virtual void setCurrent()
See GLContext.
CGLPixelFormatObj mPixelFormat
virtual GLContext * clone() const
Create a new context based on the same window/pbuffer as this context - mostly useful for additional ...
OSXCGLContext(CGLContextObj cglContext, CGLPixelFormatObj pixelFormat)
CGLContextObj mCGLContext
Class that encapsulates an GL context.
Class that encapsulates an GL context.
CGLContextObj getContext()
Grab the CGLContext if it exists.
virtual void endCurrent()
This is called before another context is made current.
virtual String getContextType()
Return value will be "CGL".