Blender  V3.3
Public Attributes | List of all members
MVertSkin Struct Reference

#include <DNA_meshdata_types.h>

Public Attributes

float radius [3]
 
int flag
 

Detailed Description

Definition at line 290 of file DNA_meshdata_types.h.

Member Data Documentation

◆ flag

int MVertSkin::flag

◆ radius

float MVertSkin::radius[3]

Radii of the skin, define how big the generated frames are. Currently only the first two elements are used.

Definition at line 295 of file DNA_meshdata_types.h.

Referenced by connection_node_frames(), createTransMeshSkin(), end_node_frames(), blender::draw::extract_skin_roots_init(), layerInterp_mvert_skin(), skin_radii_equalize_exec(), subdivide_base(), tc_mesh_skin_transdata_create(), and v3d_editvertex_buts().


The documentation for this struct was generated from the following file: