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28 #ifndef __D3D11Plugin_H__
29 #define __D3D11Plugin_H__
Class defining a generic OGRE plugin.
D3D11RenderSystem * mRenderSystem
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
void install()
Perform the plugin initial installation sequence.
const String & getName() const
Get the name of the plugin.
Plugin instance for D3D11 Manager.
void uninstall()
Perform the final plugin uninstallation sequence.
Implementation of DirectX11 as a rendering system.
Copyright © 2012 Torus Knot Software Ltd

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Last modified Tue Apr 13 2021 08:53:15