Blender  V3.3
Public Attributes | List of all members
RimShaderFxData Struct Reference

#include <DNA_shader_fx_types.h>

Public Attributes

ShaderFxData shaderfx
 
int offset [2]
 
int flag
 
float rim_rgb [3]
 
float mask_rgb [3]
 
int mode
 
int blur [2]
 
int samples
 
char _pad [4]
 
ShaderFxData_Runtime runtime
 

Detailed Description

Definition at line 170 of file DNA_shader_fx_types.h.

Member Data Documentation

◆ _pad

char RimShaderFxData::_pad[4]

Definition at line 180 of file DNA_shader_fx_types.h.

◆ blur

int RimShaderFxData::blur[2]

Definition at line 178 of file DNA_shader_fx_types.h.

Referenced by gpencil_vfx_rim(), and initData().

◆ flag

int RimShaderFxData::flag

Flags.

Definition at line 174 of file DNA_shader_fx_types.h.

◆ mask_rgb

float RimShaderFxData::mask_rgb[3]

Definition at line 176 of file DNA_shader_fx_types.h.

Referenced by blo_do_versions_280(), gpencil_vfx_rim(), and initData().

◆ mode

int RimShaderFxData::mode

Definition at line 177 of file DNA_shader_fx_types.h.

Referenced by gpencil_vfx_rim(), and initData().

◆ offset

int RimShaderFxData::offset[2]

Definition at line 172 of file DNA_shader_fx_types.h.

Referenced by gpencil_vfx_rim(), and initData().

◆ rim_rgb

float RimShaderFxData::rim_rgb[3]

Definition at line 175 of file DNA_shader_fx_types.h.

Referenced by blo_do_versions_280(), gpencil_vfx_rim(), and initData().

◆ runtime

ShaderFxData_Runtime RimShaderFxData::runtime

Definition at line 181 of file DNA_shader_fx_types.h.

◆ samples

int RimShaderFxData::samples

Definition at line 179 of file DNA_shader_fx_types.h.

Referenced by gpencil_vfx_rim(), and initData().

◆ shaderfx

ShaderFxData RimShaderFxData::shaderfx

Definition at line 171 of file DNA_shader_fx_types.h.


The documentation for this struct was generated from the following file: