEdgeBuilder.cpp.