#include "OgreGLESRenderTexture.h"
Go to the source code of this file.
Classes | |
class | Ogre::GLESPBRenderTexture |
class | Ogre::GLESPBRTTManager |
Manager for rendertextures and PBuffers (offscreen rendering contexts) More... | |
struct | Ogre::GLESPBRTTManager::PBRef |
Reference to a PBuffer, with refcount. More... | |
Namespaces | |
Ogre | |
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This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Apr 13 2021 08:53:15