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Classes | |
class | Ogre::GLESRenderSystem |
Implementation of GL as a rendering system. More... | |
Namespaces | |
Ogre | |
Macros | |
#define | MAX_LIGHTS 8 |
Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot. More... | |
#define MAX_LIGHTS 8 |
Array of up to 8 lights, indexed as per API Note that a null value indicates a free slot.
Definition at line 64 of file OgreGLESRenderSystem.h.
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Last modified Tue Apr 13 2021 08:53:15