vector-0.12.0.3: Efficient Arrays

Copyright(c) Roman Leshchinskiy 2008-2010
LicenseBSD-style
MaintainerRoman Leshchinskiy <rl@cse.unsw.edu.au>
Stabilityexperimental
Portabilitynon-portable
Safe HaskellNone
LanguageHaskell2010

Data.Vector.Primitive.Mutable

Contents

Description

Mutable primitive vectors.

Synopsis

Mutable vectors of primitive types

data MVector s a #

Mutable vectors of primitive types.

Constructors

MVector !Int !Int !(MutableByteArray s)

offset, length, underlying mutable byte array

Instances
Prim a => MVector MVector a # 
Instance details

Defined in Data.Vector.Primitive.Mutable

Methods

basicLength :: MVector s a -> Int #

basicUnsafeSlice :: Int -> Int -> MVector s a -> MVector s a #

basicOverlaps :: MVector s a -> MVector s a -> Bool #

basicUnsafeNew :: PrimMonad m => Int -> m (MVector (PrimState m) a) #

basicInitialize :: PrimMonad m => MVector (PrimState m) a -> m () #

basicUnsafeReplicate :: PrimMonad m => Int -> a -> m (MVector (PrimState m) a) #

basicUnsafeRead :: PrimMonad m => MVector (PrimState m) a -> Int -> m a #

basicUnsafeWrite :: PrimMonad m => MVector (PrimState m) a -> Int -> a -> m () #

basicClear :: PrimMonad m => MVector (PrimState m) a -> m () #

basicSet :: PrimMonad m => MVector (PrimState m) a -> a -> m () #

basicUnsafeCopy :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeMove :: PrimMonad m => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

basicUnsafeGrow :: PrimMonad m => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

NFData (MVector s a) # 
Instance details

Defined in Data.Vector.Primitive.Mutable

Methods

rnf :: MVector s a -> ()

type STVector s = MVector s #

class Prim a #

Class of types supporting primitive array operations

Instances
Prim Char 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Char -> Int# #

alignment# :: Char -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Char #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Char#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Char -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Char -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Char #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Char#) #

writeOffAddr# :: Addr# -> Int# -> Char -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Char -> State# s -> State# s #

Prim Double 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Double -> Int# #

alignment# :: Double -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Double #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Double#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Double -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Double -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Double #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Double#) #

writeOffAddr# :: Addr# -> Int# -> Double -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Double -> State# s -> State# s #

Prim Float 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Float -> Int# #

alignment# :: Float -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Float #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Float#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Float -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Float -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Float #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Float#) #

writeOffAddr# :: Addr# -> Int# -> Float -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Float -> State# s -> State# s #

Prim Int 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Int -> Int# #

alignment# :: Int -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Int #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Int -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Int #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int#) #

writeOffAddr# :: Addr# -> Int# -> Int -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Int -> State# s -> State# s #

Prim Int8 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Int8 -> Int# #

alignment# :: Int8 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Int8 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int8#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Int8 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int8 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Int8 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int8#) #

writeOffAddr# :: Addr# -> Int# -> Int8 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Int8 -> State# s -> State# s #

Prim Int16 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Int16 -> Int# #

alignment# :: Int16 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Int16 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int16#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Int16 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int16 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Int16 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int16#) #

writeOffAddr# :: Addr# -> Int# -> Int16 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Int16 -> State# s -> State# s #

Prim Int32 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Int32 -> Int# #

alignment# :: Int32 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Int32 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int32#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Int32 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int32 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Int32 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int32#) #

writeOffAddr# :: Addr# -> Int# -> Int32 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Int32 -> State# s -> State# s #

Prim Int64 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Int64 -> Int# #

alignment# :: Int64 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Int64 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Int64#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Int64 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Int64 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Int64 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Int64#) #

writeOffAddr# :: Addr# -> Int# -> Int64 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Int64 -> State# s -> State# s #

Prim Word 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Word -> Int# #

alignment# :: Word -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Word #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Word -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Word #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word#) #

writeOffAddr# :: Addr# -> Int# -> Word -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Word -> State# s -> State# s #

Prim Word8 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Word8 -> Int# #

alignment# :: Word8 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Word8 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word8#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Word8 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word8 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Word8 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word8#) #

writeOffAddr# :: Addr# -> Int# -> Word8 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Word8 -> State# s -> State# s #

Prim Word16 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Word16 -> Int# #

alignment# :: Word16 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Word16 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word16#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Word16 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word16 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Word16 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word16#) #

writeOffAddr# :: Addr# -> Int# -> Word16 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Word16 -> State# s -> State# s #

Prim Word32 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Word32 -> Int# #

alignment# :: Word32 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Word32 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word32#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Word32 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word32 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Word32 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word32#) #

writeOffAddr# :: Addr# -> Int# -> Word32 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Word32 -> State# s -> State# s #

Prim Word64 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Word64 -> Int# #

alignment# :: Word64 -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Word64 #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Word64#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Word64 -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Word64 -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Word64 #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Word64#) #

writeOffAddr# :: Addr# -> Int# -> Word64 -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Word64 -> State# s -> State# s #

Prim Addr 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Addr -> Int# #

alignment# :: Addr -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Addr #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Addr#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Addr -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Addr -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Addr #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Addr#) #

writeOffAddr# :: Addr# -> Int# -> Addr -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Addr -> State# s -> State# s #

Prim CInt 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CInt -> Int# #

alignment# :: CInt -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CInt #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CInt#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CInt -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CInt -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CInt #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CInt#) #

writeOffAddr# :: Addr# -> Int# -> CInt -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CInt -> State# s -> State# s #

Prim CBool 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CBool -> Int# #

alignment# :: CBool -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CBool #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CBool#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CBool -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CBool -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CBool #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CBool#) #

writeOffAddr# :: Addr# -> Int# -> CBool -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CBool -> State# s -> State# s #

Prim CChar 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CChar -> Int# #

alignment# :: CChar -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CChar #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CChar#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CChar -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CChar -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CChar #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CChar#) #

writeOffAddr# :: Addr# -> Int# -> CChar -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CChar -> State# s -> State# s #

Prim CClock 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CClock -> Int# #

alignment# :: CClock -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CClock #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CClock#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CClock -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CClock -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CClock #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CClock#) #

writeOffAddr# :: Addr# -> Int# -> CClock -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CClock -> State# s -> State# s #

Prim CDouble 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CDouble -> Int# #

alignment# :: CDouble -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CDouble #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CDouble#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CDouble -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CDouble -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CDouble #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CDouble#) #

writeOffAddr# :: Addr# -> Int# -> CDouble -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CDouble -> State# s -> State# s #

Prim CFloat 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CFloat -> Int# #

alignment# :: CFloat -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CFloat #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CFloat#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CFloat -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CFloat -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CFloat #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CFloat#) #

writeOffAddr# :: Addr# -> Int# -> CFloat -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CFloat -> State# s -> State# s #

Prim CIntMax 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CIntMax -> Int# #

alignment# :: CIntMax -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CIntMax #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CIntMax#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CIntMax -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CIntMax -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CIntMax #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CIntMax#) #

writeOffAddr# :: Addr# -> Int# -> CIntMax -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CIntMax -> State# s -> State# s #

Prim CIntPtr 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CIntPtr -> Int# #

alignment# :: CIntPtr -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CIntPtr #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CIntPtr#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CIntPtr -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CIntPtr -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CIntPtr #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CIntPtr#) #

writeOffAddr# :: Addr# -> Int# -> CIntPtr -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CIntPtr -> State# s -> State# s #

Prim CLLong 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CLLong -> Int# #

alignment# :: CLLong -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CLLong #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CLLong#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CLLong -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CLLong -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CLLong #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CLLong#) #

writeOffAddr# :: Addr# -> Int# -> CLLong -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CLLong -> State# s -> State# s #

Prim CLong 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CLong -> Int# #

alignment# :: CLong -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CLong #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CLong#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CLong -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CLong -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CLong #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CLong#) #

writeOffAddr# :: Addr# -> Int# -> CLong -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CLong -> State# s -> State# s #

Prim CPtrdiff 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CPtrdiff -> Int# #

alignment# :: CPtrdiff -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CPtrdiff #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CPtrdiff#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CPtrdiff -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CPtrdiff -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CPtrdiff #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CPtrdiff#) #

writeOffAddr# :: Addr# -> Int# -> CPtrdiff -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CPtrdiff -> State# s -> State# s #

Prim CSChar 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CSChar -> Int# #

alignment# :: CSChar -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CSChar #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSChar#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CSChar -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSChar -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CSChar #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSChar#) #

writeOffAddr# :: Addr# -> Int# -> CSChar -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CSChar -> State# s -> State# s #

Prim CSUSeconds 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CSUSeconds -> Int# #

alignment# :: CSUSeconds -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CSUSeconds #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSUSeconds#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CSUSeconds -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSUSeconds -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CSUSeconds #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSUSeconds#) #

writeOffAddr# :: Addr# -> Int# -> CSUSeconds -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CSUSeconds -> State# s -> State# s #

Prim CShort 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CShort -> Int# #

alignment# :: CShort -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CShort #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CShort#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CShort -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CShort -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CShort #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CShort#) #

writeOffAddr# :: Addr# -> Int# -> CShort -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CShort -> State# s -> State# s #

Prim CSigAtomic 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CSigAtomic -> Int# #

alignment# :: CSigAtomic -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CSigAtomic #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSigAtomic#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CSigAtomic -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSigAtomic -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CSigAtomic #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSigAtomic#) #

writeOffAddr# :: Addr# -> Int# -> CSigAtomic -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CSigAtomic -> State# s -> State# s #

Prim CSize 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CSize -> Int# #

alignment# :: CSize -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CSize #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSize#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CSize -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSize -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CSize #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSize#) #

writeOffAddr# :: Addr# -> Int# -> CSize -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CSize -> State# s -> State# s #

Prim CTime 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CTime -> Int# #

alignment# :: CTime -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CTime #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CTime#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CTime -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CTime -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CTime #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CTime#) #

writeOffAddr# :: Addr# -> Int# -> CTime -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CTime -> State# s -> State# s #

Prim CUChar 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CUChar -> Int# #

alignment# :: CUChar -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CUChar #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUChar#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CUChar -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUChar -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CUChar #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUChar#) #

writeOffAddr# :: Addr# -> Int# -> CUChar -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CUChar -> State# s -> State# s #

Prim CUInt 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CUInt -> Int# #

alignment# :: CUInt -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CUInt #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUInt#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CUInt -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUInt -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CUInt #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUInt#) #

writeOffAddr# :: Addr# -> Int# -> CUInt -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CUInt -> State# s -> State# s #

Prim CUIntMax 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CUIntMax -> Int# #

alignment# :: CUIntMax -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CUIntMax #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUIntMax#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CUIntMax -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUIntMax -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CUIntMax #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUIntMax#) #

writeOffAddr# :: Addr# -> Int# -> CUIntMax -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CUIntMax -> State# s -> State# s #

Prim CUIntPtr 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CUIntPtr -> Int# #

alignment# :: CUIntPtr -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CUIntPtr #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUIntPtr#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CUIntPtr -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUIntPtr -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CUIntPtr #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUIntPtr#) #

writeOffAddr# :: Addr# -> Int# -> CUIntPtr -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CUIntPtr -> State# s -> State# s #

Prim CULLong 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CULLong -> Int# #

alignment# :: CULLong -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CULLong #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CULLong#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CULLong -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CULLong -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CULLong #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CULLong#) #

writeOffAddr# :: Addr# -> Int# -> CULLong -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CULLong -> State# s -> State# s #

Prim CULong 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CULong -> Int# #

alignment# :: CULong -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CULong #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CULong#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CULong -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CULong -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CULong #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CULong#) #

writeOffAddr# :: Addr# -> Int# -> CULong -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CULong -> State# s -> State# s #

Prim CUSeconds 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CUSeconds -> Int# #

alignment# :: CUSeconds -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CUSeconds #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUSeconds#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CUSeconds -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUSeconds -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CUSeconds #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUSeconds#) #

writeOffAddr# :: Addr# -> Int# -> CUSeconds -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CUSeconds -> State# s -> State# s #

Prim CUShort 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CUShort -> Int# #

alignment# :: CUShort -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CUShort #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUShort#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CUShort -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUShort -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CUShort #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUShort#) #

writeOffAddr# :: Addr# -> Int# -> CUShort -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CUShort -> State# s -> State# s #

Prim CWchar 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CWchar -> Int# #

alignment# :: CWchar -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CWchar #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CWchar#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CWchar -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CWchar -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CWchar #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CWchar#) #

writeOffAddr# :: Addr# -> Int# -> CWchar -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CWchar -> State# s -> State# s #

Prim CBlkCnt 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CBlkCnt -> Int# #

alignment# :: CBlkCnt -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CBlkCnt #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CBlkCnt#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CBlkCnt -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CBlkCnt -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CBlkCnt #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CBlkCnt#) #

writeOffAddr# :: Addr# -> Int# -> CBlkCnt -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CBlkCnt -> State# s -> State# s #

Prim CBlkSize 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CBlkSize -> Int# #

alignment# :: CBlkSize -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CBlkSize #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CBlkSize#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CBlkSize -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CBlkSize -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CBlkSize #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CBlkSize#) #

writeOffAddr# :: Addr# -> Int# -> CBlkSize -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CBlkSize -> State# s -> State# s #

Prim CCc 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CCc -> Int# #

alignment# :: CCc -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CCc #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CCc#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CCc -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CCc -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CCc #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CCc#) #

writeOffAddr# :: Addr# -> Int# -> CCc -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CCc -> State# s -> State# s #

Prim CClockId 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CClockId -> Int# #

alignment# :: CClockId -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CClockId #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CClockId#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CClockId -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CClockId -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CClockId #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CClockId#) #

writeOffAddr# :: Addr# -> Int# -> CClockId -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CClockId -> State# s -> State# s #

Prim CDev 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CDev -> Int# #

alignment# :: CDev -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CDev #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CDev#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CDev -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CDev -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CDev #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CDev#) #

writeOffAddr# :: Addr# -> Int# -> CDev -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CDev -> State# s -> State# s #

Prim CFsBlkCnt 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CFsBlkCnt -> Int# #

alignment# :: CFsBlkCnt -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CFsBlkCnt #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CFsBlkCnt#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CFsBlkCnt -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CFsBlkCnt -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CFsBlkCnt #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CFsBlkCnt#) #

writeOffAddr# :: Addr# -> Int# -> CFsBlkCnt -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CFsBlkCnt -> State# s -> State# s #

Prim CFsFilCnt 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CFsFilCnt -> Int# #

alignment# :: CFsFilCnt -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CFsFilCnt #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CFsFilCnt#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CFsFilCnt -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CFsFilCnt -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CFsFilCnt #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CFsFilCnt#) #

writeOffAddr# :: Addr# -> Int# -> CFsFilCnt -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CFsFilCnt -> State# s -> State# s #

Prim CGid 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CGid -> Int# #

alignment# :: CGid -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CGid #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CGid#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CGid -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CGid -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CGid #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CGid#) #

writeOffAddr# :: Addr# -> Int# -> CGid -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CGid -> State# s -> State# s #

Prim CId 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CId -> Int# #

alignment# :: CId -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CId #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CId#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CId -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CId -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CId #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CId#) #

writeOffAddr# :: Addr# -> Int# -> CId -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CId -> State# s -> State# s #

Prim CIno 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CIno -> Int# #

alignment# :: CIno -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CIno #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CIno#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CIno -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CIno -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CIno #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CIno#) #

writeOffAddr# :: Addr# -> Int# -> CIno -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CIno -> State# s -> State# s #

Prim CKey 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CKey -> Int# #

alignment# :: CKey -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CKey #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CKey#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CKey -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CKey -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CKey #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CKey#) #

writeOffAddr# :: Addr# -> Int# -> CKey -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CKey -> State# s -> State# s #

Prim CMode 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CMode -> Int# #

alignment# :: CMode -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CMode #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CMode#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CMode -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CMode -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CMode #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CMode#) #

writeOffAddr# :: Addr# -> Int# -> CMode -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CMode -> State# s -> State# s #

Prim CNlink 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CNlink -> Int# #

alignment# :: CNlink -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CNlink #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CNlink#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CNlink -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CNlink -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CNlink #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CNlink#) #

writeOffAddr# :: Addr# -> Int# -> CNlink -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CNlink -> State# s -> State# s #

Prim COff 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: COff -> Int# #

alignment# :: COff -> Int# #

indexByteArray# :: ByteArray# -> Int# -> COff #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, COff#) #

writeByteArray# :: MutableByteArray# s -> Int# -> COff -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> COff -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> COff #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, COff#) #

writeOffAddr# :: Addr# -> Int# -> COff -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> COff -> State# s -> State# s #

Prim CPid 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CPid -> Int# #

alignment# :: CPid -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CPid #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CPid#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CPid -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CPid -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CPid #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CPid#) #

writeOffAddr# :: Addr# -> Int# -> CPid -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CPid -> State# s -> State# s #

Prim CRLim 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CRLim -> Int# #

alignment# :: CRLim -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CRLim #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CRLim#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CRLim -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CRLim -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CRLim #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CRLim#) #

writeOffAddr# :: Addr# -> Int# -> CRLim -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CRLim -> State# s -> State# s #

Prim CSpeed 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CSpeed -> Int# #

alignment# :: CSpeed -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CSpeed #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSpeed#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CSpeed -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSpeed -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CSpeed #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSpeed#) #

writeOffAddr# :: Addr# -> Int# -> CSpeed -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CSpeed -> State# s -> State# s #

Prim CSsize 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CSsize -> Int# #

alignment# :: CSsize -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CSsize #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CSsize#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CSsize -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CSsize -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CSsize #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CSsize#) #

writeOffAddr# :: Addr# -> Int# -> CSsize -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CSsize -> State# s -> State# s #

Prim CTcflag 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CTcflag -> Int# #

alignment# :: CTcflag -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CTcflag #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CTcflag#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CTcflag -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CTcflag -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CTcflag #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CTcflag#) #

writeOffAddr# :: Addr# -> Int# -> CTcflag -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CTcflag -> State# s -> State# s #

Prim CTimer 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CTimer -> Int# #

alignment# :: CTimer -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CTimer #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CTimer#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CTimer -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CTimer -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CTimer #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CTimer#) #

writeOffAddr# :: Addr# -> Int# -> CTimer -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CTimer -> State# s -> State# s #

Prim CUid 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: CUid -> Int# #

alignment# :: CUid -> Int# #

indexByteArray# :: ByteArray# -> Int# -> CUid #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, CUid#) #

writeByteArray# :: MutableByteArray# s -> Int# -> CUid -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> CUid -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> CUid #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, CUid#) #

writeOffAddr# :: Addr# -> Int# -> CUid -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> CUid -> State# s -> State# s #

Prim Fd 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Fd -> Int# #

alignment# :: Fd -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Fd #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Fd#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Fd -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Fd -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Fd #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Fd#) #

writeOffAddr# :: Addr# -> Int# -> Fd -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Fd -> State# s -> State# s #

Prim (Ptr a) 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: Ptr a -> Int# #

alignment# :: Ptr a -> Int# #

indexByteArray# :: ByteArray# -> Int# -> Ptr a #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, Ptr a#) #

writeByteArray# :: MutableByteArray# s -> Int# -> Ptr a -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> Ptr a -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> Ptr a #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, Ptr a#) #

writeOffAddr# :: Addr# -> Int# -> Ptr a -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> Ptr a -> State# s -> State# s #

Prim (FunPtr a) 
Instance details

Defined in Data.Primitive.Types

Methods

sizeOf# :: FunPtr a -> Int# #

alignment# :: FunPtr a -> Int# #

indexByteArray# :: ByteArray# -> Int# -> FunPtr a #

readByteArray# :: MutableByteArray# s -> Int# -> State# s -> (#State# s, FunPtr a#) #

writeByteArray# :: MutableByteArray# s -> Int# -> FunPtr a -> State# s -> State# s #

setByteArray# :: MutableByteArray# s -> Int# -> Int# -> FunPtr a -> State# s -> State# s #

indexOffAddr# :: Addr# -> Int# -> FunPtr a #

readOffAddr# :: Addr# -> Int# -> State# s -> (#State# s, FunPtr a#) #

writeOffAddr# :: Addr# -> Int# -> FunPtr a -> State# s -> State# s #

setOffAddr# :: Addr# -> Int# -> Int# -> FunPtr a -> State# s -> State# s #

Accessors

Length information

length :: Prim a => MVector s a -> Int #

Length of the mutable vector.

null :: Prim a => MVector s a -> Bool #

Check whether the vector is empty

Extracting subvectors

slice :: Prim a => Int -> Int -> MVector s a -> MVector s a #

Yield a part of the mutable vector without copying it.

init :: Prim a => MVector s a -> MVector s a #

tail :: Prim a => MVector s a -> MVector s a #

take :: Prim a => Int -> MVector s a -> MVector s a #

drop :: Prim a => Int -> MVector s a -> MVector s a #

splitAt :: Prim a => Int -> MVector s a -> (MVector s a, MVector s a) #

unsafeSlice #

Arguments

:: Prim a 
=> Int

starting index

-> Int

length of the slice

-> MVector s a 
-> MVector s a 

Yield a part of the mutable vector without copying it. No bounds checks are performed.

unsafeInit :: Prim a => MVector s a -> MVector s a #

unsafeTail :: Prim a => MVector s a -> MVector s a #

unsafeTake :: Prim a => Int -> MVector s a -> MVector s a #

unsafeDrop :: Prim a => Int -> MVector s a -> MVector s a #

Overlapping

overlaps :: Prim a => MVector s a -> MVector s a -> Bool #

Check whether two vectors overlap.

Construction

Initialisation

new :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length.

unsafeNew :: (PrimMonad m, Prim a) => Int -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length. The memory is not initialized.

replicate :: (PrimMonad m, Prim a) => Int -> a -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with an initial value.

replicateM :: (PrimMonad m, Prim a) => Int -> m a -> m (MVector (PrimState m) a) #

Create a mutable vector of the given length (0 if the length is negative) and fill it with values produced by repeatedly executing the monadic action.

clone :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> m (MVector (PrimState m) a) #

Create a copy of a mutable vector.

Growing

grow :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive.

unsafeGrow :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m (MVector (PrimState m) a) #

Grow a vector by the given number of elements. The number must be positive but this is not checked.

Restricting memory usage

clear :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> m () #

Reset all elements of the vector to some undefined value, clearing all references to external objects. This is usually a noop for unboxed vectors.

Accessing individual elements

read :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a #

Yield the element at the given position.

write :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position.

modify :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position.

swap :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions.

unsafeRead :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> m a #

Yield the element at the given position. No bounds checks are performed.

unsafeWrite :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> a -> m () #

Replace the element at the given position. No bounds checks are performed.

unsafeModify :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> (a -> a) -> Int -> m () #

Modify the element at the given position. No bounds checks are performed.

unsafeSwap :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> Int -> Int -> m () #

Swap the elements at the given positions. No bounds checks are performed.

Modifying vectors

nextPermutation :: (PrimMonad m, Ord e, Prim e) => MVector (PrimState m) e -> m Bool #

Compute the next (lexicographically) permutation of given vector in-place. Returns False when input is the last permtuation

Filling and copying

set :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> a -> m () #

Set all elements of the vector to the given value.

copy #

Arguments

:: (PrimMonad m, Prim a) 
=> MVector (PrimState m) a

target

-> MVector (PrimState m) a

source

-> m () 

Copy a vector. The two vectors must have the same length and may not overlap.

move :: (PrimMonad m, Prim a) => MVector (PrimState m) a -> MVector (PrimState m) a -> m () #

Move the contents of a vector. The two vectors must have the same length.

If the vectors do not overlap, then this is equivalent to copy. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.

unsafeCopy #

Arguments

:: (PrimMonad m, Prim a) 
=> MVector (PrimState m) a

target

-> MVector (PrimState m) a

source

-> m () 

Copy a vector. The two vectors must have the same length and may not overlap. This is not checked.

unsafeMove #

Arguments

:: (PrimMonad m, Prim a) 
=> MVector (PrimState m) a

target

-> MVector (PrimState m) a

source

-> m () 

Move the contents of a vector. The two vectors must have the same length, but this is not checked.

If the vectors do not overlap, then this is equivalent to unsafeCopy. Otherwise, the copying is performed as if the source vector were copied to a temporary vector and then the temporary vector was copied to the target vector.