GL surface descriptor. More...
#include <OgreGLRenderTexture.h>
Public Member Functions | |
GLSurfaceDesc () | |
Public Attributes | |
GLHardwarePixelBuffer * | buffer |
uint | numSamples |
uint32 | zoffset |
GL surface descriptor.
Points to a 2D surface that can be rendered to.
Definition at line 37 of file OgreGLRenderTexture.h.
Ogre::GLSurfaceDesc::GLSurfaceDesc | ( | ) |
Definition at line 44 of file OgreGLRenderTexture.h.
GLHardwarePixelBuffer* Ogre::GLSurfaceDesc::buffer |
Definition at line 40 of file OgreGLRenderTexture.h.
uint Ogre::GLSurfaceDesc::numSamples |
Definition at line 42 of file OgreGLRenderTexture.h.
uint32 Ogre::GLSurfaceDesc::zoffset |
Definition at line 41 of file OgreGLRenderTexture.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Tue Apr 13 2021 08:53:15