OgreGLES2VertexDeclaration.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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28 #ifndef __GLES2VERTEXDECLARATION_H__
29 #define __GLES2VERTEXDECLARATION_H__
30 
31 #include "OgreGLES2Prerequisites.h"
33 
34 namespace Ogre {
35 
38  {
39  protected:
41  GLuint mVAO;
43 
44  public:
47  void bind(void);
48  bool isInitialised(void) { return mIsInitialised; }
49  void setInitialised(bool flag) { mIsInitialised = flag; }
50  };
51 
52 }
53 
54 #endif
Ogre::GLES2VertexDeclaration::mIsInitialised
bool mIsInitialised
Definition: OgreGLES2VertexDeclaration.h:42
Ogre
Definition: OgreAndroidLogListener.h:34
Ogre::GLES2VertexDeclaration::mVAO
GLuint mVAO
OpenGL id for the vertex array object.
Definition: OgreGLES2VertexDeclaration.h:41
Ogre::GLES2VertexDeclaration
Specialisation of VertexDeclaration for OpenGL ES 2 Vertex Array Object usage.
Definition: OgreGLES2VertexDeclaration.h:37
Ogre::GLES2VertexDeclaration::isInitialised
bool isInitialised(void)
Definition: OgreGLES2VertexDeclaration.h:48
Ogre::GLES2VertexDeclaration::~GLES2VertexDeclaration
~GLES2VertexDeclaration()
Ogre::VertexDeclaration
This class declares the format of a set of vertex inputs, which can be issued to the rendering API th...
Definition: OgreHardwareVertexBuffer.h:337
Ogre::GLES2VertexDeclaration::bind
void bind(void)
OgreHardwareVertexBuffer.h
Ogre::GLES2VertexDeclaration::setInitialised
void setInitialised(bool flag)
Definition: OgreGLES2VertexDeclaration.h:49
Ogre::GLES2VertexDeclaration::GLES2VertexDeclaration
GLES2VertexDeclaration()
OgreGLES2Prerequisites.h

Copyright © 2012 Torus Knot Software Ltd
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Last modified Tue Apr 13 2021 08:53:15