OgreEAGLWindow.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 
29 #ifndef __EAGLWindow_H__
30 #define __EAGLWindow_H__
31 
32 #include "OgreRenderWindow.h"
33 
34 #ifdef __OBJC__
35 #import <UIKit/UIKit.h>
36 #import "OgreEAGLView.h"
38 
39 // Forward declarations
40 @class CAEAGLLayer;
41 
42 // Define the native window type
43 typedef UIWindow *NativeWindowType;
44 
45 #endif
46 
47 namespace Ogre {
48  class EAGLSupport;
49  class EAGLESContext;
50 
51  class _OgrePrivate EAGLWindow : public RenderWindow
52  {
53  protected:
54  bool mClosed;
55  bool mVisible;
62 
63  // iOS 4 content scaling
67 
70 #ifdef __OBJC__
71  NativeWindowType mWindow;
72  EAGLView *mView;
73  EAGLViewController *mViewController;
74 #endif
75 
76  void switchFullScreen(bool fullscreen) { }
77  void getLeftAndTopFromNativeWindow(int & left, int & top, uint width, uint height);
78  void initNativeCreatedWindow(const NameValuePairList *miscParams);
79  void createNativeWindow(int &left, int &top, uint &width, uint &height, String &title);
80  void reposition(int left, int top);
81  void resize(unsigned int width, unsigned int height);
82  void windowMovedOrResized();
83  virtual void _beginUpdate();
84 
85  public:
86  EAGLWindow(EAGLSupport* glsupport);
87  virtual ~EAGLWindow();
88 
89  void create(const String& name, unsigned int width, unsigned int height,
90  bool fullScreen, const NameValuePairList *miscParams);
91 
92  virtual void setFullscreen(bool fullscreen, uint width, uint height);
93  void destroy(void);
94  bool isClosed(void) const { return mClosed; }
95  bool isVisible(void) const { return mVisible; }
96 
97  void setVisible(bool visible) { mVisible = visible; }
98  void setClosed(bool closed) { mClosed = closed; }
99  void swapBuffers(void);
100  void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer);
101 
111  virtual void getCustomAttribute(const String& name, void* pData);
112 
113  bool requiresTextureFlipping() const { return false; }
114  };
115 }
116 
117 #endif
Ogre::EAGLWindow::isVisible
bool isVisible(void) const
Indicates whether the window is visible (not minimized or obscured)
Definition: OgreEAGLWindow.h:95
Ogre::EAGLWindow::setClosed
void setClosed(bool closed)
Definition: OgreEAGLWindow.h:98
Ogre::EAGLWindow::mVisible
bool mVisible
Definition: OgreEAGLWindow.h:55
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::RenderWindow
Manages the target rendering window.
Definition: OgreRenderWindow.h:62
Ogre::EAGLWindow::mGLSupport
EAGLSupport * mGLSupport
Definition: OgreEAGLWindow.h:68
Ogre::EAGLWindow::mUsingExternalViewController
bool mUsingExternalViewController
Is this using an external view controller handle?
Definition: OgreEAGLWindow.h:61
Ogre::EAGLWindow::switchFullScreen
void switchFullScreen(bool fullscreen)
Definition: OgreEAGLWindow.h:76
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
Ogre::EAGLWindow::mIsExternal
bool mIsExternal
Is this using an external window handle?
Definition: OgreEAGLWindow.h:57
Ogre::NameValuePairList
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:550
Ogre::EAGLWindow::setVisible
void setVisible(bool visible)
Set the visibility state.
Definition: OgreEAGLWindow.h:97
Ogre::EAGLWindow::mIsContentScalingSupported
bool mIsContentScalingSupported
Definition: OgreEAGLWindow.h:64
Ogre::EAGLSupport
Definition: OgreEAGLSupport.h:53
Ogre::EAGLWindow::mContext
EAGLESContext * mContext
Definition: OgreEAGLWindow.h:69
Ogre::EAGLWindow::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreEAGLWindow.h:113
Ogre::EAGLWindow::mCurrentOSVersion
float mCurrentOSVersion
Definition: OgreEAGLWindow.h:66
EAGLViewController
Definition: OgreEAGLViewController.h:38
Ogre::EAGLWindow::isClosed
bool isClosed(void) const
Indicates whether the window has been closed by the user.
Definition: OgreEAGLWindow.h:94
OgreRenderWindow.h
Ogre::EAGLWindow::mContentScalingFactor
float mContentScalingFactor
Definition: OgreEAGLWindow.h:65
Ogre::uint
unsigned int uint
Definition: OgrePrerequisites.h:114
Ogre::EAGLWindow::mUsingExternalView
bool mUsingExternalView
Is this using an external view handle?
Definition: OgreEAGLWindow.h:59
Ogre::EAGLESContext
Definition: OgreEAGLESContext.h:40
Ogre::PixelBox
A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory.
Definition: OgrePixelFormat.h:304
Ogre::EAGLWindow::mClosed
bool mClosed
Definition: OgreEAGLWindow.h:54
OgreEAGLView.h
OgreEAGLViewController.h
Ogre::EAGLWindow
Definition: OgreEAGLWindow.h:51

Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Apr 13 2021 08:53:15