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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkPLineIntegralConvolution2D * | NewInstance () const |
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virtual void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | SetCommunicator (vtkPainterCommunicator *) override |
| Set the communicator to use during parallel operation The communicator will not be duplicated or reference counted for performance reasons thus caller should hold/manage reference to the communicator during use of the LIC object. More...
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virtual vtkPainterCommunicator * | GetCommunicator () override |
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virtual void | GetGlobalMinMax (vtkPainterCommunicator *comm, float &min, float &max) override |
| For parallel operation, find global min/max min/max are in/out. More...
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virtual void | WriteTimerLog (const char *fileName) override |
| Methods used for parallel benchmarks. More...
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vtkLineIntegralConvolution2D * | NewInstance () const |
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void | SetContext (vtkOpenGLRenderWindow *context) |
| Set/Get the rendering context. More...
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vtkOpenGLRenderWindow * | GetContext () |
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virtual void | SetEnhancedLIC (int) |
| EnhancedLIC mean compute the LIC twice with the second pass using the edge-enhanced result of the first pass as a noise texture. More...
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virtual int | GetEnhancedLIC () |
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virtual void | EnhancedLICOn () |
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virtual void | EnhancedLICOff () |
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virtual void | SetEnhanceContrast (int) |
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virtual int | GetEnhanceContrast () |
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virtual void | EnhanceContrastOn () |
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virtual void | EnhanceContrastOff () |
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virtual void | SetLowContrastEnhancementFactor (double) |
| This feature is used to fine tune the contrast enhancement. More...
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virtual double | GetLowContrastEnhancementFactor () |
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virtual void | SetHighContrastEnhancementFactor (double) |
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virtual double | GetHighContrastEnhancementFactor () |
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virtual void | SetAntiAlias (int) |
| Enable/Disable the anti-aliasing pass. More...
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virtual int | GetAntiAlias () |
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virtual void | AntiAliasOn () |
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virtual void | AntiAliasOff () |
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virtual void | SetNumberOfSteps (int) |
| Number of streamline integration steps (initial value is 1). More...
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virtual int | GetNumberOfSteps () |
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virtual void | SetStepSize (double) |
| Get/Set the streamline integration step size (0.01 by default). More...
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virtual double | GetStepSize () |
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void | SetComponentIds (int c0, int c1) |
| If VectorField has >= 3 components, we must choose which 2 components form the (X, Y) components for the vector field. More...
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void | SetComponentIds (int c[2]) |
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virtual int * | GetComponentIds () |
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virtual void | GetComponentIds (int &, int &) |
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virtual void | GetComponentIds (int[2]) |
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virtual void | SetMaxNoiseValue (double) |
| Set the max noise value for use during LIC integration normalization. More...
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virtual double | GetMaxNoiseValue () |
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void | SetTransformVectors (int val) |
| This class performs LIC in the normalized image space. More...
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virtual int | GetTransformVectors () |
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void | SetNormalizeVectors (int val) |
| Set/Get the spacing in each dimension of the plane on which the vector field is defined. More...
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virtual int | GetNormalizeVectors () |
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virtual void | SetMaskThreshold (double) |
| The MaskThreshold controls blanking of the LIC texture. More...
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virtual double | GetMaskThreshold () |
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vtkTextureObject * | Execute (vtkTextureObject *vectorTex, vtkTextureObject *noiseTex) |
| Compute the lic on the entire vector field texture. More...
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vtkTextureObject * | Execute (const int extent[4], vtkTextureObject *vectorTex, vtkTextureObject *noiseTex) |
| Compute the lic on the indicated subset of the vector field texture. More...
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vtkTextureObject * | Execute (const vtkPixelExtent &inputTexExtent, const std::deque< vtkPixelExtent > &vectorExtent, const std::deque< vtkPixelExtent > &licExtent, vtkTextureObject *vectorTex, vtkTextureObject *maskVectorTex, vtkTextureObject *noiseTex) |
| Compute LIC over the desired subset of the input texture. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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parallel part of GPU-based implementation of Line Integral Convolution (LIC)
Implements the parallel parts of the algorithm.
- See also
- vtkPLineIntegralConvolution2D
Definition at line 37 of file vtkPLineIntegralConvolution2D.h.