Ogre::GL3PlusDepthBuffer Member List

This is the complete list of members for Ogre::GL3PlusDepthBuffer, including all inherited members.

_notifyRenderTargetAttached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_notifyRenderTargetDetached(RenderTarget *renderTarget)Ogre::DepthBuffervirtual
_setPoolId(uint16 poolId)Ogre::DepthBuffer
AllocatedObject()Ogre::AllocatedObject< Alloc >explicit
DepthBuffer(uint16 poolId, uint16 bitDepth, uint32 width, uint32 height, uint32 fsaa, const String &fsaaHint, bool manual)Ogre::DepthBuffer
detachFromAllRenderTargets()Ogre::DepthBufferprotected
getBitDepth() constOgre::DepthBuffervirtual
getDepthBuffer() constOgre::GL3PlusDepthBuffer
getFsaa() constOgre::DepthBuffervirtual
getFsaaHint() constOgre::DepthBuffervirtual
getGLContext() constOgre::GL3PlusDepthBuffer
getHeight() constOgre::DepthBuffervirtual
getPoolId() constOgre::DepthBuffervirtual
getStencilBuffer() constOgre::GL3PlusDepthBuffer
getWidth() constOgre::DepthBuffervirtual
GL3PlusDepthBuffer(uint16 poolId, GL3PlusRenderSystem *renderSystem, GL3PlusContext *creatorContext, GL3PlusRenderBuffer *depth, GL3PlusRenderBuffer *stencil, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool manual)Ogre::GL3PlusDepthBuffer
isCompatible(RenderTarget *renderTarget) constOgre::GL3PlusDepthBuffervirtual
isManual() constOgre::DepthBuffer
mAttachedRenderTargetsOgre::DepthBufferprotected
mBitDepthOgre::DepthBufferprotected
mCreatorContextOgre::GL3PlusDepthBufferprotected
mDepthBufferOgre::GL3PlusDepthBufferprotected
mFsaaOgre::DepthBufferprotected
mFsaaHintOgre::DepthBufferprotected
mHeightOgre::DepthBufferprotected
mManualOgre::DepthBufferprotected
mMultiSampleQualityOgre::GL3PlusDepthBufferprotected
mPoolIdOgre::DepthBufferprotected
mRenderSystemOgre::GL3PlusDepthBufferprotected
mStencilBufferOgre::GL3PlusDepthBufferprotected
mWidthOgre::DepthBufferprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
POOL_DEFAULT enum valueOgre::DepthBuffer
POOL_MANUAL_USAGE enum valueOgre::DepthBuffer
POOL_NO_DEPTH enum valueOgre::DepthBuffer
PoolId enum nameOgre::DepthBuffer
RenderTargetSet typedefOgre::DepthBufferprotected
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~DepthBuffer()Ogre::DepthBuffervirtual
~GL3PlusDepthBuffer()Ogre::GL3PlusDepthBuffer

Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Apr 13 2021 08:53:15