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27 #ifndef _ShaderGLSLProgramProcessor_
28 #define _ShaderGLSLProgramProcessor_
66 virtual bool preCreateGpuPrograms(
ProgramSet* programSet);
71 virtual bool postCreateGpuPrograms(
ProgramSet* programSet);
Container class for shader based programs.
vector< String >::type StringVector
static String TargetLanguage
GLSL Language program processor class.
A class that represents a shader based program.
A class that provides extra processing services on CPU based programs.
virtual const String & getTargetLanguage() const
Return the target language of this processor.
StringVector mLibraryPrograms
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Last modified Tue Apr 13 2021 08:53:15