Classes | Namespaces
src/GLSL/include/OgreGLSLLinkProgramManager.h File Reference
#include "OgreGLPrerequisites.h"
#include "OgreSingleton.h"
#include "OgreGLSLExtSupport.h"
#include "OgreGLSLLinkProgram.h"

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Classes

class  Ogre::GLSL::GLSLLinkProgramManager
 Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL has one program object that represents the active vertex and fragment shader objects during a rendering state. More...
 

Namespaces

 Ogre
 
 Ogre::GLSL
 

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Last modified Tue Apr 13 2021 08:53:15