wx.BitmapToggleButton is a wx.ToggleButton that contains a bitmap instead of text.
This class is not available in all ports currently (although it is available in the major ones), test for HAS_BITMAPTOGGLEBUTTON
to determine whether it can be used (in addition for possibly testing for USE_TOGGLEBTN
which can be set to 0 to explicitly disable support for this class and wx.ToggleButton).
This control emits an update UI event.
Handlers bound for the following event types will receive a wx.CommandEvent parameter.
EVT_TOGGLEBUTTON: Handles a wxEVT_TOGGLEBUTTON event.
Default constructor. |
|
Create method for two-step construction. |
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Gets the state of the toggle button. |
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Sets the toggle button to the given state. |
Possible constructors:
BitmapToggleButton()
BitmapToggleButton(parent, id=ID_ANY, label=NullBitmap,
pos=DefaultPosition, size=DefaultSize, style=0, val=DefaultValidator,
name=CheckBoxNameStr)
BitmapToggleButton is a ToggleButton that contains a bitmap instead of text.
__init__ (self)
Default constructor.
__init__ (self, parent, id=ID_ANY, label=NullBitmap, pos=DefaultPosition, size=DefaultSize, style=0, val=DefaultValidator, name=CheckBoxNameStr)
Constructor, creating and showing a toggle button with the bitmap label.
Internally calls Create
.
parent (wx.Window) –
id (wx.WindowID) –
label (wx.Bitmap) –
pos (wx.Point) –
size (wx.Size) –
style (long) –
val (wx.Validator) –
name (string) –
Create method for two-step construction.
parent (wx.Window) –
id (wx.WindowID) –
label (wx.Bitmap) –
pos (wx.Point) –
size (wx.Size) –
style (long) –
val (wx.Validator) –
name (string) –
bool
variant (WindowVariant) –
Gets the state of the toggle button.
bool
Returns True
if it is pressed, False
otherwise.
Sets the toggle button to the given state.
This does not cause a EVT_TOGGLEBUTTON
event to be emitted.
state (bool) – If True
, the button is pressed.