OgreGLSLProgramManagerCommon.h
Go to the documentation of this file.
1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 #ifndef __GLSLProgramManagerCommon_H__
29 #define __GLSLProgramManagerCommon_H__
30 
32 #include "OgreSingleton.h"
33 #include "OgreGLSLProgramCommon.h"
34 #include "OgreGLSLExtSupport.h"
35 
36 namespace Ogre {
37 
38 
50  {
51  protected:
59 
63  void completeDefInfo(GLenum gltype, GpuConstantDefinition& defToUpdate);
65  bool completeParamSource(const String& paramName,
66  const GpuConstantDefinitionMap* vertexConstantDefs,
67  const GpuConstantDefinitionMap* geometryConstantDefs,
68  const GpuConstantDefinitionMap* fragmentConstantDefs,
69  const GpuConstantDefinitionMap* hullConstantDefs,
70  const GpuConstantDefinitionMap* domainConstantDefs,
71  const GpuConstantDefinitionMap* computeConstantDefs,
72  GLUniformReference& refToUpdate);
73  void parseIndividualConstant(const String& src, GpuNamedConstants& defs,
74  String::size_type currPos,
75  const String& filename, GpuSharedParametersPtr sharedParams);
76 
77  public:
78 
81 
93  void extractUniforms(GLuint programObject,
94  const GpuConstantDefinitionMap* vertexConstantDefs,
95  const GpuConstantDefinitionMap* geometryConstantDefs,
96  const GpuConstantDefinitionMap* fragmentConstantDefs,
97  const GpuConstantDefinitionMap* hullConstantDefs,
98  const GpuConstantDefinitionMap* domainConstantDefs,
99  const GpuConstantDefinitionMap* computeConstantDefs,
107  void extractConstantDefs(const String& src, GpuNamedConstants& constantDefs,
108  const String& filename);
109  };
110 
111 }
112 
113 #endif // __GLSLProgramManagerCommon_H__
OgreGLSLExtSupport.h
Ogre::GLSLProgramManagerCommon
Ogre assumes that there are separate programs to deal with but GLSL has one program object that repre...
Definition: OgreGLSLProgramManagerCommon.h:49
Ogre::GLSLProgramManagerCommon::mActiveComputeGpuProgram
GLSLGpuProgram * mActiveComputeGpuProgram
Definition: OgreGLSLProgramManagerCommon.h:58
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::GpuNamedConstants
Struct collecting together the information for named constants.
Definition: OgreGpuProgramParams.h:355
Ogre::GLUniformBufferList
vector< HardwareUniformBufferSharedPtr >::type GLUniformBufferList
Definition: OgreGLSLProgramCommon.h:54
Ogre::map
Definition: OgrePrerequisites.h:533
OgreSingleton.h
Ogre::GLSLProgramManagerCommon::mActiveGeometryGpuProgram
GLSLGpuProgram * mActiveGeometryGpuProgram
Definition: OgreGLSLProgramManagerCommon.h:54
Ogre::GLSLProgramManagerCommon::StringToEnumMap
map< String, GLenum >::type StringToEnumMap
Definition: OgreGLSLProgramManagerCommon.h:60
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
Ogre::GLSLProgramManagerCommon::mTypeEnumMap
StringToEnumMap mTypeEnumMap
Definition: OgreGLSLProgramManagerCommon.h:61
Ogre::list
Definition: OgrePrerequisites.h:505
_OgreGL3PlusExport
#define _OgreGL3PlusExport
Definition: OgreGL3PlusPrerequisites.h:91
Ogre::GLSLGpuProgram
GLSL low level compiled shader object - this class is used to get at the linked program object and pr...
Definition: Plus/src/GLSL/include/OgreGLSLGpuProgram.h:48
OgreGL3PlusPrerequisites.h
OgreGLSLProgramCommon.h
Ogre::GLSLProgramManagerCommon::mActiveDomainGpuProgram
GLSLGpuProgram * mActiveDomainGpuProgram
Definition: OgreGLSLProgramManagerCommon.h:57
Ogre::SharedPtr< GpuSharedParameters >
Ogre::GpuConstantDefinitionMap
map< String, GpuConstantDefinition >::type GpuConstantDefinitionMap
Definition: OgreGpuProgramParams.h:351
Ogre::GLSLProgramManagerCommon::mActiveHullGpuProgram
GLSLGpuProgram * mActiveHullGpuProgram
Definition: OgreGLSLProgramManagerCommon.h:56
Ogre::GpuConstantDefinition
Information about predefined program constants.
Definition: OgreGpuProgramParams.h:122
Ogre::GLSLProgramManagerCommon::mActiveFragmentGpuProgram
GLSLGpuProgram * mActiveFragmentGpuProgram
Definition: OgreGLSLProgramManagerCommon.h:55
Ogre::GLUniformReferenceList
vector< GLUniformReference >::type GLUniformReferenceList
Definition: OgreGLSLProgramCommon.h:52
Ogre::GLSLProgramManagerCommon::mActiveVertexGpuProgram
GLSLGpuProgram * mActiveVertexGpuProgram
Active objects defining the active rendering gpu state.
Definition: OgreGLSLProgramManagerCommon.h:53
Ogre::GLUniformReference
Structure used to keep track of named uniforms in the linked program object.
Definition: OgreGLSLProgramCommon.h:42

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Apr 13 2021 08:53:15