_dirtyState() | Ogre::Resource | virtual |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | virtual |
_fireUnloadingComplete(void) | Ogre::Resource | virtual |
_getBindingDelegate(void) | Ogre::HighLevelGpuProgram | virtual |
_notifyOrigin(const String &origin) | Ogre::Resource | virtual |
addListener(Listener *lis) | Ogre::Resource | virtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit |
analizeMicrocode() | Ogre::D3D11HLSLProgram | protected |
BufferInfoIterator typedef | Ogre::D3D11HLSLProgram | protected |
BufferInfoMap typedef | Ogre::D3D11HLSLProgram | protected |
buildConstantDefinitions() const | Ogre::D3D11HLSLProgram | virtual |
calculateSize(void) const | Ogre::HighLevelGpuProgram | virtual |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | virtual |
cleanupDictionary() | Ogre::StringInterface | static |
compileMicrocode(void) | Ogre::D3D11HLSLProgram | protected |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | virtual |
CreateComputeShader() | Ogre::D3D11HLSLProgram | |
createConstantBuffer(const UINT ByteWidth) | Ogre::D3D11HLSLProgram | protected |
CreateDomainShader() | Ogre::D3D11HLSLProgram | |
CreateGeometryShader() | Ogre::D3D11HLSLProgram | |
CreateHullShader() | Ogre::D3D11HLSLProgram | |
createLogicalParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | protected |
createLowLevelImpl(void) | Ogre::D3D11HLSLProgram | protectedvirtual |
createNamedParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | protected |
createParamDictionary(const String &className) | Ogre::StringInterface | protected |
createParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | protected |
createParameters(void) | Ogre::D3D11HLSLProgram | virtual |
CreatePixelShader() | Ogre::D3D11HLSLProgram | |
CreateVertexShader() | Ogre::D3D11HLSLProgram | |
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device) | Ogre::D3D11HLSLProgram | |
D3d11ShaderBufferDescs typedef | Ogre::D3D11HLSLProgram | protected |
D3d11ShaderParameters typedef | Ogre::D3D11HLSLProgram | protected |
D3d11ShaderParametersIter typedef | Ogre::D3D11HLSLProgram | protected |
D3d11ShaderTypeDescs typedef | Ogre::D3D11HLSLProgram | protected |
D3d11ShaderVariables typedef | Ogre::D3D11HLSLProgram | protected |
D3d11ShaderVariablesIter typedef | Ogre::D3D11HLSLProgram | protected |
D3d11ShaderVariableSubparts typedef | Ogre::D3D11HLSLProgram | protected |
D3d11ShaderVariableSubpartsIter typedef | Ogre::D3D11HLSLProgram | protected |
escalateLoading() | Ogre::Resource | virtual |
fixVariableNameFromCg(const ShaderVarWithPosInBuf &newVar) | Ogre::D3D11HLSLProgram | protected |
getColumnMajorMatrices(void) const | Ogre::D3D11HLSLProgram | |
getCompatibleTarget(void) const | Ogre::D3D11HLSLProgram | |
getComputeShader(void) const | Ogre::D3D11HLSLProgram | |
getConstantBuffer(GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D11HLSLProgram | |
getConstantBuffers(ID3D11Buffer **buffers, unsigned int &numBuffers, ID3D11ClassInstance **classes, unsigned int &numInstances, GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D11HLSLProgram | |
getConstantDefinitions() const | Ogre::HighLevelGpuProgram | virtual |
getCreator(void) | Ogre::Resource | virtual |
getDefaultParameters(void) | Ogre::GpuProgram | virtual |
getDomainShader(void) const | Ogre::D3D11HLSLProgram | |
getEnableBackwardsCompatibility(void) const | Ogre::D3D11HLSLProgram | |
getEntryPoint(void) const | Ogre::D3D11HLSLProgram | |
getGeometryShader(void) const | Ogre::D3D11HLSLProgram | |
getGroup(void) const | Ogre::Resource | virtual |
getHandle(void) const | Ogre::Resource | virtual |
getHullShader(void) const | Ogre::D3D11HLSLProgram | |
getInputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram | |
getInputVertexDeclaration() | Ogre::D3D11HLSLProgram | |
getLanguage(void) const | Ogre::D3D11HLSLProgram | virtual |
getLoadingState() const | Ogre::Resource | virtual |
getManualNamedConstantsFile() const | Ogre::GpuProgram | virtual |
getMicroCode(void) const | Ogre::D3D11HLSLProgram | |
getMicrocodeFromCache(void) | Ogre::D3D11HLSLProgram | protected |
getName(void) const | Ogre::Resource | virtual |
getNamedConstants() const | Ogre::HighLevelGpuProgram | virtual |
getNameForMicrocodeCache() | Ogre::D3D11HLSLProgram | |
getNumberOfPosesIncluded(void) const | Ogre::GpuProgram | virtual |
getNumInputs(void) const | Ogre::D3D11HLSLProgram | |
getNumOutputs(void) const | Ogre::D3D11HLSLProgram | |
getOrigin(void) const | Ogre::Resource | virtual |
getOutputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram | |
getParamDictionary(void) | Ogre::StringInterface | |
getParamDictionary(void) const | Ogre::StringInterface | |
getParameter(const String &name) const | Ogre::StringInterface | virtual |
getParameters(void) const | Ogre::StringInterface | |
getPassFogStates(void) const | Ogre::GpuProgram | virtual |
getPassSurfaceAndLightStates(void) const | Ogre::GpuProgram | virtual |
getPassTransformStates(void) const | Ogre::GpuProgram | virtual |
getPixelShader(void) const | Ogre::D3D11HLSLProgram | |
getPreprocessorDefines(void) const | Ogre::D3D11HLSLProgram | |
getSize(void) const | Ogre::Resource | virtual |
getSource(void) const | Ogre::GpuProgram | virtual |
getSourceFile(void) const | Ogre::GpuProgram | virtual |
getStateCount() const | Ogre::Resource | virtual |
getSubroutineSlot(const String &subroutineSlotName) const | Ogre::D3D11HLSLProgram | |
getSyntaxCode(void) const | Ogre::GpuProgram | virtual |
getTarget(void) const | Ogre::D3D11HLSLProgram | |
getType(void) const | Ogre::GpuProgram | virtual |
getVertexShader(void) const | Ogre::D3D11HLSLProgram | |
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::GpuProgram | |
hasCompileError(void) const | Ogre::GpuProgram | virtual |
hasDefaultParameters(void) const | Ogre::GpuProgram | virtual |
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::HighLevelGpuProgram | |
InterfaceSlots typedef | Ogre::D3D11HLSLProgram | protected |
isAdjacencyInfoRequired(void) const | Ogre::GpuProgram | virtual |
isBackgroundLoaded(void) const | Ogre::Resource | virtual |
isLoaded(void) const | Ogre::Resource | virtual |
isLoading() const | Ogre::Resource | virtual |
isManuallyLoaded(void) const | Ogre::Resource | virtual |
isMorphAnimationIncluded(void) const | Ogre::GpuProgram | virtual |
isPoseAnimationIncluded(void) const | Ogre::GpuProgram | virtual |
isPrepared(void) const | Ogre::Resource | virtual |
isReloadable(void) const | Ogre::Resource | virtual |
isRequiredCapabilitiesSupported(void) const | Ogre::GpuProgram | protected |
isSkeletalAnimationIncluded(void) const | Ogre::GpuProgram | virtual |
isSupported(void) const | Ogre::D3D11HLSLProgram | virtual |
isVertexTextureFetchRequired(void) const | Ogre::GpuProgram | virtual |
ListenerList typedef | Ogre::Resource | protected |
load(bool backgroundThread=false) | Ogre::Resource | virtual |
loadFromSource(void) | Ogre::D3D11HLSLProgram | virtual |
loadHighLevel(void) | Ogre::HighLevelGpuProgram | protectedvirtual |
loadHighLevelImpl(void) | Ogre::HighLevelGpuProgram | protectedvirtual |
loadImpl() | Ogre::HighLevelGpuProgram | protectedvirtual |
LoadingState enum name | Ogre::Resource | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
mAssemblerProgram | Ogre::HighLevelGpuProgram | protected |
mBufferInfoMap | Ogre::D3D11HLSLProgram | protected |
mColumnMajorMatrices | Ogre::D3D11HLSLProgram | protected |
mCompileError | Ogre::GpuProgram | protected |
mComputeShader | Ogre::D3D11HLSLProgram | protected |
mConstantBuffer | Ogre::D3D11HLSLProgram | protected |
mConstantBufferNr | Ogre::D3D11HLSLProgram | protected |
mConstantBufferSize | Ogre::D3D11HLSLProgram | protected |
mConstantDefs | Ogre::GpuProgram | mutableprotected |
mConstantDefsBuilt | Ogre::HighLevelGpuProgram | mutableprotected |
mCreator | Ogre::Resource | protected |
mD3d11ShaderBufferDescs | Ogre::D3D11HLSLProgram | protected |
mD3d11ShaderInputParameters | Ogre::D3D11HLSLProgram | protected |
mD3d11ShaderOutputParameters | Ogre::D3D11HLSLProgram | protected |
mD3d11ShaderTypeDescs | Ogre::D3D11HLSLProgram | protected |
mD3d11ShaderVariables | Ogre::D3D11HLSLProgram | protected |
mD3d11ShaderVariableSubparts | Ogre::D3D11HLSLProgram | protected |
mDefaultParams | Ogre::GpuProgram | protected |
mDevice | Ogre::D3D11HLSLProgram | protected |
mDomainShader | Ogre::D3D11HLSLProgram | protected |
mDoubleLogicalToPhysical | Ogre::GpuProgram | mutableprotected |
MemberTypeNames typedef | Ogre::D3D11HLSLProgram | protected |
mEnableBackwardsCompatibility | Ogre::D3D11HLSLProgram | protected |
mEntryPoint | Ogre::D3D11HLSLProgram | protected |
mErrorsInCompile | Ogre::D3D11HLSLProgram | protected |
mFilename | Ogre::GpuProgram | protected |
mFloatLogicalToPhysical | Ogre::GpuProgram | mutableprotected |
mGeometryShader | Ogre::D3D11HLSLProgram | protected |
mGroup | Ogre::Resource | protected |
mHandle | Ogre::Resource | protected |
mHighLevelLoaded | Ogre::HighLevelGpuProgram | protected |
mHullShader | Ogre::D3D11HLSLProgram | protected |
mInputVertexDeclaration | Ogre::D3D11HLSLProgram | protected |
mInterfaceSlots | Ogre::D3D11HLSLProgram | protected |
mIntLogicalToPhysical | Ogre::GpuProgram | mutableprotected |
mIsBackgroundLoaded | Ogre::Resource | protected |
mIsManual | Ogre::Resource | protected |
mListenerList | Ogre::Resource | protected |
mLoadedManualNamedConstants | Ogre::GpuProgram | protected |
mLoader | Ogre::Resource | protected |
mLoadFromFile | Ogre::GpuProgram | protected |
mLoadingState | Ogre::Resource | protected |
mManualNamedConstantsFile | Ogre::GpuProgram | protected |
mMemberTypeDesc | Ogre::D3D11HLSLProgram | protected |
mMemberTypeName | Ogre::D3D11HLSLProgram | protected |
mMicroCode | Ogre::D3D11HLSLProgram | protected |
mMorphAnimation | Ogre::GpuProgram | protected |
mName | Ogre::Resource | protected |
mNeedsAdjacencyInfo | Ogre::GpuProgram | protected |
mNumSlots | Ogre::D3D11HLSLProgram | protected |
mOrigin | Ogre::Resource | protected |
mParamDict | Ogre::StringInterface | private |
mParamDictName | Ogre::StringInterface | private |
mPixelShader | Ogre::D3D11HLSLProgram | protected |
mPoseAnimation | Ogre::GpuProgram | protected |
mPreprocessorDefines | Ogre::D3D11HLSLProgram | protected |
mReinterpretingGS | Ogre::D3D11HLSLProgram | |
msAdjacencyCmd | Ogre::GpuProgram | protectedstatic |
msCmdColumnMajorMatrices | Ogre::D3D11HLSLProgram | protectedstatic |
msCmdEnableBackwardsCompatibility | Ogre::D3D11HLSLProgram | protectedstatic |
msCmdEntryPoint | Ogre::D3D11HLSLProgram | protectedstatic |
msCmdPreprocessorDefines | Ogre::D3D11HLSLProgram | protectedstatic |
msCmdTarget | Ogre::D3D11HLSLProgram | protectedstatic |
msDictionary | Ogre::StringInterface | privatestatic |
mSerStrings | Ogre::D3D11HLSLProgram | protected |
mShaderMacros | Ogre::D3D11HLSLProgram | protected |
mShaderVars | Ogre::D3D11HLSLProgram | protected |
mSize | Ogre::Resource | protected |
mSkeletalAnimation | Ogre::GpuProgram | protected |
mSlotMap | Ogre::D3D11HLSLProgram | protected |
msManNamedConstsFileCmd | Ogre::GpuProgram | protectedstatic |
msMorphCmd | Ogre::GpuProgram | protectedstatic |
mSource | Ogre::GpuProgram | protected |
msPoseCmd | Ogre::GpuProgram | protectedstatic |
msSkeletalCmd | Ogre::GpuProgram | protectedstatic |
msSyntaxCmd | Ogre::GpuProgram | protectedstatic |
mStateCount | Ogre::Resource | protected |
msTypeCmd | Ogre::GpuProgram | protectedstatic |
msVTFCmd | Ogre::GpuProgram | protectedstatic |
mSyntaxCode | Ogre::GpuProgram | protected |
mTarget | Ogre::D3D11HLSLProgram | protected |
mType | Ogre::GpuProgram | protected |
mVarDescBuffer | Ogre::D3D11HLSLProgram | protected |
mVarDescPointer | Ogre::D3D11HLSLProgram | protected |
mVertexShader | Ogre::D3D11HLSLProgram | protected |
mVertexTextureFetch | Ogre::GpuProgram | protected |
OGRE_AUTO_MUTEX | Ogre::Resource | |
OGRE_MUTEX(mListenerListMutex) | Ogre::Resource | protected |
OGRE_STATIC_MUTEX(msDictionaryMutex) | Ogre::StringInterface | private |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
populateDef(D3D11_SHADER_TYPE_DESC &d3dDesc, GpuConstantDefinition &def) const | Ogre::D3D11HLSLProgram | protected |
populateParameterNames(GpuProgramParametersSharedPtr params) | Ogre::D3D11HLSLProgram | protectedvirtual |
postLoadImpl(void) | Ogre::Resource | protectedvirtual |
postUnloadImpl(void) | Ogre::Resource | protectedvirtual |
preLoadImpl(void) | Ogre::Resource | protectedvirtual |
prepare(bool backgroundThread=false) | Ogre::Resource | virtual |
prepareImpl(void) | Ogre::Resource | protectedvirtual |
preUnloadImpl(void) | Ogre::Resource | protectedvirtual |
processParamElement(String prefix, LPCSTR pName, ID3D11ShaderReflectionType *varRefType) | Ogre::D3D11HLSLProgram | protected |
reinterpretGSForStreamOut(void) | Ogre::D3D11HLSLProgram | |
reload(void) | Ogre::Resource | virtual |
removeListener(Listener *lis) | Ogre::Resource | virtual |
resetCompileError(void) | Ogre::GpuProgram | virtual |
Resource() | Ogre::Resource | protected |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAdjacencyInfoRequired(bool r) | Ogre::GpuProgram | virtual |
setBackgroundLoaded(bool bl) | Ogre::Resource | virtual |
setColumnMajorMatrices(bool columnMajor) | Ogre::D3D11HLSLProgram | |
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility) | Ogre::D3D11HLSLProgram | |
setEntryPoint(const String &entryPoint) | Ogre::D3D11HLSLProgram | |
setManualNamedConstants(const GpuNamedConstants &namedConstants) | Ogre::GpuProgram | virtual |
setManualNamedConstantsFile(const String ¶mDefFile) | Ogre::GpuProgram | virtual |
setMorphAnimationIncluded(bool included) | Ogre::GpuProgram | virtual |
setParameter(const String &name, const String &value) | Ogre::StringInterface | virtual |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | virtual |
setPoseAnimationIncluded(ushort poseCount) | Ogre::GpuProgram | virtual |
setPreprocessorDefines(const String &defines) | Ogre::D3D11HLSLProgram | |
setShaderMacros(D3D_SHADER_MACRO *shaderMacros) | Ogre::D3D11HLSLProgram | |
setSkeletalAnimationIncluded(bool included) | Ogre::GpuProgram | virtual |
setSource(const String &source) | Ogre::GpuProgram | virtual |
setSourceFile(const String &filename) | Ogre::GpuProgram | virtual |
setSyntaxCode(const String &syntax) | Ogre::GpuProgram | virtual |
setTarget(const String &target) | Ogre::D3D11HLSLProgram | |
setType(GpuProgramType t) | Ogre::GpuProgram | virtual |
setupBaseParamDictionary(void) | Ogre::GpuProgram | protected |
setVertexTextureFetchRequired(bool r) | Ogre::GpuProgram | virtual |
shaderMacroSet | Ogre::D3D11HLSLProgram | protected |
ShaderVars typedef | Ogre::D3D11HLSLProgram | protected |
ShaderVarsConstIter typedef | Ogre::D3D11HLSLProgram | protected |
ShaderVarsIter typedef | Ogre::D3D11HLSLProgram | protected |
SlotIterator typedef | Ogre::D3D11HLSLProgram | protected |
SlotMap typedef | Ogre::D3D11HLSLProgram | protected |
StringInterface() | Ogre::StringInterface | |
touch(void) | Ogre::Resource | virtual |
unload(void) | Ogre::Resource | virtual |
unloadHighLevel(void) | Ogre::HighLevelGpuProgram | protectedvirtual |
unloadHighLevelImpl(void) | Ogre::D3D11HLSLProgram | protectedvirtual |
unloadImpl() | Ogre::HighLevelGpuProgram | protectedvirtual |
unprepareImpl(void) | Ogre::Resource | protectedvirtual |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~D3D11HLSLProgram() | Ogre::D3D11HLSLProgram | |
~GpuProgram() | Ogre::GpuProgram | virtual |
~HighLevelGpuProgram() | Ogre::HighLevelGpuProgram | |
~Resource() | Ogre::Resource | virtual |
~StringInterface() | Ogre::StringInterface | virtual |