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VTK
9.0.1
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35 #ifndef vtkFrustumCoverageCuller_h
36 #define vtkFrustumCoverageCuller_h
39 #include "vtkRenderingCoreModule.h"
41 #define VTK_CULLER_SORT_NONE 0
42 #define VTK_CULLER_SORT_FRONT_TO_BACK 1
43 #define VTK_CULLER_SORT_BACK_TO_FRONT 2
60 vtkSetMacro(MinimumCoverage,
double);
61 vtkGetMacro(MinimumCoverage,
double);
69 vtkSetMacro(MaximumCoverage,
double);
70 vtkGetMacro(MaximumCoverage,
double);
79 vtkGetMacro(SortingStyle,
int);
83 const char* GetSortingStyleAsString(
void);
virtual double Cull(vtkRenderer *ren, vtkProp **propList, int &listLength, int &initialized)=0
This is called outside the render loop by vtkRenderer.
cull props based on frustum coverage
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
#define VTK_CULLER_SORT_BACK_TO_FRONT
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetSortingStyleToNone()
~vtkFrustumCoverageCuller() override
a superclass for prop cullers
a simple class to control print indentation
void SetSortingStyleToFrontToBack()
void SetSortingStyleToBackToFront()
abstract superclass for all actors, volumes and annotations
#define VTK_CULLER_SORT_FRONT_TO_BACK
abstract specification for renderers
#define VTK_CULLER_SORT_NONE