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VTK
9.0.1
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25 #ifndef vtkFlagpoleLabel_h
26 #define vtkFlagpoleLabel_h
30 #include "vtkRenderingCoreModule.h"
53 void SetInput(
const char* in);
54 vtkGetStringMacro(Input);
102 vtkGetVector3Macro(BasePosition,
double);
103 void SetBasePosition(
double x,
double y,
double z);
108 vtkGetVector3Macro(TopPosition,
double);
109 void SetTopPosition(
double x,
double y,
double z);
116 vtkGetMacro(FlagSize,
double);
117 vtkSetMacro(FlagSize,
double);
162 double TopPosition[3];
163 double BasePosition[3];
171 #endif // vtkFlagpoleLabel_h
map vtkPolyData to graphics primitives
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkSmartPointer< vtkRenderer > RenderedRenderer
virtual void SetForceTranslucent(bool)
virtual bool GetForceOpaque()
Force the actor to be treated as opaque or translucent.
vtkNew< vtkLineSource > LineSource
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
virtual void ForceTranslucentOn()
record modification and/or execution time
vtkNew< vtkImageData > Image
virtual void ForceOpaqueOff()
vtkNew< vtkPolyData > Quad
double * GetBounds() override=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
window superclass for vtkRenderWindow
vtkNew< vtkPolyDataMapper > PoleMapper
virtual bool GetForceTranslucent()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkNew< vtkActor > QuadActor
static vtkActor * New()
Creates an actor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,...
virtual void ForceTranslucentOff()
represents an object (geometry & properties) in a rendered scene
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
topologically and geometrically regular array of data
a simple class to control print indentation
double * GetBounds() override
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
virtual void ForceOpaqueOn()
create a line defined by two end points
abstract specification for Viewports
vtkTextProperty * TextProperty
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some opaque/translucent polygonal geometry?
represent text properties.
Renders a flagpole (line) with a label at the top that faces the camera.
vtkNew< vtkActor > PoleActor
Interface for generating images and path data from string data, using multiple backends.
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
vtkNew< vtkTextRenderer > TextRenderer
vtkNew< vtkPolyDataMapper > QuadMapper
virtual void SetForceOpaque(bool)