Blender
V3.3
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Functions | |
CCL_NAMESPACE_BEGIN ccl_device_noinline int | svm_node_tex_voxel (KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint4 node, int offset) |
CCL_NAMESPACE_BEGIN ccl_device_noinline int svm_node_tex_voxel | ( | KernelGlobals | kg, |
ccl_private ShaderData * | sd, | ||
ccl_private float * | stack, | ||
uint4 | node, | ||
int | offset | ||
) |
Definition at line 11 of file voxel.h.
References INTERPOLATION_NONE, kernel_assert, CCL_NAMESPACE_BEGIN::kernel_tex_image_interp_3d(), make_float3, node, NODE_TEX_VOXEL_SPACE_OBJECT, NODE_TEX_VOXEL_SPACE_WORLD, offset, r, read_node_float(), stack_load_float3(), stack_store_float(), stack_store_float3(), stack_valid(), svm_unpack_node_uchar4(), transform_point(), Transform::x, Transform::y, Transform::z, and zero_float4().
Referenced by svm_eval_nodes().