See: Description
Class | Description |
---|---|
BlendComposite |
A blend composite defines the rule according to which a drawing primitive
(known as the source) is mixed with existing graphics (know as the
destination.)
|
ColorUtilities |
ColorUtilities contains a set of tools to perform
common color operations easily. |
FilterComposite |
A
FilterComposite allows the inclusion of arbitrary image filters during the paint
processing of Graphics2D events. |
Graphics2DFacade |
A simple facade that forwards all graphics calls to a delegate.
|
ReflectionRenderer |
A reflection renderer generates the reflection of a given picture.
|
ShadowRenderer |
A shadow renderer generates a drop shadow for any given picture, respecting
the transparency channel if present.
|
Enum | Description |
---|---|
BlendComposite.BlendingMode |
A blending mode defines the compositing rule of a
BlendComposite . |
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