Blender
V3.3
|
#include "node_function_util.hh"
#include "BLI_hash.h"
#include "UI_interface.h"
#include "UI_resources.h"
Go to the source code of this file.
Namespaces | |
blender | |
blender::nodes | |
blender::nodes::node_fn_input_bool_cc | |
Functions | |
static void | blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_declare (NodeDeclarationBuilder &b) |
static void | blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_layout (uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) |
static void | blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_build_multi_function (NodeMultiFunctionBuilder &builder) |
static void | blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_init (bNodeTree *UNUSED(ntree), bNode *node) |
void | register_node_type_fn_input_bool () |
Definition at line 38 of file node_fn_input_bool.cc.
References bNodeType::build_multi_function, bNodeType::declare, bNodeType::draw_buttons, FN_NODE_INPUT_BOOL, blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_build_multi_function(), blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_declare(), blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_init(), blender::nodes::node_fn_input_bool_cc::fn_node_input_bool_layout(), fn_node_type_base(), node_copy_standard_storage(), node_free_standard_storage(), node_type_init(), node_type_storage(), and nodeRegisterType().
Referenced by registerFunctionNodes().