\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
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CGAL::Three::Texture Struct Reference
#include <CGAL/Three/Primitive_container.h>
Definition
helper struct that contains useful info about textures
Public Member Functions
void
setData
(int i, int j, int r, int g, int b)
Fills rgb value for pixel (i,j) of the texture.
void
setData
(GLubyte *d)
Fills directly the data array.