#include "OgrePrerequisites.h"
#include "WIN32/OgreMinGWSupport.h"
#include <d3d11.h>
#include <C:\Program Files (x86)\Windows Kits\8.0\Include\um\d3d11shader.h>
Go to the source code of this file.
Namespaces | |
Ogre | |
Macros | |
#define | _OgreD3D11Export __declspec(dllimport) |
#define | D3D11_DEVICE_ACCESS_CRITICAL_SECTION |
#define | D3D11_DEVICE_ACCESS_LOCK |
#define | D3D11_DEVICE_ACCESS_UNLOCK |
#define | NOMINMAX |
#define | OGRE_LOCK_RECURSIVE_MUTEX(name) |
#define | OGRE_UNLOCK_RECURSIVE_MUTEX(name) |
#define | SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } } |
#define | SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } } |
#define | SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } } |
Typedefs | |
typedef SharedPtr< D3D11GpuProgram > | Ogre::D3D11GpuProgramPtr |
typedef SharedPtr< D3D11HLSLProgram > | Ogre::D3D11HLSLProgramPtr |
typedef SharedPtr< D3D11Texture > | Ogre::D3D11TexturePtr |
typedef DXGI_SWAP_CHAIN_DESC | Ogre::DXGI_SWAP_CHAIN_DESC_N |
typedef ID3D11DeviceContext | Ogre::ID3D11DeviceContextN |
typedef ID3D11Device | Ogre::ID3D11DeviceN |
typedef ID3D11RasterizerState | Ogre::ID3D11RasterizerStateN |
typedef IDXGIAdapter1 | Ogre::IDXGIAdapterN |
typedef IDXGIDevice1 | Ogre::IDXGIDeviceN |
typedef IDXGIFactory1 | Ogre::IDXGIFactoryN |
typedef IDXGISwapChain | Ogre::IDXGISwapChainN |
#define _OgreD3D11Export __declspec(dllimport) |
Definition at line 135 of file OgreD3D11Prerequisites.h.
#define D3D11_DEVICE_ACCESS_CRITICAL_SECTION |
Definition at line 52 of file OgreD3D11Prerequisites.h.
#define D3D11_DEVICE_ACCESS_LOCK |
Definition at line 50 of file OgreD3D11Prerequisites.h.
#define D3D11_DEVICE_ACCESS_UNLOCK |
Definition at line 51 of file OgreD3D11Prerequisites.h.
#define NOMINMAX |
Definition at line 62 of file OgreD3D11Prerequisites.h.
#define OGRE_LOCK_RECURSIVE_MUTEX | ( | name | ) |
Definition at line 40 of file OgreD3D11Prerequisites.h.
#define OGRE_UNLOCK_RECURSIVE_MUTEX | ( | name | ) |
Definition at line 41 of file OgreD3D11Prerequisites.h.
#define SAFE_DELETE | ( | p | ) | { if(p) { delete (p); (p)=NULL; } } |
Definition at line 56 of file OgreD3D11Prerequisites.h.
#define SAFE_DELETE_ARRAY | ( | p | ) | { if(p) { delete[] (p); (p)=NULL; } } |
Definition at line 57 of file OgreD3D11Prerequisites.h.
#define SAFE_RELEASE | ( | p | ) | { if(p) { (p)->Release(); (p)=NULL; } } |
Definition at line 58 of file OgreD3D11Prerequisites.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Apr 13 2021 08:53:15