OgreGL3PlusDefaultHardwareBufferManager.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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10 of this software and associated documentation files (the "Software"), to deal
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28 
29 #ifndef __GL3PlusDefaultHardwareBufferManager_H__
30 #define __GL3PlusDefaultHardwareBufferManager_H__
31 
38 
39 namespace Ogre {
42  {
43  protected:
44  unsigned char* mData;
46  void* lockImpl(size_t offset, size_t length, LockOptions options);
48  void unlockImpl(void);
49 
50  public:
51  GL3PlusDefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices,
52  HardwareBuffer::Usage usage);
53  GL3PlusDefaultHardwareVertexBuffer(HardwareBufferManagerBase* mgr, size_t vertexSize, size_t numVertices,
54  HardwareBuffer::Usage usage);
57  void readData(size_t offset, size_t length, void* pDest);
59  void writeData(size_t offset, size_t length, const void* pSource,
60  bool discardWholeBuffer = false);
62  void* lock(size_t offset, size_t length, LockOptions options);
64  void unlock(void);
65 
66  void* getDataPtr(size_t offset) const { return (void*)(mData + offset); }
67  };
68 
71  {
72  protected:
73  unsigned char* mData;
75  void* lockImpl(size_t offset, size_t length, LockOptions options);
77  void unlockImpl(void);
78  public:
79  GL3PlusDefaultHardwareIndexBuffer(IndexType idxType, size_t numIndexes, HardwareBuffer::Usage usage);
82  void readData(size_t offset, size_t length, void* pDest);
84  void writeData(size_t offset, size_t length, const void* pSource,
85  bool discardWholeBuffer = false);
87  void* lock(size_t offset, size_t length, LockOptions options);
89  void unlock(void);
90 
91  void* getDataPtr(size_t offset) const { return (void*)(mData + offset); }
92  };
93 
96  {
97  protected:
98  unsigned char* mData;
100  void* lockImpl(size_t offset, size_t length, LockOptions options);
102  void unlockImpl(void);
103 
104  public:
105  GL3PlusDefaultHardwareUniformBuffer(size_t bufferSize, HardwareBuffer::Usage usage, bool useShadowBuffer, const String& name);
107  HardwareBuffer::Usage usage, bool useShadowBuffer, const String& name);
110  void readData(size_t offset, size_t length, void* pDest);
112  void writeData(size_t offset, size_t length, const void* pSource,
113  bool discardWholeBuffer = false);
115  void* lock(size_t offset, size_t length, LockOptions options);
117  void unlock(void);
118 
119  void* getDataPtr(size_t offset) const { return (void*)(mData + offset); }
120  };
121 
124  {
125  protected:
126  unsigned char* mData;
128  void* lockImpl(size_t offset, size_t length, LockOptions options);
130  void unlockImpl(void);
131 
132  public:
137  void readData(size_t offset, size_t length, void* pDest);
139  void writeData(size_t offset, size_t length, const void* pSource,
140  bool discardWholeBuffer = false);
142  void* lock(size_t offset, size_t length, LockOptions options);
144  void unlock(void);
145 
146  void* getDataPtr(size_t offset) const { return (void*)(mData + offset); }
147  };
148 
157  {
158  public:
163  createVertexBuffer(size_t vertexSize, size_t numVerts,
164  HardwareBuffer::Usage usage, bool useShadowBuffer = false);
167  createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes,
168  HardwareBuffer::Usage usage, bool useShadowBuffer = false);
171  createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String& name = "");
174  createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String& name = "");
176  RenderToVertexBufferSharedPtr createRenderToVertexBuffer(void);
177  };
178 
181  {
182  public:
185  {
186 
187  }
189  {
190  OGRE_DELETE mImpl;
191  }
192  };
193 }
194 
195 #endif
Ogre::GL3PlusDefaultHardwareCounterBuffer
Specialisation of HardwareCounterBuffer for emulation.
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:123
Ogre::GL3PlusDefaultHardwareVertexBuffer::getDataPtr
void * getDataPtr(size_t offset) const
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:66
Ogre::HardwareCounterBufferSharedPtr
Shared pointer implementation used to share counter buffers.
Definition: OgreHardwareCounterBuffer.h:68
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::GL3PlusDefaultHardwareVertexBuffer
Specialisation of HardwareVertexBuffer for emulation.
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:41
Ogre::HardwareBufferManagerBase
Base definition of a hardware buffer manager.
Definition: OgreHardwareBufferManager.h:113
Ogre::GL3PlusDefaultHardwareBufferManager::~GL3PlusDefaultHardwareBufferManager
~GL3PlusDefaultHardwareBufferManager()
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:188
OgreHardwareUniformBuffer.h
OGRE_DELETE
#define OGRE_DELETE
Definition: OgreMemoryAllocatorConfig.h:474
Ogre::HardwareCounterBuffer
Specialisation of HardwareBuffer for a counter buffer.
Definition: OgreHardwareCounterBuffer.h:49
Ogre::HardwareIndexBufferSharedPtr
Shared pointer implementation used to share index buffers.
Definition: OgreHardwareIndexBuffer.h:79
OgreHardwareIndexBuffer.h
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
Ogre::HardwareUniformBufferSharedPtr
Shared pointer implementation used to share uniform buffers.
Definition: OgreHardwareUniformBuffer.h:68
Ogre::GL3PlusDefaultHardwareVertexBuffer::mData
unsigned char * mData
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:44
Ogre::HardwareIndexBuffer
Specialisation of HardwareBuffer for vertex index buffers, still abstract.
Definition: OgreHardwareIndexBuffer.h:46
Ogre::GL3PlusDefaultHardwareIndexBuffer::mData
unsigned char * mData
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:73
Ogre::HardwareVertexBufferSharedPtr
Shared pointer implementation used to share vertex buffers.
Definition: OgreHardwareVertexBuffer.h:86
_OgreGL3PlusExport
#define _OgreGL3PlusExport
Definition: OgreGL3PlusPrerequisites.h:91
OgreHardwareCounterBuffer.h
Ogre::HardwareBufferManager
Singleton wrapper for hardware buffer manager.
Definition: OgreHardwareBufferManager.h:429
Ogre::HardwareIndexBuffer::IndexType
IndexType
Definition: OgreHardwareIndexBuffer.h:49
Ogre::GL3PlusDefaultHardwareUniformBuffer::getDataPtr
void * getDataPtr(size_t offset) const
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:119
OgreGL3PlusPrerequisites.h
Ogre::GL3PlusDefaultHardwareIndexBuffer
Specialisation of HardwareIndexBuffer for emulation.
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:70
Ogre::GL3PlusDefaultHardwareBufferManager::GL3PlusDefaultHardwareBufferManager
GL3PlusDefaultHardwareBufferManager()
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:183
Ogre::SharedPtr
Reference-counted shared pointer, used for objects where implicit destruction is required.
Definition: OgrePrerequisites.h:310
Ogre::GL3PlusDefaultHardwareUniformBuffer::mData
unsigned char * mData
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:98
OgreHardwareVertexBuffer.h
Ogre::HardwareUniformBuffer
Specialisation of HardwareBuffer for a uniform buffer.
Definition: OgreHardwareUniformBuffer.h:49
Ogre::GL3PlusDefaultHardwareIndexBuffer::getDataPtr
void * getDataPtr(size_t offset) const
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:91
Ogre::HardwareVertexBuffer
Specialisation of HardwareBuffer for a vertex buffer.
Definition: OgreHardwareVertexBuffer.h:48
Ogre::GL3PlusDefaultHardwareCounterBuffer::mData
unsigned char * mData
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:126
OGRE_NEW
#define OGRE_NEW
Definition: OgreMemoryAllocatorConfig.h:473
Ogre::HardwareBuffer::Usage
Usage
Enums describing buffer usage; not mutually exclusive.
Definition: OgreHardwareBuffer.h:79
Ogre::GL3PlusDefaultHardwareUniformBuffer
Specialisation of HardwareUniformBuffer for emulation.
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:95
Ogre::HardwareBuffer::LockOptions
LockOptions
Locking options.
Definition: OgreHardwareBuffer.h:121
OgreHardwareBufferManager.h
Ogre::GL3PlusDefaultHardwareCounterBuffer::getDataPtr
void * getDataPtr(size_t offset) const
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:146
Ogre::GL3PlusDefaultHardwareBufferManager
GL3PlusDefaultHardwareBufferManagerBase as a Singleton.
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:180
Ogre::GL3PlusDefaultHardwareBufferManagerBase
Specialisation of HardwareBufferManager to emulate hardware buffers.
Definition: OgreGL3PlusDefaultHardwareBufferManager.h:156

Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Apr 13 2021 08:53:15