WvStreams
xplc
objectnode.h
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* XPLC - Cross-Platform Lightweight Components
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* Copyright (C) 2000, Pierre Phaneuf
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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* USA
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*/
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#ifndef __XPLC_OBJECTNODE_H__
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#define __XPLC_OBJECTNODE_H__
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#include <
xplc/IObject.h
>
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class
ObjectNode
{
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public
:
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ObjectNode
* next;
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UUID
uuid;
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IObject
* obj;
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ObjectNode
(
const
UUID
& aUuid,
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IObject
* aObj,
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ObjectNode
* aNext): next(aNext),
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uuid(aUuid),
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obj(aObj) {
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obj->
addRef
();
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}
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~
ObjectNode
() {
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obj->
release
();
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}
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};
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#endif
/* __XPLC_OBJECTNODE_H__ */
IObject.h
IObject::release
virtual unsigned int release()=0
Indicate that you are finished using this object.
IObject
Definition:
IObject.h:65
_GUID
The structure underlying UUIDs.
Definition:
uuid.h:94
IObject::addRef
virtual unsigned int addRef()=0
Indicate you are using this object.
ObjectNode
Definition:
objectnode.h:27
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