Go to the documentation of this file.
27 #ifndef _ShaderGLSLESProgramProcessor_
28 #define _ShaderGLSLESProgramProcessor_
GLSL ES Language program processor class.
GLSLESProgramProcessor()
Class constructor.
virtual ~GLSLESProgramProcessor()
Class destructor.
Container class for shader based programs.
vector< String >::type StringVector
void bindTextureSamplers(Program *pCpuProgram, GpuProgramPtr pGpuProgram)
Bind texture samplers.
virtual const String & getTargetLanguage() const
Return the target language of this processor.
A class that represents a shader based program.
virtual bool preCreateGpuPrograms(ProgramSet *programSet)
virtual bool postCreateGpuPrograms(ProgramSet *programSet)
A class that provides extra processing services on CPU based programs.
StringVector mLibraryPrograms
static String TargetLanguage
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Apr 13 2021 08:53:15