OgreD3D11HardwareBufferManager.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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28 #ifndef __D3D11HARWAREBUFFERMANAGER_H__
29 #define __D3D11HARWAREBUFFERMANAGER_H__
30 
31 #include "OgreD3D11Prerequisites.h"
33 
34 namespace Ogre {
35 
38  {
39  protected:
41 
46 
47  public:
52  createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
55  createStreamOutputVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
58  createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer = false);
64  bool useShadowBuffer = false, const String& name = "");
68  bool useShadowBuffer = false, const String& name = "");
69 
74  void releaseDefaultPoolResources(void);
80 
81  };
82 
85  {
86  public:
89  {
90 
91  }
93  {
95  }
96  };
97 
98 
99 }
100 
101 
102 #endif
Ogre::HardwareCounterBufferSharedPtr
Shared pointer implementation used to share counter buffers.
Definition: OgreHardwareCounterBuffer.h:68
Ogre::D3D11HardwareBufferManagerBase::D3D11HardwareBufferManagerBase
D3D11HardwareBufferManagerBase(D3D11Device &device)
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::D3D11HardwareBufferManager::~D3D11HardwareBufferManager
~D3D11HardwareBufferManager()
Definition: OgreD3D11HardwareBufferManager.h:92
Ogre::D3D11HardwareBufferManagerBase::createCounterBuffer
HardwareCounterBufferSharedPtr createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")
Create counter buffer.
Ogre::HardwareBufferManagerBase
Base definition of a hardware buffer manager.
Definition: OgreHardwareBufferManager.h:113
OGRE_DELETE
#define OGRE_DELETE
Definition: OgreMemoryAllocatorConfig.h:474
Ogre::HardwareIndexBufferSharedPtr
Shared pointer implementation used to share index buffers.
Definition: OgreHardwareIndexBuffer.h:79
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
Ogre::D3D11HardwareBufferManagerBase::createUniformBuffer
HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE, bool useShadowBuffer=false, const String &name="")
Create uniform buffer.
Ogre::D3D11HardwareBufferManagerBase::mlpD3DDevice
D3D11Device & mlpD3DDevice
Definition: OgreD3D11HardwareBufferManager.h:40
Ogre::HardwareUniformBufferSharedPtr
Shared pointer implementation used to share uniform buffers.
Definition: OgreHardwareUniformBuffer.h:68
Ogre::D3D11Device
Definition: OgreD3D11Device.h:36
OgreD3D11Prerequisites.h
Ogre::D3D11HardwareBufferManagerBase::destroyVertexDeclarationImpl
void destroyVertexDeclarationImpl(VertexDeclaration *decl)
Internal method for destroys a vertex declaration, may be overridden by certain rendering APIs.
Ogre::VertexDeclaration
This class declares the format of a set of vertex inputs, which can be issued to the rendering API th...
Definition: OgreHardwareVertexBuffer.h:337
Ogre::HardwareVertexBufferSharedPtr
Shared pointer implementation used to share vertex buffers.
Definition: OgreHardwareVertexBuffer.h:86
Ogre::D3D11HardwareBufferManagerBase::~D3D11HardwareBufferManagerBase
~D3D11HardwareBufferManagerBase()
Ogre::HardwareBufferManager
Singleton wrapper for hardware buffer manager.
Definition: OgreHardwareBufferManager.h:429
Ogre::HardwareIndexBuffer::IndexType
IndexType
Definition: OgreHardwareIndexBuffer.h:49
Ogre::D3D11HardwareBufferManagerBase::recreateDefaultPoolResources
void recreateDefaultPoolResources(void)
Recreate all buffers in the default memory pool.
Ogre::D3D11HardwareBufferManagerBase::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a vertex buffer.
Ogre::HardwareBufferManager::mImpl
HardwareBufferManagerBase * mImpl
Definition: OgreHardwareBufferManager.h:434
Ogre::D3D11HardwareBufferManagerBase::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Ogre::SharedPtr
Reference-counted shared pointer, used for objects where implicit destruction is required.
Definition: OgrePrerequisites.h:310
Ogre::D3D11HardwareBufferManagerBase::createVertexDeclarationImpl
VertexDeclaration * createVertexDeclarationImpl(void)
Internal method for creates a new vertex declaration, may be overridden by certain rendering APIs.
Ogre::HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE
@ HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE
Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE.
Definition: OgreHardwareBuffer.h:116
OGRE_NEW
#define OGRE_NEW
Definition: OgreMemoryAllocatorConfig.h:473
Ogre::HardwareBuffer::Usage
Usage
Enums describing buffer usage; not mutually exclusive.
Definition: OgreHardwareBuffer.h:79
Ogre::D3D11HardwareBufferManager::D3D11HardwareBufferManager
D3D11HardwareBufferManager(D3D11Device &device)
Definition: OgreD3D11HardwareBufferManager.h:87
Ogre::D3D11HardwareBufferManager
D3D11HardwareBufferManagerBase as a Singleton.
Definition: OgreD3D11HardwareBufferManager.h:84
OgreHardwareBufferManager.h
Ogre::D3D11HardwareBufferManagerBase::createStreamOutputVertexBuffer
HardwareVertexBufferSharedPtr createStreamOutputVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Creates a stream output vertex buffer.
Ogre::D3D11HardwareBufferManagerBase::releaseDefaultPoolResources
void releaseDefaultPoolResources(void)
Release all buffers in the default memory pool.
Ogre::D3D11HardwareBufferManagerBase
Implementation of HardwareBufferManager for D3D11.
Definition: OgreD3D11HardwareBufferManager.h:37
Ogre::D3D11HardwareBufferManagerBase::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.

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Last modified Tue Apr 13 2021 08:53:15